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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “SP V” in Renewal

Page 9 of 38
Demons Familiar

Demons Familiar [1]

#410071 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A self-contained remote surveillance camera kept in the Varmundt mansion. Due to the magical interference device installed by the Illusions, it has changed into a terrifying appearance. ------------------------ All Stats + 10 ------------------------ When equipped with one of the following: Addiction Plant [2] Avaritia Metal [2] Envy Blunt [2] Gula Gun [2] Gula Teeth [2] Gluttony Stick [2] Greed Wand [2] Hypocrisy Machine [3] Hypocrisy Edge [2] Invidia Bundle [2] Ira Fist [2] Lust Pointer [2] Lust Shatter [2] Lust Crusher [2] Lust Boom [2] Luxuria Pierce [2] Pride Stone [2] Pride Steel [2] Pigritia Rhythm [2] Pigritia Wave [2] Pigritia Spark [2] Superbia String [2] Sloth Text [2] Sloth Bible [2] Wrath Wheel [2] Wrath Rack [2] ATK + 200 , MATK + 200 ------------------------ Def : 0 Location : Middle
Full item details & effects
Destiny Staff

Destiny Staff [2]

#640037 · Two-Handed Staff · Weapon (Two-Handed)
ATK
110
MATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A two-handed staff said to have power to control one's destiny. ------------------------ Cannot be destroyed. ------------------------ MATK + 290. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Frozen Slash damage by 5%. ------------------------ When refined to +5 or higher, increase Frozen Slash damage by additional 10%. ------------------------ When refined to +7 or higher, increase Water property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Frozen Slash damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Frozen Slash damage by additional 5% and Crystal Rain damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Water property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Detecting Staff

Detecting Staff [2]

#2058 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
330
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A detector used to find special minerals in the Einbroch mine. Since it was added with an effect that boosts the wielder's magical prowess, many have used it for a purpose different from its original use. MATK +330 MATK +10% When refined to +7 or higher, MATK +60, Variable Cast Time -10%. When refined to +9 or higher, Fire Magic damage +15%. When dealing magic damage, create a chance to gain 20% bonus Magic damage on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 180
Full item details & effects
Devil Claw

Devil Claw [2]

#650033 · Huuma Shuriken · Weapon (Two-Handed)
ATK
100
MATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
Imbued with demonic power, this Fuuma Shuriken has transformed to resemble a demon's claw. Indestructible in battle. MATK + 330. MATK + 5%, SPL + 2. Darkening Cannon damage +5%. ------------------------ When refine level 5 or more, Darkening Cannon damage +10%. ------------------------ When refine level 7 or more, Shadow and Fire magic damage +5%. ------------------------ When refine level 9 or more, Darkening Cannon damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Darkening Cannon damage +5% additional, Red Flame Cannon damage +15%. ------------------------ [Bonus by Grade] [Grade D] Shadow and Fire magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Devil Cursed Sword

Devil Cursed Sword [2]

#500062 · One-Handed Sword · Weapon
ATK
110
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A one-handed sword imbued with a demonic curse, specialized for magical attacks. MATK + 220. MATK + 5%, SPL + 2. Napalm Vulcan Strike damage +5%. ------------------------ When refine level 5 or more, Napalm Vulcan Strike damage +10%. ------------------------ When refine level 7 or more, Ghost and Neutral magic damage +5%. ------------------------ When refine level 9 or more, Napalm Vulcan Strike damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Napalm Vulcan Strike damage +5% additional, Ground Gravitation damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ghost and Neutral magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Devil Guardian Sword

Devil Guardian Sword [2]

#500072 · One-Handed Sword · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A one-handed sword used by the gatekeeper of hell. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Cross Rain damage by 5%. ------------------------ When refined to +5 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Cross Rain damage by additional 5% and Holy property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Devil Wing Staff

Devil Wing Staff [2]

#640036 · Two-Handed Staff · Weapon (Two-Handed)
ATK
95
MATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A two-handed staff designed to harness chaos magic. ------------------------ Cannot be destroyed. ------------------------ MATK + 290. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Soul Vulcan Strike damage by 5%. ------------------------ When refined to +5 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +7 or higher, increase Ghost and Shadow property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Soul Vulcan Strike damage by additional 5% and Mystery Illusion damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Ghost and Shadow property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Devil's Hand

