Demonized and possessed, the parasite unleashes terrifying power.
For every sum of 15 Base INT and AGI,
SPL +1.
For every sum of 30 Base INT and AGI,
Increases magic damage against all race monsters (except players) by 1%.
For every sum of 250 Base INT and AGI,
Additional increases magic damage against all race monsters (except players) by 15%.
Def : 0
Location : Middle
One of the two rings worn by Old King Groza.
It was imbued with the power of the dragon.
------------------------
STR + 2, AGI + 1
------------------------
Physical damage against all class enemies + 6%
------------------------
Recovers 300 HP when monsters are killed using melee physical attacks.
------------------------
Every 4 Base Level, increase damage of Cross Ripper Slasher by 1%. (Up to level 200)
------------------------
Every 10 Base Level, increase damage of Rolling Cutter by 1%.
------------------------
Def : 0
A guidebook that enables one to experience basic Acolyte skills.
Account Bound
Max SP + 100
Enables the following skills,
Level 1 Heal
Level 1 Blessing
Level 1 Increase Agility
A cardigan for Super Novice guardian angel. Keeps you warm in any weather condition.
HP Recovery + 50%
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Agi + 5
Flee + 10
Reduces damage taken from Neutral property attacks by 5%.
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angel's Kiss [1]
ATK + 10
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Angel's robe for Super Novices. Hugs you like it's only made for you!
Mdef + 30
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Agi + 5
Flee + 10
Reduces damage taken from Neutral property attacks by 5%.
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
A pack of consumables to
aid the adventurer on the
long journey.
Contains:
10 Battle Manual
10 Bubble Gum
20 Lv 10 Agi Scroll
20 Lv 10 Blessing Scroll
10 Token Of Siegfried
10 Life Insurance
5 Kafra Card
10 Stew of Immortality
10 Hwegelmir's Tonic
10 Steamed Scorpion
10 Cooked Nine Tail's Tails
10 Steamed Tongue
10 Dragon Breath Cocktail
Adventurer Pack can not be
traded, dropped, or sold;
it can be stored.
A pack of consumables to
aid the adventurer on the
long journey.
Contains:
10 Battle Manual
10 Bubble Gum
20 Lv 10 Agi Scroll
20 Lv 10 Blessing Scroll
10 Token Of Siegfried
10 Life Insurance
5 Kafra Card
10 Stew of Immortality
10 Hwegelmir's Tonic
10 Steamed Scorpion
10 Cooked Nine Tail's Tails
10 Steamed Tongue
10 Dragon Breath Cocktail
Adventurer Pack can not be
traded, dropped, or sold;
it can be stored.
A backpack befitting of any hero.
Enables Level 1 Greed.
If upgrade level is +7 or higher,
ATK + 20 if the users base Str is 90 or higher.
MATK + 30 if the users base Int is 90 or higher.
Aspd + 8% if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by 10% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by 5% if the users base Vit is 90 or higher.
If upgrade level is +9 or higher,
Additional ATK + 10 if the users base Str is 90 or higher.
Additional MATK + 20 if the users base Int is 90 or higher.
Aspd + 1 if the users base Agi is 90 or higher.
Increases long-ranged damage on targets by an additional 5% if the users base Dex is 90 or higher.
Increases critical damage on targets by an additional 5% if the users base Luk is 90 or higher.
Reduces damage taken from Neutral property attacks by an additional 5% if the users base Vit is 90 or higher.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Flee + 1 for every 10 base Agi.
If the user's base Agi is 110 or higher, Perfect Dodge + 1.
A glove that grows in strength with you.
Max HP + 100
Max SP + 20
Flee + 1 for every 10 base Agi.
If the user's base Agi is 110 or higher, Perfect Dodge + 1.
Formal wear was worn by the priest who revered Odin's agility.
It's imbued with a blessing that enhances the wearer's agility.
------------------------
MaxHP +10%, MaxSP +10%
ASPD +10%
------------------------
For every 2 refine levels, Increases long ranged physical damage by 3%.
For every 3 refine levels, AGI +5.
For every 4 refine levels, Increases physical damage against angel and demon race monsters by 8%.
------------------------
Set Bonus
Soutane of Agility
Clergy's Manteau
Clergy's Boots
AGI +8, DEF +30, MDEF +15.
Reduces physical/magical damage taken from angel and demon race by 15%.
If the sum of refine rate of the Soutane of Agility, Clergy's Manteau, and Clergy's Boots is 27 or higher.
Increases long ranged physical damage +10%, reduces global cooldown by 20%, reduces fixed casting by 20%.
------------------------
Boots worn by traveler riding the Airship. It is an object robbed by monsters during the airship attack incident.
Account Bound
Agi + 1
Aspd + 10%
This item cannot be upgraded.
