Increases range damage +5%.
ASPD +5%.
For every 2 level of skill Heal, ATK +10, MATK +10.
------------------------
Set Bonus
Old Mitra
Record of Acolyte
Enables to use Hell Inferno Lv 5.
Reduces HP by 300 when killing monsters.
Adoramus damage reduced by 200%.
Reduces global cooldown by 30%.
When using Offertorium, increases Judex damage by 400% for 90 seconds,
and SP consumption increased by 100%.
------------------------
Set Bonus
Old Blazing Soul
Record of Acolyte
Increases range damage +15%.
Increases Rampage Blast damage by 30%.
When using Rampage Blast, has 50% chance to auto cast Zen.
------------------------
A customized red Thanatos Necklace.
It has been modified to provide healing capabilities to the user.
------------------------
ATK + 5%, MATK + 5%.
------------------------
Set Bonus:
Red Force Pendant
The Agony of Thanatos [1]
For every 4 refine level of Headgear, reduce After Cast Delay by 2%.
When the refine level of Headgear is +7 or higher,
There's a 5% chance to restore 5% of damage as HP when performing physical attack.
There's a 4% chance to restore 300 HP per second for 4 times when performing magical attack.
When the refine level of Headgear is +9 or higher,
ATK + 5%, MATK + 5%.
When the refine level of Headgear is +11 or higher,
reduce Fixed Casting Time by 0.5 seconds.
------------------------
This item can be enchanted with Dark Stone.
------------------------
Def: 0
An improved version of the Red Force Pendant. It has the power to restore HP.
ATK + 8%, MATK + 8%.
------------------------
Set Bonus:
Red Force Pendant-LT [1]
The Agony of Thanatos-LT [1]
For every 4 refine level of headgear,
reduces After Cast Delay by 2%.
When headgear refined +7 or higher,
Adds a 5% chance of restoring 7% of damage as HP when doing physical attack.
Adds a 4% chance to recover 1500 HP per second for 10 seconds when doing magical attack.
When headgear refined +9 or higher,
ATK + 5%, MATK + 5%, P.ATK + 3, S.MATK + 3.
When headgear refined +10 or higher,
reduces Fixed Casting Time by 0.2 seconds.
------------------------
Def : 0
Account Bound
Rental Item
Property: Neutral
Dex + 4
Max HP + 500
Set Bonus
Survivor's Manteau
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
Set Bonus
Survivor's Manteau [1]
Rental Survivor's Rod
MATK + 5%
Reduces damage taken from Neutral property attacks by 25%.
Set Bonus
Survivor's Manteau [1]
Survivor's Orb
Rental Survivor's Rod
MATK + 1%
A weapon whose corrupted energy has been cleansed by the power of Ether.
It started demonstrating new abilities that had never been seen before.
Indestructible
MATK +210
Plamen damage/healing amounts +5% for every 2 upgrade levels
All elemental Magic damage +2% for every 4 upgrade levels
A weapon whose corrupted energy has been cleansed by the power of Ether.
It started demonstrating new abilities that had never been seen before.
MATK +215
Abyss Square damage +5% for every 2 upgrade levels
All elemental Magic damage +2% for every 4 upgrade levels
A weapon restored using Ether after being eroded by an impure energy.
New abilities previously undiscovered have begun to appear.
Can't be destroyed.
MATK +200.
Increases Howling of Chulho and Hyunrok Breeze damage by 5% per 2 refine rate.
Increases long ranged physical and all property magical damage by 3% per 4 refine rate.
------------------------
Weapon Lv: 5
Required Lv: 200
Rental Item
------------------------
Rental Scuba Mask that can be used for a certain time during the Noodle Festival period.
It's a waterproof diving mask that resists high pressure and shocks.
------------------------
ATK + 20, MATK + 20.
------------------------
Reduce damage taken from Fish race monsters by 5%.
------------------------
Set Bonus:
[Rental] Scuba Mask
[Rental] Surfer Swimsuit
[Rental] Oxygen Tank
ASPD + 15%.
Critical Hit Rate + 30% against Fish race monsters.
