MATK +10%, increase physical and magical damage dealt to all grade monsters by 10%, recover 200HP and 20SP when monsters killed.
When equipped with Hero, reduce delay after skill by 15%, increase ranged damage dealt to enemies by 25%.
When equipped with Desire of Death, Agi +50, removes penalty of the weapon size.
When equipped with Release of Magic, increase neutral, holy, and wind element damage by 50%, reduce casting time by 70%.
When equipped with Dynast, reduce delay after attack by 15%, increase a chance to perfect hit by 35%.
INT + 7.
Increases magical damage against small, medium and large size enemies by 10%.
Increases Crimson Rock and Chain Lightning damage by 1% per 3 base level.
Increases Lord of Vermilion damage by 6% per 1 base level.
If user learned Chain Lightning level 5, reduces SP consumption of Chain Lightning by 35, reduces cooldown of Chain Lightning by 0.5 seconds.
If user learned Drain Life level 5, reduce casting time by 15%
Recovers 100 HP and 10 SP when killing monsters with magical damage.
If user learned Radius level 3, increases fire, wind and neutral property magical damage by 10%.
If user learned Recognized Spell level 5, reduces delay after skill by 30%.
When equipped with Truth Liberation and both are equipped by Warlock, reduces SP consumption of Crimson Rock by 50, reduces cooldown of Crimson Rock by 2 seconds.
A chest representing the 9th constellation, the Inmagus. It is inlaid with the birthstone, Zircon.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, ATK +20.
------------------------
When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases ranged physical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
------------------------
Set Bonus:
Sagittarius Celestial Coronet-LT [1]
Burning Knuckle-OSAD [2]
Reduces Rampage Blast skill delay by 1 second.
Every 2 refine level of weapon, increases long ranged physical damage by 4%.
------------------------
Set Bonus:
Sagittarius Celestial Coronet-LT [1]
Saphir Mace-OSAD [2]
Reduces Variable Casting Time by 10%.
Every 2 refine level of weapon, increases Acid Bomb damage by 5%.
------------------------
Set Bonus:
Sagittarius Celestial Coronet-LT [1]
HR-S55-OSAD [2]
Increases ranged physical damage by 10%.
Every 2 refine level of weapon, increases God's Hammer damage by 5%.
------------------------
Def : 0
Location : Upper
A shield made in the shape of a pure angel.
It is known to look into the mind.
Indestructible.
For every 2 refine level, ATK + 10
------------------------
If refine rate is 7 or higher,
ASPD +10%.
If refine rate is 9 or higher,
Long-ranged physical damage to all enemies +10%,
Reduces the global delay of skills by 5%.
If refine rate is 11 or higher,
Cart Cannon and Arm Cannon damage + 15%.
Holy Cannon Ball
Physical damage to dark attribute enemies + 10%.
Dark Cannon Ball
Physical damage to holy attribute enemies + 10%.
------------------------
Reduce delay after skill by 10%. Increase Catnip Meteor and Silvervine Stem Spear damage by 10%.
Recover HP by 30 times of refine rate and SP by 3 times of refine rate when killing monsters.
If refine rate is 7 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 15%.
If refine rate is 9 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 25%.
If refine rate is 10, has a chance to reduce SP consumption of skills by 100% for 20 seconds when dealing magical damage.
If user learned Spirit of Land level 1, reduces casting time of Catnip Meteor and Silvervine Stem Spear by 4% per each level of Catnip Powdering, Catnip Meteor, Nyang Grass, Silvervine Stem Spear and Silvervine Root Twist user learned.
Attack Speed + 3% per each level of Chattering user learned.
If user learned Nyang Grass level 5, reduces delay after skill by 20%.
If user learned Meow Meow level 5, increases magical damage against boss monsters by 25%.
Location: Upper Weight: 100
INT + 7
Increase magic damage dealt to all size monsters by 10%
Increase damage of Psychic Wave by 1% per 5 BaseLv.
When Cloud Skill Lv5, reduce casting time by 15%, restore 100 HP and SP 10 when monster is killed by using magical attack.
When Psychic Wave Lv5, reduce delay after skill by 30%.
When Stiking Lv5, increase neutral, fire, wind, earth property magical damage by 10%.
