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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+18” in Renewal

Page 4 of 7
Hunting Spear

Hunting Spear [1]

#1422 · One-Handed Spear · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
60
Slots
1
Weight
420
Buy value
20 z
Sell value
10 z
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing. Property: Neutral Bypass 100% of hard defense of Brute race targets when performing a physical attack. Bypass 100% of hard defense of Doram race targets when performing a physical attack. Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack. Adds a 10% chance of gaining Meat when a Brute race monster is killed. Set Bonus Tournament Shield [1] Long Horn [1] or Battle Hook [1] or Hunting Spear [1] ATK + 4% Def + 2
Full item details & effects
Hyunrok Breeze Spirit Shadow Armor

Hyunrok Breeze Spirit Shadow Armor

#1270033 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Hyunrok Spirit Power increased by 8%. ------------------------ For every 2 Refine Levels, MATK + 7. ------------------------ For every 3 Refine Levels, Damage of Hyunrok Spirit Power additionally increased by 2%. ------------------------ Hyunrok Spirit Power skill is currently unavailable. ------------------------ Set Bonus: Hyunrok Breeze Shadow Armor Hyunrok Breeze Spirit Shadow Shoes MATK + 2%, S.MTK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Hyunrok Breeze Shadow Armor Hyunrok Breeze Spirit Shadow Shoes Master Shadow Shield Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Hyunrok Cannon Shadow Earring

Hyunrok Cannon Shadow Earring

#1270031 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Hyunrok Cannon increased by 5%. ------------------------ For every 2 Refine Levels, MATK + 10. ------------------------ For every 3 Refine Levels, Damage of Hyunrok Cannon additionally increased by 1%. ------------------------ Set Bonus: Hyunrok Cannon Shadow Earring Hyunrok Cannon Shadow Pendant MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Hyunrok Cannon Shadow Earring Hyunrok Cannon Shadow Pendant Master Shadow Weapon Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Illusion Ancient Cape

Illusion Ancient Cape [1]

#20840 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A fancy cape said to have once been worn by marquises long ago. Agi + 2 Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Apple of Archer

Illusion Apple of Archer [1]

#19210 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance. Position: Upper Dex + 3 Additional Dex + 1 per 2 upgrade levels of the item. Set Bonus Illusion Ballista [2] Illusion Apple of Archer [1] ATK + 50 Increases long-ranged damage on targets by 5%. If Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +7 or higher, Increases the damage of Arrow Storm by 20%. If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +18 or higher, ATK + 10% If the combined upgrade levels of Illusion Ballista [2] and Illusion Apple of Archer [1] upgrade levels are +22 or higher, Increases the damage of Arrow Storm by an additional 30%.
Full item details & effects
Illusion Chain Mail

Illusion Chain Mail [1]

#450146 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
330
Buy value
0 z
Sell value
0 z
A protective armor made of sturdy metals. You can feel its heavy weight just by looking at it. ------------------------ MHP + 10%, MSP + 10%. ------------------------ For every refine level, ATK + 4. ------------------------ For every 3 refine level, increase physical damage against Fire and Water property monsters by 4%. ------------------------ When refined to +9 or higher, ATK + 10%. ------------------------ When refined to +11 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Chain Mail [1] Illusion Katar of Frozen Icicle [2] ATK + 5%. ------------------------ When the refine level of each item in the set is 7 or higher, CRI + 5. ------------------------ When the total refine level of set is 18 or higher, Critical Damage + 15%. ------------------------ When the total refine level of set is 22 or higher, increase physical damage against Fire property and Insect race monsters by 10%. ------------------------ Def : 70
Full item details & effects
Illusion Gate Keeper DD

Illusion Gate Keeper DD [2]

#28244 · Shotgun · Weapon (Two-Handed)
ATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A Gate Keeper made of oridecon. It's durable enough to deflect bullets that hit it. Splashes damage, DEX +1. Increases long ranged physical damage by 5% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by additional 5%. If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6. (If user has higher level, that level will be auto-cast instead). If equipped with Illusion Passion Hairband, ATK +10%. If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2. If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%. If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
Full item details & effects
Illusion Gold Lux

Illusion Gold Lux [2]