Devil's Hand

#19329 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
10 z
Sell value
5 z
A hand dropped by a psychic who was chasing after a powerful demon. It will surround you with fear once you equip it. Position: Upper Aspd + 10% Reduces the fixed casting time of Lion's Howl by 100%. Increases the damage of Lion's Howl by 20%. The users casting cannot be interrupted outside of WoE. If upgrade level is +7 or higher, Additional Aspd + 5% Increases the damage of Lion's Howl by an additional 30%. If upgrade level is +9 or higher, Additional Aspd + 5% Increases the damage of Lion's Howl by an additional 50%. If upgrade level is +10 or higher, Reduces the variable casting time of Lion's Howl, Mental Strength and Summon Spirit Sphere by 50%, if Lightning Ride is at maximum level. Reduces the cooldown of Lion's Howl by 9.5 seconds, if Earth Shaker is at maximum level. Increases physical damage on boss monsters by 50%, if Rampage Blast is at maximum level. Bypass 100% of hard defense of normal monsters, boss monsters and players when performing a physical attack.
Full item details & effects
Dictator Earrings

Dictator Earrings [1]

#490084 · Armor · Accessory
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring used to symbolize the power held by Caesar of the Ancient Rome. ------------------------ All Basic Status + 1. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Dictator Ring [1] Diana Suit [1] Reduce Picky Peck Variable Casting Time by 50%. Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level. Reduce SV Stem Spear Variable Casting Time by 50%. SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level. ------------------------ Set Bonus: Dictator Ring [1] Mercury Suit [1] For every 2 level of Killing Strike learned, MHP + 3%. Reduce Illusion - Shadow cooldown by 7 seconds. There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack. ------------------------ Set Bonus: Dictator Ring [1] Bacchus Armor [1] ASPD + 5%. Increase physical damage against all size enemies by 8%. ------------------------ Set Bonus: Dictator Ring [1] Neptune Uniform [1] MHP + 8%, MATK + 6%. Reduce Book of Dimensions cooldown by 10 seconds. Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds. ------------------------ Def : 40
Full item details & effects
Dim Glacier Armor

Dim Glacier Armor [1]

#450270 · Armor · Armor
DEF
203
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
240
Buy value
0 z
Sell value
0 z
Armor that has lost its light after being consumed by toxic demonic magic. ------------------------ ATK + 140. ------------------------ For every 2 refinement levels, POW + 1, CON + 1. ------------------------ At refinement level 7, ATK + 3%, P.ATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, melee/ranged physical damage + 10%. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] Dim Glacier Weapons [1] for every 3 weapon refinement levels, ATK + 10, if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5, if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase, if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%, POW + 5, CON + 5. [Grade C] melee/ranged physical damage + 10%. [Grade B] ATK + 1% additional increase. [Grade A] ATK + 2% additional increase. ------------------------
Full item details & effects
Dim Glacier Muffler

Dim Glacier Muffler [1]

#480284 · Armor · Garment
DEF
105
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Muffler that has lost its light after being consumed by toxic demonic magic. ------------------------ SPL + 1, CON + 1. ------------------------ When refined to +7 or higher, reduces variable casting time by 10%. ------------------------ When refined to +9 or higher, increases all property magic damage by 10%. ------------------------ When refined to +11 or higher, reduces after cast delay by 10%. ------------------------ [Grade Bonus] [Grade D] MATK + 3%, SPL + 5, CON + 5. [Grade C] S.MATK + 2, all property magic damage + 5%. [Grade B] S.MATK + 1. [Grade A] MATK + 2%. ------------------------ Def : 105
Full item details & effects
Dim Glacier Robe

Dim Glacier Robe [1]

#450271 · Armor · Armor
DEF
145
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
Robe that has lost its light after being consumed by toxic demonic magic. ------------------------ MATK + 140. ------------------------ For every 2 refinement levels, SPL + 1, CON + 1. ------------------------ At refinement level 7, MATK + 3%, S.MATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, increases all property magic damage by 10%. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] All property magic damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, MATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] Dim Glacier Weapon For every 3 weapon refinement levels, MATK + 10, If the weapon is Grade C or higher, S.MATK + 6, SPL + 5, CON + 5, If the weapon is Grade B or higher, S.MATK + 5, SPL + 5, CON + 5 additional increase, If the weapon is Grade A or higher, S.MATK + 4, SPL + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, magic damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%, SPL + 5, CON + 5. [Grade C] All property magic damage + 10%. [Grade B] MATK + 1%. [Grade A] MATK + 2%. ------------------------
Full item details & effects
Dim Glacier Shoes

Dim Glacier Shoes [1]

#470198 · Armor · Footgear
DEF
90
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Shoes that has lost its light after being consumed by toxic demonic magic. ------------------------ SPL + 2, CON + 2. ------------------------ When refined to +7 or higher, MATK + 5%, S.MATK + 2. ------------------------ When refined to +9 or higher, reduces variable casting time by 10%. ------------------------ When refined to +11 or higher, increases all property magic damage by 10%. ------------------------ [Grade Bonus] [Grade D] MATK + 2%. [Grade C] Fixed Casting Time - 1 second. [Grade B] S.MATK + 2, MATK + 1%. [Grade A] MATK + 2%. ------------------------ Def : 90
Full item details & effects
Dim Glacier Spear

