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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF V” in Renewal

Page 5 of 33
Circulation of Life: Spring

Circulation of Life: Spring [1]

#480349 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle that amplifies the energy of spring in accordance with the truth of life's cycle. Its true power has awakened through the authority of the constellations. ------------------------ POW + 4, CON + 4, CRI - 20. ------------------------ For every 2 refine levels, ATK + 10. ------------------------ For every 3 refine levels, Melee Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 10%, Melee Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50. [Grade A] P.ATK + 9, Physical Damage to All Property + 7%. ------------------------ Def : 80
Full item details & effects
Circulation of Life: Summer

Circulation of Life: Summer [1]

#480350 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle that amplifies the energy of summer in accordance with the truth of life's cycle. Its true power has awakened through the authority of the constellations. ------------------------ POW + 4, CON + 4, CRI - 20. ------------------------ For every 2 refine levels, ATK + 10. ------------------------ For every 3 refine levels, Long-range Physical Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] ATK + 10%, Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50. [Grade A] P.ATK + 9, Physical Damage to All Property + 7%. ------------------------ Def : 80
Full item details & effects
Circulation of Life: Winter

Circulation of Life: Winter [1]

#480352 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle that amplifies the energy of winter in accordance with the truth of life's cycle. Its true power has awakened through the authority of the constellations. ------------------------ POW + 2, CON + 2, CRI + 4. ------------------------ For every 2 refine levels, ATK + 5, CRI + 1. ------------------------ For every 3 refine levels, Critical Damage + 1%, CRT + 1. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] CRI + 10, Melee and Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, CRT + 5, C.RATE + 5. [Grade A] Critical Damage + 15%, C.RATE + 7. ------------------------ Def : 80
Full item details & effects
Clergy's Manteau

Clergy's Manteau [1]

#20947 · Armor · Garment
DEF
40
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
45
Buy value
0 z
Sell value
0 z
A manteau worn by Odin's priests. The blessing imbued in the manteau gently embraces the wearer. ------------------------ MaxSP +5%, MDEF +10. Reduce variable casting time by 10%. ------------------------ For every 2 refine levels, increase magic damage to angel and demon race by 1%. For every 3 refine levels, Reduces physical/magical damage taken from angel and demon race by 1%. When refined to +7 or higher, reduce variable casting time by 10%. ------------------------
Full item details & effects
Cloak of Naght Sieger

Cloak of Naght Sieger [1]

#480270 · Armor · Garment
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, reduce damage taken from Dragon race enemies by 4%. ------------------------ For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%. ------------------------ When refined to +7 or higher, MATK+10%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 8%. ------------------------ When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%. ------------------------ When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%. ------------------------ When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%. ------------------------ Set Bonus: Spirit Cloak of Naght Sieger [1] Naght Seiger Card S.MATK + 10. Increase magic damage against Boss enemies by 20%. When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds. While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%. ------------------------ Def : 0
Full item details & effects
Clockwise

Clockwise [1]

#400408 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A combination of blood, sweat, and tears created by the Magician Guild. It was imbued with the power of Fire, Water, Wind, and Earth. ------------------------ SPL + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ MATK + 40% ------------------------ Every 10 Base Level, increase damage of Crimson Arrow, Frozen Slash, Storm Cannon, and Rock Down by 1%. ------------------------ Every refine level, SPL + 1. ------------------------ Visual Equipment Effect if you set (/effect) to OFF, only the equipment graphics will be displayed. ------------------------ Def : 10 Location : Upper
Full item details & effects
Cloth of Protection

Cloth of Protection

#19381 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
90
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
MaxHP+5% When equipped with Feathers of Protection, Increases resistance to Human and Doram Player by 3% Def+50 mDef+5 VIT+5 Aspd+5% If the user's base vit is 108 or higher, additional Def+50 mDef+5 VIT+5 Aspd+5% If the user's base vit is 120 or higher, additional Def+100 mDef+10 VIT+10 Position: Lower DEF : 0
Full item details & effects
Coif

Coif

#5092 · Armor · Headgear (Top + Mid)
DEF
5
Armor Lv.
1
Required Lv.
65
Slots
0
Weight
30
Buy value
150,000 z
Sell value
75,000 z
A tight-fitting cap worn under a veil, usually worn by nuns. Location: Upper, Mid Assassin Jobs A tight-fitting cap worn under a veil, usually worn by nuns. Location: Upper, Mid Assassin Jobs
Full item details & effects
Combat Boots

Combat Boots [1]