#32301 · Revolver · Weapon (Two-Handed)
ATK
160
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
20 z
Sell value
10 z
A dazzling golden revolver that emphasizes the decorative aspect rather than the functional aspect. If you carry it around, it will definitely attract attention. ------------------------ HIT + 10. ------------------------ For every 2 refine level, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, increase Desperado damage by 40%. ------------------------ When refined to +9 or higher, reduce Heat Barrel cooldown by 5 seconds. ------------------------ When refined to +11 or higher, increase Fire Dance damage by 30%. ------------------------ Set Bonus: Illusion Gold Lux [2] Illusion Passion Hairband [1] ATK + 30. ------------------------ When the both items are refined to +7 or higher, ATK + 5%. ------------------------ When the total refine level of set are 18 or higher, Reduce damage taken from Small and Medium sized enemies by 20%. ------------------------ When the total refine level of set are 22 or higher, When using Fire Dance, there's a chance to gain ATK + 100 and increase long ranged physical damage by 15% for 10 seconds. ------------------------
Full item details & effects
Illusion Morpheus's Hood

Illusion Morpheus's Hood [1]

#19428 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hood said to contain the true power of Morpheus. Legend says several items are needed to break the seal. ------------------------ INT + 10, MDEF + 15, MSP + 20%. ------------------------ For every 2 refine level, reduce variable casting time by 3%. ------------------------ When refined to +7 or higher, MATK + 30. ------------------------ When refined to +9 or higher, casting will not be interrupted. ------------------------ Set Bonus: Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] Illusion Morpheus's Ring [1] Illusion Morpheus's Bracelet [1] INT + 5, MSP + 10%, DEF + 100. Increase Water, Earth, and Neutral property magic damage by 10%. ------------------------ When the following items are refined to +7 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. ------------------------ When the total refine level of following items are 18 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. Increase Ghost, Wind, and Holy property magic damage by 15%. ------------------------ When the total refine level of following items are 22 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 10%. Ignore magic defense of Formless, Brute, and Demon race enemies by 50%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Morrigane's Helm

Illusion Morrigane's Helm [1]

#400053 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A helmet named after the Goddess of War. Her glorious aura is very evident. ------------------------ STR + 5, CRI + 5. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Morrigane's Helm [1] Illusion Morrigane's Manteau [1] Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%. Increase physical damage against Small sized monsters by 20%. ------------------------ When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50. ------------------------ When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Saint Robe

Illusion Saint Robe [1]

#450144 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A ceremonial robe made of green cloth and blessed by God. It is said to have excellent defensive power. ------------------------ MHP + 10%, MSP + 10%. ------------------------ MDEF + 10. ------------------------ When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%. ------------------------ When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%. ------------------------ Set Bonus: Illusion Saint Robe [1] Illusion Combo Battle Glove [2] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, ATK + 5%. ------------------------ When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%. ------------------------ Def : 60
Full item details & effects
Illusion Sprint Mail

Illusion Sprint Mail [1]

#450182 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
VIT +5, increases HP recovery rate by 20%. When refined +7 or higher, increases HP recovery rate by additional 20%. When refined +9 or higher, reduces global cooldown by 5%. [When refined +11 or higher, reduces global cooldown by additional 7%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Shoes ATK +10%. When each equipment refined +7 or higher, ATK +70. If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%. If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Ring Illusion Sprint Glove MHP +15%, MSP +15%. ------------------------ Def : 40
Full item details & effects
Illusion Thorn Staff of Darkness

Illusion Thorn Staff of Darkness [2]

#550030 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A staff which is covered with thorns, containing strong meanings of sorcery. ------------------------ Indestructible in battle. ------------------------ MATK + 180, INT + 3, DEX + 3. ------------------------ For every refine level, ignore magical defense of all race monsters (except players) by 3%. ------------------------ For every 2 refine level, reduce After Cast Delay by 3%. ------------------------ When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%. ------------------------ When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%. ------------------------ Set Bonus: Illusion Thorn Staff of Darkness [2] Illusion Morpheus's Hood [1] MATK + 20. ------------------------ When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds. ------------------------
Full item details & effects
Infiltrator

Infiltrator

#1267 · Katar · Weapon (Two-Handed)
ATK
189
Weapon Lv.
4
Required Lv.
1
Slots
0
Weight
0
Buy value
1 z
Sell value
0 z
A lethal katar that has been perfectly designed to carry out quick assassinations. Character Bound Rental Item Property: Neutral Def + 3 Flee + 5 Perfect Dodge + 2 Increases physical damage on Demi-Human race targets by 50%.
Full item details & effects
Jeje Cap

