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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MDEF+8” in Renewal

Page 2 of 5
Elite Archer Suit

Elite Archer Suit [1]

#2381 · Armor · Armor
DEF
35
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you desire to become an accurate and efficient warrior in battle, this might help. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Archer Suit [1] Combat Boots [1] Commander's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%.
Full item details & effects
Elite Engineer Armor

Elite Engineer Armor [1]

#2377 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
Designed to be used by outstanding warriors who have remarkable attack skills. It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Engineer Armor [1] Battle Greave [1] Captain's Manteau [1] Str + 3 Max HP + 12% Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%. Increases the damage of Mammonite by 20%. Increases the recovery rate of recovery skills and recovery items by 10%. This item is indestructible in battle.
Full item details & effects
Elite Shooter Suit

Elite Shooter Suit [1]

#2382 · Armor · Armor
DEF
25
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
0
Buy value
10 z
Sell value
5 z
If you are a true Gunslinger, you might want this suit! It gives off multiple effects when compounded as a set. Account Bound Max HP + 150 Mdef + 2 Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Human Player race enemies by 2%. Set Bonus Elite Shooter Suit [1] Battle Boots [1] Sheriff's Manteau [1] Dex + 3 Max HP + 12% Reduces damage taken from long-ranged attacks by 10%. Reduces the global delay of skills by 25%. Increases damage taken from All Race enemies except Demi-Human by 300%. Increases damage taken from All Race enemies except Human Player by 300%.
Full item details & effects
Enforcer Shoes

Enforcer Shoes

#22134 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
20 z
Sell value
10 z
These blood soaked shoes releases a terrible aura. ------------------------ Max HP + 3% Max SP + 3% Mdef + 10 Physical damage against all class enemies + 4% per level of Weapon Crush known. Reduces the variable casting time of Meteor Assault by 7% per level of Counter Slash, Weapon Blocking and Weapon Crush known. Reduces the cooldown of Hallucination Walk by 5 seconds per level of Weapon Blocking known. Bypass 20% of hard defense of normal monsters, boss monsters and players when performing a physical attack per level of Counter Slash known. Enables Level 1 Power Maximize. Reduces the SP cost of Meteor Assault by 8. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases the damage of Meteor Assault by 1% for every base level. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases the damage of Meteor Assault by an additional 1% for every base level. Increases the damage of Meteor Assault by an additional 30% per level of Poison React known. ------------------------
Full item details & effects
Etran Shirt

Etran Shirt [1]

#20797 · Armor · Garment
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
15
Buy value
0 z
Sell value
0 z
This undershirt belonged to the ancient Laphine, Etran. Max HP + 2% Mdef + 10 If upgrade level is +7 or higher, Additional Max HP + 4% If upgrade level is +8 or higher, Additional Max HP + 6% If upgrade level is +9 or higher, Additional Max HP + 8% If upgrade level is +10 or higher, Prevents the user from being knocked back. Set Bonus Etran's Undershirt [1] Pantie [1] Int + 15 Max HP + 5% Max SP + 5% If Pantie [1] upgrade level is +7 or higher, The user's casting cannot be interrupted outside of WoE. Set Bonus Etran's Undershirt [1] Deviling Card Disables the following effects of Deviling Card, Increases damage taken from Water, Earth, Fire, Wind, Poison, Holy, Shadow, Ghost and Undead property attacks by 50%.
Full item details & effects
Exotic Temporal Armor-LT

Exotic Temporal Armor-LT [1]

