A weapon whose corrupted energy has been cleansed by the power of Ether.
It started demonstrating new abilities that had never been seen before.
Indestructible
MATK +210
Plamen damage/healing amounts +5% for every 2 upgrade levels
All elemental Magic damage +2% for every 4 upgrade levels
A weapon whose corrupted energy has been cleansed by the power of Ether.
It started demonstrating new abilities that had never been seen before.
MATK +215
Abyss Square damage +5% for every 2 upgrade levels
All elemental Magic damage +2% for every 4 upgrade levels
A weapon whose corrupted energy has been cleansed by the power of Ether.
It started demonstrating new abilities that had never been seen before.
Impact Creator damage +5% for every 2 upgrade levels
Melee Physical damage +2% for every 4 upgrade levels
Rental Item
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Rental Scuba Mask that can be used for a certain time during the Noodle Festival period.
It's a waterproof diving mask that resists high pressure and shocks.
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ATK + 20, MATK + 20.
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Reduce damage taken from Fish race monsters by 5%.
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Set Bonus:
[Rental] Scuba Mask
[Rental] Surfer Swimsuit
[Rental] Oxygen Tank
ASPD + 15%.
Critical Hit Rate + 30% against Fish race monsters.
Increase physical and magical damage against Fish race monsters by 25%.
Imbues Armor with Water Property.
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Equip Level: 40
Equippable By: All Jobs
Compounds On: Armor
ATK + 20
MATK + 20
Set Bonus
Bongun Card
Resentful Bongun Card
Adds a 2% chance of buffing the user for 5 seconds when receiving a short-ranged attack; Increases damage taken from Munak by 100%.
Compounds On: Weapon
ATK + 15
MATK + 15
Set Bonus
Girl's Diary
Resentful Munak Card
ATK + 100
MATK + 100
Set Bonus
Munak Card
Resentful Munak Card
Adds a 2% chance of buffing the user for 5 seconds when performing a short-ranged attack; Adds a 50% chance of inflicting Stun on the target when performing a physical attack.
Str + 4
ATK% + 4
Set Bonus
Cowraiders Class 1 Card
Cowraiders Class 2 Card
Str + 3
ATK + 3%
Set Bonus
Cowraiders Class 2 Card
Mine Cowraiders Class 2 Card
Increases the damage of Rapid Shower by 50%.
A Gatling Gun empowered by the force of destruction.
ATK + 5%, CON + 2.
The Vigilante at Night damage +5%.
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When refine level 5 or more, The Vigilante at Night damage +10%.
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When refine level 7 or more, Ranged physical damage +5%.
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When refine level 9 or more, The Vigilante at Night damage +10% additional.
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When refine level 10 or more, Global Cooldown -10%.
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When refine level 11 or more, The Vigilante at Night damage +5% additional, Ranged physical damage +15%.
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[Bonus by Grade]
[Grade D] Ranged physical damage +10%.
[Grade C] Physical damage to all size enemies +10%.
[Grade B] Physical damage to all race enemies +10%.
[Grade A] Physical damage to all property enemies +10%.
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CON +3.
CRI +50.
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ATK +10%.
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Reduce damage taken from Players by 3%.
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Decreases Fixed Casting Time of Aimed Bolt by 100%.
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For every 10 Base levels,
Increases Crescive Bolt and Gale Storm damage by 1%.
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Def : 0
All Basic Stat + 4.
Reduces Variable Casting Time by 5%.
Increases physical/magical damage to all class monster by 8%.
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Set Bonus:
Ring of Despair-LT
Demon God's Apostle Shnaim Card
MHP +5%, ATK and MATK +50.
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Set Bonus:
Ring of Despair-LT
Demon God's Apostle Ahat Card
MHP +5%, ATK and MATK +50.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Force3
POW +5,
Increases melee physical attack by 8%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Intelligence3
SPL +5,
Increases all property magical damage by 10%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Concentration3
CON +5,
Increases long-range physical damage by 8%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Speed3
ASPD +1,
Reduces delay after skill by 5%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Luck3
C.RATE +5,
Increases critical damage by 10%.
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Set Bonus:
Ring of Despair-LT
Darklord Essence Vitality3
RES and MRES +20,
MHP + 5%.
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Def : 0
A ring imbued with the power of the fire spirit king, which can be used to strengthen the wearer's weapon. This ring forms a matching set with the Ring of Resonance.
Str + 2
Vit + 1
ATK + 15
Reduces damage taken from Fire property attacks by 10%.
Adds a chance of casting various skills on the target or the user when performing a physical attack;
Level 5 Bowling Bash
Level 1 Fire Ball
Level 1 Fury
Level 2 Gloria Domini
Level 1 Zen
Set Bonus
Ring of Flame Lord
Ring of Resonance
Adds a chance of casting additional skills on the target when performing a physical attack;
Level 1 Guillotine Fist
Level 1 Lex Aeterna
Level 2 Meteor Assault
Level 5 Occult Impaction
Level 5 Sonic Blow
A ring made by the adventurers who fought to bring down Morroc. Some say they used the skin of Morroc.
