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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+15” in Renewal

Page 7 of 34
DEX Soutane

DEX Soutane [1]

#15400 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's dexterity. It's imbued with a blessing that enhances the wearer's dexterity. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% Reduces variable casting by 10% ------------------------ For every 2 refine levels, ATK +1%, MATK +1%. For every 3 refine levels, DEX +5. For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6% ------------------------ Set Bonus Soutane of Dexterity Clergy's Manteau Clergy's Boots DEX +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Dia de Muertos

Dia de Muertos [1]

#480228 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
The wonderful soul of the dead. ------------------------ ASPD +5% ------------------------ Reduces damage taken from players by 5%. ------------------------ INT +1 and MATK +1%, per skill level of [Esha], [Espa], [Eswoo] learned. ------------------------ Max HP +1500, per skill level of [Soul Harvest] learned. ------------------------ When [Soul Collection] Lv5 is learned, Restore 150 HP and 15 SP when defeating monsters with a magic attack. ------------------------ When refined to +5 or higher, additional ASPD +5% ------------------------ When refined to +7 or higher, additional ASPD +10% -5% damage from normal and boss monsters ------------------------
Full item details & effects
Diabolus Armor

Diabolus Armor [1]

#2375 · Armor · Armor
DEF
79
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor. Str + 2 Dex + 1 Max HP + 150 Increases resistance to Stone and Stun by 5%. Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, ATK + 15 for every upgrade level of Diabolus Armor,
Full item details & effects
Diabolus Boots

Diabolus Boots [1]

#2433 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
Mysterious boots that automatically adjust their size to the wearer's size. They seem alive. Max HP + 10 for every base level. Set Bonus Diabolus Boots [1] Diabolus Manteau [1] Max HP + 6% Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots
Full item details & effects
Diabolus Manteau

Diabolus Manteau [1]

#2537 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau. Max HP + 100 Reduces damage taken from Neutral property attacks by 5%. Increases physical damage on Satan Morocc and Wounded Morocc by 10%. Set Bonus Diabolus Boots [1] Diabolus Manteau [1] Max HP + 6% Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
Full item details & effects
Diabolus Robe

Diabolus Robe [1]

#2374 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language. Max SP + 150 Mdef + 5 Reduces the global delay of skills by 10%. Increases the recovery rate of recovery skills by 6%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Full item details & effects
Diabolus Wing

Diabolus Wing [1]

#19495 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
All Stats + 10 Increases physical and magical damage on Temple of the Demon God monsters by 30%. Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, For every upgrade level of Diabolos Armor [1], ATK + 15 Increases resistance to Stun and Stone by 5%. Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Diana Suit-LT

Diana Suit-LT [1]

#450388 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK and MATK+120. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%. ------------------------ When refined to +9 or higher, ATK and MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Diana Suit-LT Matyr Card reduces Cooldown skill Lope 1 second, reduces Cooldown skill Stoop 3 seconds. Increases Physical/Magic damage to all races by 20%. ------------------------ Set Bonus: Diana Suit-LT Cutie Card Reduces Cooldown skill Lope 6 seconds, reduces Cooldown skill Stoop 4 seconds. Increases Physical/Magic damage to enemies all races by 40%. ------------------------ [Grade Bonus] [Grade D] Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second. Every 2 refine level, ATK & MATK +8, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%. [Grade B] Every 2 refine level,P.ATK/S.MATK +1, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%. When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%. ------------------------ Def: 30
Full item details & effects
Dimension Linkage Stone

Dimension Linkage Stone [1]

#490336 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious crystal found at the Verus excavation site. It generates infinite energy in response to people's emotions. ------------------------ STR + 20 ------------------------ MHP + 15% ------------------------ Increase long ranged physical damage by 10%. ------------------------ Perfect Hit + 15% ------------------------ Reduce damage taken from Players by 3%. ------------------------ Reduce the cooldown of Neutral Barrier by 5 seconds. ------------------------ Every 3 Base Level, increase damage of Arm Cannon by 1%, up to Level 240. ------------------------ Every 3 Base Level, increase damage of Ice Launcher and Flame Launcher by 2%, up to Level 240. ------------------------ Def : 0
Full item details & effects
Dimensional Wanderer's Key