#450299 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
ATK & MATK +150. MDEF +10. ------------------------ For every 2 refine level, MATK +15. For every 3 refine level, ATK & MATK +2%. ------------------------ When refine level 7 or more, ignores physical/magical defense for all races by 30%. When refine level 9 or more, reduces after skill delay by 10%. When refine level 11 or more, increses melee and long range physical damage by 10%, increses all property magic damage by 10%. When refine level 12 or more, armor will be indestructible in battle. When refine level 13 or more, increases physical and magical damage to all property enemies by 15%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] If the sum of refinement is 22 or higher, increases physical and magical damage to all size enemies by 12%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Boots-LT [1] ATK & MATK +80. If the sum of refinement is 22 or higher, increases physical and magical damage to all class enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor-LT [1] Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] If the sum of refinement is 37 or higher, reduces after cast delay by 10%, if both Shoes and Cloak are [A grade], P.ATK & S.MATK +10. ------------------------ [Grade Bonus] [Grade D] Every 2 refine level, ATK & MATK +3%. [Grade C] Every 2 refine level, melee/ranged physical damage +3%, all property magical damage +3%. [Grade B] Every 2 refine level, P.ATK & S.MATK +1. [Grade A] Every 2 refine level, physical/magical damage to all race +2%. ------------------------ Def : 120
Full item details & effects
Exotic Temporal Boots

Exotic Temporal Boots [1]

#22202 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ MDEF + 15. ------------------------ When refined to +10 or higher, All Basic Status + 2. When Base STR is 108 or higher, ATK + 50. When Base AGI 108 or higher, ASPD + 1. When Base VIT 108 or higher, MHP + 8%. When Base INT 108 or higher, MATK + 60. When Base DEX 108 or higher, Fixed Casting Time - 0.5 seconds, Long-range Physical Damage + 5%. When Base LUK 108 or higher, Critical Damage + 30%. ------------------------ Set Bonus: Exotic Temporal Boots [1] Giant Faceworm Snake Skin [1] OR Giant Faceworm Snake Skin MHP + 15%, MSP + 5%. ------------------------ Def : 25
Full item details & effects
Exotic Temporal Manteau-LT

Exotic Temporal Manteau-LT [1]

#480312 · Armor · Garment
DEF
40
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ For every 2 refine level, ATK & MATK +15. For every 3 refine level, ATK +4%, MATK +4%, CRI +3. For every 4 refine level, melee/ranged physical damage +5%, all property magical damage +5%, MHP +5%, ASPD +5%, critical damage +5%, after skill delay -5%. ------------------------ When refine level 7 or more, ATK & MATK +7%. When refine level 9 or more, physical/magical damage to all size enemies +15%. When refine level 12 or more, physical/magical damage to all property enemies +15%. ------------------------ Set Bonus: Exotic Temporal Manteau-LT [1] Exotic Temporal Boots-LT [1] MDEF +5, fixed casting time -0.2 sec. If the sum of refinement is 25 or higher, When pure STR is 108 or higher, ATK +120. When pure AGI is 108 or higher, ASPD +1. When pure VIT is 108 or higher, after skill delay -8%. When pure INT is 108 or higher, MATK +120. When pure DEX is 108 or higher, long range physical damage +15%. When pure LUK is 108 or higher, critical damage +20%. ------------------------ [Grade Bonus] [Grade D] ATK & MATK +5%. [Grade C] POW & SPL +5. [Grade B] P.ATK & S.MATK +7. [Grade A] When refine level 13 or more, physical/magical damage to all race enemies +15%. ------------------------ Def : 40
Full item details & effects
Exotic Temporal Ring

Exotic Temporal Ring [1]

#490097 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A mysterious bracelet said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ All Basic Status + 2. ------------------------ MDEF + 5. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Boots [1] MDEF + 5. When Base STR is 120 or higher, ATK + 8%, Physical damage against all size enemies + 8%. When Base AGI is 120 or higher, ASPD + 4%, Critical Damage + 15%. When Base VIT is 120 or higher, MHP + 8%, After Cast Delay - 8%. When Base INT is 120 or higher, MATK + 8%, All property magic damage + 8%. When Base DEX is 120 or higher, long-range physical damage + 5%, ATK + 8%. When Base LUK is 120 or higher, Critical Damage + 10%, ASPD + 1. ------------------------ Set Bonus: Exotic Temporal Bracelet [1] Exotic Temporal Manteau [1] MDEF + 5. When garment is refined to +9 or higher, ignore physical and magic defense of all race enemies (except players) by 5%. When garment is refined to +12 or higher, ignore physical and magic defense of all race enemies (except players) by additional 10%. ------------------------ Def : 0
Full item details & effects
Fallen Seraphim Ring