Aspd + 10%
If the user's base Str is 120 or higher,
ATK + 50
Max HP + 5%
Max SP + 5%
A ring with a celestial amber like stone. It is said wearing this ring will grant you powers.
Enables Level 5 Blessing.
When equipped to Right Accessory (1),
For every 10 base Luk,
ATK + 15
MATK + 15
If the user's base Luk is 125 or higher,
Increases Physical and Magical damage on boss monsters by 15%.
When equipped to Left Accessory (2),
For every 10 base Vit,
Max HP + 2%
Max SP + 2%
If the user's base Vit is 125 or higher,
Def + 300
Mdef + 50
Reduces damage taken from Human Player and Doram race enemies by 3%.
ATK and MATK +5%,
When base level is 200 or higher,
additional ATK and MATK +5%.
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For every level of Full Throttle learned,
Increases physical and magical damage to all class monster by 2%.
ignores physical and magical defense to all class monster by 4%.
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When learned Full Throttle Lv 5,
cooldown changes to 300 seconds,
increases melee/ranged physical damage by 10%,
increases all property magical damage by 15%.
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When using Full Throttle skills,
ignores physical and magical defense to all class monster by additional 15%.
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Def : 0
ATK and MATK +5%,
When base level is 200 or higher,
additional ATK and MATK +5%.
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For every level of Full Throttle learned,
Increases physical and magical damage to all class monster by 2%.
ignores physical and magical defense to all class monster by 4%.
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When learned Full Throttle Lv 5,
Full Throttle cooldown changes to 300 seconds,
increases melee/ranged physical damage by 10%,
increases all property magical damage by 15%.
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When using Full Throttle skills,
ignores physical and magical defense to all class monster by additional 15%.
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Set Bonus:
Ring of Liberation(Right)
Ring of Liberation
increases Full Throttle cooldown by 2700 seconds.
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Def : 0
A silver ring modeled after the claw of a mighty hawk.
It can improve your concentration just by wearing it.
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CRI + 50
ATK + 10%
Reduce damage taken from Players by 3%.
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For every 5 Base Levels, increase Critical Damage by 1%.
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Def : 0
A magical ring that hung on the foot of the legendary blue dragon.
All Basic Stat + 1, MDEF + 10.
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When equipped by Swordsman class,
MHP + 7% and Sonic Wave skill damage by 50%.
ASPD + 2 for 30 seconds after using Martyr's Reckoning skill.
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When equipped by Mage class,
MATK + 5%.
Autocast lv. 5 Safety Wall after using Frost Misty and Blinding Mist skill.
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When equipped by Thief class,
FLEE + 10.
Reduces Hallucination Walk skill cooldown by 60 seconds
Reduces Manhole skill Variable Casting Time by 100%
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When equipped by Acolyte class,
After Cast delay -5%.
MHP + 25% for 30 seconds after using Offertorium skill.
Additional After Cast Delay -20% for 10 seconds after using Rising Dragon skill.
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When equipped by Archer class,
ASPD + 1.
Reduces Variable Casting Time by 100% for 5 seconds after using Warg Bite skill.
For each level of Voice Lessons learned,
increases Severe Rainstorm skill damage by 2%.
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When equipped by Merchant class,
ATK + 5%.
Increases Cart Tornado skill damage by 20%.
Autocast lv. 5 Geneticist Cart Boost after using Suicidal Destruction skill.
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When equipped by Expanded class,
ATK + 10%.
MATK + 10%.
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Def : 0
When equipped to Right Accessory
For every 10 base DEX,
Long-range physical damage +1%.
Stun Resistance + 3%.
Base DEX 125 or higher
Decreases Fixed Casting Time by 70%.
Increases resistance to Fire, Water, Wind, Earth properties by 5%.
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When equipped to Left Accessory
For every 10 base AGI,
ATK and MATK +1%.
Base AGI 125 or higher
Increase movement speed.
Reduce After Cast Delay by 25%.
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Def : 2
Box contains a Crown Cinnamoroll Backpack.
Cannot be traded.
A bag modeled after a Cinnamoroll that fell from the sky.
A special version crowned by a craftsman who fell in love with the cute appearance of Cinnamoroll.
It's a little fancy.
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Resistance to Neutral property attack +20%.
Increases EXP gained from monsters by 10%.
Enables to use Prontera Recall.
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For every base level, ATK + 1, MATK + 1, MaxHP + 20, MaxSP + 2.
When refined to +5 or above, resistance to Holy property attack +80%.
When refined to +7 or above, adds a 2% chance of absorbing 2% of damage as SP when performing a physical attack.
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(C) 2024 SANRIO CO., LTD.
A cloak worn by the merchant union of Alberta.
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Immune to Knockback.
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Increase long-range physical damage by 20%.
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For every 2 refine level, ATK + 20, CON + 2, POW + 2.
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For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%.
