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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+3 INT-3” in Renewal

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Dragon Slayer's Longsword

Dragon Slayer's Longsword [1]

#500009 · One-Handed Sword · Weapon
ATK
200
MATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
175
Buy value
500,000 z
Sell value
250,000 z
A replica of the long sword said to have been used by Sigurd to defeat Fafnir. Due to its detailed production and material, some say this sword has even surpassed the original. ------------------------ MATK + 150 ------------------------ STR + 10, INT + 10. ------------------------ When Base Level is 99 or lower, for every refine level, ATK + 3%, Holy Property Magic Damage + 2%. ------------------------ When Base Level is 100 or higher, for every refine level, ATK + 10%, Holy Property Magic Damage + 5%. ------------------------ When refined to +11 or higher, Basic Status + 10. ------------------------ When refined to +12 or higher, ATK + 200, MATK + 200. ------------------------ Set Bonus: Dragon Slayer's Longsword [1] Randgris Card Enable to use Clearance Lv.5. ------------------------ When Base Level is 99 or lower, Holy Property Magic Damage + 15%, Silence and Stun Resistance + 20%. ------------------------ When Base Level is 100 or higher, Holy Property Magic Damage + 50%, Silence and Stun Resistance + 50%. ------------------------ Property : Holy Attack Range : 3
Full item details & effects
Dress Hat

Dress Hat [1]

#5211 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
20
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A tiny and cute hat that can decorate a part of the head. This hat, along with a pretty dress, makes the wearer want to go on a picnic. Str +1, Int +1 MDef +7 Increases ATK, MATK 2%, effectiveness of Heal skill +5%. If upgraded to +7 or higher, Additional ATK, MATK and Heal effectiveness +1%. Location : Upper Weight : 20
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Ears Of Ifrit

Ears Of Ifrit [1]

#19128 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
30
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A headgear which imitates Ifrit's ears, the spiritual owner of fire. ------------------------ STR + 1, INT + 1, MDEF + 3. Increases Bash and Magnum Break damage by 4%. Increases Fire property magic attack by 3%. Increases resistance against Fire Property attacks by 3%. ------------------------ Decreases resistance against Water Property attacks by 3%. ------------------------ Location : Middle
Full item details & effects
Elemental Sword

Elemental Sword [3]

#13414 · One-Handed Sword · Weapon
ATK
105
MATK
95
Weapon Lv.
3
Required Lv.
70
Slots
3
Weight
120
Buy value
20 z
Sell value
10 z
A magical sword that bears 4 different properties of nature. Very effective to enemies without the properties of Water, Wind, Earth and Fire. Str +2, Int +4, Dex +1, MATK +95 10% additional damage to Monsters with Neutral property. When attacking, has a chance of adding an additional elemental magic attack.
Full item details & effects
Emerald Ring

Emerald Ring [1]

#28573 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful ring with a big shiny emerald inserted into it. Agi + 5 Additional Agi + 1 per 2 levels of Double Strafe known. Vit + 5 Additional Vit + 1 per 2 levels of Double Strafe known. Dex + 5 Additional Dex + 1 per 2 levels of Double Strafe known. ATK + 20 per 2 levels of Double Strafe known. Increases the damage of Arrow Shower and Double Strafe by 1% for every base level. Increases the damage of Severe Rainstorm by 2% for every 10 base levels. Reduces the SP cost of Improvised Song by 18.
Full item details & effects
Empowered Mace Of Judgement

Empowered Mace Of Judgement [1]

#16018 · Mace · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
120
Buy value
20 z
Sell value
10 z
A mace that strikes like the Judges gavel in deciding the fate of evil. Property: Holy Str + 2 Int + 2 Adds a chance of buffing the user for 7 seconds when performing a physical or a magical attack; Increases physical and magical on Demon race targets by 40%. Set Bonus Empowered Mace of Judgement [1] Robe of Judgement Shoes of Judgement Shawl of Judgement Increases physical and magical damage on Undead race targets by 30%. Increases the damage of Adoramus by 200%. Increases the SP cost of Adoramus by 30. Reduces the variable casting time of the following skills by 50%, Holy Light Turn Undead Magnus Exorcismus Judex Adoramus
Full item details & effects
Encyclopedia

Encyclopedia [2]

#1564 · Book · Weapon
ATK
110
MATK
100
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
An encyclopedia distributed by a Prontera publisher that is famous for using solid binding in their books. Those struck by this book will swear the binding is diamond hard. Property: Neutral Int + 3 Dex + 2 Crit + 20 For every 5 base Luk, Additional Crit + 1 Set Bonus Encyclopedia [2] Revised Encyclopedia [1] Aspd + 1% per upgrade level of Encyclopedia [2].
Full item details & effects
Exiled Ninja's Eyes