Dimensional Wanderer's Key [1]

#490276 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The key held by beings who cross dimensions. I don't know which door the key is to open. [Can be refined] All trait stat + 3, reduces variable casting time by 10%. If refine rate is 7 or higher, S.Matk + 3. If refine rate is 9 or higher, WIS + 4 and S.Matk + 2 per 20 base SPL. If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] SPL + 2, Matk + 3%. [Grade C] S.Matk + 2. [Grade B] S.Matk + 3, Res + 20. [Grade A] SPL + 2 per 15 base Int. ------------------------
Full item details & effects
Dimensional Wanderer's Keyring

Dimensional Wanderer's Keyring [1]

#490278 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Key chain held by a being who crosses dimensions. I don't know what kind of power the key is for. [Can be refined] All trait stat + 3, reduces variable casting time by 10%. If refine rate is 7 or higher, P.Atk + 3. If refine rate is 9 or higher, CRT + 4 and P.Atk + 2 per 20 base CON. If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] CON + 2, Atk + 3%. [Grade C] P.Atk + 2. [Grade B] P.Atk + 3, Res + 20. [Grade A] CON + 2 per 15 base Dex. ------------------------
Full item details & effects
Dimensional Wanderer's Lock

Dimensional Wanderer's Lock [1]

#490277 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Lock held by a being who crosses dimensions. I don't know which door is meant to be locked. [Can be refined] All trait stat + 3, reduces variable casting time by 10%. If refine rate is 7 or higher, P.Atk + 3. If refine rate is 9 or higher, STA + 4 and P.Atk + 2 per 20 base POW. If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] POW + 2, Atk + 3%. [Grade C] P.Atk + 2. [Grade B] P.Atk + 3, Res + 20. [Grade A] POW + 2 per 15 base Str. ------------------------
Full item details & effects
Divine Phoenix

Divine Phoenix [1]

#480319 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A legendary relic bestowed upon an adventurer by a divine phoenix clad in heavenly light. It is said that this equipment provides divine protection. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from Players by 5%. ------------------------ For every refine level, MaxHP + 2% , MaxSP + 2% Reduces damage taken from Holy property attacks by 7%. ------------------------ When refined to +7 or higher, All Basic Status + 10 Increase physical and magical damage to all property monsters by 10%. ------------------------ When refined to +9 or higher, Increase physical and magical damage to all property monsters by 15%. When performing physical attack, there's a chance to absorb 5% of damage as HP. ------------------------ Def : 38
Full item details & effects
Diving Goggles

Diving Goggles

#410064 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
Goggles that Doram uses when catching fish in Malangdo Island. The wearer turns into a hunter of the sea. MaxHP + 15%, reduce incoming damage from players by 5%, Heals + 25%. When Spirit of Sea Lv. 1 is learned, can cast Safety Wall Lv. 10. When Grooming Lv. 5 is learned, reduce fixed casting time by 70%. - Location : Middle Weight : 10
Full item details & effects
Document Acolyte

Document Acolyte [1]

#490610 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Acolyte who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ MATK + 100, MATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ Increase Judex and Rampage Blast damage by 30%. ------------------------ When equipped by Archbishop classes, reduce Judex Variable Casting Time by 100%. When using Judex, there's a 35% chance to auto cast Lv.10 Judex. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ When equipped by Sura classes, reduce Earth Shaker and Rampage Blast cooldown by 1.5 seconds. Ignore physical defense of all race enemies (except player) by 50%. ------------------------ Set Bonus: Document Acolyte [1] Old Mitra [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Judex damage by 40%. ------------------------ Set Bonus: Document Acolyte [1] Old Blazing Soul [1] When using Rampage Blast, auto cast Lv.1 Zen. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Rampage Blast damage by 10%. ------------------------ Def : 7
Full item details & effects
Document Archer

