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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF V” in Renewal

Page 19 of 33
Loyal Servant of the Demon Lord Morroc

Loyal Servant of the Demon Lord Morroc

#420236 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
P.ATK+5, S.MATK+5, Increases damage against demihuman race enemies and angel race monster by 5%. Reduces damage taken from demihuman race enemies and angel race monster by 3%. When equipped with Darklord Essence Force 3, Increases melee physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Intelligence 3, Increases all property magical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Speed 3, Reduces global cooldown by 10%. MaxHP -20%. When equipped with Darklord Essence Concentration 3, Increases long ranged physical damage by 20%. Increases damage taken from all race enemies by 15%. When equipped with Darklord Essence Vitality 3, MaxHP +30%. ASPD -50%. When equipped with Darklord Essence Luck 3, Increases critical damage by 20%. Increases heal efffectiveness by 20%. Increases global cooldown by 10%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Shnaim Card Increases physical and magical damage against all race enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Demon God's Apostle Ahat Card Increases physical and magical damage against all size enemies by 15%. ------------------------ Set Bonus Loyal Servant of Morroc Despair God Morocc Card MaxHP + 50%. Increases physical damage against all race enemies by 40%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Lumiere Shoes

Lumiere Shoes [1]

#22061 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A pair of shoes that feel radiant. Max HP + 1% per upgrade level of the item. Max SP + 1% per upgrade level of the item. Mdef + 3 Reduces damage taken from Holy property attacks by 5%. Increases the drop rate of items by 10% if the user has active vip. Set Bonus Lumiere Shield [1] Lumiere Shoes [1] Reduces damage taken from Holy race enemies by 5%. Reduces damage taken from Holy property attacks by 2% for every upgrade level of Lumiere Shield [1]. Set Bonus Lumiere Manteau [1] Lumiere Shoes [1] Increases physical damage on Holy race targets by 5%. For every upgrade level of Lumiere Manteau [1], Max HP + 1% Max SP + 1%
Full item details & effects
Lunar Rainbow

Lunar Rainbow [1]

#19156 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A beautiful moon rainbow which is caused by the moonlight. A +10 version of this hat will casts a level 10 skill at 10% chance. Position: Upper Agi + 3 MATK + 10 per upgrade level of the item. Mdef + 10 Set Bonus Lunar Rainbow [1] Ring of the Ancient Wise King Adds a 4% chance of casting Level 4 Water Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Pitman Card Adds a 4% chance of casting Level 4 Earth Spike or Level 4 Heaven's Drive on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Hill Wind Card Adds a 4% chance of casting Level 4 Lightning Bolt or Level 4 Thunderstorm on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Laurell Weinder Card Adds a 4% chance of casting Level 4 Cold Bolt or Level 4 Frost Nova on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10. Set Bonus Lunar Rainbow [1] Red Ferus Card Adds a 4% chance of casting Level 4 Fire Bolt or Level 4 Fire Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Full item details & effects
Lunatic Family Balloon

Lunatic Family Balloon

#19427 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
A cute rabbit family balloon. It's a perfect companion to carry around when traveling. ------------------------ For every 18 Base VIT, reduce Variable Casting Time by 1%. ------------------------ When Base VIT is 120 or higher, reduce After Cast Delay by 2%. ------------------------ When Base VIT is 130 or higher, reduce After Cast Delay by additional 3%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Lyrica Hat

Lyrica Hat [1]

#5905 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A finely crafted hat designed just for Maestros. You can't see from the outside, but on the inside is written every song a Maestro needs to make it big! Position: Upper Max SP + 200 Reduces the fixed casting time of skills by 5% per level of Voice Lessons known. Reduces the SP cost of Severe Rainstorm by 10. If upgrade level is +9 or higher, Increases the damage of Severe Rainstorm by 25%.
Full item details & effects
Mad Bunny-LT

Mad Bunny-LT [1]

#460020 · Armor · Shield
Armor Lv.
2
Required Lv.
160
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A plush toy that Piamette uses conveniently for attack and defense? It clearly appears to be moving... ------------------------ ATK + 5%, MATK + 5%. ASPD + 3 ------------------------ For every 2 refine level, ATK + 2%, MATK + 2%. When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%. When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%. When refine level 12 or more, users casting cannot be interrupted, and CRI + 15 ------------------------ [Bonus By Grade] [Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.MATK + 2, P.ATK + 2. [Grade A] Reduced global cooldown by 5%. ------------------------ Def : 0
Full item details & effects
Magic Absorber

