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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “MATK + 7%” in Renewal

Page 21 of 25
Sage's Diary Box

Sage's Diary Box

#12945 · Cash
Weight
0
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Sage's Diary Duration: 7 Days after opening The diary of a great sage that was published without him ever knowing. MATK +20%, Increases Attack Speed by 5% This item cannot be Dropped or Traded. Taekwon Master
Full item details & effects
Sage's Diary Box

Sage's Diary Box

#14124 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box that contains: Rental Item 1 Sage's Diary Duration: 7 Days after opening The diary of a great sage that was published without him ever knowing. MATK +20%, Increases Attack Speed by 5% This item cannot be Dropped or Traded. Taekwon Master
Full item details & effects
Sagittarius Diadem

Sagittarius Diadem [1]

#5740 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent diadem created to pay tribute to the 9th sign of the zodiac, Sagittarius the Archer. Attached to the crown is a Zircon gemstone, the birthstone for those born under this sign. Dex +2, Mdef +3, Increases resistance to Fire property by 7% If refined to 7, spell casting time -3%. If refined to 8, when using magic attack, has a low chance of autocasting Lvl 1 Sightrasher. If refined to 9, additional spell casting time decrease by 2%. If refined to 10, MATK +4%. Location : Uppper
Full item details & effects
Saint Bringer

Saint Bringer [2]

#550088 · One-Handed Staff · Weapon
ATK
60
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A staff for guides who lead on the path of sacred light. ------------------------ Cannot be destroyed. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Flamen damage by 5%. ------------------------ When refined to +5 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +10 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increase Flamen damage by additional 5% and Arbitrium damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Saint Crown

Saint Crown [1]

#400118 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, ATK +15% and MATK +15%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Cancer Diadem Adorare Staff Increases Holy property magical damage by 10%. increases Adoramus damage by 5% per refine rate of Adorare Staff. ------------------------ Set Bonus: Biolab Cancer Diadem Penitentia Increases Holy property magical damage by 10%. increases Judex damage by 10% per refine rate of Penitentia. ------------------------ Set Bonus: Biolab Cancer Diadem Lucis Flail Increases physical damage against all size enemies by 10%. Increases Duple Light damage by 10% per refine rate of Lucis Flail. ------------------------ Def : 10 Location : Upper
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Saint Mace

Saint Mace [2]

#590003 · Mace · Weapon
ATK
170
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Mace that is said to have been used by a saint. It seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. MATK + 165, MATK + 3%. Increases holy property magical damage by 1% per 2 refine rate. Increases Adoramus damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by additional 10% When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Arch Bishop Jobs
Full item details & effects
Saint Mace-LT

Saint Mace-LT [2]

#590030 · Mace · Weapon
ATK
190
MATK
210
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Indestructible. MATK +210, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, increases holy property magical damage by 1%. For every 3 refine level, increases Adoramus damage by 5%. When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%. When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%. When refined to +11 or higher, increases Adoramus damage by 30%. Set Bonus: Saint Mace-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2.
Full item details & effects
Santa Claus Boots

Santa Claus Boots [1]

#470330 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A pair of boots used by a certain Santa Claus. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, increase physical and magic damage against all race enemies by 3%. ------------------------ When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds. While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%. ------------------------ Set Bonus: Santa Red Boots [1] Santa Poring Card Increase physical and magic damage against Normal class enemies by 18%. ------------------------ Set Bonus: Santa Red Boots [1] Celine Kimi Card Increase physical and magic damage against Boss class enemies by 30%. Ignore physical and magic defense of Boss class enemies by 50%. ------------------------ [Grade Bonus] [Grade D] ATK + 100, MATK + 100. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] EXP Gain from Monster + 8%. [Grade A] Item Drop Rate + 8%. ------------------------ Def : 20
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Saurel Box(1hr)

Saurel Box(1hr)