Jeje Cap

#19453 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
MDEF + 15. The users casting cannot be interrupted outside of WoE. Reduces after cast delay by 15% Reduces Cast Time of Acid Bomb by 50% Reduces Cast Time of Crazy Vines by 50% Reduces Cast Time of Full Chemical Protection by 50% Increases damage of Acid Bomb by 10% Increases damage of Crazy Vines by 10% Reduces after cast delay by 6% per level of Crazy Vines Known If Jejecap Type J is refined to +9 or higher Increases damage of Acid Bomb by an additional 15% Increases damage of Crazy Vines by an additional 15% If Jejecap Type J is refined to +11 or higher Increases damage of Acid Bomb by an additional 25% Increases damage of Crazy Vines by an additional 25% If Jejecap Type J is refined to +13 or higher Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack. If Fire Expansion Lv 5 is learned Increases damage to boss type monsters by 50% If Mandragora Lv 5 is learned Reduces after cast delay by 25% Reduces cast delay of Crazy Vines by .45 seconds Location: Upper Weight: 100
Full item details & effects
La'cryma Stick

La'cryma Stick [2]

#1646 · One-Handed Staff · Weapon
ATK
30
MATK
180
Weapon Lv.
3
Required Lv.
50
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A high-class mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'. Property: Neutral Int + 4 For every upgrade level of the item, Mdef + 1 Increases the damage of Storm Gust by 1%. If upgrade level is +10 or higher, Reduces the variable casting time of Storm Gust by 8%. Set Bonus La'cryma Stick [2] Geffenia Water Book [1] Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1]. Set Bonus La'cryma Stick [2] Pororoca Shoes Increases the damage of Water property magical attacks on targets by 4% per upgrade level of La'cryma Stick [2]. Bypass 5% of hard magic defense of normal monsters and boss monsters when performing a magical attack per level of Frost Nova known. Increases the damage of Water Ball by 30% per level of Water Ball known. Increases the damage of Water Ball by an additional 20% per upgrade level of La'cryma Stick [2].
Full item details & effects
Leviathan Muffler

Leviathan Muffler [1]

#20922 · Armor · Garment
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
Muffler made with the scales of the strongest sea monsters. Mdef + 5 Increases physical and magical damage on Water property targets by 15%. Reduces damage taken from Demi-Human and Human Player race enemies by 5%. For every upgrade level of Leviathan Muffler [1], Aspd + 1% Increases physical and magical damage on Water property targets by an additional 1%. If upgrade level is +10 or higher, Reduces damage taken from Water property attacks by 100%. Set Bonus Leviathan Muffler [1] Toad Card Max HP +10% Additional Mdef + 10 Reduces damage taken from Neutral property attacks by 20%.
Full item details & effects
Lunatic Family Balloon

Lunatic Family Balloon

#19427 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
20
Buy value
0 z
Sell value
0 z
A cute rabbit family balloon. It's a perfect companion to carry around when traveling. ------------------------ For every 18 Base VIT, reduce Variable Casting Time by 1%. ------------------------ When Base VIT is 120 or higher, reduce After Cast Delay by 2%. ------------------------ When Base VIT is 130 or higher, reduce After Cast Delay by additional 3%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Madness Breath Shadow Armor

Madness Breath Shadow Armor

#1270025 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Madness Crusher increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Madness Crusher additionally increased by 2%. ------------------------ Set Bonus: Madness Breath Shadow Armor Madness Breath Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Madness Breath Shadow Armor Madness Breath Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magical Master Shadow Armor

Magical Master Shadow Armor

#24993 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
An outer armor worn over regular armor, granting additional defensive effects. It can be used alone, but the defensive effect is small. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Water, Wind, Earth, Fire, and Shadow property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Magical Master Shadow Armor Magical Master Shadow Shoes S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all property enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Magical Master Shadow Armor Magical Master Shadow Shoes Master Shadow Shield Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Armor
Full item details & effects
Magical Master Shadow Earring

Magical Master Shadow Earring

#24995 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. ------------------------ MATK +3%, FLEE +10. ------------------------ For every 3 refine levels, Water, Wind, Earth, Fire, and Shadow property magic damage +2%. ------------------------ When refined to +10 or higher, S.MATK +3. ------------------------ Set Bonus: Magical Master Shadow Earring Magical Master Shadow Pendant S.MATK +2. When total refine sum is 15 or higher, MSP +3%, magic damage to all property enemies +5%. When total refine sum is 18 or higher, ignores 50% magic defense of all race enemies (excluding players). ------------------------ Set Bonus: Magical Master Shadow Earring Magical Master Shadow Pendant Master Shadow Weapon Increases magic damage to all size enemies by 5%, S.MATK +2. When total refine sum is 27 or higher, ignores 10% magic resistance of all race enemies (excluding players). ------------------------ Location : Earring
Full item details & effects
Max Chain Shadow Earring

Max Chain Shadow Earring

#1270087 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Shield Chain Rush increased by 8%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Chain Rush additionally increased by 2%. ------------------------ Set Bonus: Max Chain Shadow Earring Max Chain Shadow Pendant ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Max Chain Shadow Earring Max Chain Shadow Pendant Master Shadow Weapon Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
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