Exiled Ninja's Eyes [1]

#410362 · Armor · Headgear (Mid)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Scarce eyes from the exiled ninja clan. All talent status +5. ATK +20%, MATK +20%. Increases physical & magical damage to boss monsters by 5%. ------------------------ When base STR is 120 or higher, ATK +30%, increases physical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Cross Impact Lv. 5, All talent status +10. ------------------------ When Base INT is 120 or higher, MATK +30%, Increases magical damage to boss monsters by additional 15%. When equipped by Ninja class, enable to use Crimson Rock Lv. 5, All talent status +10. ------------------------ Location: Middle Armor lv: 1 Required Lv: 100
Full item details & effects
Exotic Temporal Boots

Exotic Temporal Boots [1]

#22202 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Def : 25
Full item details & effects
Exotic Temporal Boots-LT

Exotic Temporal Boots-LT [1]

#470183 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MHP +15%, MSP +5%. ------------------------ When refine level 10 or more, When pure STR is 108 or higher, ATK +80. When pure AGI is 108 or higher, ASPD +2. When pure VIT is 108 or higher, MHP +10%. When pure INT is 108 or higher, MATK +80. When pure DEX is 108 or higher, fixed casting time -0.5 sec. [=[long range physical damage +10%. When pure LUK is 108 or higher, critical damage +35%. ------------------------ When refine level 13 or more, When pure POW is 60 or higher, physical damage to all size enemies +15%. When pure STA is 60 or higher, after cast delay -5%. P.ATK +15. When pure WIS is 60 or higher, after cast delay -5%. S.MATK +15. When pure SPL is 60 or higher, magical damage to all size enemies +15%. When pure CON is 60 or higher, ASPD +10%. When pure CRT is 60 or higher, fixed casting time -0.2 sec. critical damage +10%. ------------------------ [Grade Bonus] [Grade D] RES & MRES +30. [Grade C] ATK & MATK +50. [Grade B] physical/magical damage to all size enemies +15%. [Grade A] P.ATK & S.MATK +7. ------------------------ Def : 20
Full item details & effects
Exotic Temporal Manteau

Exotic Temporal Manteau [1]

#480076 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious cape said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 1%, MATK + 1%, CRI + 3, Long-range physical damage + 1%, Critical Damage + 1%. ------------------------ For every 4 refine level, MHP + 3%, ASPD + 3%, After Cast Delay - 3%, Critical Damage + 3%, Physical damage against all size enemies + 3%, All property magic damage + 3%. ------------------------ When refined to +9 or higher, ATK + 7%, MATK + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Bear's Power ATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Speed of Light Reduce After Cast Delay by 4%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Muscle Fool MHP + 7%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Runaway Magic MATK + 25. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Hawkeye Increase long-range physical damage by 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Ring [1] Lucky Day Critical Damage + 5%. ------------------------ Set Bonus: Exotic Temporal Manteau [1] Exotic Temporal Boots [1] MDEF + 5. When total refine level of set is 22 or higher, When Base STR is 108 or higher, ATK + 50. When Base AGI is 108 or higher, ASPD + 1. When Base VIT is 108 or higher, After Cast Delay - 5%. When Base INT is 108 or higher, MATK + 50. When Base DEX is 108 or higher, Long-range physical damage + 7%. When Base LUK is 108 or higher, Critical Damage + 7%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau

#20748 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
120
Slots
0
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%.
Full item details & effects
Fallen Warrior Manteau

Fallen Warrior Manteau [1]

#20749 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
60
Buy value
10 z
Sell value
5 z
A legendary manteau that has been worn by those who fought bravely and were killed in battle. Required Jobs: All Jobs Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. If the users base Str is 90 or higher, ATK + 10 Additional ATK + 2 per upgrade level of the item. If the users base Agi is 90 or higher, Aspd + 3% Additional Aspd + 1% per 2 upgrade levels of the item. If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by 3%. If the users base Int is 90 or higher, MATK + 20 Additional MATK + 3 per upgrade level of the item. If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%. Increases long-ranged damage on targets by an additional 1% per 2 upgrade levels of the item. If the users base Luk is 90 or higher, Increases critical damage on targets by 5%. Increases critical damage on targets by an additional 1% per upgrade level of the item. If upgrade level is +8 or higher, If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 3%. If upgrade level is +10 or higher, If the users base Agi is 90 or higher, Aspd + 1 If the users base Vit is 90 or higher, Reduces damage taken from Neutral property attacks by an additional 4%. Set Bonus Fallen Warrior Armor Fallen Warrior Manteau ATK + 3 per upgrade level of the item. If Fallen Warrior Manteau upgrade level is +7 or higher, Additional ATK + 5 for every 10 base Str. If Fallen Warrior Manteau upgrade level is +8 or higher, Additional ATK + 7 for every 10 base Str.
Full item details & effects
Fotia Shield

