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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MaxSP+15%” in Renewal

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Aegis System

Aegis System

#480156 · Armor · Garment
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
20 z
Sell value
10 z
With the built-in defense function, it is a terrifying shoulder pad that automatically defends itself by performing 360-degree search and tracking. Who made it is a secret. Reduce incoming physical damage from normal monsters by 5%. Increase resistance against neutral property attack by 2% per 1 refine rate. When refined to +7 or higher, MaxHP + 20% , MaxSP + 20%, casting cannot be cancelled. When refined to +9 or higher, can cast Spell Breaker lv5. When Spell Breaker lv5, reduce variable casting by 15%.
Full item details & effects
AGI Soutane

AGI Soutane [1]

#15398 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's agility. It's imbued with a blessing that enhances the wearer's agility. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% ------------------------ For every 2 refine levels, Increases long ranged physical damage by 3%. For every 3 refine levels, AGI +5. For every 4 refine levels, Increases physical damage against angel and demon race monsters by 8%. ------------------------ Set Bonus Soutane of Agility Clergy's Manteau Clergy's Boots AGI +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Agility, Clergy's Manteau, and Clergy's Boots is 27 or higher. Increases long ranged physical damage +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Booster Knuckles

Booster Knuckles [2]

#560000 · Knuckle · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special knuckle prepared for your rapid growth. ATK + 2% MaxHP + 3% Increases ATK + 3 per refine rate. Increases ATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases MaxHP + 2% per level of Aeration. If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 10%. When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring), MaxHP + 10% ATK + 10% Increases Cannon damage by 1% per 15 base levels up to level 180. When using an Optical Axis, increases Cannon damage by additional 20% for 60 seconds. When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch), MaxSP + 10% Reduces After Skill Delay by 15%. Surashin Bullet damage increased by 2% per 15 base levels up to level 180. When using an Optical Axis, increases damage of Surashin Bullets by an additional 35% for 60 seconds.
Full item details & effects
Brave Heart (Hyper Novice)

Brave Heart (Hyper Novice) [1]

#490646 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A heart stone that holds the courage of a Hyper Novice. MDEF +10, MHP +15%, MSP +15%. Increases physical and magical damage to all sizes enemies by 15%. ------------------------ Set Bonus: Brave Heart (Hyper Novice) [1] Archi Card MaxHP +15.000, MaxSP +1.500. Increases physical and magical damage to all sizes enemies by additional 15%. When Shoes refined to +12 or higher, there is a 5% chance to gain POW +25, SPL +25 for 20 seconds when a physical/magical attack hits. ------------------------ Set Bonus: Brave Heart (Hyper Novice) [1] Circlet of Time(Super Novice) [1] MHP and MSP are increased by an additional 15%. Increases physical and magical damage to all sizes enemies by additional 15%. When Headgear refined to +11 or higher, ATK +175, MATK +175. When Headgear refined to +12 or higher, Increases Double Bowling Bash and Jupiter Thunderstorm damage by 60%. ------------------------ Def : 10
Full item details & effects
Brave Heart (Night Watch)

Brave Heart (Night Watch) [1]

#490647 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A heart stone that holds the courage of a Night Watch. MDEF +10, MHP +15%, MSP +15%. Increases physical and magical damage to all sizes enemies by 15%. ------------------------ Set Bonus: Brave Heart (Night Watch) [1] Blut Hase Card MaxHP +15.000, MaxSP +1.500. Increases physical damage to all sizes enemies by additional 15%. Increases ranged physical damage by 15%. When Shoes refined to +12 or higher, there is a 5% chance to gain POW +20, CON +20 for 20 seconds when a physical attack hits. ------------------------ Set Bonus: Brave Heart (Night Watch) [1] Circlet of Time(Rebellion) [1] MHP and MSP are increased by an additional 15%. Increases physical damage to all sizes enemies by additional 15%. Increases ranged physical damage by additional 15%. When Headgear refined to +11 or higher, ATK +175. When Headgear refined to +12 or higher, Increases Only One Bullet and Magazine for One damage by 50%. ------------------------ Def : 10
Full item details & effects
Cute Frog Raincoat

Cute Frog Raincoat [1]

#450180 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cute raincoat with a green frog-like hood as a popular brand in the Rune Midgartz Kingdom. Selected as one of the favorite Doram wear for 3 consecutive years. MaxHP + 20%, MaxSP + 20%, Healing + 50%. When refined to +5 or higher, DEF + 150, attack speed + 5%. When refined to +7 or higher, additional DEF + 150, additional attack speed + 5%. When Spirit of Sea is learned to lv 1 or higher, can use Clearance lv5. Reduce variable casting by 10% per skill level of Tasty Shrimp Party learned. When casting Grooming lv5, MaxHP + 30%, MaxSP + 30%. FLEE + 20 per skill level of Purring learned.
Full item details & effects
Dark Ring