When Vacuum Extreme Lv5, decrease Psychic Wave's SP consumption by 20, reduce it's delay after skill by 1s.
When equipped with Release of Magic by Sorcerer, ignores magical defense rate of all race by 100%.
DEF : 0
The skin of a dragon whose scales were as white as snow, but light as a feather.
Int + 5
Dex + 5
Mdef + 10
Reduces damage taken from Shadow and Undead property attacks by 5%.
Reduces damage taken from Demon and Undead race enemies by 5%.
If upgrade level is +7 or higher,
Restores 10 SP to the user when a monster is killed by a short-ranged attack.
If upgrade level is +8 or higher,
ATK + 5 for every combined sum of 20 base Int and Dex.
Reduces the cast delay of skills by 1% for every combined sum of 20 base Int and Dex.
If upgrade level is +9 or higher,
Restores an additional 10 SP to the user when a monster is killed by a short-ranged attack.
A sword made using an ancient stone plate.
It seems to resonate with Ancient Hero Boots.
ATK + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds.
Weapon Lv: 4
Required Lv: 100
Required Job: Genetic Jobs
Int + 7
Increases magical damage against small, medium and large size monsters by 10%.
Increases Soul Expansion damage by 1% per 7 base level.
If user learned Stasis level 5, increases shadow, ghost and neutral property magical damage by 10%.
If user learned Intensification level 5, reduces cooldown of Intensification by 75 seconds.
If user learned Hell Inferno level 5, attack speed + 15%,
recovers 100 HP and 10 SP when killing monsters with magical damage.
If user learned Recognized Spell level 5, reduces delay after skill by 30%.
When equipped with Truth Liberation and both are equipped by Warlock, ignores magic defense of all race monsters by 100%.
When this ring is unequipped, cancels the effect of Intensification.
This ring contains the power of the Spirit King.
Vit + 5
Reduces the global delay of skills by 5%.
Reduces the cooldown of Diamond Dust and Earth Grave by 2 seconds.
Reduces the variable casting time of Varetyr Spear by 1.5 seconds.
Reduces the cooldown of Varetyr Spear by 0.5 seconds.
Reduces the variable casting time of Warmer by 50%.
Reduces the fixed casting time of Warmer by 50%.
Reduces the cooldown of Warmer by 15 seconds.
Increases the damage of Diamond Dust and Earth Grave by 1% for every 8 base levels.
Very nimble looking armor that lets you gallop like a Peco Peco. It looks like a running shirt, while it has the function of an armor.
Vit + 1
HP Recovery + 5%
Increases the recovery rate of recovery skills and recovery items by 3%.
Set Bonus
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Max HP + 7%
Max SP + 7%
Reduces the variable casting time of skills by 3%.
Reduces the global delay of skills by 15%.
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Max HP + 3%
If Sprint Mail [1] upgrade level is +7 or higher,
Max SP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
A ring that gives you a feeling of flying like a rocket through the wind.
Reduces the variable casting time of skills by 10%.
Increases the global delay of skills by 5%.
Set Bonus
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Max HP + 7%
Max SP + 7%
Reduces the variable casting time of skills by 3%.
Reduces the global delay of skills by 15%.
Set Bonus
Sprint Glove [1]
Sprint Ring
Reduces the variable casting time of skills by 4%.
Reduces the cast delay of skills by 4%.
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
Very useful for running. Tighten the strips and you're off to the races!
Agi + 1
SP Recovery + 5%
Set Bonus
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Max HP + 7%
Max SP + 7%
Reduces the variable casting time of skills by 3%.
Reduces the global delay of skills by 15%.
Set Bonus
Sprint Glove [1]
Sprint Shoes [1]
Max SP + 3%
If Sprint Shoes [1] upgrade level is +7 or higher,
Max HP + 2%
Set Bonus
Sprint Glove [1]
Sprint Mail [1]
Sprint Shoes [1]
Sprint Ring
Reduces the variable casting time of skills by 5%.
Reduces the cast delay of skills by 5%.
A stone containing the power of the storms.
Max SP + 5%
ATK + 5%
Aspd + 5%
Set Bonus
Gelerdria
Storm Stone
If Gelerdria upgrade level is +7 or higher,
Increases physical damage on boss monsters by 30%.
Increases physical damage on Water and Wind property targets by 30%.