#2436 · Armor · Footgear
DEF
9
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Shoes that are comfortable and solidly made for battle. Account Bound Max HP + 100 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Combat Knife

Combat Knife

#1228 · Dagger · Weapon
ATK
80
Weapon Lv.
4
Required Lv.
36
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
A fatal dagger made for a variety of attacks in close combat. Property: Neutral Increases physical damage on Demi-Human race targets by 10%. Reduces damage taken from Demi-Human race enemies by 10%. Increases physical damage on Human Player race targets by 10%. Reduces damage taken from Human Player race enemies by 10%. Increases damage taken from Demon race enemies by 10%. Bypass 100% of Def of Demi-Human race targets when performing a physical attack. Bypass 100% of Def of Human Player race targets when performing a physical attack.
Full item details & effects
Commander Manteau

Commander Manteau [1]

#20925 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
Increases player's tolerance by 5% MaxHP+3% MaxSP+3% ATK+10 MATK+10 If refine rate is 5 or higher, additional MaxHP+7% MaxSP+7% ATK+20 MATK+20 When refine rate is 7 or higher, additional MaxHP+10% MaxSP+10% ATK+30 MATK+30 When equipped with Hero Nependess shoes Increase player's tolerance by 5% Reduce variable cast time for skill by 10% INT+10 Agi+10 When equipped with Hero Silverleather Boots Increases resistance to players by 5% Reduce after cast delay by 20% Str+10 Dex+10 When equipped with Hero Ungloiant Boots Increases resistance to players by 5% Reduce SP comsumption by 10% Luk+10 Vit+10 Increases the effect of the Healing skills by 20% Position: Garment DEF : 20
Full item details & effects
Commander's Manteau

Commander's Manteau [1]

#2539 · Armor · Garment
DEF
20
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
A Manteau that is provided to any superior commander who has the outstanding ability to support their base. Account Bound Max HP + 50 Mdef + 1 Reduces damage taken from Demi-Human race enemies by 1%. Reduces damage taken from Human Player race enemies by 1%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Set Bonus Medic's Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Reduces the variable casting time of Holy Light by 50%. Increases the recovery rate of recovery skills by 6%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack. Set Bonus Warlock's Battle Robe [1] Combat Boots [1] Commander's Manteau [1] Int + 3 Max HP + 12% Increases resistance to Stun by/by an additional 20%. Increases damage taken from All Race enemies except Demi-Human by 300%. Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Full item details & effects
Confession Domineering Crown

Confession Domineering Crown [1]

#400457 · Armor · Headgear (Top)
DEF
40
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown filled with ambition. It might resonate well with equipment from a certain tomb palace. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, ATK + 15. ------------------------ For every 3 refine level, Critical Damage + 5%. ------------------------ For every 4 refine level, Melee Physical Damage + 4%. ------------------------ When refined to +9 or higher, CRI + 8. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds. ------------------------ Set Bonus: Poenetentia Ambition Crown [1] Poenitentia Manus [2] P.ATK + 10. For every 2 refine level of Weapon, increase Rolling Cutter and Impact Crater damage by 10%. ------------------------ Set Bonus: Poenetentia Ambition Crown [1] Poenitentia Mucro [2] Critical Damage + 20%. For every 2 refine level of Weapon, increase Cross Impact and Shadow Stab damage by 10%. ------------------------ Set Bonus: Poenetentia Ambition Crown [1] Poenitentia Dilacero [2] P.ATK + 10. For every 2 refine level of Weapon, increase Fatal Menace and Deft Stab damage by 10%. ------------------------ Set Bonus: Poenetentia Ambition Crown [1] Poenitentia Caestus [2] Melee Physical Damage + 15%. For every 2 refine level of Weapon, increase Tiger Cannon and Second Faith damage by 8%. ------------------------ Set Bonus: Poenetentia Ambition Crown [1] Poenitentia Ungula [2] Long Ranged Physical Damage + 15%. For every 2 refine level of Weapon, increase Rampage Blast and Explosion Blaster damage by 8%. ------------------------ Def : 40 Location : Upper
Full item details & effects
Consultation Robe

Consultation Robe [1]