#16745 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a Horse Mackerel (1 hour rental) Rental Item A Seahorse looking fish that can be used in different cuisines it is frozen solid. MATK + 100. when melee Attacking, ATK + 30 for 7 sec when magically Attacking, MATK + 20 for 7 sec if base level is over 100, ATK + 10, MATK + 10 Box is trade/store/vend, once opened the item becomes account bound
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Saurel Box(7day)

Saurel Box(7day)

#16746 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a Horse Mackerel (7 day rental) Rental Item A Seahorse looking fish that can be used in different cuisines it is frozen solid. MATK + 100. when melee Attacking, ATK + 30 for 7 sec when magically Attacking, MATK + 20 for 7 sec if base level is over 100, ATK + 10, MATK + 10 Box is trade/store/vend, once opened the item becomes account bound
Full item details & effects
Scorpio Celestial Coronet

Scorpio Celestial Coronet [1]

#400059 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing Scorpio. MATK + 20 per 2 refine rate. If upgrade level is +7 or higher, reduces variable casting time by 10%. If upgrade level is +9 or higher, increase all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon. When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon. When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon. Location: Upper Weight: 10 Required Lv: 130
Full item details & effects
Scorpio Celestial Coronet-LT

Scorpio Celestial Coronet-LT [1]

#400262 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing the 8th constellation of the zodiac, the Celestial Palace. It has been modified to fit upgraded OS weapons. Every 2 refine level, MATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases all property magical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Cannon Rapier-OSAD [2] Reduces Genesis Ray skill cooldown by 1 second. Every 2 refine level of weapon, increases Genesis Ray damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Rutilus Stick-OSAD [2] Reduces Psychic Wave skill cooldown by 1 second. Every 2 refine level of weapon, increases Psychic Wave damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Ultio-OSAD [2] increases Holy property magical damage by 7%. Every 2 refine level of weapon, increases Judex damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Scythe of Ice Flame

Scythe of Ice Flame [1]

#520003 · One-Handed Axe · Weapon
ATK
360
MATK
290
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
Indestructible in battle. STR + 3, INT + 5. Increases Frozen, Burning resistance by 50%. Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP. For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%. When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP. When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP. When refined to +10 or higher, removes weapon's size penalty. MATK + 290
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Sealed Magic Sword

Sealed Magic Sword [2]

#13460 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A magic sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Max SP - 100 Adds a 10% chance of casting Level 5 Fire Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max SP + 50 MATK + 85 If upgrade level is +10 or higher, Additional Max SP + 50 Additional MATK + 45 Aspd + 1
Full item details & effects
Shadow Chaser Shadow Shield

Shadow Chaser Shadow Shield

#24308 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
An additional defense effect can be obtained with a small shield that can be attached to the arm. Can be used singly, but has less defense effect.. Only for Shadow Chaser Classes. When using Shadow Spell, Increases attack speed for 50 seconds (each refine rate additionally reduces after attack delay by 1%). Refine +7 over, when using Shadow Spell, ASPD+1 for 50 seconds. Refine +9 over, when using Shadow Spell, ASPD+1 for 50 seconds additionally. ------------- With Shadow Chaser Shadow Weapon, can get additional effect. Add Triangle Shot 20% damage, ATK + 2%, MATK + 2%, Ranged Physical Attack 2%. ------------- With the all of Thief Shadow 2type, Rogue Shadow 2type, Shadow Chaser Shadow 2type, can get the below effect. All State + 10, MaxHP + 5%, MaxSP + 5%. Ignores 50% of normal enemy's physical and magic defense. Location : Shield Weight : 0
Full item details & effects
Shadow Staff

Shadow Staff [2]

#26118 · One-Handed Staff · Weapon
ATK
40
MATK
155
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
An old Staff used by an ancient hero. It seems old, but its hidden power seems to resonate with Ancient Hero Boots. MATK + 155. Cannot be destroyed in battle. Every 2 Refine levels MATK+ 10. Every 3 Refine levels [Earth Grave] damage increased by 12%. When Refine level is 9 Variable Casting decreased by 10%. When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Sorcerer Jobs
Full item details & effects
Shadow Staff-LT

