Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 5%” in Renewal

Page 8 of 40
Demon God's Ring

Demon God's Ring [1]

#28505 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring that empowers the essences of the Demon God. ATK + 5% MATK + 5% Set Bonus Darklord Essence Concentration1 Demon God's Ring Reduces the variable casting time of skills by 5%. Set Bonus Darklord Essence Concentration2 Demon God's Ring Reduces the variable casting time of skills by 5%. Set Bonus Darklord Essence Concentration3 Demon God's Ring Reduces the variable casting time of skills by 5%. Set Bonus Darklord Essence Force1 Demon God's Ring ATK + 5% Set Bonus Darklord Essence Force2 Demon God's Ring ATK + 5% Set Bonus Darklord Essence Force3 Demon God's Ring ATK + 5% Set Bonus Darklord Essence Intelligence1 Demon God's Ring MATK + 5% Set Bonus Darklord Essence Intelligence2 Demon God's Ring MATK + 5% Set Bonus Darklord Essence Intelligence3 Demon God's Ring MATK + 5% Set Bonus Darklord Essence Luck1 Demon God's Ring Increases critical damage on targets by 5%. Set Bonus Darklord Essence Luck2 Demon God's Ring Increases critical damage on targets by 5%. Set Bonus Darklord Essence Luck3 Demon God's Ring Increases critical damage on targets by 5%. Set Bonus Darklord Essence Speed1 Demon God's Ring Aspd + 5% Set Bonus Darklord Essence Speed2 Demon God's Ring Aspd + 5% Set Bonus Darklord Essence Speed3 Demon God's Ring Aspd + 5% Set Bonus Darklord Essence Vitality1 Demon God's Ring Max HP + 5% Set Bonus Darklord Essence Vitality2 Demon God's Ring Max HP + 5% Set Bonus Darklord Essence Vitality3 Demon God's Ring Max HP + 5%
Full item details & effects
Destiny Staff

Destiny Staff [2]

#640037 · Two-Handed Staff · Weapon (Two-Handed)
ATK
110
MATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A two-handed staff said to have power to control one's destiny. ------------------------ Cannot be destroyed. ------------------------ MATK + 290. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Frozen Slash damage by 5%. ------------------------ When refined to +5 or higher, increase Frozen Slash damage by additional 10%. ------------------------ When refined to +7 or higher, increase Water property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Frozen Slash damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Frozen Slash damage by additional 5% and Crystal Rain damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Water property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Destroyer Boots

Destroyer Boots [1]

#470095 · Armor · Footgear
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
MATK +30. ------------------------ For every 3 refine level, increases magical damage against Demon, Undead, Angel monsters by 4%. ------------------------ When refine level 7 or more, increases magical damage against Demon, Undead, Angel monsters by 4%. When refine level 9 or more, Reduces fixed casting time by 0.5 seconds. When refine level 11 or more, reduces Cooldown of Hell Inferno skill by 2 seconds, reduces Cooldown of Crimson Rock skill by 1 second, reduces Cooldown of Earth Grave skill by 1 second. When refine level 12 or more, increases Damage of skill Comet, Hell Inferno, Earth Grave by 30%. ------------------------ Set Bonus: Destroyer Boots Coyote Card MATK +50, increases magical damage to Boss type monsters by 10%, when being physically attacked, has 10% chance to trigger Comet lv1. ------------------------ Set Bonus: Destroyer Boots Dark Lord Card or Sealed Dark Lord Card MATK +50, increases magical damage to Boss type monsters by 30%, when being physically attacked, has 30% chance to trigger Comet lv1, when being magically attacked, has chance of INT +30, MATK +20% for 10 seconds. ------------------------ Def : 0
Full item details & effects
Deus Ex Machina

Deus Ex Machina [3]

#550021 · One-Handed Staff · Weapon
ATK
280
MATK
180
Weapon Lv.
4
Required Lv.
100
Slots
3
Weight
200
Buy value
20 z
Sell value
10 z
MATK + 180 A mechanical staff with the power to bring an end to a World. ------------------------ Reduces damage taken from players by 10%. ------------------------ Enables to use Blessing level 1. ------------------------ Each 1 refine level: MaxHP + 2% , MaxSP + 2%, MATK + 6%, Reduce after cast delay 1% When refined to +5 or higher, Reduce damage taken from longe-ranged attack by 5%. When refined to +7 or higher, Enables to use Blessing level equal to refine level Weapon (Max lv. 10). When refined to +9 or higher, Additional reduce damage taken from longe-ranged attack by 5%. When refined to +10 or higher, Reduce Fix cast time 70%. ------------------------
Full item details & effects
Devil Claw