Dim Glacier Spear [1]

#530034 · One-Handed Spear · Weapon
ATK
220
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
210
Buy value
0 z
Sell value
0 z
A one-handed spear tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ MATK + 210. ------------------------
Full item details & effects
Dimensional Crystal Fragment

Dimensional Crystal Fragment

#1001414 · Miscellaneous
Weight
0.1
Buy value
0 z
Sell value
0 z
A rare crystal fragment found in monsters spawned from distorted dimensions. It is used as a crafting material for various items related to dimensional barriers. ------------------------ Obtainable from : <TIPBOX>[Forgotten Time: Zone 1]5005</TIPBOX> <TIPBOX>[Forgotten Time: Zone 2]5005</TIPBOX> <TIPBOX>[Lake of Fire MD]5006</TIPBOX> ------------------------ Can be used at [Dimensional Vending Machine] ------------------------
Full item details & effects
Dimensional Wanderer's Key

Dimensional Wanderer's Key [1]

#490276 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The key held by beings who cross dimensions. I don't know which door the key is to open. [Can be refined] All trait stat + 3, reduces variable casting time by 10%. If refine rate is 7 or higher, S.Matk + 3. If refine rate is 9 or higher, WIS + 4 and S.Matk + 2 per 20 base SPL. If refine rate is 12 or higher, reduces fixed casting time by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] SPL + 2, Matk + 3%. [Grade C] S.Matk + 2. [Grade B] S.Matk + 3, Res + 20. [Grade A] SPL + 2 per 15 base Int. ------------------------
Full item details & effects
Divine Protect Shield

Divine Protect Shield

#410348 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A flying shield designed to provide absolute protection to the wearer. It is said to be fueled by the purest form of magical energy. ------------------------ MHP + 10% , MSP + 10%. ------------------------ Immune to Confusion and Hallucination. ------------------------ DEF + 100, MDEF + 20 ------------------------ Enables to use Lv.3 Shield Spell. ------------------------ Reduce damage taken from Player by 10%. ------------------------ When Base VIT is 60 or higher, Every 5 seconds, restore 300 HP and 30 SP. Reduce Variable Casting Time by 30%. ------------------------ When Base VIT is 90 or higher, Every 5 seconds, restore additional 300 HP and 30 SP.] DEF + 200, MDEF + 40. Reduce Fixed Casting Time by 0.5 seconds. ------------------------ Def: 0 Location: Middle
Full item details & effects
Document Archer

Document Archer [1]

#490609 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Archer who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ When equipped by Ranger classes, reduce No Limits cooldown by 90 seconds. (No Limits effect will be removed when unequipped). Reduce Focused Arrow Strike Variable Casting Time by 100%. ------------------------ When equipped by Maestro or Wanderer classes, reduce Severe Rainstorm cooldown by 4 seconds. ------------------------ Set Bonus: Document Archer [1] Old Camouflage Bunny Hood [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Focused Arrow Strike damage by 15%. ------------------------ Set Bonus: Document Archer [1] Old Maestro Song's Hat [1] OR Old Dying Swan [1] Reduce Severe Rainstorm SP consumption by 60. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Severe Rainstorm damage by 10%. ------------------------ Def : 7
Full item details & effects
Document Mage

Document Mage [1]

#490608 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Mage who explored the Tomb of Honor area. ------------------------ MATK + 100, MATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase magic damage against all size enemies by 10%. ------------------------ Increase Comet and Varetyr Spear damage by 30%. ------------------------ When equipped by Warlock classes, reduce Fixed Casting Time by 1 second. Reduce Comet cooldown by 20 seconds. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ When equipped by Sorcerer classes, enable to use Lv.5 Mystical Amplification. Reduce Varetyr Spear cooldown by 4 seconds. Ignore magic defense of all race enemies (except player) by 50%. ------------------------ Set Bonus: Document Mage [1] Old Magic Stone Hat [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Comet damage by 12%. ------------------------ Set Bonus: Document Mage [1] Old Wind Whisper [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase magic damage against all race enemies by 4%, increase Varetyr Spear damage by 15%. ------------------------ Def : 7
Full item details & effects
Document Merchant

Document Merchant [1]

#490607 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Merchant who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Axe Tornado, Arm Cannon, and Cart Cannon damage by 30%. ------------------------ When equipped by Mechanic classes, Madogear Fuel will not be consumed when using skill. Increase physical damage against all property enemies by 15%. ------------------------ When equipped by Genetic classes, All Basic Status + 10. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Red) [1] Reduce Axe Tornado cooldown by 1 second. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Axe Tornado damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Yellow) [1] Reduce Arm Cannon Variable Casting Time by 100%. Reduce Arm Cannon cooldown by 0.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Arm Cannon damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Midas Whisper [1] There's a low chance to gain Bomb Mushroom Spore when defeating monsters. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cart Cannon damage by 10%. ------------------------ Def : 7
Full item details & effects
Doom Bible

