Compounds On: Armor
Max HP - 44%
Restores 200 HP to the user when a monster is killed by a physical attack,
Restores an additional 10 HP to the user per upgrade level of the compounded item.
Drains 4444 HP from the user when the compounded item is unequipped.
Set Bonus
Undead Knight of Agony Card
Undead Knight of Grudge Card
Flee + 20
Reduces damage taken from Neutral property attacks by 20%.
Drains 100 HP and 6 SP from the user every 6 seconds.
Compounds On: Weapon
Increases ranged damage on targets by 1%.
For every 2 upgrade levels of the compounded item,
Increases ranged damage on targets by an additional 1%.
Crit + 1
Alarm Card.
Add the chance of auto
casting level 1 Sight
around the user when
receiving Physical Damage.
Max HP +300, Vit +1.
Clocktower Card Set
Tower Keeper Card
Punk Card
Alarm Card
Clock Card
DEF +3
MDEF +3
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it.
Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure.
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MHP + 10%, MSP + 10%.
MDEF + 10.
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For every 2 refine level, P.ATK + 1, S.MATK + 1.
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For every 3 refine level, ATK + 5%, MATK + 5%.
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When refined to +11 or higher,
There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack.
There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack.
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When refined to +12 or higher, reduce Fixed Cast Time by 50%.
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Set Bonus:
Alice Body Pillow [1]
Alice Card
Reduce damage taken from Normal monsters by 40%.
When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10.
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Set Bonus:
Alice Body Pillow [1]
Alice Egg
ATK +30, MATK +30.
When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP.
When pet relation is Loyal, ASPD +2, Variable Casting Time -10%.
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[Grade Bonus]
[Grade D] MHP +10%, MSP +10%.
[Grade C] After Cast Delay -15%.
[Grade B] POW +12, SPL +12.
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Def: 50
Compounds On: Armor
Adds a chance of casting Level 1 Charming Wink on the attacker when receiving a physical attack.
Dancer Bonus
Adds an additional 10% chance.
Alligator Card.
Receive 5% less damage
from Long Ranged
Physical Attack.
Hunter Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Merman Card
+20% Ranged Attack Damage
Agi +5
Dex +3
+20% Seeking Attack
(which never miss its target)
Archer Class Bonus:
A low chance of
auto casting Coma on
Brute class monsters
when attacking.
+5% EXP from
Brute class monsters.
Bard/Dancer Card Set
Cruiser Card
Anolian Card
Alligator Card
Dragon Tail Card
Green Ferus Card
Dex +5
+5% Arrow Vulcan Damage
+10% Melody Strike Damage
+10% Slinging Arrow Damage
Bard or Dancer Class Bonus:
A low chance of
auto casting
level 2 Tarot Card of Fate
when hit by a melee attack.
Compounds On: Shield
Reduces damage taken from Plant race enemies by 30%.
Set Bonus
Alnold Card
Happy Shield [1]
Increases the experience given from Plant race monsters by 5%.
If Happy Shield [1] upgrade level is +6 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
If Happy Shield [1] upgrade level is +8 or higher,
Increases the experience given from Plant race monsters by an additional 5%.
Compounds On: Armor
ATK + 15%
MATK + 15%
Drains 666 HP and 66 SP from the user every 4 seconds.
Drains 6666 HP and 666 SP from the user when the compounded item is unequipped.
MaxHP + 10%, MaxSP + 5%.
------------------------
Set Bonus
Phantom of Amdarais Card
Amdarais Card
Increases physical damage against all type enemies by 5%, MATK + 5%.
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Set Bonus
Phantom of Amdarais Card
Amdarais H Card
Increases physical damage against all type enemies by 10%, MATK + 10%.
------------------------
Location: Shoes
Amon Ra Card.
All Stats +1.
Add the chance of casting level 10 Kyrie Eleison around the user when reciving Physical Damage.
The chance of casting the skill is increased if the user has 99 INT points.
A cube that modifies Ancient Heroes boots that are +9 or higher, into Great Hero's Boots.
Caution! When modified, equipped cards and random option will be removed.
Greaves made by ancient lost technology.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, POW + 3.
------------------------
For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%.
------------------------
When refined to +9 or higher, ATK + 15%.
------------------------
When refined to +10 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +11 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +12 or higher, increase movement speed.
------------------------
When refined to +13 or higher,
reduce Variable Casting Time of Arm Cannon by 100%,
reduce Axe Tornado cooldown by 2 seconds,
increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
Rock Step Card
ATK + 75,
increase Arm Cannon damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
True Howard Alt-Eisen Card
ATK + 75,
increase Axe Tornado damage by 50%,
increase melee and long-range physical damage by 10%.
------------------------
Set Bonus:
Ancient Mechanic Greaves [1]
RSX-0806 Card
ATK + 100, POW + 15,
reduce physical damage taken from Large and Medium sized enemies by 10%,
For every 2 refine level, increase melee and long-range physical damage by 6%.
When equipped by Merchant classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduce Fixed Casting Time by 0.7 seconds.
[Grade C] Increase physical damage against all size enemies by 20%.
[Grade B] All Talent Status + 10.
[Grade A] Increase Arm Cannon and Axe Tornado damage by 150%.
------------------------
Def: 50
An old decorated headgear that was once used by nobles in Ancient Morocc.