Fotia Shield [1]

#28955 · Armor · Shield
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
A shield with the power of fire. There are various effects depending on the user's stats. Mdef + 10 This item is indestructible in battle. Reduces damage taken from Fire property attacks by 10%. Increases physical and magical damage on Fire property targets by 5%. If Fotia Shield [1] upgrade level is +6 or higher, Reduces damage taken from Fire property attacks by an additional 15%. Increases physical and magical damage on Fire property targets by an additional 10%. If upgrade level is +8 or higher, If the user's base Str is 90 or higher, ATK + 50. If the user's base Agi is 90 or higher, Aspd + 5%. If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%. If the user's base Int is 90 or higher, MATK + 30. If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%. If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
Full item details & effects
Gaia Shield

Gaia Shield [1]

#28916 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
A shield that contains the power of the earth. Mdef + 10 Increases physical and magical damage on Earth property targets by 5%. Reduces damage taken from Earth property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Earth property targets by an additional 10%. Reduces damage taken from Earth property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Full item details & effects
Gigant Helm

Gigant Helm [1]

#19021 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Pole Axe 2 Week Rental Description: Rental Item A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor. Str +1, Int +2, Dex +1 This item cannot be Dropped or Traded. Attack Strength: 195
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Gigant Snake Breath

Gigant Snake Breath

#19268 · Armor · Headgear (Lower)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake. Position: Lower Increases the damage of Fire property magical attacks on targets by 1%. Set Bonus Giant Snake Breath Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1] ATK + 5 for every 20 base Str. Aspd + 3% for every 20 base Agi. Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit. Reduces the variable casting time of skills by 4% for every 20 base Int. Increases long-ranged damage on targets by 1% for every 20 base Dex. Increases critical damage on targets by 3% for every 20 base Luk.
Full item details & effects
Golden Angel Hairband

Golden Angel Hairband

#19221 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
1
Buy value
0 z
Sell value
0 z
A hairband adorned with what appears to be the wings of a golden angel. Position: Upper Max HP + 2% if the users base Vit is 70 or higher. Max SP + 2% if the users base Vit is 70 or higher. ATK + 5 if the users base Str is 70 or higher. MATK + 5 if the users base Int is 70 or higher. Aspd + 2% if the users base Agi is 70 or higher. Increases long-ranged damage on targets by 2% if the users base Dex is 70 or higher. Increases critical damage on targets by 2% if the users base Luk is 70 or higher. If upgrade level is +7 or higher, Additional Max HP + 3% if the users base Vit is 70 or higher. Additional Max SP + 3% if the users base Vit is 70 or higher. Additional ATK + 10 if the users base Str is 70 or higher. Additional MATK + 10 if the users base Int is 70 or higher. Additional Aspd + 3% if the users base Agi is 70 or higher. Increases long-ranged damage on targets by an additional 3% if the users base Dex is 70 or higher. Increases critical damage on targets by an additional 3% if the users base Luk is 70 or higher. Set Bonus Golden Angel Hairband Golden Angel Wings All Stats + 1
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Gray Wing Boots

Gray Wing Boots

#22172 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A special artifact which empowers both black magic and white magic. Max HP + 3% Max SP + 3% Mdef + 15 Enables Level 1 Hiding. Increases long-ranged damage on targets by 2%. Increases critical damage on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases long-ranged damage on targets by an additional 3%. Increases critical damage on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases long-ranged damage on targets by an additional 5%. Increases critical damage on targets by an additional 5%. Set Bonus Black Wing Suit [1] Gray Wing Boots Restores 500 HP to the user when a monster is killed by a physical attack. Increases the damage of Bomb Cluster by 30% for every 20 base Int. Reduces the SP cost of Electric Shock by 30. Increased Movement Speed. If Black Wing Suit [1] upgrade level is +7 or higher, Perfect Dodge + 6 Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Bomb Cluster by an additional 400% Increases the damage of Aimed Bolt by 20% If Black Wing Suit [1] upgrade level is +9 or higher, Additional Perfect Dodge + 3 Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Bomb Cluster by an additional 200%. Increases the damage of Aimed Bolt by an additional 10%. Set Bonus Gray Wing Boots White Wing Suit [1] Increases critical damage on targets by 4% for every 20 base Luk. Increased Movement Speed. If White Wing Wing Suit [1] upgrade level is +7 or higher, Aspd + 8% Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Blitz Beat by 40%. Increases the damage of Focused Arrow Strike by 50%. If White Wing Wing Suit [1] upgrade level is +9 or higher, Additional Aspd + 4% Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Blitz Beat by an additional 20%. Increases the damage of Focused Arrow Strike by an additional 25%.
Full item details & effects
Great Fallen Manteau

