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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MHP+2%” in Renewal

Page 6 of 10
Illusion Gelerdria

Illusion Gelerdria [2]

#530015 · One-Handed Spear · Weapon
ATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A large one-handed spear that shakes the earth and also stimulate user's metabolism. ------------------------ MHP + 10%, CRI + 15. ------------------------ For every 3 refine level, ATK + 20, ASPD + 2%. ------------------------ When refined to +7 or higher, increase Cannon Spear damage by 25%, increase Critical Damage by 30%. ------------------------ When refined to +9 or higher, increase Vanishing Point damage by 25%, increase long ranged physical damage by 15%. ------------------------ When refined to +11 or higher, increase Cannon Spear and Vanishing Point damage by additional 25%. ------------------------ Set Bonus: Illusion Gelerdria [2] Illusion Passion Hairband [1] When casting Shield Spell, increase Cannon Spear and Vanishing Point damage by 25% for 60 seconds. ------------------------ When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 15%. ------------------------ When the total refine level of set is 18 or higher, increase physical damage against all race monsters by 15%. ------------------------ When the total refine level of set is 22 or higher, increase Cannon Spear and Vanishing Point damage by twice the total refine rate set as a percentage. ------------------------
Full item details & effects
Illusion Goibne Helm

Illusion Goibne Helm [1]

#19366 · Armor · Headgear (Top)
DEF
25
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
VIT +3, MDEF + 3. ------------------------ When refined to +7 or higher, VIT + 5. ------------------------ When refined to +9 or higher, reduce after cast delay by 12%. ------------------------ Set Bonus: Illusion Goibne's Helm [1] Illusion Goibne's Armor [1] Illusion Goibne's Spaulder [1] Illusion Goibne's Greaves [1] VIT + 5. MHP + 15%, MSP + 5%. DEF + 5, MDEF + 15. ------------------------ When each piece of equipment in the set is refined to +7 or higher, MHP + 10%. ------------------------ When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds. ------------------------ When the total sum of refine is 40 or higher, reduce after cast delay by 20%. ------------------------ Def : 25 Location : Upper
Full item details & effects
Illusion Morrigane's Belt

Illusion Morrigane's Belt [1]

#490069 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The belt that Cu Chulainn kept as a keepsake when his body was recovered after his death. ------------------------ STR + 3, MHP + 5%. ------------------------ Set Bonus: Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] ASPD + 10%. ------------------------ Def : 0
Full item details & effects
Illusion Morrigane's Helm

Illusion Morrigane's Helm [1]

#400053 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A helmet named after the Goddess of War. Her glorious aura is very evident. ------------------------ STR + 5, CRI + 5. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ Set Bonus: Illusion Morrigane's Helm [1] Illusion Morrigane's Manteau [1] Illusion Morrigane's Belt [1] Illusion Morrigane's Pendant [1] STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%. Increase physical damage against Small sized monsters by 20%. ------------------------ When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50. ------------------------ When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Saint Robe

Illusion Saint Robe [1]

#450144 · Armor · Armor
DEF
60
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A ceremonial robe made of green cloth and blessed by God. It is said to have excellent defensive power. ------------------------ MHP + 10%, MSP + 10%. ------------------------ MDEF + 10. ------------------------ When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%. ------------------------ When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%. ------------------------ Set Bonus: Illusion Saint Robe [1] Illusion Combo Battle Glove [2] ATK + 30. ------------------------ When the refine level of each item in the set is 7 or higher, ATK + 5%. ------------------------ When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%. ------------------------ Def : 60
Full item details & effects
Illusion Saphien's Armor of Ocean

Illusion Saphien's Armor of Ocean [1]

#450145 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
120
Slots
1
Weight
220
Buy value
0 z
Sell value
0 z
A protective armor enhanced with water element. It's so cold that it might chill you down to the bone. ------------------------ Grant the Armor with Water Property. ------------------------ MHP + 10%. ------------------------ For every refine level, MHP + 125. ------------------------ When refined to +7 or higher, DEF + 50. ------------------------ When refined to +9 or higher, there's a chance to reduce damage taken from Water property attacks by 15% for 5 seconds when dealing physical damage. ------------------------ Def : 50
Full item details & effects
Illusion Sprint Mail

Illusion Sprint Mail [1]

