A revolver said to use demonic bullets.
ATK + 5%, CON + 2.
Only One Bullet damage +5%.
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When refine level 5 or more, Only One Bullet damage +10%.
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When refine level 7 or more, Ranged physical damage +5%.
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When refine level 9 or more, Only One Bullet damage +10% additional.
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When refine level 10 or more, ASPD +10%.
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When refine level 11 or more, Only One Bullet damage +5% additional, Ranged physical damage +15%.
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[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
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A crimson cape said to be made of the devil's flame.
The fire on its garment is burning eternally.
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When refined to +2 or higher, MATK + 10.
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When refined to +4 or higher, increase Fire and Shadow property magic damage by 3%.
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When refined to +7 or higher, MATK + 10%.
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When refined to +9 or higher, increase Hell Inferno and Crimson Rock damage by 30%.
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When refined to +11 or higher, reduce After Cast Delay by 12%.
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When refined to +13 or higher, ignore magic defense of Boss class enemies by 10%.
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Set Bonus:
Devil Flame Manteau [1]
Rutilus Stick-OS [2]
Increase Fire and Shadow property magic damage by 10%.
For every 4 refine level of Weapon, increase Hell Inferno damage by 20%.
When weapon is refined to +12 or higher, reduce Hell Inferno and Crimson Rock cooldown by 1 second.
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Def : 0
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it.
Position: Upper
Aspd + 10%
Reduces the fixed casting time of Lion's Howl by 100%.
Increases the damage of Lion's Howl by 20%.
The users casting cannot be interrupted outside of WoE.
If upgrade level is +7 or higher,
Additional Aspd + 5%
Increases the damage of Lion's Howl by an additional 30%.
If upgrade level is +9 or higher,
Additional Aspd + 5%
Increases the damage of Lion's Howl by an additional 50%.
If upgrade level is +10 or higher,
Reduces the variable casting time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%, if Lightning Ride is at maximum level.
Reduces the cooldown of Lion's Howl by 9.5 seconds, if Earth Shaker is at maximum level.
Increases physical damage on boss monsters by 50%, if Rampage Blast is at maximum level.
Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
A box that contains:
Rental Item
1 Silf Manteau
Duration: 2 Weeks after opening.
Available until 7/17
Shoes will not work in WoE/PVP
Rental Item
A Soft Manteau that has been blessed by a Wind Fairy.
It is said to allow the wearer to be protected from danger.
FLEE + 13, Reduce 13% of Neutral Property damage.
Perfect Dodge + 1
Box Weight : 0
A hat made to resemble a little dead deviling which has charming side-spreading eyes.
ATK & MATK +2
If refined to +7 or higher, increases EXP gained from each kill by 1%.
Location : Upper
A Devilring balloon that floating over your head.
Somehow you feel really lucky just by wearing this.
Increases item drop rate and experience gained from defeating a monster by 5%.
Adds a chance of inflicting Curse status on target when dealing physical attacks.
A coat worn by a Buddhist priest when sealing the devil.
It has the power to control evil.
MaxHP + 2% , MaxSP + 2%
When using physical attack,
increase damage to small, medium, large size monsters by 5%
Reduce incoming damage from players by 5%
When using Earth Shaker lv5,
Reduce Lion Howl's after skill delay by 0.2s
Per skill level of Rampage Blast learned,
increase damage of Lion Howl by 15%
per skill level of Lightning Ride learned,
increase perfect hit by 4%
When refine rate is +5 or higher additional bonus
MaxHP + 3% , MaxSP + 3%
reduce casting time by 5%
When refine rate is +7 or higher additional bonus
MaxHP + 5% , MaxSP + 5%
reduce casting time by 5%
a headphone from Devil Deviruchi. It is good to block the noise from outside
increase resistance of Stun 50%
if it with Magician, Archer, Acolyte class, increase stun resistance 5%, if Cute pet intimacy is close friend, increase addtioanl stun resistance 15%
Location : Upper Weight : 20
Req Level : 30
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Hit + 1 for every 10 base Dex.
If the user's base Dex is 110 or higher, increases long-ranged damage on targets by 1%.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Hit + 1 for every 10 base Dex.
If the user's base Dex is 110 or higher, increases long-ranged damage on targets by 1%.
Formal wear was worn by the priest who revered Odin's dexterity.
It's imbued with a blessing that enhances the wearer's dexterity.
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MaxHP +10%, MaxSP +10%
ASPD +10%
Reduces variable casting by 10%
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For every 2 refine levels, ATK +1%, MATK +1%.
For every 3 refine levels, DEX +5.
For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6%
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Set Bonus
Soutane of Dexterity
Clergy's Manteau
Clergy's Boots
DEX +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher.
ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%.
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The wonderful soul of the dead.
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ASPD +5%
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Reduces damage taken from players by 5%.
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INT +1 and MATK +1%, per skill level of [Esha], [Espa], [Eswoo] learned.
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Max HP +1500, per skill level of [Soul Harvest] learned.
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When [Soul Collection] Lv5 is learned,
Restore 150 HP and 15 SP when defeating monsters with a magic attack.