Great Fallen Manteau [1]

#480024 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful cloak made from the strong thoughts of forgotten people. For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%. ------------------------ Set Bonus: Old Rune Circlet For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%. When refine level of Great Fallen Manteau is 12 or higher, When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds. ------------------------ Set Bonus: Old Casket of Protection For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldown of skill King's Grace by 15 seconds. ------------------------ Set Bonus: Old Mitra For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Blazing Soul For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Magic Stone Hat For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Intensification by 30 seconds. ------------------------ Set Bonus: Old Wind Whisper For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, MATK +30. ------------------------ Set Bonus: Old Bone Circlet For every 2 refine level Great Fallen Manteau, increases critical damage by 3%. When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%. ------------------------ Set Bonus: Old Shadow Handicraft For every 2 refine level Great Fallen Manteau, Flee +5. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Driver Band (Red) For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Driver Band (Yellow) For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Suicidal Destruction by 30 seconds. ------------------------ Set Bonus: Old Midas Whisper For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Camouflage Bunny Hood For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Arrow Storm by 0.5 seconds. ------------------------ Set Bonus: Old Maestro Song's Hat For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Set Bonus: Old Dying Swan For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Def : 10
Full item details & effects
Guardian Helm

Guardian Helm [1]

#410120 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A helmet once worn by the strongest guard. It embodies deep loyalty to the great king. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ Immune to Curse. ------------------------ Set Bonus: Guardian Helm [1] King Schmidt's Suit [1] All Basic Status + 10 Reduce damage taken from Players by 7%. Immune to Frozen. ------------------------ Guardian Helm [1] King Schmidt's Manteau [1] All Basic Status + 10 Reduce damage taken from Players by 6%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Str) [1] All Basic Status + 5 ATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Vit) [1] All Basic Status + 5 Reduce variable casting time by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Int) [1] All Basic Status + 5 MATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Agi) [1] All Basic Status + 5 ASPD + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Dex) [1] All Basic Status + 5 Increase long ranged physical damage by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Luk) [1] All Basic Status + 5 Critical Damage + 10% Reduce damage taken from Players by 3%. ------------------------ Def : 2 Location : Middle
Full item details & effects
Guardian Soul

Guardian Soul

#480045 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
Enables Heaven's Drive Lv1 Increases resistance to Human Player and Doram player damage by 1% If refined to +7 or higher ATK +7 for every 18 points of Pure Luk and Str Reduced Skill Delay Usage by 1% for every 18 points of Pure Luk and Str 3% Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD 1% for every 18 points of Pure Agi and Vit MaxHP 1% for every 18 points of Pure Agi and Vit 3% Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK +7 for every 18 points of Pure Int and Dex Reduce Spell Cast Time by 1% for 18 points of Pure Int and Dex 3% Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +12 or higher ATK an additional +5 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str ASPD an additional 1% for every 18 points of Pure Agi and Vit MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +5 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex If refined to +15 or higher ATK an additional +2 for every 18 points of Pure Luk and Str 2% additional Resistance to Shadow and Holy attribute attacks for every 18 points of Pure Luk and Str MaxHP an additional 1% for every 18 points of Pure Agi and Vit 2% additional Resistance to Fire and Water attribute attacks for every 18 points of Pure Agi and Vit mATK an additional +2 for every 18 points of Pure Int and Dex 2% additional Resistance to Wind and Earth attribute attacks for every 18 points of Pure Int and Dex
Full item details & effects
Half Brisingamen

Half Brisingamen

#2857 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
47
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Rental Item A legendary necklace worn by Freija, the goddess of beauty. STR, AGI, DEX, VIT +3 INT, LUK +5 MDEF +2 Increase HP restoration of [Heal] and [Sanctuary] by 3% when they are cast by wearer. Required Lv : 47
Full item details & effects
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