#15164 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
An elegant robe worn by ranking officials. Property: Neutral Vit + 5 Reduces damage taken from Fire and Shadow property attacks by 3% per upgrade level of the item. Enables Level 1 Martyr's Reckoning. Set Bonus Consultation Robe Morrigane's Manteau Agi + 1 per upgrade level of Consultation Robe. Flee + 2 per upgrade level of Consultation Robe. The users property becomes Level 1 Ghost. Set Bonus Consultation Robe Deviling Card Valkyrie Manteau Disables the effects of Deviling Card. Set Bonus Consultation Robe Valkyrie Manteau Vit + 5 Additional Vit + 1 per upgrade level of Consultation Robe. Luk + 1 per upgrade level of Consultation Robe. Reduces damage taken from Neutral, Fire and Shadow property attacks by 10%. If Consultation Robe upgrade level is +10 or higher, Reduces damage taken from Neutral property attacks by an additional 10%.
Full item details & effects
Convertible Critical Wing

Convertible Critical Wing [1]

#480197 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Multipurpose wing improved for high efficiency and high output. Critical process is installed. Compatible with various items. ------------------------ For every 2 refine levels, Increases ATK +5 and CRI +2. For every 3 refine levels, Increases physical damage against all size enemies by 3%. ------------------------ If refine rate is 7 or higher, increases ASPD by 7%. If refine rate is 9 or higher, reduces damage taken from neutral property by 7%. If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%. ------------------------ Set Bonus Convertible Critical Wing Deep Blue Sunglasses [1] Increases critical damage by 7%, reduces variable casting time by 15%. ------------------------ Set Bonus Convertible Critical Wing Victory Wing Ear [1] increases critical damage by 7%, reduces global cooldown by 15%. ------------------------ Set Bonus Convertible Critical Wing Battle Processor [1] increases critical damage by 7%, increases melee and long ranged physical damage by 5%. ------------------------
Full item details & effects
Convertible Magical Wing

Convertible Magical Wing [1]

#480125 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Multipurpose wing improved for high efficiency and high output. Magic process is installed. Compatible with various items. ------------------------ For every 2 refine levels, Increases MATK +5 and MATK +1%. For every 3 refine levels, Increases magical damage against all size enemies by 3%. ------------------------ If refine rate is 7 or higher, reduces variable casting time by 7%. If refine rate is 9 or higher, reduces damage taken from neutral property by 7%. If refine rate is 11 or higher, increases all property magical damage by 10%. ------------------------ Set Bonus Convertible Magical Wing Deep Blue Sunglasses [1] MATK + 7%, reduces variable casting time by 15%. ------------------------ Set Bonus Convertible Magical Wing Victory Wing Ear [1] MATK + 7%, reduces global cooldown by 15%. ------------------------ Set Bonus Convertible Magical Wing Battle Processor [1] MATK + 7%, increases all property magical damage by 5%. ------------------------
Full item details & effects
Convertible Physical Wing

Convertible Physical Wing [1]

#480124 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Multipurpose wing improved for high efficiency and high output. Physical process is installed. Compatible with various items. ------------------------ For every 2 refine levels, Increases ATK +5 and ATK +1%. For every 3 refine levels, Increases physical damage against all size enemies by 3%. ------------------------ If refine rate is 7 or higher, increases ASPD by 7%. If refine rate is 9 or higher, reduces damage taken from neutral property by 7%. If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%. ------------------------ Set Bonus Convertible Physical Wing Deep Blue Sunglasses [1] ATK + 7%, reduces variable casting time by 15%. ------------------------ Set Bonus Convertible Physical Wing Victory Wing Ear [1] ATK + 7%, reduces global cooldown by 15%. ------------------------ Set Bonus Convertible Physical Wing Battle Processor [1] ATK + 7%, increases melee and long ranged physical damage by 5%. ------------------------
Full item details & effects
Cor Core Booster

Cor Core Booster

#410091 · Armor · Headgear (Mid)
DEF
5
Armor Lv.
1
Required Lv.
150
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
Headphones crafted with core technology. Reduces variable casting time by 8%, Reduces global cooldown by 8%. ------------------------ Set Bonus: Core Booster CD in Mouth Type K Increase all property magic damage by 7%. ------------------------ Location : Middle
Full item details & effects
Cor Core Booster

Cor Core Booster [1]

#410092 · Armor · Headgear (Mid)
DEF
5
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Headphones crafted with core technology. Reduces variable casting time by 5%, Reduces global cooldown by 5%. ------------------------ Set Bonus: Core Booster CD in Mouth Type K Increase all property magic damage by 5%. ------------------------ Location : Middle
Full item details & effects
Cracked Buckler