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When refined to +5 or higher,
additional ASPD +5%
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When refined to +7 or higher, additional
ASPD +10%
-5% damage from normal and boss monsters
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An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor.
Str + 2
Dex + 1
Max HP + 150
Increases resistance to Stone and Stun by 5%.
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
ATK + 15 for every upgrade level of Diabolus Armor,
Mysterious boots that automatically adjust their size to the wearer's size. They seem alive.
Max HP + 10 for every base level.
Set Bonus
Diabolus Boots [1]
Diabolus Manteau [1]
Max HP + 6%
Set Bonus
Diabolus Wing
Diabolus Boots
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
MaxHP + 100 for every Base Level
ATK/mATK + 20 for every upgrade level of Diabolus Boots
A manteau with an endless dark shape waving near it. Only those who overcome fear can wear this manteau.
Max HP + 100
Reduces damage taken from Neutral property attacks by 5%.
Increases physical damage on Satan Morocc and Wounded Morocc by 10%.
Set Bonus
Diabolus Boots [1]
Diabolus Manteau [1]
Max HP + 6%
Set Bonus
Diabolus Wing
Diabolus Manteau
MaxHP + 900
Reduces damage taken from long-ranged attacks by 10%.
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people.
Max HP + 100
Max SP + 100
Increases the recovery rate of recovery skills by 5%.
Increases physical damage on Satan Morocc and Wounded Morocc by 10%.
Set Bonus
Diabolus Robe [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Armor [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Ring
MaxHP + 2000
MaxSp + 200
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Increases the recovery rate of recovery skills by 15%
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language.
Max SP + 150
Mdef + 5
Reduces the global delay of skills by 10%.
Increases the recovery rate of recovery skills by 6%.
Set Bonus
Diabolus Robe [1]
Diabolus Ring [1]
ATK + 3%
MATK + 3%
Set Bonus
Diabolus Wing
Diabolus Robe
MDef + 25
MaxSP + 350
Reduces the cast delay of skills by 10%
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
mATK + 15 for every upgrade level of Diabolus Robe,
Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
All Stats + 10
Increases physical and magical damage on Temple of the Demon God monsters by 30%.
Set Bonus
Diabolus Wing
Diabolus Armor
Str + 8
Dex + 4
MaxHP + 1350
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
For every upgrade level of Diabolos Armor [1],
ATK + 15
Increases resistance to Stun and Stone by 5%.
Set Bonus
Diabolus Wing
Diabolus Robe
MDef + 25
MaxSP + 350
Reduces the cast delay of skills by 10%
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
mATK + 15 for every upgrade level of Diabolus Robe,
Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Set Bonus
Diabolus Wing
Diabolus Manteau
MaxHP + 900
Reduces damage taken from long-ranged attacks by 10%.
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau
Set Bonus
Diabolus Wing
Diabolus Boots
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
MaxHP + 100 for every Base Level
ATK/mATK + 20 for every upgrade level of Diabolus Boots
Set Bonus
Diabolus Wing
Diabolus Ring
MaxHP + 2000
MaxSp + 200
Increases physical and magical damage on Temple of the Demon God monsters by 20%.
Reduces damage taken from Temple of the Demon God monsters by 5%,
Increases the recovery rate of recovery skills by 15%
Upon wearing this crown once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 8 Endure when you receive Physical damage.
All stats + +5. Consumes 300 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
Upon wearing this crown once worn by a heroic woman with supernatural powers, you'll feel a surge of potent magic power running through your veins.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 8 Endure when you receive Physical damage.
All stats + +5. Consumes 300 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
A ring adorned with a large diamond, the rock known to be a girl's best friend. Sadly, these so-called diamonds fetch a hefty price.
Used for the Marriage System.
An extravagant suit modeled after one of the twelve legendary pantheon.
You can feel Diana's divine power coming from it.
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For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second.
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When refined to +12 or higher,
reduce Purring cooldown by 20 seconds,
when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds,
when casting SV Root Twist, gain MATK + 100 for 3 seconds.
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Set Bonus:
Diana Suit [1]
Matyr Card
When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds.
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Set Bonus:
Diana Suit [1]
Cutie Card
ASPD + 10%, reduce Stoop cooldown by 6 seconds,
increase magic damage against all race enemies (including Player and Doram) by 40%.
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Def : 0
ATK and MATK+120.
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Every 2 refine level, ATK and MATK +10.
Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%.
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When refined to +9 or higher, ATK and MATK +12%.
When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%.
When refined to +13 or higher, reduces global cooldown by 15%.
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Set Bonus:
Diana Suit-LT
Matyr Card
reduces Cooldown skill Lope 1 second,
reduces Cooldown skill Stoop 3 seconds.
Increases Physical/Magic damage to all races by 20%.
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Set Bonus:
Diana Suit-LT
Cutie Card
Reduces Cooldown skill Lope 6 seconds,
reduces Cooldown skill Stoop 4 seconds.
Increases Physical/Magic damage to enemies all races by 40%.
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[Grade Bonus]
[Grade D]
Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second.
Every 2 refine level, ATK & MATK +8,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%.
[Grade B]
Every 2 refine level,P.ATK/S.MATK +1,
Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%.
When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%.
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Def: 30