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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Critical Damage Lv.5” in Renewal

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Beam Claymore-OSAD

Beam Claymore-OSAD [2]

#600028 · Two-Handed Sword · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Beam Claymore-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle CRI + 10. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%. If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%. ------------------------ ATK : 250 Weapon Lv : 5
Full item details & effects
Black Eagle Ring

Black Eagle Ring [1]

#490586 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Reduces delay after skill by 5%. ATK + 100, ATK + 10%. Increases long ranged physical damage by 15%. ------------------------ Set Bonus: Black Eagle Ring [1] Circlet of Time(Ranger) [1] Reduces delay after skill by 5%. For every 3 refine level of headgear, increases physical damage to enemies of all sizes by 4% If refine rate is 11 or higher, reduces variable casting time of Aimed Bolt, Arrow Storm, Focus Arrow Strike by 100% ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Str) lv.3 Reduces fixed casting time by 0.5 seconds For every 2 refine level of Headgear, increases Aimed Bolt damage by 20% ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Dex) lv.3 Reduces delay after skill by 8%. For every 2 refine level of Headgear, increases Arrow Storm damage by 20%, reduces Arrow Storm skill cooldown by 0.3 seconds. ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Luk) lv.3 Increases critical damage by 15%. For every 2 refine level of Headgear, increases Focused Arrow Strike damage by 20% ------------------------
Full item details & effects
Circuit Board-OSAD

Circuit Board-OSAD [2]

#540051 · Book · Weapon
ATK
180
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Circuit Board-OS remodeled with Team Atnad's technology added. ------------------------ ATK + 5%. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases damage against small and medium size enemies by 30%. If refine rate is 11 or higher, increases critical damage by 20%, increases melee physical damage by 10%. ------------------------ ATK : 180 Weapon Lv : 5
Full item details & effects
Divine Bow Gandiva

Divine Bow Gandiva [2]

#700109 · Bow · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
100
Slots
2
Weight
10
Buy value
0 z
Sell value
0 z
A sacred celestial bow wielded by Arjuna that is believed to have the strength of one hundred thousand bows. ------------------------ Indestructible in battle. ------------------------ Reduce damage taken from Boss enemies by 50%. ------------------------ Reduce damage taken from Human and Doram Player by 40%. ------------------------ Increase long-range physical damage by 40%. ------------------------ When refined to +11 or higher, increase movement speed, ASPD + 5. ------------------------ When refined to +12 or higher, All Basic Status + 15, ATK + 50, MATK + 50. ------------------------ When Base Level is 150 or higher, for every refine level, increase long-range physical damage by additional 10%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Fire Arrow OR Holy Arrow MHP + 15%, MSP + 15%. When weapon is refined to +13 or higher, increase long-range physical damage by 50%. ------------------------ Set Bonus: Divine Bow Gandiva [2] Ring of Artemis [1] CON + 10. Enable to use Lv.10 Triangle Shot. When weapon is refined to +13 or higher, increase Crescive Bolt and Gale Storm damage by 30%. ------------------------ [Grade Bonus] [Grade D] Critical Damage + 10%. [Grade C] POW + 5, CON + 5. [Grade B] P.ATK + 20. [Grade A] Long-range Physical Damage + 20%. ------------------------
Full item details & effects
Document Thief

Document Thief [1]

#490606 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Thief who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Cross Impact and Triangle Shot damage by 30%. ------------------------ When equipped by Guillotine Cross classes, ignore physical defense of all race enemies (except player) by 50%, increase Critical Damage by 20%. ------------------------ When equipped by Shadow Chaser classes, ignore physical defense of all race enemies (except player) by 50%, when using Triangle Shot, there's a 35% chance to auto cast Lv.10 Triangle Shot. ------------------------ Set Bonus: Document Thief [1] Old Bone Circlet [1] Reduce Dark Claw cooldown by 10 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cross Impact damage by 10%. ------------------------ Set Bonus: Document Thief [1] Old Shadow Handicraft [1] Enable to use Lv.1 No Limits (effect will disappear when unequipped). Increase No Limits cooldown by 180 seconds. Increase damage taken from all property attacks by 30%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Triangle Shot damage by 10%. ------------------------ Def : 7
Full item details & effects
Flush Claw Sword

Flush Claw Sword [2]

#600031 · Two-Handed Sword · Weapon (Two-Handed)
ATK
320
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
350
Buy value
0 z
Sell value
0 z
Claw Sword strengthened by the energy of Mjolnir. ATK +15%, Crit+10 Increase Storm Slash damage by 20%. If refine rate is 7 or higher, increases critical damage by 25%, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases critical damage by additional 15%, increases Storm Slash damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Storm Slash by 15. If refine rate is 11 or higher, Crit + 10, reduces global cooldown by 15%, increases Storm Slash damage by additional 10%, increases SP consumption of Storm Slash by additional 15. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Storm Slash damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Storm Slash damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Manual

Flush Safety Manual [2]

#540058 · Book · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Safety Manual strengthened by the energy of Mjolnir. Atk + 10%, Cri + 5. Increases Noon Blast damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases critical damage by 15%, increases Noon Blast damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Noon Blast by 25. If refine rate is 11 or higher, Cri + 10, reduces global cooldown by 15%, increases Noon Blast damage by additional 10%, increases SP consumption of Noon Blast by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Noon Blast damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Noon Blast damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Guardian Knight Claymore