There might be a curse embedded in it. Think twice before wearing this beautiful jewelry.
------------------------
ATK + 40, MATK + 40.
------------------------
For every 8 base STR, ATK + 5.
------------------------
For every 8 base AGI, ATK + 3.
------------------------
For every 8 base VIT, ATK + 2, MATK + 2.
------------------------
For every 8 base INT, MATK + 5.
------------------------
For every 8 base DEX, ATK + 2, MATK + 2.
------------------------
For every 8 base LUK, MATK + 3.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Marduk Card
Reduce After Cast Delay by 8%.
Increase physical and magical damage against all property enemies by 12%.
------------------------
Set Bonus:
Ancient Morocc Noble Jewelry [1]
Pharaoh Card
Enable to detect Hiding and Cloaking enemies,
Reduce After Cast Delay by 15%.
Increase physical and magical damage against all property enemies by 25%.
------------------------
Def : 0
Location : Middle
Compounds On: Shield
Adds a 5% chance of casting Level 5 Signum Crucis on the attacker when receiving a physical attack.
Set Bonus
Ancient Mummy Card
Mummy Card
Perfect Hit + 20
A magic book that was once used during the old Prontera era.
You can feel a faint magic energy flow in it.
------------------------
Cannot be destroyed in battle.
------------------------
For every 2 refine level, S.MATK + 2.
------------------------
For every 3 refine level, MATK + 30.
------------------------
When refined to +10 or higher, increase magic damage against all property enemies by 20%.
------------------------
When refined to +12 or higher, reduce Variable Casting Time by 30%.
------------------------
When refined to +14 or higher,
there's a 7% chance to gain INT + 70 and SPL + 70 for 20 seconds when performing physical or magic attack.
------------------------
Set Bonus:
Ancient Prontera Book [1]
White Lady Card
INT + 30, SPL + 30.
Increase magic damage against all property enemies by 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 15%, MSP + 15%.
[Grade C] Reduce damage taken from Ghost, Shadow, and Poison property attacks by 25%.
[Grade B] Increase Genesis Ray damage by 100%.
[Grade A] When performing melee or long-range physical attack, there's a 7% chance to autocast Lv.7 Genesis Ray.
------------------------
Def : 70
A pair of greaves said to have been worn by ancient rangers.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, CON + 3.
------------------------
For every 3 refine level, MHP + 3%, After Cast Delay - 2%.
------------------------
When refined to +10 or higher, ATK + 15%.
------------------------
When refined to +11 or higher, All Basic Status + 7, increase Movement Speed.
------------------------
When refined to +12 or higher, increase physical damage against all property enemies by 20%.
------------------------
When refined to +13 or higher, increase long-range physical damage by 30%.
------------------------
When refined to +14 or higher,
reduce Aimed Bolt Variable Casting Time by 100%,
reduce Aimed Bolt cooldown by 1 second,
increase Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Goblin Archer Card
ATK + 75.
Increase Aimed Bolt damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Kobold Archer Card
ATK + 75.
Increase Arrow Storm damage by 40%.
Increase long-range physical damage by 20%.
------------------------
Set Bonus:
Ancient Ranger Shoes [1]
Angry Moonlight Flower Card
ATK + 100, CON + 20.
Reduce physical damage taken from Medium and Large enemies by 15%.
For every 2 refine level of Shoes, increase long-range physical damage by 6%.
When equipped by Archer classes, ATK + 200.
------------------------
[Grade Bonus]
[Grade D] Reduces Fixed Casting Time by 0.7 seconds.
[Grade C] Increases physical damage to all sizes enemies by 20%.
[Grade B] All talent stat +10.
[Grade A] Increases Aimed Bolt and Arrow Storm damage by 100%.
------------------------
Def : 50
For every 10 base VIT, MHP + 150, increase ASPD by 1%.
------------------------
When base VIT is 120 or higher, reduce after cast delay by 3%.
------------------------
Compound : Garment
For every 10 base LUK, increase critical damage and ASPD by 1%.
------------------------
When base LUK is 120 or higher, increase critical damage by additional 5%.
------------------------
Compound : Garment
Ignores defense rate of boss monsters by 30%.
------------------------
If refine rate is 10 or higher, ignores defense rate of boss monsters by additional 20%.
------------------------
Compound : Headgear
Reduces damage taken from boss monsters by 30%.
------------------------
If refine rate is 10 or higher, reduces damage taken from boss monsters by additional 20%.
------------------------
Compound : Shield
For every 10 base DEX, increase bow damage and ASPD by 1%.
------------------------
When base DEX is 120 or higher, ATK + 40.
------------------------
Compound : Garment
A hair ornament that was kissed by the Super Novice's Guardian Angel.
Position: Upper
SP Recovery + 3%
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Heavenly sandals worn by the Guardian Angel of Super Novices.
Max HP + 100
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
The Super Novice Guardian Angel's warm and comfortable cardigan.
HP Recovery + 5%
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Super Novice Guardian Angel's shield which contains holy power that can nullify evil.
Reduces damage taken from Demon race enemies by 5%.
Set Bonus
Angelic Cardigan [1]
Angelic Protection [1]
Angel's Reincarnation [1]
Angelic Guard [1]
Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a chance of casting Level 1 Assumptio on the user when receiving a physical attack.