Document Archer [1]

#490609 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Archer who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ When equipped by Ranger classes, reduce No Limits cooldown by 90 seconds. (No Limits effect will be removed when unequipped). Reduce Focused Arrow Strike Variable Casting Time by 100%. ------------------------ When equipped by Maestro or Wanderer classes, reduce Severe Rainstorm cooldown by 4 seconds. ------------------------ Set Bonus: Document Archer [1] Old Camouflage Bunny Hood [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Focused Arrow Strike damage by 15%. ------------------------ Set Bonus: Document Archer [1] Old Maestro Song's Hat [1] OR Old Dying Swan [1] Reduce Severe Rainstorm SP consumption by 60. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Severe Rainstorm damage by 10%. ------------------------ Def : 7
Full item details & effects
Document Mage

Document Mage [1]

#490608 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Mage who explored the Tomb of Honor area. ------------------------ MATK + 100, MATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase magic damage against all size enemies by 10%. ------------------------ Increase Comet and Varetyr Spear damage by 30%. ------------------------ When equipped by Warlock classes, reduce Fixed Casting Time by 1 second. Reduce Comet cooldown by 20 seconds. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ When equipped by Sorcerer classes, enable to use Lv.5 Mystical Amplification. Reduce Varetyr Spear cooldown by 4 seconds. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ Set Bonus: Document Mage [1] Old Magic Stone Hat [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Comet damage by 12%. ------------------------ Set Bonus: Document Mage [1] Old Wind Whisper [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Varetyr Spear damage by 15%. ------------------------ Def : 7
Full item details & effects
Document Merchant

Document Merchant [1]

#490607 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Merchant who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Axe Tornado, Arm Cannon, and Cart Cannon damage by 30%. ------------------------ When equipped by Mechanic classes, Madogear Fuel will not be consumed when using skill. Increase physical damage against all property enemies by 15%. ------------------------ When equipped by Genetic classes, All Basic Status + 10. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Red) [1] Reduce Axe Tornado cooldown by 1 second. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Axe Tornado damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Yellow) [1] Reduce Arm Cannon Variable Casting Time by 100%. Reduce Arm Cannon cooldown by 0.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Arm Cannon damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Midas Whisper [1] There's a low chance to gain Bomb Mushroom Spore when defeating monsters. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cart Cannon damage by 10%. ------------------------ Def : 7
Full item details & effects
Document Swordsman

Document Swordsman [1]

#490605 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Knights who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Ignition Break and Earth Drive damage by 30%. ------------------------ When equipped by Rune Knight classes, reduce Ignition Break Variable Casting Time by 100%, increase Critical Damage by 40%. ------------------------ When equipped by Royal Guard classes, reduce After Cast Delay by additional 15%, increase melee physical damage by 20%. ------------------------ Set Bonus: Document Swordsman [1] Old Rune Circlet [1] Reduce Ignition Break cooldown by 1.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Ignition Break damage by 10%. ------------------------ Set Bonus: Document Swordsman [1] Old Casket of Protection [1] Reduce Earth Drive cooldown by 2.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Earth Drive damage by 30%. ------------------------ Def : 7
Full item details & effects
Dog Officer

Dog Officer [1]

#19300 · Armor · Headgear (Top)
DEF
35
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A nice officer hat with cute puppy ears. ATK + 15 per 2 refine rate. If refine rate is 7 or higher,ATK + 30. If refine rate is 9 or higher, ATK + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 3% and critical damage by 3%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Thanos Katar, ATK + 20 per 2 refine rate of weapon. When equipped with Dark Rose, increase Fire Dance damage by 6% per 2 refine rate of weapon. When equipped with Tornado Axe, increase Axe Tornado damage by 15% per 2 refine rate of weapon.
Full item details & effects
Double Blow Shadow Armor

Double Blow Shadow Armor

#1270089 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Double Bowling Bash increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Double Bowling Bash additionally increased by 2%. ------------------------ Set Bonus: Double Blow Shadow Armor Double Blow Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Double Blow Shadow Armor Double Blow Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Dragon Breath