Magic Absorber [1]

#460005 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shield for anti-magic, with improved ability to reflect magic. It's very thin, probably because of its anti-magic shield. ------------------------ Increases all property magical damage by 3%, Mdef + 15. ------------------------ If refine rate is 7 or higher, MATK + 25. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 5%. ------------------------ If refine rate is 12 or higher, increases all property magical damage by additional 7%. ------------------------ Set Bonus Magic Absorber Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 50
Full item details & effects
Magic Barrier Cloth

Magic Barrier Cloth [1]

#480331 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of cloth that was given out at certain magic contest. It doesn't seem to be a genuine product, but safety is guaranteed. ------------------------ ASPD + 5%. ------------------------ Reduce after cast delay by 5%. ------------------------ ATK + 50, MATK + 50 ------------------------ Reduce damage taken from players by 5%. ------------------------ When refined to +6 or higher, Increase ASPD and reduce after cast delay by additional 5%. ------------------------ When refined to +8 or higher, Increase ASPD and reduce after cast delay by additional 10%. ------------------------ Set Bonus: Magic Barrier Cloth [1] Anti Conjurer Suit [1] MHP + 25%, MDEF + 50. ------------------------ Set Bonus: Magic Barrier Cloth [1] Magic Protector Robe [1] When using recovery skills, HP recovery amount + 30%. Reduce SP consumption when using skills by 10%. ------------------------ Def : 38
Full item details & effects
Magic Barrier Muffler

Magic Barrier Muffler [1]

#480066 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved muffler that was one of the prizes of the Geffen Magic Tournament. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Reduces variable casting time by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%. ------------------------ If refine rate is 11 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus Magic Barrier Muffler Anti Conjurer Suit MATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Magic Eyes

Magic Eyes

#5138 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A hat that looks like the eyes of a dark mage, which are rumored to blink sometimes. Reduce Variable Casting Time by 10% and increase SP Consumption by 20%. MDEF + 5. Location : Upper
Full item details & effects
Magic Protector Robe

Magic Protector Robe [1]

#450150 · Armor · Armor
DEF
110
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
The uniforms of Geffen mages. It has the ability to improve magic efficiency when casting spells. ------------------------ Increases incoming heal effectiveness by 10%. Reduces SP consumption of skills by 10%. MaxHP + 3%, Int + 3, Dex + 3. ------------------------ MATK + 10 per refine rate. ------------------------ Reduces variable casting time by 2% per 2 refine rate. ------------------------ If refine rate is 9 or higher, increases all property magical damage by 10%. ------------------------ If refine rate is 11 or higher, reduces variable casting time by additional 7%. ------------------------ If refine rate is 13 or higher, additional MATK + 60. ------------------------ Def : 110
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Magical Booster

Magical Booster

#18720 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A helm which increases the magical powers of the wearer by controlling the brainwaves. It has voice recognition function and interacts with other equipment. MATK + 3% Set Bonus Hypnotist's Staff Magical Booster MATK + 20 per upgrade level of Hypnotist's Staff. If Hypnotist's Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the cast delay of skills by 10%. Set Bonus Magical Booster Piercing Staff MATK +15 per upgrade level of Piercing Staff. If Piercing Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Magical Booster Southern Cross Increases magical damage on boss monsters by 2%. If Southern Cross upgrade level is +5 or higher, Increases magical damage on boss monsters by an additional 3%. Increases damage taken from normal monsters by 5%. If Southern Cross upgrade level is +7 or higher, Increases magical damage on boss monsters by an additional 4%. Increases damage taken from normal monsters by an additional 5%.
Full item details & effects
Magician's Gloves

Magician's Gloves [1]

#28507 · Armor · Accessory
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A pair of gloves once owned by a genius magician. They allow the wearer to use their magic more efficiently. Increases the damage of Water, Earth, Fire, Wind and Neutral property magical attacks on targets by 5%. Reduces the variable casting time of skills by 10%. Bypass 50% of hard magic defense of All Races when performing a magical attack.
Full item details & effects
Mamaragan