Devil Claw [2]

#650033 · Huuma Shuriken · Weapon (Two-Handed)
ATK
100
MATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
Imbued with demonic power, this Fuuma Shuriken has transformed to resemble a demon's claw. Indestructible in battle. MATK + 330. MATK + 5%, SPL + 2. Darkening Cannon damage +5%. ------------------------ When refine level 5 or more, Darkening Cannon damage +10%. ------------------------ When refine level 7 or more, Shadow and Fire magic damage +5%. ------------------------ When refine level 9 or more, Darkening Cannon damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Darkening Cannon damage +5% additional, Red Flame Cannon damage +15%. ------------------------ [Bonus by Grade] [Grade D] Shadow and Fire magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Devil Cursed Sword

Devil Cursed Sword [2]

#500062 · One-Handed Sword · Weapon
ATK
110
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A one-handed sword imbued with a demonic curse, specialized for magical attacks. MATK + 220. MATK + 5%, SPL + 2. Napalm Vulcan Strike damage +5%. ------------------------ When refine level 5 or more, Napalm Vulcan Strike damage +10%. ------------------------ When refine level 7 or more, Ghost and Neutral magic damage +5%. ------------------------ When refine level 9 or more, Napalm Vulcan Strike damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Napalm Vulcan Strike damage +5% additional, Ground Gravitation damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ghost and Neutral magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Devil Guardian Sword

Devil Guardian Sword [2]

#500072 · One-Handed Sword · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A one-handed sword used by the gatekeeper of hell. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Cross Rain damage by 5%. ------------------------ When refined to +5 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Cross Rain damage by additional 5% and Holy property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Devil Wing Staff

Devil Wing Staff [2]

#640036 · Two-Handed Staff · Weapon (Two-Handed)
ATK
95
MATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A two-handed staff designed to harness chaos magic. ------------------------ Cannot be destroyed. ------------------------ MATK + 290. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Soul Vulcan Strike damage by 5%. ------------------------ When refined to +5 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +7 or higher, increase Ghost and Shadow property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Soul Vulcan Strike damage by additional 5% and Mystery Illusion damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Ghost and Shadow property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Devil Worshipper Shoes

Devil Worshipper Shoes

#22138 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes made by a worshipper of Baphomet with magical powers. Required Jobs: All Jobs Mdef + 15 Max HP + 3% Max SP + 3% MATK + 2% Increases the damage of Neutral and Fire property magical attacks on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Neutral and Fire property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Neutral and Fire property magical attacks on targets by an additional 5%.
Full item details & effects
DEX Soutane

DEX Soutane [1]

#15400 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's dexterity. It's imbued with a blessing that enhances the wearer's dexterity. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% Reduces variable casting by 10% ------------------------ For every 2 refine levels, ATK +1%, MATK +1%. For every 3 refine levels, DEX +5. For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6% ------------------------ Set Bonus Soutane of Dexterity Clergy's Manteau Clergy's Boots DEX +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Dia de Muertos

Dia de Muertos [1]

#480228 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
The wonderful soul of the dead. ------------------------ ASPD +5% ------------------------ Reduces damage taken from players by 5%. ------------------------ INT +1 and MATK +1%, per skill level of [Esha], [Espa], [Eswoo] learned. ------------------------ Max HP +1500, per skill level of [Soul Harvest] learned. ------------------------ When [Soul Collection] Lv5 is learned, Restore 150 HP and 15 SP when defeating monsters with a magic attack. ------------------------ When refined to +5 or higher, additional ASPD +5% ------------------------ When refined to +7 or higher, additional ASPD +10% -5% damage from normal and boss monsters ------------------------
Full item details & effects
Diabolus Armor

Diabolus Armor [1]

#2375 · Armor · Armor
DEF
79
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor. Str + 2 Dex + 1 Max HP + 150 Increases resistance to Stone and Stun by 5%. Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, ATK + 15 for every upgrade level of Diabolus Armor,
Full item details & effects
Diabolus Boots

Diabolus Boots [1]

#2433 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
Mysterious boots that automatically adjust their size to the wearer's size. They seem alive. Max HP + 10 for every base level. Set Bonus Diabolus Boots [1] Diabolus Manteau [1] Max HP + 6% Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots
Full item details & effects
Diabolus Ring

Diabolus Ring [1]

#2729 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
5
Buy value
20 z
Sell value
10 z
A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people. Max HP + 100 Max SP + 100 Increases the recovery rate of recovery skills by 5%. Increases physical damage on Satan Morocc and Wounded Morocc by 10%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Diabolus Robe