Increases physical damage on Insect and Fish race targets by 30%.
Increases the damage of Wind Cutter by 30%.
If Gelerdria upgrade level is +9 or higher,
Increases physical damage on boss monsters by an additional 20%.
Increases physical damage on Water and Wind property targets by an additional 20%.
Increases physical damage on Insect and Fish race targets by an additional 20%.
Increases the damage of Wind Cutter by an additional 20%.
Set Bonus
Peuz's Greaves
Storm Stone
Reduces damage taken from Demi-Human race enemies by 3%.
If Peuz's Greaves upgrade level is +7 or higher,
Aspd + 10%
Reduces damage taken from Demi-Human race enemies by an additional 1%.
If Peuz's Greaves upgrade level is +9 or higher,
Additional Aspd + 10%
Reduces damage taken from Demi-Human race enemies by an additional 1%.
Set Bonus
Peuz's Greaves
Peuz's Manteau
Peuz's Plate
Peuz's Seal
Storm Stone
Adds a 100% chance of buffing the user for 10 seconds when using Aura Blade; Reduces the cast delay of skills by 70%.
Set Bonus
Peuz's Manteau
Storm Stone
Reduces damage taken from Demi-Human race enemies by 3%.
Reduces the SP cost of Wind Cutter by 18.
If Peuz's Manteau upgrade level is +7 or higher,
Reduces damage taken from long-ranged attacks by 10%.
Reduces damage taken from Demi-Human race enemies by an additional 1%.
If Peuz's Manteau upgrade level is +9 or higher,
Reduces damage taken from long-ranged attacks by an additional 10%.
Reduces damage taken from Demi-Human race enemies by an additional 1%.
Set Bonus
Peuz's Plate
Storm Stone
Immune to Frozen.
Reduces damage taken from Demi-Human race enemies by 3%.
If Peuz's Plate upgrade level is +7 or higher,
Max HP + 15%
Reduces damage taken from Demi-Human race enemies by an additional 2%.
If Peuz's Plate upgrade level is +9 or higher,
Additional Max HP + 15%
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Set Bonus
Peuz's Seal
Storm Stone
Max SP + 5%
ATK + 5%
Aspd + 5%
Reduces damage taken from Demi-Human race enemies by 4%.
A hat featuring a long stripe from the brim to the back of the head.
ATK + 20 per 2 refine rate.
If upgrade level is +7 or higher, reduces variable casting time by 10%.
If upgrade level is +9 or higher, increase long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds.
When equipped with Boost Lance-OS, ATK + 30, increases Cannon Spear damage by 4% per 2 refine rate of weapon.
When equipped with MH-P89-OS, increases Severe Rainstorm damage by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon.
When equipped with AC-B44-OS, reduces delay after skill by 10%, increases long ranged physical damage by 3% per 2 refine rate of weapon.
Location: Upper Weight: 10
Required Lv: 130
A hat characterized by a long stripe that extends from the brim to the back of the head.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, ATK +20.
------------------------
When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases ranged physical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
------------------------
Set Bonus:
Stripe Hat-LT [1]
Boost Lance-OSAD [2]
Reduces Cannon Spear skill cooldown by 0.5 seconds.
Every 2 refine level of weapon, increases Cannon Spear damage by 5%.
------------------------
Set Bonus:
Stripe Hat-LT [1]
MH-P89-OSAD [2]
Reduces Severe Rainstorm skill cooldown by 0.5 seconds.
Every 2 refine level of weapon, increases Severe Rainstorm damage by 5%.
------------------------
Set Bonus:
Stripe Hat-LT [1]
AC-B44-OSAD [2]
Reduces After Cast Delay by 15%.
Every 2 refine level of weapon, increases ranged physical damage by 5%.
------------------------
Def : 0
Location : Upper
This staff is said to be used by Archmage Nazohina. The magic emanating from the staff keeps flowers from withering.
Property: Neutral
Int + 5
MATK + 1% per 2 upgrade levels of the item.
Reduces the cast delay of skills by 1% per upgrade level of the item.
This item is indestructible in battle.
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees.
Property: Neutral
Dex + 3
Max HP + 400
Set Bonus
Survivor's Manteau
Survivor's Rod (Dex) [1]
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod (Dex) [1] up to a maximum upgrade level of +10.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10.