#450182 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
VIT +5, increases HP recovery rate by 20%. When refined +7 or higher, increases HP recovery rate by additional 20%. When refined +9 or higher, reduces global cooldown by 5%. [When refined +11 or higher, reduces global cooldown by additional 7%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Shoes ATK +10%. When each equipment refined +7 or higher, ATK +70. If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%. If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%. ------------------------ Set Bonus: Illusion Sprint Mail Illusion Sprint Ring Illusion Sprint Glove MHP +15%, MSP +15%. ------------------------ Def : 40
Full item details & effects
Illusion Sprint Shoes

Illusion Sprint Shoes [1]

#470066 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
AGI +5, increases SP recovery rate by 20%. When refined +7 or higher, increases SP recovery rate by additional 20%. When refined +9 or higher, MHP +5%, MSP +5%. When refined +11 or higher, increases physical damage against all size enemies by 15%. ------------------------ Set Bonus: Illusion Sprint Shoes Illusion Sprint Ring Drain 500 HP every second, and when performing physical attack, there's a chance STR +150 for 10 seconds. ------------------------ Set Bonus: Illusion Sprint Shoes Illusion Sprint Glove Drain 50 SP every second, and when performing physical attack, there's a chance AGI +150 for 10 seconds. ------------------------ Def : 20
Full item details & effects
Illusion Survivor's Staff

Illusion Survivor's Staff [2]

#2051 · Two-Handed Staff · Weapon (Two-Handed)
ATK
100
MATK
240
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A combination of Survivor's Rods. DEX +2, INT +2. Indestructible. MATK +240, MHP +600 MATK + 1% per 2 refine rate. If refine rate is 7 or higher, increases magical damage against small and medium size monsters by 15%. If refine rate is 9 or higher, reduces damage taken from small and medium size monsters by 15%. If refine rate is 11 or higher, reduces damage taken from water, wind, earth and fire property monsters by 15%. If equipped with Illusion Survivor's Manteau, MATK +50. If both Illusion Survivor's Staff and Manteau are +7 or higher, Water/Wind/Earth/Fire Magic damage +10%. If their combined upgrade levels are 18 or higher, Magic damage +15% on Water/Wind/Earth/Fire enemies. If their combined upgrade levels are 22 or higher, post-skill delay -15%.
Full item details & effects
Illusion Tae Goo Lyeon

Illusion Tae Goo Lyeon [2]

#21050 · Two-Handed Sword · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
A legendary sword of a brave general from the East. ------------------------ Perfect Dodge + 10. ------------------------ For every refine level, increase long ranged physical damage by 2%. ------------------------ When refined to +7 or higher, reduce SP consumption of skills by 20%. ------------------------ When refined to +9 or higher, reduce after cast delay by 20%. ------------------------ When refined to +11 or higher, MHP + 10%, MSP + 10%. ------------------------ Set Bonus: Illusion Tae Goo Lyeon [2] Illusion Boots [1] Increase long ranged physical damage by 3%. ------------------------ When the both items are refined to +7 or higher, Reduce variable casting time by 10%. ------------------------ When the total refine level of set are 18 or higher, Reduce fixed casting time by 0.5 second. ------------------------ When the total refine level of set are 22 or higher, Increase Dragon Breath and Dragon Breath - Water damage by 20%. ------------------------
Full item details & effects
Juggernaut

Juggernaut

#470027 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots once used by a legendary Rebellion. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enable to use Lv.1 Improve Concentration. ------------------------ Reduce Rich's Coin cooldown by 3 seconds. ------------------------ When refined to +5 or higher, MHP + 7%, MSP + 7%. ------------------------ When refined to +7 or higher, MHP + 10%, MSP + 10%. ------------------------ When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20. ------------------------ When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%, Auto cast Rich's Coin when using God's Hammer. ------------------------ For every level of Vanishing Buster learned, increase Vanishing Buster damage by 60%, reduce Vanishing Buster Fixed Casting Time by 20%. ------------------------ For every level of Fire Rain learned, increase physical damage against all class enemies by 4%, increase Fire Rain damage by 50%. ------------------------ For every level of Howling Mine learned, reduce After Cast Delay by 8%, increase Howling Mine damage by 40%. ------------------------ Def : 12
Full item details & effects
Juggernaut

Juggernaut [1]