Set Bonus
Airship's Cloak [1]
Airship's Armor
Airship's Boots
Max HP + 25%
Max SP + 25%
Increased Movement Speed.
A mysterious relic found in Old Glast Heim.
It seems to shimmer with the flow of time itself.
------------------------
Reduces After Cast Delay by 10%.
------------------------
Increases melee physical damage by 10%.
------------------------
Set Bonus:
All Above Time (Melee)
Shard of Strength Jewel
ATK + 80.
------------------------
Set Bonus:
All Above Time (Melee)
Shard of Agility Jewel
CRI + 30, Critical Damage + 30%.
------------------------
Def : 0
Location : Lower
Alligator Card.
Receive 5% less damage
from Long Ranged
Physical Attack.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
An old decorated headgear that was once used by nobles in Ancient Morocc.
There might be a curse embedded in it. Think twice before wearing this beautiful jewelry.
------------------------
ATK + 40, MATK + 40.
------------------------
For every 8 base STR, ATK + 5.
------------------------
For every 8 base AGI, ATK + 3.
------------------------
For every 8 base VIT, ATK + 2, MATK + 2.
------------------------
For every 8 base INT, MATK + 5.
------------------------
For every 8 base DEX, ATK + 2, MATK + 2.
------------------------
For every 8 base LUK, MATK + 3.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Marduk Card
Reduce After Cast Delay by 8%.
Increase physical and magical damage against all property enemies by 12%.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Pharaoh Card
Enable to detect Hiding and Cloaking enemies,
Reduce After Cast Delay by 15%.
Increase physical and magical damage against all property enemies by 25%.
------------------------
Def : 0
Location : Middle
A shield that contains the power of the wind.
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
A headband adorned with what appears to be the wings of an angel. It contains holiness that blesses the wearer's soul and offers protection from dark forces.
Position: Upper
Agi + 1
Luk + 1
Mdef + 3
Reduces damage taken from Demon race enemies by 3%.
Anolian Card.
Add the chance of
auto casting level 1
Improve Concentration on
the user when receiving
Physical Damage.
If the user has mastered
the skill at level 10,
it will cast level 10
Improve Concentration.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics.
------------------------
Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MHP + 3%, STR + 3, AGI +3.
------------------------
ATK + 10 per refine rate.
------------------------
Increases ASPD by 2% per 2 refine rate.
------------------------
If refine rate is 9 or higher, increases melee and long range physical damage by 10%.
------------------------
If refine rate is 11 or higher, increases ASPD by additional 7%.
------------------------
If refine rate is 13 or higher, additional MATK + 60.
------------------------
Def : 120
A gatling gun decorated in a glass case that looks like an antique. It seems that it cannot be created with modern technology.
When physically attacking, adds 1% chance to drain 5% of damage as SP.
Increase damage of Round Trip by 7% per 10 base AGI.
Increase damage of Round Trip by 30% when total base Agi is above 110.
Adds 1% additional chance to drain SP per 2 refine rates.
MATK + 120
If you desire to move more quickly, this might help. It gives off multiple effects when compounded as a set.
Account Bound
Max HP + 150
Mdef + 2
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Human Player race enemies by 2%.
Set Bonus
Assassin Robe [1]
Battle Greave [1]
Captain's Manteau [1]
Agi + 3
Max HP + 12%
Crit + 5%
Aspd + 5%
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Restores 3000 HP to the user every X second for 10 seconds when receiving a physical attack.
Muffler worn by an assassin group from the far east. This muffler will strengthen the wearer's legs.
Agi + 2 per upgrade level of the item past the upgrade level of 5.
Set Bonus
Assassin's Despair [1]
Assassin's Muffler [1]
Increases physical damage on Demi-Human race targets by 1% per upgrade level of the item up to a maximum upgrade level of 12.
Shoes said to have been worn by a noble being in a distant land.
------------------------
All basic status + 1
------------------------
If refine level is +10 or above,
If pure STR is 100 or above, MAX HP & MAX SP +5% (If pure STR is 120 or above, +2% additionally),
If pure INT is 100 or above, Fixed cast time -30% (If pure INT is 120 or above, fixed cast time -0.5 seconds additionally),
If pure VIT is 100 or above, Damage taken from Medium size enemies -10% (If pure VIT is 120 or above, -5% additionally),
If pure AGI is 100 or above, Increases ASPD (delay after attack -8%) (If pure AGI is 120 or above, ASPD +1 additionally),
If pure DEX is 100 or above, Delay after skill -3% (If pure DEX is 120 or above, -2% additionally),
If pure LUK is 100 or above, CRIT +5 (If pure LUK is 120 or above, CRIT +2 additionally, Perfect Dodge +1).
------------------------
Def : 25
All basic Status +3.
MDEF+10.
------------------------
When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
------------------------
When refined to +13,
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.PLUS +10, C.Rate +10.
------------------------
[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
------------------------
Def: 25