Set Bonus
Survivor's Manteau [1]
Survivor's Rod (Dex) [1]
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod (Dex) [1].
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1].
Set Bonus
Illusion Survivor's Manteau [1]
Survivor's Rod (Dex) [1]
Max HP + 1000
MATK - 50
MATK + 20 per upgrade level of Survivor's Rod (Dex) [1] up to maximum upgrade of +10.
Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Dex) [1].
Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
Set Bonus
Survival Circlet [1]
Survivor's Rod (Dex) [1]
MATK + 10 per upgrade level of Survivor's Rod (Dex) [1].
If Survivor's Rod (Dex) [1] upgrade level is +10 or higher,
Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%.
Set Bonus
Survivor's Orb
Survivor's Rod (Dex) [1]
MATK + 10 per upgrade level of Survivor's Rod (Dex) [1].
If Survivor's Rod (Dex) [1] upgrade level is +10 or higher,
If the user's base level is 99 or lower,
Reduces the variable casting time of skills by 3%.
Increases the damage of Chain Lightning and Earth Strain by 15%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 70%.
If the user's base level is 100 or higher,
Reduces the variable casting time of skills by an additional 9%.
Increases the damage of Chain Lightning and Earth Strain by 45%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 210%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod (Dex) [1]
MATK + 1%
If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Survivor's Rod (Dex) [1]
MATK + 1%
If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Rod (Dex) [1]
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
If Survivor's Rod (Dex) [1] upgrade level is +10 or higher,
Increases magical damage on Demi-Human race targets by 20%.
Increases the damage of Neutral property magical attacks on targets by 80%.
Reduces the cooldown of Earth Strain by 2.4 seconds.
Reduces the cooldown of Chain Lightning by 1 second.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees.
Property: Neutral
Int + 3
Max HP + 400
Set Bonus
Survivor's Manteau
Survivor's Rod (Int) [1]
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10.
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10.
Set Bonus
Survivor's Manteau [1]
Survivor's Rod (Int) [1]
Max HP + 300
MATK - 5%
MATK + 1% per upgrade level of Survivor's Rod (Int) [1].
Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1].
Set Bonus
Illusion Survivor's Manteau [1]
Survivor's Rod (Int) [1]
Max HP + 1000
MATK - 50
MATK + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10.
Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1].
Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
Set Bonus
Survivor's Circlet [1]
Survivor's Rod (Int) [1]
MATK + 10 per upgrade level of Survivor's Rod (Int) [1].
If Survivor's Rod (Int) [1] upgrade level is +10 or higher,
Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%.
Set Bonus
Survivor's Orb
Survivor's Rod (Int) [1]
MATK + 10 per upgrade level of Survivor's Rod (Int) [1].
If Survivor's Rod (Int) [1] upgrade level is +10 or higher,
If the user's base level is 99 or lower,
Reduces the variable casting time of skills by 3%.
Increases the damage of Chain Lightning and Earth Strain by 15%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 70%.
If the user's base level is 100 or higher,
Reduces the variable casting time of skills by an additional 9%.
Increases the damage of Chain Lightning and Earth Strain by 45%.
Increases the damage of Heaven's Drive and Jupitel Thunder by 210%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Survivor's Rod [1] (Int) [1]
MATK + 1%
If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Survivor's Rod [1] (Int) [1]
MATK + 1%
If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%.
If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%.
Set Bonus
Survivor's Rod (Int) [1]
Survivor's Shoes
Reduces damage taken from Demi-Human race enemies by 10%.
Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack.
If Survivor's Rod (Int) [1] upgrade level is +10 or higher,
Increases magical damage on Demi-Human race targets by 20%.
Increases the damage of Neutral property magical attacks on targets by 80%.
Reduces the cooldown of Earth Strain by 2.4 seconds.
Reduces the cooldown of Chain Lightning by 1 seconds.
Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
A stick wand used as an accessory. This has a hidden knife that can be used for close quarter combat.
Property: Neutral
Aspd + 10%
Set Bonus
Sword Stick [2]
Lounge Suit
Reduces the global delay of skills by 10%.
Reduces the global delay of skills by an additional 1% per upgrade level of Sword Stick [2] up to a maximum upgrade level of 10.
Increase damage of Ray of Genesis by 1% per 5 base level increase.