Cracked Buckler

#2136 · Armor · Shield
DEF
55
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A cracked shield used for the Spooky Machine Upgrading Event. Equip and let 'Spooky Machine' upgrade it to give you prizes. Character Bound Warning: If this item is refined with normal methods i.e. Elunium, the Spooky Machine will not take those levels into consideration when giving out prizes. Only Valid during active event periods. All Stats - 5
Full item details & effects
Crimson Robe

Crimson Robe

#15027 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
An elaborate red robe imbued with the power of fire. Property: Fire Int + 1 Mdef + 10 Reduces the variable casting time of Meteor Storm by 3 seconds. If the user's base Int is 120 or higher, additional Int + 1. Set Bonus Crimson Staff [2] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 40%. Reduces the damage of Water property magical attacks on targets by 30%. Increases damage taken from Water property attacks by 50%. Set Bonus Empowered Crimson Staff [1] Crimson Robe Crimson Shoes [1] Crimson Orb [1] Increases the damage of Fire property magical attacks on targets by 60%. Reduces the damage of Water property magical attacks on targets by 60%. Increases damage taken from Water property attacks by 50%.
Full item details & effects
Crown of Deceit

Crown of Deceit [1]

#5564 · Armor · Headgear (Top + Mid)
DEF
3
Armor Lv.
1
Required Lv.
85
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A deceptive crown that was once used to summon monsters. Position: Upper, Middle Int + 4 Mdef + 10 Reduces the variable casting time of skills by 10%. If upgrade level is +7 or higher, Def + 2 MATK + 5% Reduces the variable casting time of skills by an additional 5%. If upgrade level is +9 or higher, Additional MATK + 5% Additional Mdef + 5 Reduces the variable casting time of skills by an additional 5%. Concept by Areitus.
Full item details & effects
Crown of Good and Evil (Arch Mage)

Crown of Good and Evil (Arch Mage) [1]

#400376 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase magic damage against all races enemies by 5%. ------------------------ For every 4 refine level, increae Ghost, Shadow, and Water property magic damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Devil Wing Staff [2] For every 3 refine level of Weapon, increase Soul Vulcan Strike damage by 4%, increase Mystery Illusion damage by 5%. When weapon grade is B or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Devil Wing Staff [2] Evil Spell Increase Soul Vulcan Strike damage by additional 15%, increase Mystery Illusion damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Destiny Staff [2] For every 3 refine level of Weapon, increase Frozen Slash damage by 4%, increase Crystal Rain damage by 5%. When weapon grade is B or higher, increase Frozen Slash damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Arch Mage) [1] Destiny Staff [2] Good Spell Increase Frozen Slash damage by additional 15%, increase Crystal Rain damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
Crown of Good and Evil (Biolo)

Crown of Good and Evil (Biolo) [1]

#400381 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase melee and long-range physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, CRI + 5, ASPD + 5%. ------------------------ When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Biolo) [1] Blood Rapier [2] For every 3 refine level of Weapon, increase Mayhemic Thorns damage by 4%, and Critical Damage by 10%. When weapon grade is B or higher, increase Mayhemic Thorns damage by additional 10%. When equipped with Evil Spell, increase Mayhemic Thorns damage by additional 15% and Critical Damage by additional 25%. ------------------------ Set Bonus: Crown of Good and Evil (Biolo) [1] Victory Sword [2] For every 3 refine level of Weapon, increase Explosive Powder damage by 4%, and melee physical damage by 5%. When weapon grade is B or higher, increase Explosive Powder damage by additional 10%. When equipped with Good Spell, increase Explosive Powder damage by additional 15% and melee physical damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
Crown of Good and Evil (Elemental Master)

Crown of Good and Evil (Elemental Master) [1]

#400377 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase magic damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase Fire, Poison, Water, and Earth property magic damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, MATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Elemental Master) [1] Doom Bible [2] For every 3 refine level of Weapon, increase Venom Swamp damage by 4%, increase Conflagration damage by 5%. When weapon grade is B or higher, increase Venom Swamp damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Elemental Master) [1] Doom Bible [2] Evil Spell Increase Venom Swamp damage by additional 15%, increase Conflagration damage by additional 20%. ------------------------ Set Bonus: Crown of Good and Evil (Elemental Master) [1] Blessed Bible [2] For every 3 refine level of Weapon, increase Diamond Storm damage by 4%, increase Terra Drive damage by 5%. When weapon grade is B or higher, increase Diamond Storm damage by additional 10%. ------------------------ Set Bonus: Crown of Good and Evil (Elemental Master) [1] Blessed Bible [2] Good Spell Increase Diamond Storm damage by additional 15%, increase Terra Drive damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
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