Mamaragan

#22243 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
Shoes named after a god passed down in a vast island country. It contains the power of thunder. ------------------------ Increase magic damage against boss monster by 15%. ------------------------ Enables to use Lord of Vermilion Lv 5. ------------------------ Reduce Varetyr Spear cooldown by 1 second. ------------------------ For every refine level, MHP + 2%, MSP + 2%. FLEE + 5 Increase wind property magic damage by 3%. ------------------------ When refined to +13 or higher, increase wind property magic damage by 50%. ------------------------ Def : 15
Full item details & effects
Manteau of Mystical Beast: Autumn

Manteau of Mystical Beast: Autumn [1]

#480347 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Maple Tree, the divine beast of autumn. ------------------------ SPL + 2, CON + 2. ------------------------ Increases SP consumption by 15% when using skills. ------------------------ For every 2 refine levels, MATK + 5. ------------------------ For every 3 refine levels, All Property Magic Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] MATK + 7%, All Property Magic Damage + 7%. [Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50. [Grade A] S.MATK + 5, Magic Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Spring

Manteau of Mystical Beast: Spring [1]

#480345 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Floral Pegasus, the divine beast of spring. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Melee Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Melee Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Summer

Manteau of Mystical Beast: Summer [1]

#480346 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Coral Marine, the divine beast of summer. ------------------------ POW + 2, CON + 2, CRI - 20. ------------------------ For every 2 refine levels, ATK + 5. ------------------------ For every 3 refine levels, Long-range Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 7%, Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 3, DEF + 50. [Grade A] P.ATK + 5, Physical Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Manteau of Mystical Beast: Winter

Manteau of Mystical Beast: Winter [1]

#480348 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter. ------------------------ POW + 1, CON + 1, CRI + 4. ------------------------ For every 2 refine levels, ATK + 4. ------------------------ For every 3 refine levels, Critical Damage + 1%, CRT + 1. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1. [Grade A] Critical Damage + 10%, C.RATE + 3. ------------------------ Def : 80
Full item details & effects
Mask of Hero

Mask of Hero

#19083 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
20
Buy value
20 z
Sell value
10 z
The mask owned by the hero of an unknown clan which brings health and well being to the user. Position: Middle Vit + 10 Mdef + 10 Reflects 1% of the received short-ranged damage back to the attacker.
Full item details & effects
Mechanical Aluminum Modified Boots-LT

Mechanical Aluminum Modified Boots-LT [1]

#470283 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ Every 2 refine level, POW +2 Every 3 refine level, MaxHP +4%, After cast delay -2%. ------------------------ When refined to +7 or higher, ATK+7%. When refined to +9 or higher, increases melee/ranged physical damage by 15%. When refined to +11 or higher, increases physical damage to all property enemy by 10%. When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] Waste Stove Card ATK+80. Reduce physical damage from Medium and Large 8%, Every 2 refine level, increases melee/ranged physical damage by 4%. When equiped by Merchant Class, increases additional ATK+100. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] RSX-0806 Card ATK+100. Reduce physical damage from Medium and Large by 10%, Every 2 refine level, increases melee/ranged physical damage by 5% When equiped by Merchant Class, increases additional ATK+150. ------------------------ [Grade Bonus] [Grade D] Reduce fixed casting 0.7 seconds. [Grade C] Increases damage to all size by 10%. [Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%. [Grade A] Increases physical damage to all race by 15%. ------------------------ Def: 50
Full item details & effects
Mechanical Plant Hat

Mechanical Plant Hat [1]

#18933 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
45
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A hat decorated with mechanical parts and plants. Position: Upper Dex + 2 Mdef + 7 Increases the damage of Spore Explosion by 5%. Increases the damage of Spore Explosion by an additional 5% per 2 upgrade levels of the item. Set Bonus Bio Protector Mechanical Plant Hat [1] Increases the damage of Spore Explosion by 5% per upgrade level of Mechanical Plant Hat [1]. Set Bonus Mechanical Plant Hat [1] Pipe Reduces the global delay of skills by 5%. Set Bonus Mechanical Plant Hat [1] Tower Keeper Card Reduces the variable casting time of skills by 10%. Set Bonus Bio Protector Mechanical Plant Hat [1] Pipe Reduces the SP cost of Spore Explosion by 20.
Full item details & effects
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