When Inspiration Lv5, reduce variable casting of Ray of Genesis by 50%, decrease sp consumption by 20.
When Devotion Lv5, increase magical damage dealt to boss monsters by 15%
When Hesperus Lit Lv5, reduce delay after skill by 30%.
When equipped with Release of Magic, adds 100% chance to autocast Highness Heal Lv3 when Royal Guard receives magical damage.
Cannot be Knocked back.
------------------------
Every 2 refine level, ATK +10, CON +1, CRT +1.
Every 3 refine level, Increases Long range physical damage and critical damage by 5%.
------------------------
When refined to +7 or higher, ATK +15%, ASPD +10%.
When refined to +9 or higher, Increases physical attack to all property by 12%.
When refined to +11 or higher, CRI +20.
When refined to +13 or higher, additional increases long range physical damage by 10%, C.RATE +7.
------------------------
Set Bonus:
Tristan Imperial Cape-LT [1]
Old Casket of Protection [1]
Every 3 level refine of garment, increases Vanishing Point & Cannon Spear damage by 25%.
When garment refined to +13 or higher, reduces Cannon Spear cooldown by 1.5 seconds.
------------------------
Set Bonus:
Tristan Imperial Cape-LT [1]
Beelzebub Card
Increases physical damage to BOSS Monsters by 30%.
Enable to use Reflect Damage Lv.3.
Reduces damage taken from Undead race by 50%.
Increases damage taken from Ghost property by 30%.
------------------------
[Grade Bonus]
[Grade D] ATK +80.
[Grade C] CRI +10.
[Grade B] Increases physical damage to all size by 12%.
[Grade A] Reduce after skill delay by 7%.
If refined to +13, increases physical damage to all race by 12%.
------------------------
Def: 20
A magic cloak of a certain Archbishop.
'Is it a righteous vengeance, or just a mere revenge?'
------------------------
For every 2 refine level, MATK + 10.
------------------------
For every 4 refine level, increase Neutral and Holy property magic damage by 3%.
------------------------
When refined to +9 or higher, MATK + 10%.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 12%.
------------------------
When refined to +13 or higher, ignore magic defense of Boss class enemies by 10%.
------------------------
Set Bonus:
Ultio Magic Cloak [1]
Ultio-OS [2]
MATK + 30.
When weapon refined to +12 or higher,
reduce Adoramus skill cooldown by 0.5 seconds,
ignore magic defense of Undead and Demon race enemies by 15%.
------------------------
Def : 20
Designed to maximize the outputs of Madogears, this part is easy to assemble and disassemble.
Reduces the global delay of skills by 10%.
If upgrade level is +7 or higher, Reduces damage taken from Neutral property attacks by 10%.
If upgrade level is +9 or higher, Reduces the global delay of skills by an additional 10%.
Set Bonus
Upgrade Part - Plate
Upgrade Part - Engine [1]
Upgrade Part - Booster [1]
Upgrade Part - Gun Barrel [1]
Increases the damage of Arm Cannon by 50%.
Set Bonus
Upgrade Part - Plate [1]
Upgrade Part - Engine [1]
Upgrade Part - Booster [1]
Upgrade Part - Gun Barrel [1]
Increases the damage of Arm Cannon by 50%.
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet.
Position: Upper
If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack.
If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack.
If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack.
If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack.
If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack.
Set Malus
Evil Dragon Armor [1]
Vanargand Helm [1]
Disables the following effect of Vanargand Helm [1],
Restoring damage as HP/SP when performing a physical attack.
Set Bonus
Fenrir Chain [1]
Vanargand Helm [1]
If Vanargand Helm [1] upgrade level is +6 or higher,
ATK + 5%
Aspd + 5%
Reduces the global delay of skills by 5%.
Bypass 25% of hard defense of all race targets when performing a physical attack.
If Vanargand Helm [1] upgrade level is +8 or higher,
Additional ATK + 5%.
Additional Aspd + 10%.
Reduces the global delay of skills by an additional 10%.
Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
ATK/MATK+100.
------------------------
Every 2 level refine, ATK/MATK+10.
Every 3 level refine, increase Rampage Blast/Lightning Ride/Duple Strike/Duple Magic/Adoramus skills damage by 20%.