Shadow Staff-LT [2]

#550045 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
Indestructible. MATK +195, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Earth Grave damage by 12%. When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%. When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%. When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second. Set Bonus: Shadow Staff-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1. [Grade B] SPL + 3, S.MATK + 2. ------------------------
Full item details & effects
Shard of Intelligence Jewel

Shard of Intelligence Jewel

#27426 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of intelligence. ------------------------ For every 2 refine levels of the equipped headgear, All Property Magic Damage + 3%, MATK + 7. ------------------------ For every 5 refine levels of the equipped headgear, MATK + 3% ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
Full item details & effects
Shard of Vitality Jewel

Shard of Vitality Jewel

#27425 · Card · Headgear
Weight
1
Buy value
20 z
Sell value
10 z
A gemstone fragment that imbues headgear with the power of vitality. ------------------------ For every 2 refine levels of the equipped headgear, Variable Casting Time - 5%, MATK + 7. ------------------------ For every 5 refine levels of the equipped headgear, MATK + 3% ------------------------ This item is excluded from all card destruction protection and card removal effects. ------------------------
Full item details & effects
Shoes of Punishment

Shoes of Punishment

#22120 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes worn by those who carry out the punishments deemed suitable by the gods themselves. Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Increases the damage of Holy property magical attacks on targets by 2%. Increases the damage of Judex by 30%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Holy property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Holy property magical attacks on targets by an additional 5%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
Sieglouse Card

Sieglouse Card

#300296 · Card · Footgear
Weight
1
Buy value
0 z
Sell value
0 z
MATK +5%. If refine rate is 7 or higher, increases magical damage against insect race monsters by 10%. If refine rate is 9 or higher, increases magical damage against insect race monsters by additional 7%. ------------------------
Full item details & effects
Sinful Amethyst Necklace

Sinful Amethyst Necklace [1]

#490051 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with violet amethyst. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Amethyst Necklace Sinful Amethyst Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Amethyst Ring

Sinful Amethyst Ring [1]

#490050 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin embedded with violet amethyst. It is sending out evil and powerful energy from the deep. ATK + 7%, MATK + 7%, ASPD + 7%. ------------------------ Set Bonus Sinful Amethyst Ring Purple Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Sapphire Necklace

Sinful Sapphire Necklace [1]

#490053 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with blue sapphires. It is sending out dark and cold energy from the deep. MATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Sapphire Necklace Sinful Sapphire Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Sapphire Ring

Sinful Sapphire Ring [1]

#490052 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin, studded with sapphires that glow in blue. It is sending out evil and powerful energy from the deep. MATK + 10%, ASPD + 7%. ------------------------ Set Bonus Sinful Sapphire Ring Blue Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Topaz Necklace

Sinful Topaz Necklace [1]

#490049 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with golden topaz. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Topaz Necklace Sinful Topaz Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Topaz Ring

Sinful Topaz Ring [1]

#490048 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin embedded with golden topaz. It is sending out evil and powerful energy from the deep. ATK + 7%, MATK + 7%, ASPD + 7%. ------------------------ Set Bonus Sinful Topaz Ring Gold Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Skin of Typhon

Skin of Typhon [1]

#20962 · Armor · Garment
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Behold the skin of a monstrous creature, brimming with powers of the deep. Agi + 5 Vit + 5 Reduces damage taken from Fish race enemies by 5%. Reduces damage taken from Player race enemies by 5%. Reduces damage taken from Demi Human race enemies by 5%. Reduces damage taken from Neutral property attacks by 5%. Reduces damage taken from Poison property attacks by 5%. If upgrade level is +7 or higher, Restores 10 SP to the user when a monster is killed by a magical attack If upgrade level is +8 or higher, MATK + 15 for every combined sum of 20 base Agi and Vit. Def + 20 for every combined sum of 20 base Agi and Vit. If upgrade level is +9 or higher, Restores an additional 10 SP to the user when a monster is killed by a magical attack
Full item details & effects
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