Doom Bible [2]

#540059 · Book · Weapon
ATK
120
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A forbidden bible filled with knowledge that may lead to destruction. ------------------------ Cannot be destroyed. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Venom Swamp damage by 5%. ------------------------ When refined to +5 or higher, increase Venom Swamp damage by additional 10%. ------------------------ When refined to +7 or higher, increase Fire and Poison property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Venom Swamp damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Venom Swamp damage by additional 5% and Conflagration damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Fire and Poison property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Doram Magical Shadow Weapon

Doram Magical Shadow Weapon

#24286 · Shadowgear · Shadow weapon
Weight
0
Buy value
0 z
Sell value
0 z
A glove that is mounted on the hand of hold the weapon to elicit potential abilities of the wearer. Only for Doram. ------------- 5% reduction in variable casting time Each refine rate additionally reduce 1% in casting time [Spirit of Land] Learned the skill, reduced fixed casting by 0.1 seconds [Spirit of Sea] Learned the skill, reduced SP consumption 3% reduction Refine +7 over, add MATK +5% Refine +9 over, add MATK +5% Location : Weapon Weight : 0
Full item details & effects
Dragon Scale Boots

Dragon Scale Boots [1]

#22208 · Armor · Footgear
DEF
35
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
A pair of boots made by weaving various parts of powerful dragons. Just wearing it makes you feel draconic presence. ------------------------ MSP +500. Increases ASPD by 7%, reduces variable casting by 7%. If refined to +7 or higher, reduces damage taken from dragon monster by 2%. If refined to +9 or higher, has a chance to recover 500 SP every second for 3 seconds when attacked by physical/magical attacks. If refined to +11 or higher, reduces damage taken from Dragon monsters by additional 3%.
Full item details & effects
Dual Shadow World Cloak

Dual Shadow World Cloak [1]

#480306 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
All Basic Stat +5. For every 2 refine level, All Basic Stat +1. For every 3 refine level, ATK+3, ATK+1%, MATK+3, MATK+1%. For every 4 refine level, increases physical and magical damage against all property enemies by 3%. If refine rate is 9 or higher, ATK+3%, MATK+3%, reduces the global delay of skills by 5%, reduces variable casting time by 5%. If refine rate is 11 or higher, ATK+25, ATK+7%, MATK+25, MATK+7%, ASPD +5%. ------------------------ Set Bonus: Dual Shadow World Cloak Petal Card POW +4. Increases Critical Damage by 20%. ------------------------ Set Bonus: Dual Shadow World Cloak Menblatt Card CRT +4. Increases long ranged physical damage by 15%. ------------------------ Set Bonus: Dual Shadow World Cloak Cenere Card CON +4. Increases ASPD +15%. ------------------------ Set Bonus: Dual Shadow World Cloak Antique Book Card SPL +4. Increases magical damage to all property by 15%. ------------------------ Set Bonus: Dual Shadow World Cloak Wakwak Card STA +4. Increases physical damage to all property by 15%. ------------------------ Set Bonus: Dual Shadow World Cloak Jejeling Card WIS +4. Increases MHP by 20%. ------------------------ Def : 30
Full item details & effects
Dustfire

Dustfire [2]

#28224 · Shotgun · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
120
Slots
2
Weight
130
Buy value
20 z
Sell value
10 z
A shotgun with heavy muzzle flame. Adds a 0.5% chance of inflicting Blind on the target when performing a physical attack. Enables Splash Attacks. If refined to 7 or higher, Increases the damage of Shattering Storm by 15%. If refined to 9 or higher, Increases the damage of Vanishing Buster by 15%. SET BONUS Armor-Piercing Bullet Dustfire Increases long-ranged physical damage on targets by 30%. Property: Neutral
Full item details & effects
Ear of Victory

Ear of Victory [1]

#19006 · Armor · Headgear (Mid)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Combat Knife 2 Week Rental Description: Rental Item A military combat knife designed for killing humanoids. Reduces damage from and increases tolerance to Demihuman monsters by 10%, but increases damage inflicted by Devil monsters by 10%. Restores 3 SP when hitting a monster. Max SP +10%. Attack Strength: 129 Linker and Ninja Jobs
Full item details & effects
Earth Goddess Flower

Earth Goddess Flower

#18864 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
25
Buy value
10 z
Sell value
5 z
This flower decoration blessed by the goddess of earth, protects its wearer against Earth damage. Position: Upper Vit + 2 Enables Level 5 Earth Spike. Reduces damage taken from Earth property attacks by 15%. If upgrade level is 8 or higher, Reduces damage taken from Earth property attacks by an additional 5%.
Full item details & effects
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