Diabolus Robe [1]

#2374 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language. Max SP + 150 Mdef + 5 Reduces the global delay of skills by 10%. Increases the recovery rate of recovery skills by 6%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Full item details & effects
Diabolus Wing

Diabolus Wing [1]

#19495 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
All Stats + 10 Increases physical and magical damage on Temple of the Demon God monsters by 30%. Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, For every upgrade level of Diabolos Armor [1], ATK + 15 Increases resistance to Stun and Stone by 5%. Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Diana Coat

Diana Coat [1]

#15430 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An extravagant suit modeled after one of the twelve legendary pantheon. You can feel Diana's divine power coming from it. ------------------------ For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second. ------------------------ When refined to +12 or higher, reduce Purring cooldown by 20 seconds, when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds, when casting SV Root Twist, gain MATK + 100 for 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Matyr Card When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Cutie Card ASPD + 10%, reduce Stoop cooldown by 6 seconds, increase magic damage against all race enemies (including Player and Doram) by 40%. ------------------------ Def : 0
Full item details & effects
Diana Suit-LT

Diana Suit-LT [1]

#450388 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK and MATK+120. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%. ------------------------ When refined to +9 or higher, ATK and MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Diana Suit-LT Matyr Card reduces Cooldown skill Lope 1 second, reduces Cooldown skill Stoop 3 seconds. Increases Physical/Magic damage to all races by 20%. ------------------------ Set Bonus: Diana Suit-LT Cutie Card Reduces Cooldown skill Lope 6 seconds, reduces Cooldown skill Stoop 4 seconds. Increases Physical/Magic damage to enemies all races by 40%. ------------------------ [Grade Bonus] [Grade D] Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second. Every 2 refine level, ATK & MATK +8, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%. [Grade B] Every 2 refine level,P.ATK/S.MATK +1, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%. When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%. ------------------------ Def: 30
Full item details & effects
Diary Of Great Sage

Diary Of Great Sage [2]

#1581 · Book · Weapon
ATK
135
Weapon Lv.
3
Required Lv.
1
Slots
2
Weight
0
Buy value
1 z
Sell value
0 z
The diary of a great sage, published with him never knowing. Account Bound Rental Item Property: Neutral If the user's base Str is 50 or higher, Aspd + 5% If the user's base Int is 70 or higher, MATK + 5%
Full item details & effects
Dictator Earrings

Dictator Earrings [1]

#490084 · Armor · Accessory
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring used to symbolize the power held by Caesar of the Ancient Rome. ------------------------ All Basic Status + 1. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Dictator Ring [1] Diana Suit [1] Reduce Picky Peck Variable Casting Time by 50%. Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level. Reduce SV Stem Spear Variable Casting Time by 50%. SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level. ------------------------ Set Bonus: Dictator Ring [1] Mercury Suit [1] For every 2 level of Killing Strike learned, MHP + 3%. Reduce Illusion - Shadow cooldown by 7 seconds. There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack. ------------------------ Set Bonus: Dictator Ring [1] Bacchus Armor [1] ASPD + 5%. Increase physical damage against all size enemies by 8%. ------------------------ Set Bonus: Dictator Ring [1] Neptune Uniform [1] MHP + 8%, MATK + 6%. Reduce Book of Dimensions cooldown by 10 seconds. Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds. ------------------------ Def : 40
Full item details & effects
Dim Glacier Axe

Dim Glacier Axe [1]

#520021 · One-Handed Axe · Weapon
ATK
240
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
500
Buy value
0 z
Sell value
0 z
A one-handed axe tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ Indestructible in battle. MATK + 210. ------------------------
Full item details & effects
Dim Glacier Basic Knife

Dim Glacier Basic Knife [1]

#510076 · Dagger · Weapon
ATK
210
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A light dagger tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ MATK + 210. ------------------------
Full item details & effects
Dim Glacier Book

Dim Glacier Book [1]

#540056 · Book · Weapon
ATK
210
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A book tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ Indestructible in battle. MATK + 210. ------------------------
Full item details & effects
Dim Glacier Bow

Dim Glacier Bow [1]

#700059 · Bow · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
A bow tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ MATK + 220. ------------------------ Range : 5
Full item details & effects
Dim Glacier Foxtail

Dim Glacier Foxtail [1]

#550090 · One-Handed Staff · Weapon
ATK
400
MATK
400
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
A foxtail tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ Indestructible in battle. MATK + 400. ------------------------
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.