Dragon Breath [1]

#2527 · Armor · Garment
DEF
16
Armor Lv.
1
Required Lv.
48
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
A garment that's so warm, it makes the wearer feel as if a dragon is breathing on him. Reduces damage taken from Dragon race enemies by 15%. Set Bonus Dragon Breath [1] Dragon Slayer Increases physical damage on Dragon race targets by 5%. Set Bonus Dragon Breath [1] Dragon Killer Increases physical damage on Dragon race targets by 5%. Set Bonus Dragon Breath [1] Gae Bolg Increases physical damage on Dragon race targets by 5%.
Full item details & effects
Dragon Scale Hood

Dragon Scale Hood [1]

#20946 · Armor · Garment
DEF
23
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hood made by weaving various parts of a powerful dragon. Just wearing it makes you feel draconic presence. ------------------------ DEF +20, MDEF +2. Incoming Healing Recovery and item effects +15%. If refined to +7 or higher, reduces damage taken from dragon monster by 2%. If refined to +9 or higher, has a chance to recover 2000 HP every second for 3 seconds when attacked by physical/magical attacks. If refined to +11 or higher, reduces damage taken from Dragon monsters by additional 3%.
Full item details & effects
Dragon Slayer

Dragon Slayer

#1166 · Two-Handed Sword · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
48
Slots
0
Weight
130
Buy value
20 z
Sell value
10 z
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales. Property: Neutral Increases physical damage on Dragon race targets by 25%. Bypass 100% of Def of Dragon race targets when performing a physical attack. Set Bonus Dragon Breath [1] Dragon Slayer Increases physical damage on Dragon race targets by 5%.
Full item details & effects
Dragon Slayer

Dragon Slayer [2]

#1180 · Two-Handed Sword · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
48
Slots
2
Weight
130
Buy value
20 z
Sell value
10 z
A giant sword, rumored to be made from a dragon's tooth, that can easily cut through dragon scales. Property: Neutral Required Job: Swordman Jobs Increases physical damage on Dragon race targets by 25%. Pierces 100% of DEF on Dragon race targets when performing a physical attack.
Full item details & effects
Dragon Slayer's Longsword

Dragon Slayer's Longsword [1]

#500009 · One-Handed Sword · Weapon
ATK
200
MATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
175
Buy value
500,000 z
Sell value
250,000 z
A replica of the long sword said to have been used by Sigurd to defeat Fafnir. Due to its detailed production and material, some say this sword has even surpassed the original. ------------------------ MATK + 150 ------------------------ STR + 10, INT + 10. ------------------------ When Base Level is 99 or lower, for every refine level, ATK + 3%, Holy Property Magic Damage + 2%. ------------------------ When Base Level is 100 or higher, for every refine level, ATK + 10%, Holy Property Magic Damage + 5%. ------------------------ When refined to +11 or higher, Basic Status + 10. ------------------------ When refined to +12 or higher, ATK + 200, MATK + 200. ------------------------ Set Bonus: Dragon Slayer's Longsword [1] Randgris Card Enable to use Clearance Lv.5. ------------------------ When Base Level is 99 or lower, Holy Property Magic Damage + 15%, Silence and Stun Resistance + 20%. ------------------------ When Base Level is 100 or higher, Holy Property Magic Damage + 50%, Silence and Stun Resistance + 50%. ------------------------ Property : Holy Attack Range : 3
Full item details & effects
Drake Coat

Drake Coat [1]

#15209 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
120
Buy value
20 z
Sell value
10 z
SP+50 HP+500 Physical damage against all class enemies +3% When refine rate is +9 or higher additional bonus of SP+100 HP+1000 Physical damage against all class enemies +3% When refine rate is +11 or higher additional bonus of SP+150 HP+1500 Physical damage against all class enemies +4% Remove weapon's size damage penalty to all monsters.
Full item details & effects
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