A special cap with a neon sign above, dedicated to celebrating RWC 2010 in Indonesia.
Increase resistance against human type monster by 10%, CRI + 10.
Increase the healing effect of Red Potion and White Potion by 100%.
LUK + 5, ASPD + 1, ATK, MATK + 3%.
Location : Upper Weight : 10
Required lv : 15
A Sakura-shaped hairband.
LUK +3.
When being attacked physically, it can activate Assumptio Lv 3 with a certain chance.
It cannot be traded with another account.
Location : Upper Weight : 0
Required LV : 1
A pair of boots used by a certain Santa Claus.
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MHP + 5%, MSP + 5%.
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For every 2 refine level, ATK + 10, MATK + 10.
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For every 3 refine level, increase physical and magic damage against all race enemies by 3%.
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When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%.
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When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
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When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds.
While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%.
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Set Bonus:
Santa Red Boots [1]
Santa Poring Card
Increase physical and magic damage against Normal class enemies by 18%.
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Set Bonus:
Santa Red Boots [1]
Celine Kimi Card
Increase physical and magic damage against Boss class enemies by 30%.
Ignore physical and magic defense of Boss class enemies by 50%.
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[Grade Bonus]
[Grade D] ATK + 100, MATK + 100.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] EXP Gain from Monster + 8%.
[Grade A] Item Drop Rate + 8%.
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Def : 20
A red, pompom topped cap that is associated with Santa Claus's legend. It brings luck and magic protection to whoever wears it.
Position: Upper
Luk + 1
Mdef + 1
Shoes that have long been known to be from the world of darkness.
Luk + 3
Max SP + 30
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
Armor that contains the reliquary remains of an ancient Assassin.
Luk + 3
Adds a chance of casting Level 1 Meteor Assault on the target when performing a physical attack.
If higher level of this skill is learned then it will be cast instead.
Set Bonus
Sapha's Cloth [1]
Sapha Hood
Sapha Shoes [1]
Sapha Ring
Flee +10
Crit +15
Increases critical damage on targets by 40%.
Increases the damage of Cross Impact by 20%.
Increases the SP cost of skills by 10%.
A sapphire bracelet which was designed with the collective knowledge of the geneticist community.
Int + 5
Dex + 5
Luk + 5
Reduces the variable casting time of Acid Bomb by 1% for every 4 base levels.
Increases the damage of Spore Explosion by 5% for every 20 base levels.
Additional Int + 1 per 2 levels of Aid Condensed Potion known.
Additional Dex + 1 per 2 levels of Aid Condensed Potion known.
Additional Luk + 1 per 2 levels of Aid Condensed Potion known.
MATK + 20 per 2 levels of Aid Condensed Potion known.
Roses are red
and they're also thorny.
Wear this for Valentines
and it'll make you look
...
corny.
Luk +1
When killing a monster there is a chance of a Whitherless Rose dropping.
Location : Lower
The cloth worn by student for school.
AGI+2, LUK+1.
MHP increase according to Base Lv x3
MSP increase according to Base Lv x1/2
Series : Armor Defense : 25
A scroll filled with forbidden martial arts that was sealed inside time and space.
It might resonate well with time-related equipment.
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ATK +5%, MATK +5%.
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ASPD + 5%.
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SPL +15, POW +15.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
MATK + 80.
For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
ATK +80.
For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Luk) lv.2/lv.3
Increase melee and long-range physical damage by 8%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Kagerou) [1]
Temporal Jewel (Str) lv.2/lv.3
CRI +10, Critical Damage +10%.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Int) lv.2/lv.3
ASPD +2.
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Set Bonus:
Scroll of Time and Space [1]
Circlet of Time (Oboro) [1]
Temporal Jewel(Agi) lv.2/lv.3
Increase all property magical damage by 10%.
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Def: 0
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic luck.
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LUK +12, MHP +15%, MSP +15%.
For every 2 refine level, CRI +2, increases critical damage by 4%.
For every 3 refine level, Increases physical damage against dragon monster by 7%.
If refine rate is 11 or higher, increases physical damage against medium and
large size monsters by 10%, reduces fixed casting time by 0.2 seconds.
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Set Bonus
Silver Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%.
For every 15 base LUK, CRI + 2, Critical damage +3%.
[Dragon's Luck]
When attacked, has a chance to increase ATK +7% and increases critical damage +7% for 10 seconds.
If the base LUK is 120 or higher,increases the activation rate of [Dragon's Luck],
additional increase ATK +10%, and critical damage +10%
If the sum of refine rate Silver Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 20% and
reduces global cooldown by 25%.
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The skin of a dragon which has a mouth large enough to swallow an entire human.
Str + 5
Luk + 5
Mdef + 10
Reduces damage taken from Formless and Angel race enemies by 5%.
Reduces damage taken from Holy and Ghost property attacks by 5%.
If upgrade level is +7 or higher,
Increases critical damage on targets by 5%.
If upgrade level is +8 or higher,
Aspd + 1% for every combined sum of 20 base Str and Luk.
If upgrade level is +9 or higher,
Increases critical damage on targets by an additional 5%.
A sniping suit that
stimulates all the
muscles used in firing
arrows, increasing
accuracy while reducing stress on the body.
CRI +6 with additional
CRI bonus determined
by LUK stat. MDEF +5.
Skill Delay reduced
by 23%.
An eye patch containing the great power of an Orc, who became a hero.