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When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%.
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When refined to +9 or higher, increase physical damage against all property enemies by 20%.
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When refined to +10 or higher, ATK + 100.
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When refined to +11 or higher, All Basic Status + 15.
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When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%.
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When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%.
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When refined to +14 or higher, enables to use Lv.3 Shield Spell.
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Set Bonus:
Royal Alberta Cape [1]
Drake Card
Increase physical damage against Boss class enemies by 40%.
When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack.
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Set Bonus:
Royal Alberta Cape [1]
Pirate Skeleton Card
MHP + 15%.
Increase long-range physical damage by 20%.
When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack.
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[Grade Bonus]
[Grade D] ATK + 100.
[Grade C] Reduce After Cast Delay by 15%.
[Grade B] P.ATK + 20.
[Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%.
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Def : 0
Crafting staff used by Glasthheim researchers.
It was a beautiful shape, but it has magical energy under the influence of Himelmes.
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Can't be destroyed,
ATK + 5%.
ATK + 4 per refine rate.
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If refine rate is 9 or higher, increases Crazy Vines damage by 30%, reduces skill cooldown of Crazy Vines by 1 second.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Alchemy Staff
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
An ancient hero's bow from the forgotten royal family.
It looks old, but it has hidden magic, and it seems to resonate with Ancient Hero Boots.
Every 2 Refine levels ATK+ 10.
Every 3 Refine levels [Arrow Storm] damage increased by 12%.
When Refine level is 9 attack speed increased (delay after attack decreased by 10%).
When Refine level is 11, distance physical damage increased by 5%.
When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate(3%) for 7s DEX + 20, bow damage power increased by 20%.
Weapon Lv : 4
Required Lv : 100
Required Job: Ranger / Shadow Chaser Jobs
An improved version of an ancient hero's bow from a forgotten royal family.
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ATK + 5%.
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When character base level 210 or higher, POW + 2, P.ATK + 1.
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For every 2 refine level, ATK +15
For every 3 refine level, increases ranged physical damage by 4%.
When refined to 7, increases Arrow Storm damage by 20% and decreases Arrow Storm skill cooldown by 1 second.
When refined to 9, increases Arrow Storm damage by an additional 30% and reduced global cooldown by 10%.
When refined to 11, increases Arrow Storm damage by an additional 20%, Focused Arrow Strike damage by 35%, and critical damage by 15%.
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Set Bonus
Royal Bow-LT [2]
Hero Boots-LT [1]
ATK + 10%, P.ATK + 2.
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[Bonus By Grade]
[Grade D] ATK + 3%.
[Grade C] Increases ranged physical damage by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
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Weapon Lv : 5
Mysterious foxtail found in Glastheim Castle.
It's an ordinary foxtail with no special features, but it's influenced by Himelmes and has magical energy.
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Can't be destroyed,
MATK + 350, MATK + 5%.
ATK + 4 and MATK + 4 per refine rate.
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If refine rate is 9 or higher, increases Catnip Meteor and Picky Peck damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Foxtail
King Schmidt's Suit
King Schmidt's Manteau
ATK +30, MATK +30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage, has a chance to gain bonus MATK + 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, Increases physical and magical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
Dagger for self-defense used by the nobility of Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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ATK + 5%.
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Set Bonus
Royal Gladius(R)
Royal Gladius(L)
ATK + 7 per 2 of the sum of refine rate.
If the sum of refine rate is 18 or higher, increases Cross Impact and Counter Slash damage by 20%.
If the sum of refine rate is 22 or higher, increases physical damage against undead and angel race monsters by 30%.
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Set Bonus
Royal Gladius(R)
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus ATK + 10% for 10 seconds when dealing physical damage.
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Set Bonus
Royal Gladius(R)
Royal Gladius(L)
King Schmidt's Suit
King Schmidt's Manteau
If the sum of refine rate of set is 40 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4
A necklace designed specifically for Royal Guards. It stands for the act of protecting others.
Position: Lower
Aspd + 1
Set Bonus
Imperial Feather
Royal Guard Necklace
ATK + 40
Additional ATK + 60, if the users base Agi is 108 or higher.
Additional ATK + 80, if the users base Agi is 120 or higher.
Aspd + 3%
Additional Aspd + 5%, if the users base Agi is 108 or higher.
Additional Aspd + 7%, if the users base Agi is 120 or higher.
Reduces damage taken from Human Player and Doram race enemies by 2%.
Reduces damage taken from Human Player and Doram race enemies by an additional 2%, if the users base Agi is 108 or higher.
Reduces damage taken from Human Player and Doram race enemies by an additional 4%, if the users base Agi is 120 or higher.
Immune to Blind and Silence.
A beautiful Katar used for decoration in Glastheim.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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ATK + 5%.
ATK + 5 per refine rate.
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If refine rate is 9 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Katar
King Schmidt's Suit
King Schmidt's Manteau
ATK + 30,
Has a chance to gain bonus long ranged physical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Weapon Lv : 4