Increase physical and magical damage against Fish race monsters by 25%.
Imbues Armor with Water Property.
------------------------
Equip Level: 40
Equippable By: All Jobs
All Basic Stat + 4.
Reduces Variable Casting Time by 5%.
Increases physical/magical damage to all class monster by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Shnaim Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Demon God's Apostle Ahat Card
MHP +5%, ATK and MATK +50.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Force3
POW +5,
Increases melee physical attack by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Intelligence3
SPL +5,
Increases all property magical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Concentration3
CON +5,
Increases long-range physical damage by 8%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Speed3
ASPD +1,
Reduces delay after skill by 5%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Luck3
C.RATE +5,
Increases critical damage by 10%.
------------------------
Set Bonus:
Ring of Despair-LT
Darklord Essence Vitality3
RES and MRES +20,
MHP + 5%.
------------------------
Def : 0
ATK and MATK +5%,
When base level is 200 or higher,
additional ATK and MATK +5%.
------------------------
For every level of Full Throttle learned,
Increases physical and magical damage to all class monster by 2%.
ignores physical and magical defense to all class monster by 4%.
------------------------
When learned Full Throttle Lv 5,
cooldown changes to 300 seconds,
increases melee/ranged physical damage by 10%,
increases all property magical damage by 15%.
------------------------
When using Full Throttle skills,
ignores physical and magical defense to all class monster by additional 15%.
------------------------
Def : 0
ATK and MATK +5%,
When base level is 200 or higher,
additional ATK and MATK +5%.
------------------------
For every level of Full Throttle learned,
Increases physical and magical damage to all class monster by 2%.
ignores physical and magical defense to all class monster by 4%.
------------------------
When learned Full Throttle Lv 5,
Full Throttle cooldown changes to 300 seconds,
increases melee/ranged physical damage by 10%,
increases all property magical damage by 15%.
------------------------
When using Full Throttle skills,
ignores physical and magical defense to all class monster by additional 15%.
------------------------
Set Bonus:
Ring of Liberation(Right)
Ring of Liberation
increases Full Throttle cooldown by 2700 seconds.
------------------------
Def : 0
The knife that the gardener used to trim the garden in Glastheim
Increase damage of Bomb Cluster by 4% for every Base Level.
Per 1 refine level, Perfect dodge +1 and reduce ranged physical damage by 1% from all enemies.
MATK + 160
A musical instrument used by the Glastheim military bands.
It's an ordinary instrument with no special features, but it's influenced by Himmelmes and has magical energy.
------------------------
Can't be destroyed.
MATK + 180, increases neutral property magical damage by 10%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 20%, reduces skill cooldown of Metallic Sound by 1 second.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%, reduces skill cooldown of Metallic Sound by 1 second more.
------------------------
Set Bonus
Royal Cello
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
The ceremonial staff used by the priests of Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Can't be destroyed,
MATK + 170, MATK + 5%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Adoramus damage by 20%.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Royal Cleric Staff
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus holy property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
Mysterious foxtail found in Glastheim Castle.
It's an ordinary foxtail with no special features, but it's influenced by Himelmes and has magical energy.
------------------------
Can't be destroyed,
MATK + 350, MATK + 5%.
ATK + 4 and MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by 20%.
------------------------
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Royal Foxtail
King Schmidt's Suit
King Schmidt's Manteau
ATK +30, MATK +30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage, has a chance to gain bonus MATK + 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, Increases physical and magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
A cloak worn by the Geffen Royal Wizard Association.
------------------------
Increase all property magic damage by 20%.
------------------------
Immune to Knockback.
------------------------
For every 2 refine level, MATK + 20, CON + 2, SPL + 2.
------------------------
For every 3 refine level,
increase all property magic damage by 7%,
increase magic damage against all size enemies by 7%.
------------------------
When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%.
------------------------
When refined to +9 or higher, increase magic damage against all property enemies by 15%.
------------------------
When refined to +10 or higher, MATK + 100.
------------------------
When refined to +11 or higher, All Basic Status + 15.
------------------------
When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%.