Guardian Knight Claymore [2]

#21055 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
The blunt Two-handed sword used by the Raydric Knights. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ ATK + 5%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, CRI + 5, increases critical damage by 25%. ------------------------ If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Claymore King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Herosria Assassin Dagger I

Herosria Assassin Dagger I

#510080 · Dagger · Weapon
ATK
150
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
An Assassin's dagger that can also be used in Herosria. When equipped with Herosria Assassin Dagger II, Melee physical damage increased by 15%, critical damage decreased by 7%, HIT + 50, attack speed decreased (post-attack delay increased by 7%). ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Assassin Knife I

Herosria Assassin Knife I

#510082 · Dagger · Weapon
ATK
150
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Assassins' Knife that can be used in Herosria. When equipped with Herosria Assassin Knife II, Increase melee physical damage by 10%, decrease critical damage by 5%, Increase attack speed (decrease delay after attack by 10%), CRI - 5. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Claw

Herosria Claw

#560040 · Knuckle · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Monk's Knuckles that can be used in Herosria. Increases long ranged physical damage by 10%, reduces critical damage by 5%. Increases attack speed (reduces delay after attack by 10%), CRI - 5. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Cross Bow

Herosria Cross Bow

#700063 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
300
Buy value
0 z
Sell value
0 z
Hunter's Bow that can be used in Herosria. Increases long ranged physical damage by 15%, reduces critical damage by 7%. Increases attack speed (reduces delay after attack by 15%), CRI - 7. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Demonic Book

Herosria Demonic Book

#540063 · Book · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
The Priest's Bible that can be used in Herosria. Increase melee physical damage by 10%, decrease critical damage by 5%. Increase attack speed (decrease delay after attack by 10%), CRI - 5. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Katar

Herosria Katar

#610043 · Katar · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
300
Buy value
0 z
Sell value
0 z
Assassins' Katar available in Herosria. Increase critical damage by 15%, decrease melee physical damage by 7%. Increase attack speed (decrease delay after attack by 15%), Increase global cooldown by 7%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Revolver

Herosria Revolver

#800017 · Revolver · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
300
Buy value
0 z
Sell value
0 z
Gunslinger's revolver that can also be used in Herosria. Increases long ranged physical damage by 15%, reduces critical damage by 7%. Increases attack speed (reduces delay after attack by 15%), Increase variable casting by 7%. ------------------------ Weapon Lv : 5
Full item details & effects
Herosria Spear

Herosria Spear

#530036 · One-Handed Spear · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
One-handed spear of the Crusader that can be used in Herosria. Increases long ranged physical damage by 10%, reduces critical damage by 5%. HIT + 30, reduces attack speed (delay after attack is reduced by 5%). ------------------------ Weapon Lv : 5
Full item details & effects
Imperial Glove

Imperial Glove [1]

#490600 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A pair of battle gloves worn by the Royal Guard. ------------------------ Reduce After Cast Delay by 5%. ------------------------ ATK + 100. ATK + 10%. ------------------------ P.ATK + 15. ------------------------ Set Bonus: Imperial Glove [1] Circlet of Time(Royal Guard) [1] Increase melee and long-ranged physical damage by 10%. For every 2 refine level of Helmet, increase Overbrand and Cannon Spear damage by 15%. For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%. When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and STR + 100 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Str) lv.3 Reduce After Cast Delay by 15%. For every 2 refine level of Helmet, increase Overbrand damage by 10%. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Luk) lv.3 CRI + 20, Critical Damage + 20%, For every 2 refine level of Helmet, increase Cannon Spear damage by 5%. ------------------------ Def : 0
Full item details & effects
Oriental Sword-LT

Oriental Sword-LT [2]

#600023 · Two-Handed Sword · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
An improved version of an ancient treasured sword that is said to cut down even evil spirits in the East. ------------------------ Indestructible in battle. ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK + 15. For every 3 refine level, increases Critical Damage + 5%. When refine level 7 or more, increases Sonic Wave and Storm Blast damage by 20%, attack speed (delay after attack reduced) by 10%. When refine level 9 or more, there is a 10% chance to cast Sonic Wave Lv.2(If user has higher level, that level will be auto-cast instead) when dealing melee physical damage, increases Sonic Wave and Storm Blast damage by an additional 20%. When refine level 11 or more, CRI + 25, increases melee/ranged physical damage by 15%. ------------------------ Set Bonus Oriental Sword-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases melee/ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Royal Bow-LT

Royal Bow-LT [2]

#700045 · Bow · Weapon (Two-Handed)
ATK
205
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An improved version of an ancient hero's bow from a forgotten royal family. ------------------------ ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK +15 For every 3 refine level, increases ranged physical damage by 4%. When refined to 7, increases Arrow Storm damage by 20% and decreases Arrow Storm skill cooldown by 1 second. When refined to 9, increases Arrow Storm damage by an additional 30% and reduced global cooldown by 10%. When refined to 11, increases Arrow Storm damage by an additional 20%, Focused Arrow Strike damage by 35%, and critical damage by 15%. ------------------------ Set Bonus Royal Bow-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
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