#470028 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A pair of boots once used by a legendary Rebellion. ------------------------ MHP + 3% , MSP + 3%. ------------------------ Enable to use Lv.1 Improve Concentration. ------------------------ Reduce Rich's Coin cooldown by 3 seconds. ------------------------ When refined to +5 or higher, MHP + 7%, MSP + 7%. ------------------------ When refined to +7 or higher, MHP + 10%, MSP + 10%. ------------------------ When learned Fallen Angel, ASPD + 20%, reduce Fire Dance SP consumption by 20. ------------------------ When learned Anti Material Blast level 5 or higher, ignore physical defense of all race enemies by 100%, Auto cast Rich's Coin when using God's Hammer. ------------------------ For every level of Vanishing Buster learned, increase Vanishing Buster damage by 60%, reduce Vanishing Buster Fixed Casting Time by 20%. ------------------------ For every level of Fire Rain learned, increase physical damage against all class enemies by 4%, increase Fire Rain damage by 50%. ------------------------ For every level of Howling Mine learned, reduce After Cast Delay by 8%, increase Howling Mine damage by 40%. ------------------------ Def : 12
Full item details & effects
Jupiter Spear

Jupiter Spear [2]

#630027 · Two-Handed Spear · Weapon (Two-Handed)
ATK
300
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A sacred two-handed spear forged in the likeness of a weapon once wielded by an ancient god. ------------------------ MHP + 5%, POW + 2. ------------------------ Increases Dragonic Breath damage by 5%. ------------------------ When refined to +5 or higher, increases Dragonic Breath damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Dragonic Breath damage by 10%. ------------------------ When refined to +10 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increases Dragonic Breath damage by 5%, and Madness Crusher damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Kshatra Vairya

Kshatra Vairya [1]

#470312 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
The guardian deity of minerals. On the day of judgment, he will burn and purify the world with scorching hot molten ore. ------------------------ MDEF + 15. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 10%. ------------------------ Increase physical damage against all class enemies by 40%. ------------------------ MATK + 40%. ------------------------ For every refine level, All Basic Status + 3. ------------------------ When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%. ------------------------ When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%. ------------------------ When refined to +13 or higher, increase physical and magic damage against all size enemies by 15%. When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds. [Divine Blessing] For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10. ------------------------ Def : 25
Full item details & effects
Legacy of Wise One

Legacy of Wise One [1]

#400287 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A crystal of wisdom left behind by a great sage. The past and the present meet, and the adventurers advance into the future. ------------------------ MDEF + 10. ------------------------ Reduce After Cast Delay by 20%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ When refined to +10 or higher, Increase physical and magic damage against all race monsters (except players) by 30%. Reduce damage taken from Players by 13%. ------------------------ When refined to +12 or higher, MHP + 30%, MSP + 30%. ------------------------ Def : 10 Location : Upper
Full item details & effects
Lion Crown

Lion Crown [1]

#400119 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, MHP +10%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Lion Crown Combo Fist Increases physical damage against all size enemies by 10%. Increases Chain Crush Combo damage by 10% per refine rate of Combo Fist. ------------------------ Set Bonus: Biolab Lion Crown Asura Bandage Increases long ranged physical damage by 10%. Increases Knuckle Arrow damage by 10% per refine rate of Asura Bandage. ------------------------ Set Bonus: Biolab Lion Crown Bright Mace Increases long ranged physical damage by 10%. Increases Throw Spirit Sphere damage by 10% per refine rate of Bright Mace. ------------------------ Def : 10 Location : Upper
Full item details & effects
Lord Bearer's Shadow Armor

Lord Bearer's Shadow Armor

#24764 · Shadow Gear · Shadow armor
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
For every 2 refine levels, MHP +1%. ------------------------ If refine rate is 7 or higher, increases physical and magical damage against all size monsters by 5%. ------------------------ If refine rate is 9 or higher, additional MHP +5%. ------------------------ Set Bonus: Lord Bearer's Shadow Armor Lord Bearer's Shadow Shoes All Talent Stat +2. If the sum of refine rate is 18 or higher, grants [Endure] effect, MHP -20%. If the sum of refine rate is 20, MHP +25%. Location : Armor
Full item details & effects
Lord Bearer's Shadow Earring

Lord Bearer's Shadow Earring

#24766 · Shadow Gear · Shadow right accessory
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
For every 2 refine levels, MHP +1%. ------------------------ If refine rate is 7 or higher, increases physical and magical damage against all size monsters by 5%. ------------------------ If refine rate is 9 or higher, additional MHP +5%. ------------------------ Set Bonus: Lord Bearer's Shadow Pendant Lord Bearer's Shadow Earring All Talent Stat +2. If the sum of refine rate is 18 or higher, grants [Endure] effect, MHP -20%. If the sum of refine rate is 20, MHP +25%. Location : Earring
Full item details & effects
Lycanthrope Armor