------------------------
When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
When refined to +14 or higher, enable to use Lv.3 Shield Spell.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Dracula Card
Increase magic damage against Boss enemies by 40%.
When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack.
------------------------
Set Bonus:
Royal Geffen Cape [1]
Nightmare Verit Card
MHP + 15%.
Increase all property magic damage by 15%.
When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack.
------------------------
[Grade Bonus]
[Grade D] MATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] S.MATK + 20.
[Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%.
------------------------
Def : 100
A dagger used for self-defense by the wizards of Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
MATK + 170, MATK + 5%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases fire and neutral property magical damage by 15%.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Royal Magician Dagger
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus fire and neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
The magic wand used by the Wizards of Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Can't be destroyed.
MATK + 270, MATK + 5%.
MATK + 5 per refine rate.
------------------------
If refine rate is 9 or higher, increases Chaing Lightning and Earth Strain damage by 20%.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Royal Magician Staff
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus wind and earth property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
A magic wand used by Glastheme mages.
It's an ordinary staff with no special features, but it's influenced by Himelmes and has magical energy.
------------------------
Can't be destroyed,
MATK + 180, increases fire property magical damage by 5%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Hell Inferno and Crimson Rock damage by 20%.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Royal Magician Wand
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus fire and shadow property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
A magic book used by Glastheim scholars.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
------------------------
Can't be destroyed,
MATK + 170, increases wind and water property magical damage by 5%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Varetyr Spear and Diamond Dust damage by 20%.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.
------------------------
Set Bonus
Royal Sage Book
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus water and wind property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
Dancing whip used by Glastheim dancers.
It's an ordinary whip with nothing special, but it has magical energy under the influence of Himelmes.
------------------------
Can't be destroyed,
MATK + 180, increases neutral property magical damage by 10%.
MATK + 4 per refine rate.
------------------------
If refine rate is 9 or higher, increases Reverberation and Metallic Sound damage by 20%, reduces skill cooldown of Metallic Sound by 1 second.
------------------------
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%, reduces skill cooldown of Metallic Sound by 1 second more.
------------------------
Set Bonus
Royal Whip
King Schmidt's Suit
King Schmidt's Manteau
MATK + 30,
Has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.
------------------------
Weapon Lv : 4
A hammer used to investigating mine shafts in Einbroch.
It's a tool used to check shafts, but people often use it in battle due to its design and durability.
MATK +180, indestructible.
MATK +7%
Healing Recovery +15%, Adoramus damage +10%.
When refined to +7 or higher, Holy Magic damage +7%, Variable Cast Time -10%.
When refined to +9 or higher, Additional Adoramus damage +15%.
When dealing magic damage, create a chance to gain additional Magic damage +15% on enemies of all sizes for 5 sec.
When refined to +11 or higher, After-cast delay -20%.
Boots engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, MATK + 5%, S.MATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 10%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
When refined to +11 or higher, increase all property magic damage by 10%, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] Reduce Fixed Casting Time by 0.3 seconds.
[Grade B] MATK + 5%, S.MATK + 5.
[Grade A] Reduce Fixed Casting Time by additional 0.2 seconds, S.MATK + 2.
------------------------
Def : 45
Mysterious Helm that can amplify the power of Runes. It has the effect of building the power of each rune on itself.
MaxHP +4%, VIT + 3
Increase damage of Storm Blast by 30%
When refined to +6 or higher,
Increase damage of Storm Blast by additional 20%
When refined to +8 or higher,
Increase damage of Storm Blast by additional 20%
When below BaseLv99,
VIT + 1 per 2 refine rates
When above BaseLv100,
VIT + 1 per 1 refine rate
When using a Runestone,
applies a special buff to a character.
This effect won't work for Anima Runestone.
When using Verkana Runestone
Casts Millenium Shield for 60 sec,
This effect won't work in WoE maps.