Increases resistance to Stun by 30%.
If equipped with [Orc Hero Card] and Base LV is 99 or lower:
For every 10 base VIT, ATK +10 and MATK +10.
For every 10 base LUK, VIT +1 and LUK +1.
If equipped with [Orc Hero Card] and Base LV is 100 or higher:
For every 10 base VIT, ATK +15 and MATK +15.
For every 10 base LUK, VIT +1 and LUK +1.
A high-volume whistle that carries sound over long distances.
Indispensable in critical moments.
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FLEE + 10.
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For every 20 Pure STR, physical damage to all property enemies + 1%.
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For every 20 Pure AGI, physical damage to Neutral property enemies + 1%.
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For every 20 Pure VIT, physical damage to Water property enemies + 1%.
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For every 20 Pure INT, physical damage to Earth property enemies + 1%.
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For every 20 Pure DEX, physical damage to Fire property enemies + 1%.
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For every 20 Pure LUK, physical damage to Wind property enemies + 1%.
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If the total of all pure Base Stats is 600 or higher, physical damage to all property enemies + 10%, FLEE + 10.
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Def : 0
Location : Lower
A high-volume whistle that carries sound over long distances. Indispensable in critical moments.
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Flee + 20.
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For every 20 pure STR, increases physical damage against enemies of all property by 2%.
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For every 20 pure AGI, increases physical damage against Neutral property enemies by 2%.
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For every 20 pure VIT, increases physical damage against Water property enemies by 2%.
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For every 20 pure INT, increases physical damage against Earth property enemies by 2%.
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For every 20 pure DEX, increases physical damage against Fire property enemies by 2%.
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For every 20 pure LUK, increases physical damage against Wind property enemies by 2%.
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If the total of all pure basic stats is 600 or higher, increases physical damage against enemies of all property by 10%, Flee + 10, Mres + 10.
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If the total of all pure talent stats is 160 or higher, increases CON + 5, P.Atk + 5.
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Def : 0
Location : Lower
These boots are obviously old but they show no signs of wear and tear.
Mdef + 5
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Increases critical damage on targets by 2% per 3 upgrade levels of the item.
If the users base Luk is 120 or higher,
Increases critical damage on targets by an additional 30%.
Set Bonus
Temporal Luk Boots
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots
Temporal Manteau
Max HP + 15%
Mdef + 10
Increases critical damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
These boots are obviously old but they show no signs of wear and tear.
Mdef + 5
Max HP + 300
Additional Max HP + 100 per 3 upgrade levels of the item.
Max SP + 30
Additional Max SP + 10 per 3 upgrade levels of the item.
Increases critical damage on targets by 2% per 3 upgrade levels of the item.
If the users base Luk is 120 or higher,
Increases critical damage on targets by an additional 30%.
Set Bonus
Temporal Luk Boots [1]
Giant Faceworm Snake Skin [1]
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots [1]
Giant Faceworm Snake Skin
Max HP + 15% and Max SP + 5%.
Set Bonus
Temporal Luk Boots [1]
Temporal Manteau [1]
Max HP + 15%
Mdef + 10
Increases critical damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
A curious manteau that was obviously made a long time ago but has no wear and tear.
It boosts the power of LUK
CRI + 3 and increases critical damage by 3% per 2 refine rate.
Increases attack speed (reduces delay after attack by 5%) per 4 refine rate.
If refine rate is 7 or higher, additional ATK + 7%.
If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%.
If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%.
When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1],
ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%.
Required Lv: 100
A cape that has been made long time ago but it still looks brand new.
Required Jobs: All Jobs
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Temporal Manteau
Temporal Agi Boots
Max HP + 15%
Mdef + 10
Aspd + 5%
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Temporal Manteau
Temporal Dex Boots
Max HP + 15%
Mdef + 10
Increases long-ranged damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Temporal Manteau
Temporal Int Boots
Max HP + 15%
MATK + 30
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Temporal Manteau
Temporal Luk Boots
Max HP + 15%
Mdef + 10
Increases critical damage on targets by 5%.
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Temporal Manteau
Temporal Str Boots
Max HP + 15%
ATK + 30
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.
Set Bonus
Temporal Manteau
Temporal Vit Boots
Max HP + 15%
Mdef + 10
Reduces damage taken from Demi-Human race enemies by 5%.
Increases the recovery rate of recovery items by 10%.
A ring that the magician had on his body for a long time. It seems to resonate with the power of time's decision.
Max HP + 10%
Max SP + 10%
ATK + 50
MATK + 50
Set Bonus
Bear's Power
Temporal Ring
Str + 40
Max HP + 10%
Set Bonus
Hawkeye
Temporal Ring
Dex + 40
Hit + 50
Set Bonus
Lucky Day
Luk + 40
Increases critical damage on targets by 30%.
Set Bonus
Muscle Fool
Temporal Ring
Mdef + 40
Reduces the variable casting time of skills by 20%.
Set Bonus
Runaway Magic
Temporal Ring
Int + 40
Max SP + 10%
Set Bonus
Speed of Light
Temporal Ring
Flee + 40
Reduces the global delay of skills by 30%.
This two-handed axe, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +80.
This bow, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +110.
This dagger, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +130.
This great sword, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +120.
This hammer, made to counteract the Devil Sword Thanatos, is sculpted out of Gray Shard.
It offers incredible power and mana at a great cost.
INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
MATK +120.