Fallen Seraphim Ring [1]

#490466 · Armor · Accessory (Right)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
After losing his heart and being corrupted, he turned into a fallen angel and contaminated the supreme will that this ring represents. ------------------------ MDEF+15, ATK+10%, MATK+10%, ------------------------ Melee/Ranged physical damage increase 8% All property magic damage increase 8% Reduces variable casting by 10%, reduces global cooldown by 10% ASPD +10% Ignores of all physical and magical defense of targets by 10% ------------------------ Def: 10
Full item details & effects
FCapricorn Diadem Box

FCapricorn Diadem Box

#16568 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that cotains 1 Capricorn Diadem Dex +2, Mdef +5. Increases resistance to Earth property by 5%. If refined to 7 or higher, Int +2. If refined to 8 or higher, decreases casting time by 3%. If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%. If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall. Location : Upper
Full item details & effects
Fotia Shield

Fotia Shield [1]

#28955 · Armor · Shield
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
A shield with the power of fire. There are various effects depending on the user's stats. Mdef + 10 This item is indestructible in battle. Reduces damage taken from Fire property attacks by 10%. Increases physical and magical damage on Fire property targets by 5%. If Fotia Shield [1] upgrade level is +6 or higher, Reduces damage taken from Fire property attacks by an additional 15%. Increases physical and magical damage on Fire property targets by an additional 10%. If upgrade level is +8 or higher, If the user's base Str is 90 or higher, ATK + 50. If the user's base Agi is 90 or higher, Aspd + 5%. If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%. If the user's base Int is 90 or higher, MATK + 30. If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%. If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
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FSnowman Hat Box

FSnowman Hat Box

#16544 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box containing 1 snow man hat. A hat that is a constant reminder of the Winter season. Str +1, Int +1, Mdef +3, Increases resistance to Water property by 7%. When killing monsters, has a low chance of dropping Buche De Noel or Candy Canes. When dealing physical or magical damage, has a low chance of activating Lv 1 Frost Joker. If refined to 8, activates Lv 5 Frost Joker. Location: Upper This item is excluded from subscription withdrawal or refund.
Full item details & effects
Gaia Shield

Gaia Shield [1]

#28916 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
A shield that contains the power of the earth. Mdef + 10 Increases physical and magical damage on Earth property targets by 5%. Reduces damage taken from Earth property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Earth property targets by an additional 10%. Reduces damage taken from Earth property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Full item details & effects
Garuda Wings

Garuda Wings [1]

#480278 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
MDEF +15. For every 2 refine level, ATK and MATK + 8. ------------------------ For every 4 refine level, EXP gained from monster + 3%. ------------------------ When refined to +7 or higher, ATK + 4%, MATK + 4%. ------------------------ When refined to +9 or higher, Increases melee/ranged physical damage by 7%, increase all property magical damage by 7%. ------------------------ When refined to +13 or higher, ignore defense and magical defense of normal monster by 10%. ------------------------ When equipped by a 'Dancer, Monk, Rogue, or Assassin' class, all refinement bonus effect above is doubled. ------------------------ Def : 10
Full item details & effects
Geffenia Tomb of Water

Geffenia Tomb of Water [1]

#2161 · Armor · Shield
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
56,000 z
Sell value
28,000 z
One of Geffenia's secret treasures. There are not many people who can use this shield's magic. Int + 1 Mdef + 2 If the user's base Int is 120 or higher, Max HP + 800 MATK + 10 Set Bonus La'cryma Stick [2] Geffenia Water Book [1] Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1].
Full item details & effects
Gemini Diadem

Gemini Diadem [1]

#5569 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent Diadem created to pay tribute to the 3rd sign of the zodiac, Gemini the Twins. Attached to the crown is an Alexandrite gemstone, the birthstone for those born under this sign. MATK +2%, If refined to 7 or higher, Mdef +7, MATK +8%, and Increase resistance to Wind Property by 5% Location : Upper
Full item details & effects
God-Devouring Demonic Shield