Lycanthrope Armor [1]

#450416 · Armor · Armor
DEF
60
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A cute and fluffy mantle that does not match its powerful name. It's said something like, 'Release your inner fury!!'? ------------------------ Reduce damage taken from Normal and Boss enemies by 7%. ------------------------ For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250. ------------------------ For every 2 refine level, MHP + 3%, MSP + 3%. ------------------------ When refined to +11 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +13 or higher, ATK + 50, increase melee and long-range physical damage by additional 30%. ------------------------ Set Bonus: Lycanthrope Armor [1] Atroce Card Increase melee and long-range physical damage by 30%. When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds. ------------------------ Set Bonus: Lycanthrope Armor [1] Wolf Card All Basic Status + 10. ATK + 50. ------------------------ [Grade Bonus] [Grade D] MHP + 10%, MSP + 10%. [Grade C] Increase melee and long-range physical damage by 20%. [Grade B] Reduce After Cast Delay by 15%. [Grade A] POW + 15, CON + 15. ------------------------ Def : 60
Full item details & effects
Magic Barrier Cloth

Magic Barrier Cloth [1]

#480331 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of cloth that was given out at certain magic contest. It doesn't seem to be a genuine product, but safety is guaranteed. ------------------------ ASPD + 5%. ------------------------ Reduce after cast delay by 5%. ------------------------ ATK + 50, MATK + 50 ------------------------ Reduce damage taken from players by 5%. ------------------------ When refined to +6 or higher, Increase ASPD and reduce after cast delay by additional 5%. ------------------------ When refined to +8 or higher, Increase ASPD and reduce after cast delay by additional 10%. ------------------------ Set Bonus: Magic Barrier Cloth [1] Anti Conjurer Suit [1] MHP + 25%, MDEF + 50. ------------------------ Set Bonus: Magic Barrier Cloth [1] Magic Protector Robe [1] When using recovery skills, HP recovery amount + 30%. Reduce SP consumption when using skills by 10%. ------------------------ Def : 38
Full item details & effects
Mamaragan

Mamaragan

#22243 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
Shoes named after a god passed down in a vast island country. It contains the power of thunder. ------------------------ Increase magic damage against boss monster by 15%. ------------------------ Enables to use Lord of Vermilion Lv 5. ------------------------ Reduce Varetyr Spear cooldown by 1 second. ------------------------ For every refine level, MHP + 2%, MSP + 2%. FLEE + 5 Increase wind property magic damage by 3%. ------------------------ When refined to +13 or higher, increase wind property magic damage by 50%. ------------------------ Def : 15
Full item details & effects
Master Shadow Shield

Master Shadow Shield

#24793 · Shadow Gear · Shadow shield
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 2%, MATK + 2%. ------------------------ For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%. ------------------------ When refined to +7 or higher, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, P.ATK + 2, S.MATK + 2. ------------------------ Location: Shield
Full item details & effects
Master Shadow Weapon

Master Shadow Weapon

#24792 · Shadow Gear · Shadow weapon
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 2%, MATK + 2%. ------------------------ For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%. ------------------------ When refined to +7 or higher, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, P.ATK + 2, S.MATK + 2. ------------------------ Location: Weapon
Full item details & effects
Maximum Mammoth Shadow Armor

Maximum Mammoth Shadow Armor

#24679 · Shadow Gear · Shadow armor
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 3%. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 1%. ------------------------ When refined to 10 or higher, MHP + 3%. ------------------------ Set Bonus Maximum Mammoth Shadow Armor Maximum Mammoth Shadow Shoes If the sum of refine rates is 18 or higher, there is no knockback. If the sum of refine rate is 20 or higher, increases physical damage against all property enemies by 12%. ------------------------ Location : Armor
Full item details & effects
Maximum Mammoth Shadow Earring

Maximum Mammoth Shadow Earring

#24681 · Shadow Gear · Shadow right accessory
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 3%. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 1%. ------------------------ When refined to 10 or higher, MHP + 3%. ------------------------ Set Bonus Maximum Mammoth Shadow Earring Maximum Mammoth Shadow Pendant If the sum of refine rates is 18 or higher, there is no knockback. If the sum of refine rate is 20 or higher, increases physical damage against all property enemies by 12%. ------------------------ Location : Earring
Full item details & effects
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