A katar made from a dragon's scale. Using it in battle causes enemies to be intimidated.
Property: Holy
Adds a 3% chance of casting Level 1 Dragon Fear on the target when performing a physical attack.
A katar decorated in black. It requires great strength just to wield it.
Property: Neutral
Increases the damage of Grim Tooth by 10%.
Adds a 10% chance of casting Level 1 Sonic Blow on the target when performing a physical attack. If a higher level of this skill is known, it will be cast instead.
Set Bonus
Krishna [1]
Assassin Handcuffs [1]
ATK + 50
Flee - 30
Increases the damage of Sonic Blow by 50%.
A double-bladed katar that inflicts incurable wounds.
Property: Neutral
Adds a 3% chance of inflicting Bleed on the target when performing a physical attack.
Katar made of metal that has been strengthened by adding Phracon and Emveretarcon to Steel.
Character Bound
ATK + 5
Increases critical attack by 1% per refine rate.
If your base level is 20 or greater, increases ATK by 5 for every 10 base levels past 20 up to base level 120.
Meuchler-OS remodeled with Team Atnad's technology added.
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ATK + 5%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%), increases long ranged physical damage by 10%.
If refine rate is 9 or higher, increases Cross Ripper Slasher damage by 45%, reduces global cooldown by 15%.
If refine rate is 11 or higher, increases damage against small and medium size enemies by 20%.
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ATK : 190
Weapon Lv : 5
A Katar created by combining holy relics and magical power.
ATK + 5%.
Increase Savage Impact damage by 10%.
If refine rate is 7 or higher, increase melee physical damage by 10%.
If refine rate is 9 or higher, increase Savage Impact damage by additional 10%.
If refine rate is 11 or higher, increase Savage Impact damage by additional 10%.
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[Grade Bonus]
[Grade D] Physical damage to small size enemies +15%.
[Grade C] Physical damage to medium size enemies +15%.
[Grade B] Physical damage to large size enemies +15%.
[Grade A] P.Atk + 5.
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Weapon Lv : 5
Qatar that maximized the killing power that is said to have been used by an assassin who had a reputation in the past.
He regained his past glory and began to show his natural ability.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase damage of Cross Impact by 10% per 3 refine rates.
When refined to +7 or higher, increase critical damage by 15%, reduce delay after attack by 10%.
When refined to +9 or higher, increase physical damage to human, animal type monsters by 25%.
When refined to +11 or higher, CRI + 15, reduce cooltime of Black Claw by 10 sec.
When equipped with Great Hero's Boots, AGI +10, increase melee physical damage by 5%.
A katar filled with the pain of grief.
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ATK + 10%.
Increase Impact Crater damage by 10%.
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For every 2 refine level, increase Rolling Cutter damage by 3%.
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When refined to +7 or higher, ASPD + 10%.
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When refined to +9 or higher, increase Rolling Cutter damage by additional 30%.
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When refined to +11 or higher, reduce After Cast Delay by 12%.
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[Grade Bonus]
[Grade D] Increase Impact Crater damage by additional 5%.
[Grade C] Increase Impact Crater damage by additional 8%. P.ATK + 1.
[Grade B] Increase Impact Crater damage by additional 12%. POW + 1.
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If it is wet by, blood will be screaming so called as Bloody Roar. It has great affect to Human class enemy.
Ignore defense of human class' enemy. Recover HP 3 in every 5 seconds.
Weapon Class: Katar Attack Strength : 148
If it is wet by, blood will be screaming so called as Bloody Roar. It has great affect to Human class enemy.
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Property: Neutral
Required Job: Assassin Jobs
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Pierces 100% of DEF on Demi-Human race targets when performing a physical attack.
Restores 3 HP to the user every 5 seconds.
If it is wet by, blood will be screaming so called as Bloody Roar. It has great affect to Human class enemy.
Ignore defense of human class' enemy. Recover HP 3 in every 5 seconds.
Weapon Class: Katar Attack Strength : 148
Rental Item
When dealing a melee physical attack there is a 50% chance to cause [Blind] status on the opponent.
Attack Strength: 179
Rental Item
When dealing a melee physical attack there is a 50% chance to cause [Blind] status on the opponent.
Attack Strength: 179
Account Bound
Rental Item
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Property: Neutral
Required Job: Assassin Jobs
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Adds a 5% chance of inflicting Blind on the target when performing a physical attack.
A weapon whose corrupted energy has been cleansed by the power of Ether.
It started demonstrating new abilities that had never been seen before.
Impact Creator damage +5% for every 2 upgrade levels
Melee Physical damage +2% for every 4 upgrade levels
A beautiful Katar used for decoration in Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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ATK + 5%.
ATK + 5 per refine rate.
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If refine rate is 9 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Katar
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
A shining Katar infused with the power of brilliant light to fight against demons.
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ATK + 5%, POW + 2.
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Increase Eternal Slash damage by 5%.
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When refined to +5 or higher, increase Eternal Slash damage by additional 10%.
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When refined to +7 or higher, increase melee physical damage by 5%.