God-Devouring Demonic Shield [1]

#460077 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
A cursed shield that is said to be able to devour god. It might reveal a hidden power when combined with certain sword souls. ------------------------ Mdef + 10. ------------------------ Immune to knockback. ------------------------ ASPD + 2, ATK + 10%, MATK + 10%. ------------------------ Reduce SP consumption when using skills by 10%. ------------------------ For every 2 refine level, reduce physical damage taken from all size monsters by 1%. ------------------------ When refined to +7 or higher, ASPD + 15%. ------------------------ When refined to +9 or higher, reduce After Cast Delay by 5%. ------------------------ When refined to +11 or higher, increase melee, long ranged physical, and all property magic damage by 7%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Mysteltainn Card Increase physical and magical damage against Large and Medium sized monsters by 20%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Ogretooth Card Increase physical and magical damage against Small and Large sized monsters by 20%. ------------------------ Set Bonus: God-Devouring Demonic Shield [1] Executioner Card Increase physical and magical damage against Small and Medium sized monsters by 20%. ------------------------ Def : 100
Full item details & effects
God-Devouring Demonic Shield-LT

God-Devouring Demonic Shield-LT [1]

#460078 · Armor · Shield
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
No Knockback. ------------------------ MDEF +10, ASPD +2. ATK and MATK +10%. Reduces SP consumption when using skills by 15%. ------------------------ Every 3 refine levels, reduces physical damage taken from monsters of all sizes by 2%. When refined to +7 or higher, ASPD +20%. When refined to +9 or higher, reduces global cooldown by 5%. When refined to +11 or higher, increases melee/ranged physical damage by 10%, increases all properties magic damage by 10%. ------------------------ Set Bonus: God-Devouring Demonic Shield-LT [1] Mysteltainn/Ogretooth/Executioner Card Increases physical/magic damage to enemies of all sizes by 25%. ------------------------ [Grade Bonus] [Grade D] DEF +100, MDEF +20. [Grade C] POW, SPL, CON +3. [Grade B] Increases physical/magic damage to enemies of all races by 15%. [Grade A] Ignores 70% of physical/magic defense of all races (excluding player). ------------------------ Def: 100
Full item details & effects
Gold Dragon Plate

Gold Dragon Plate [1]

#15393 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic vitality. ------------------------ VIT +12, MHP +20%, MSP +5%. For every 2 refine level, Reduces variable casting time by 3%. For every 2 refine level, Increases ASPD by 3%. For every 3 refine level, Increases physical and magical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical and magical damage against medium and large size monsters by 6%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +80, MDEF +15, MHP +10%. For every 30 base VIT, Reduces physical and magical damage taken from medium and large size monsters by 1%. [Dragon's Stamina] When attacked, has a chance to reduce damage received from all size monster by 7% for 10 seconds. If the base VIT is 120 or higher, the activation rate of [Dragon's Stamina] increases, and additional reduce damage received from all size monster by 5%. If the sum of refine rate of Gold Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Gray Wing Boots

Gray Wing Boots

#22172 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A special artifact which empowers both black magic and white magic. Max HP + 3% Max SP + 3% Mdef + 15 Enables Level 1 Hiding. Increases long-ranged damage on targets by 2%. Increases critical damage on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases long-ranged damage on targets by an additional 3%. Increases critical damage on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases long-ranged damage on targets by an additional 5%. Increases critical damage on targets by an additional 5%. Set Bonus Black Wing Suit [1] Gray Wing Boots Restores 500 HP to the user when a monster is killed by a physical attack. Increases the damage of Bomb Cluster by 30% for every 20 base Int. Reduces the SP cost of Electric Shock by 30. Increased Movement Speed. If Black Wing Suit [1] upgrade level is +7 or higher, Perfect Dodge + 6 Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Bomb Cluster by an additional 400% Increases the damage of Aimed Bolt by 20% If Black Wing Suit [1] upgrade level is +9 or higher, Additional Perfect Dodge + 3 Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Bomb Cluster by an additional 200%. Increases the damage of Aimed Bolt by an additional 10%. Set Bonus Gray Wing Boots White Wing Suit [1] Increases critical damage on targets by 4% for every 20 base Luk. Increased Movement Speed. If White Wing Wing Suit [1] upgrade level is +7 or higher, Aspd + 8% Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Blitz Beat by 40%. Increases the damage of Focused Arrow Strike by 50%. If White Wing Wing Suit [1] upgrade level is +9 or higher, Additional Aspd + 4% Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Blitz Beat by an additional 20%. Increases the damage of Focused Arrow Strike by an additional 25%.
Full item details & effects
Green Dragon Plate