------------------------
When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
------------------------
Set Bonus:
Venus Feather Armor-LT
Firelock Soldier Card
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 10%.
------------------------
Set Bonus:
Venus Feather Armor-LT
Lady Tanee Card
MaxHP+50%,
ATK+100,
Damage taken from all races -5%.
Increase physical damage to boss-level by 30%.
------------------------
[Grade Bonus]
[Grade D] Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Crescent Elbow skills cooldown time -1 second.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1/S.MATK+1.
Every 3 level refine, increase physical/magic damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Flamen/Explosion Blaster skills damage by 5%.
When refined to +13 or higher, Clearance skills cooldown time -5 seconds, Silentium skills cooldown time -5 seconds and Knuckle Arrow skills cooldown time -1 second.
------------------------
Def: 30
MaxHP + 10% , MaxSP + 10%
Cannot be confused.
Increase magical damage to small, medium, large size monsters by 10%
When Adoramus is learned to lv10,
Casting will no longer consume gemstones.
When casting Praefatio lv10, reduce after skill delay by 15%
Location: Middle Weight: 30
ATK+150.
------------------------
Every 2 level refine, ATK+15.
Every 3 level refine, increase Arm Cannon/Axe Tornado/Crazy Vines/Cart Tornado skills damage by 20%.
------------------------
When refined to +9 or higher, increase melee/range physical damage by 10%.
When refined to +11 or higher, increase physical damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Vulcanus Armor-LT
Porcellio Card
ATK+100,
Increase physical damage to all sizes enemies +15%.
Ignores 20% of the physical defense of normal-class enemies.
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Set Bonus:
Vulcanus Armor-LT
Gloom Under Night Card
ATK+100,
Increase physical damage to all sizes enemies +30%.
Ignores 20% of the physical defense of normal-class enemies.
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[Grade Bonus]
[Grade D] Every 2 level refine, ATK+8.
Every 3 level refine, increase physical damage to enemies of all sizes by 4%.
[Grade C] Every 3 level refine, increase Axe Stomp/Acidified Zone (Fire) skills damage by 5%.
[Grade B] Every 2 level refine, P.ATK+1.
Every 3 level refine, increase physical damage to enemies of all sizes by 5%.
[Grade A] Every 3 level refine, increase Axe Stomp/Acidified Zone (Water) skills damage by 8%.
When refined to +13 or higher, increase melee/range physical damage by 25%.
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Def: 30
Every 2 refine level, MATK +10.
Every 4 refine level, increases Wind and Ghost property magic damage by 3%.
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When refined to +7 or higher, MATK +10%.
When refined to +9 or higher,
increases magical damage to all size enemies by 10%.
When refined to +11 or higher,
reduces delay after skill by 12%.
When refined to +13 or higher,
ignores 10% of the magic defense of boss monsters.
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Set Bonus:
Wind God Cloak
Celia Alde Card
Increases Wind property magic damage by 10%.
Every Garment 2 refine level,
increases Wind property magic damage by 3%
When Garment refined to +12 or higher,
there's a chance to auto cast Whirlwind centered on character,
when performing magical attack.
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Set Bonus:
Wind God Cloak
Kathryne Keyron Card
Increases Ghost property magic damage by 10%.
Every Garment 2 refine level,
increases Ghost property magic damage by 3%
When Garment refined to +12 or higher,
increases magical damage to all size enemies by 15%.
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Def: 0
Enable to use "Battle Chant" Lv. 1.
MDEF+10.
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Every 2 level refine, ATK/MATK+10.
Every 3 level refine, ATK/MATK+2%.
Every 4 level refine, reduce physical/magic damage taken from normal-class by 3%
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When refine to +9 or higher, P.ATK/S.MATK+5
When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. ,
If Grade D, reduce variable casting time skill by 15%.
If Grade C, MHP+5%, MHP+2500.
If Grade B, attack speed increases (delay after attack -15%).
If Grade A, fixed casting decreases by 0.3 seconds.
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[Grade Bonus]
[Grade D] Physical/magic damage increased by 10% to enemies of all sizes.
[Grade C] Physical/magic damage increased by 10% to enemies of all properties.
[Grade B] Physical/magic damage increased by 10% to enemies of all races.
[Grade A] Physical/magic damage increased by 10% to enemies of all class.
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Def: 30