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When refined to +9 or higher, increase Eternal Slash damage by additional 10%.
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When refined to +10 or higher, ASPD + 10%.
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When refined to +11 or higher, increase Eternal Slash damage by additional 5% and Savage Impact damage by 15%.
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[Grade Bonus]
[Grade D] Increase melee physical damage by 10%.
[Grade C] Increase physical damage against all sizes enemies by 10%.
[Grade B] Increase physical damage against all races enemies by 10%.
[Grade A] Increase physical damage against all property enemies by 10%.
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ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level ATK +15.
For every 3 refine level, increases critical damage by 5%.
When refined to +7 or higher, increases Cross Impact damage by 20% and ASPD by 10%.
When refined to +9 or higher, increases Cross Impact damage by additional 25%, and increases physical damage against Demi-human, Brute, and Dragon race monsters by 25%.
When refined to +11 or higher, CRI +15, reduces cooldown of Dark Claw by 10 seconds.
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Set Bonus:
Shiver Katar-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
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[Bonus by Grade]
[Grade D] ATK +3%.
[Grade C] Increases meele physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
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Weapon Lv: 5
Required Lv: 190
Thanatos katar remodeled with Team Atnad's technology added.
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When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
ATK + 10 per 2 refine rate.
Increases Counter Slash damage by 7% per 3 refine rate.
If refine rate is 7 or higher, reduces global cooldown by 10%, increases Counter Slash damage by additional 15%.
If refine rate is 9 or higher, ATK + 5%, increases Rolling Cutter damage by 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%.
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[Bonus By Grade]
[Grade D] ATK + 3%, increases Impact Crater damage by 10%.
[Grade C] Reduces global cooldown by 5%, P.ATK + 1.
[Grade B] Increases Impact Crater damage by additional 10%.
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ATK : 250
Weapon Lv : 5
A pair of boots designed to resonate with Thanatos equipment.
You can feel the spirit of a fighter from it.
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Account Bound
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MHP + 1500, MSP + 100.
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For every 2 refine level, MHP + 2%, MSP + 1%.
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When refined to +7 or higher, ATK + 50.
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When refined to +9 or higher, MHP + 2500, MSP + 300.
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When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s.
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Set Bonus:
Thanatos Fighter Boots [1]
Thanos Hammer-AD [2]
Increase long-range physical damage by 20%.
CRI + 10.
When Weapon Grade is C or higher, increase Petitio damage by 10%.
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Set Bonus:
Thanatos Fighter Boots [1]
Thanatos Knuckle-AD [2]
Increase Tiger Cannon and Third Flame Bomb damage by 15%.
When Weapon Grade is C or higher, increase Third Flame Bomb damage by 10%.
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Set Bonus:
Thanatos Fighter Boots [1]
Thanatos Katar-AD [2]
Perfect Hit + 20%.
When Weapon Grade is C or higher, increase Counter Slash damage by 20%.
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[Grade Bonus]
[Grade D] MHP + 2500, MSP + 300.
[Grade C] After Cast Delay - 5%, Melee and Long-range Physical Damage + 5%.
[Grade B] P.ATK + 5.
[Grade A] P.ATK + 3, Fixed Casting Time - 0.5s.
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Def : 60
This katar, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +80.
An ominous Katar once used by a person known as the Grim Reaper.
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ATK + 5%, POW + 2.
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Increase Impact Crater damage by 5%.
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When refined to +5 or higher, increase Impact Crater damage by additional 10%.
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When refined to +7 or higher, increase melee physical damage by 5%.
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When refined to +9 or higher, increase Impact Crater damage by additional 10%.
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When refined to +10 or higher, ASPD + 10%.
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When refined to +11 or higher, increase Impact Crater damage by additional 5% and melee physical damage by 15%.
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[Grade Bonus]
[Grade D] Increase melee physical damage by 10%.
[Grade C] Increase physical damage against all sizes enemies by 10%.
[Grade B] Increase physical damage against all races enemies by 10%.
[Grade A] Increase physical damage against all property enemies by 10%.
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A katar created specifically for battles against humans. It can be used for terrible crimes if equipped by a master assassin.
Account Bound
Property: Neutral
Str + 1
Dex + 1
Luk + 1
Aspd + 5%
Increases physical damage on Demi-Human race targets by 70%.
Increases physical damage on Human Player race targets by 70%.
Increases critical damage on targets by 20%.
This item is indestructible in battle.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
A katar that has been designed specifically for battles against players.
Skills are not counted as a physical attack for this item.
Property: Neutral
Stats during WoE, PvP
Aspd + 1% per upgrade level of the item.
Adds a 100% chance to reduce hard defense and hard magic defense to 1 on Human Player and Doram Player race targets for 5 seconds when performing a short-ranged attack.
Additional options for PvP and siege areas
The option does not apply in the Siege of Herostraia.
A katar that has been designed specifically for battles against players.
Skills are not counted as a physical attack for this item.
Property: Neutral
Stats during WoE, PvP
Adds a 100% chance to drain 10% SP from Human Player and Doram Player race targets when performing a physical attack.