Green Dragon Plate [1]

#15392 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic speed. ------------------------ AGI +12, MHP +10%, MSP +10%. For every 2 refine level, Increases long ranged physical damage by 2%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Green Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ranged physical damage +7%. For every 15 base AGI, Increases ASPD +4%. [Dragon's Shot] When attacked, has a chance to increase long-ranged physical damage +10% for 10 seconds. If base AGI is 120 or higher, [Dragon's Shot]'s activation rate increases, and ranged physical damage +10% is additionally increased. If the sum of refine rate of Green Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increases ASPD by 20% and reduces global cooldown by 25%. ------------------------
Full item details & effects
Grote Card

Grote Card

#300246 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
Increases variable casting time by 5%. ------------------------ Reduces variable casting time by 1% per refine rate of headgear. ------------------------ If refine rate is 9 or higher, Mdef + 8, reduces magical damage taken from small size enemies by 1%. ------------------------ If refine rate is 11 or higher, reduces magical damage taken from small size enemies by additional 2%. ------------------------
Full item details & effects
Happy Shield

Happy Shield [1]

#28929 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
350
Buy value
10 z
Sell value
5 z
A shield that fills the user with so much joy. Mdef + 10 Set Bonus Alnold Card Happy Shield Increases the experience given from Plant race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Plant race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Plant race monsters by an additional 5%. Set Bonus Anubis Card Happy Shield Increases the experience given from Angel race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Angel race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Angel race monsters by an additional 5%. Set Bonus Bigfoot Card Happy Shield Increases the experience given from Insect race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Insect race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Insect race monsters by an additional 5%. Set Bonus Happy Shield Khalitzburg Card Increases the experience given from Demon race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Demon race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Demon race monsters by an additional 5%. Set Bonus Happy Shield Orc Warrior Card Increases the experience given from Brute race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Brute race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Brute race monsters by an additional 5%. Set Bonus Happy Shield Penomena Card Increases the experience given from Formless race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Formless race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Formless race monsters by an additional 5%. Set Bonus Happy Shield Rafflesia Card Increases the experience given from Fish race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Fish race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Fish race monsters by an additional 5%. Set Bonus Happy Shield Sky Petite Card Increases the experience given from Dragon race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Dragon race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Dragon race monsters by an additional 5%. Set Bonus Happy Shield Teddy Bear Card Increases the experience given from Undead race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Undead race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Undead race monsters by an additional 5%. Set Bonus Happy Shield Thara Frog Card Increases the experience given from Demi-Human race monsters by 5%. If Happy Shield upgrade level is +6 or higher, Increases the experience given from Demi-Human race monsters by an additional 5%. If Happy Shield upgrade level is +8 or higher, Increases the experience given from Demi-Human race monsters by an additional 5%.
Full item details & effects
Hero Magic Coat

Hero Magic Coat [1]

#15094 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
80
Buy value
10 z
Sell value
5 z
Max HP/SP +5%. MATK +10, FLEE +10. Crimson Rock and Psychic Wave damage +10%. Odd numbered Upgrade levels increase Floating Casting Time +20% and prevent casting interruption. Even numbered Upgrade levels increase MDEF + 1 and reduce Floating Casting Time -1%. Equip To: 3rd Mage Classes
Full item details & effects
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