Reduce physical damage to all class monsters by 50%
Reduce ranged physical damage by 50%
MATK -50%
When receiving melee physical attacks, adds a chance to autocast Millenium Shield lv1
When refined to +6 or higher, adds additional chance to autocast Millenium Shield lv1
When refined to +8 or higher, adds additional chance to autocast Millenium Shield lv1
When using Nosiege Runestone,
Casts Refresh,
Recovers HP and SP by 100%.
Cleanse Masquerade type affects.
Masquerade - Innovation
Masquerade - Groomy
Masquerade - Ignorance
Masquerade - Laziness
Masquerade - Weakness
Masquerade - Unlucky
When using Rhydo Runestone,
casts Crushing Strike,
cannot be knocked back for 30 sec.
When using Turisus Runestone,
casts Giant Growth,
STR+30, INT-30 for 240 sec
When using Urj Runestone,
casts Abundance,
Recovers 40 SP per 10 sec for 300 sec
When using Asir Runestone
casts Determination,
ATK+10, ASPD+10% for 300 sec
When using Hagalas Runestone,
casts Skin of Stone,
HP - 1000
Reflects 10% of incoming melee physical damage for 300 sec
When using Isia Runestone,
casts Vitality,
Recovers 500 HP per 10 sec for 300 sec
When using Pertz Runestone,
casts Storm Blast.
Location : Upper Weight : 300
Manteau engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase all property magic damage by 10%.
------------------------
When refined to +11 or higher, MATK + 10%.
------------------------
Set Bonus:
Death Rune Manteau [1]
Death Rune Armor [1]
Death Rune Boots [1]
For every 30 Base INT, SPL + 1.
Increase all property magic damage by 10%.
Reduce Variable Casting Time by 10%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] MATK + 5%, S.MATK + 5.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, S.MATK + 2.
------------------------
Def : 45
Armor engraved with Varmund's Death Rune magic.
The engraving is amplified with the essence of death.
------------------------
For every 25 Base INT, SPL + 1.
------------------------
When refined to +7 or higher, MATK + 5%, S.MATK + 2.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 15%.
------------------------
When refined to +11 or higher, increase all property magic damage by 15%.
------------------------
[Grade Bonus]
[Grade D] MATK + 5%.
[Grade C] SPL + 5, MATK + 5%.
[Grade B] Increase all property magic damage by 10%.
[Grade A] Reduce After Cast Delay by 10%, SPL + 5.
------------------------
Def : 45
A staff equipped with a luminous red orb.
This item is indestructible in battle.
MATK +175
Magic damage +5% on Neutral and Earth enemies.
If upgrade level is +7 or higher,
Reduces the variable casting time of skills by 7%.
If upgrade level is +9 or higher,
Magic attacks create a chance of increasing Fire Magic damage by 30% for 10 seconds.
If upgrade level is +11 or higher,
Reduces the global delay of skills by 10%.
A pendant made of pure gold imbued with mystical powers to commemorate the 2012 RWC.
Account Bound
MATK + 1%
Set Bonus
RWC 2012 Ring
RWC 2012 Pendant
ATK + 4%
MATK + 4%
Set Bonus
Chambered RWC 2012 Ring [1]
RWC 2012 Pendant
ATK + 4%
MATK + 4%
Set Bonus
RWC Memory Knife [1]
RWC 2012 Pendant
MATK + 10 per upgrade level of RWC Memory Knife [1].
Set Bonus
RWC 2012 Pendant
RWC Memory Staff [1]
MATK + 5 per upgrade level of RWC Memory Staff [1].
Set Bonus
RWC 2012 Pendant
RWC Commemorative Pin [1]
MATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1].
A ring made of pure gold imbued with mystical powers to commemorate the 2012 RWC.
Account Bound
ATK + 1%
Set Bonus
RWC 2012 Ring
RWC 2012 Pendant
ATK + 4%
MATK + 4%
Set Bonus
RWC 2012 Ring
Chambered RWC 2012 Pendant [1]
ATK + 4%
MATK + 4%
Set Bonus
RWC Memory Knife [1]
RWC 2012 Ring
ATK + 10 per upgrade level of RWC Memory Knife [1].
Set Bonus
RWC 2012 Ring
RWC Commemorative Pin [1]
ATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1].