Dark Ring [1]

#490037 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
STR + 5 AGI + 5 DEX + 5 ATK + 5% When Cross Impact Lv 5, reduce delay after skill by 30%. When Black Nails Lv 5, reduce after caset delay of Black Nails by 25 seconds. For every Level of Weapon Crush Learned STR + 1 AGI + 1 DEX + 1 ATK + 40 . When Cloaking Exceed Lv 5, ASPD + 2 MaxSP + 15%
Full item details & effects
Devils Garment

Devils Garment [1]

#480085 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A coat worn by a Buddhist priest when sealing the devil. It has the power to control evil. MaxHP + 2% , MaxSP + 2% When using physical attack, increase damage to small, medium, large size monsters by 5% Reduce incoming damage from players by 5% When using Earth Shaker lv5, Reduce Lion Howl's after skill delay by 0.2s Per skill level of Rampage Blast learned, increase damage of Lion Howl by 15% per skill level of Lightning Ride learned, increase perfect hit by 4% When refine rate is +5 or higher additional bonus MaxHP + 3% , MaxSP + 3% reduce casting time by 5% When refine rate is +7 or higher additional bonus MaxHP + 5% , MaxSP + 5% reduce casting time by 5%
Full item details & effects
DEX Soutane

DEX Soutane [1]

#15400 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's dexterity. It's imbued with a blessing that enhances the wearer's dexterity. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% Reduces variable casting by 10% ------------------------ For every 2 refine levels, ATK +1%, MATK +1%. For every 3 refine levels, DEX +5. For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6% ------------------------ Set Bonus Soutane of Dexterity Clergy's Manteau Clergy's Boots DEX +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Diabolus Ring

Diabolus Ring [1]

#2729 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
5
Buy value
20 z
Sell value
10 z
A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people. Max HP + 100 Max SP + 100 Increases the recovery rate of recovery skills by 5%. Increases physical damage on Satan Morocc and Wounded Morocc by 10%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Diabolus Robe

Diabolus Robe [1]

#2374 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language. Max SP + 150 Mdef + 5 Reduces the global delay of skills by 10%. Increases the recovery rate of recovery skills by 6%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Full item details & effects
Diabolus Wing

Diabolus Wing [1]

#19495 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
All Stats + 10 Increases physical and magical damage on Temple of the Demon God monsters by 30%. Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, For every upgrade level of Diabolos Armor [1], ATK + 15 Increases resistance to Stun and Stone by 5%. Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Divine Phoenix

Divine Phoenix [1]

#480319 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A legendary relic bestowed upon an adventurer by a divine phoenix clad in heavenly light. It is said that this equipment provides divine protection. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from Players by 5%. ------------------------ For every refine level, MaxHP + 2% , MaxSP + 2% Reduces damage taken from Holy property attacks by 7%. ------------------------ When refined to +7 or higher, All Basic Status + 10 Increase physical and magical damage to all property monsters by 10%. ------------------------ When refined to +9 or higher, Increase physical and magical damage to all property monsters by 15%. When performing physical attack, there's a chance to absorb 5% of damage as HP. ------------------------ Def : 38
Full item details & effects
Fifth Element

Fifth Element [1]

#470192 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Together with fire, water, wind and earth. This magic shoes was infused with the power of the 5th element. ------------------------ MaxHP +3% , MaxSP +3% ------------------------ Reduces damage taken from players by 10%. ------------------------ When refined to +5 or higher, MaxHP +7% , MaxSP +7%, Wind Magic property damage +10%. When refined to +7 or higher, MaxHP +10% , MaxSP +10%, Wind Magic property damage +10%. ------------------------ When learned Varetyr Spear Lv 10, INT +40, Enables to use Lord of Vermilion level 10. Every level of Spirit Symphaty, Increase Magic damage by 10%. Every level of Total level learned : Call Agni, Call Aqua, Call Tera, and Call Ventus: Reduce After cast delay by 3%, MATK +15 When learned Call Ventus Lv 3, When using Electric Walk: Increase Movement speed for 30 sec. ------------------------ Def : 12 MDef : 10
Full item details & effects
Great Hero Boots

Great Hero Boots [1]

#22238 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Shoes worn by a great hero. It seems to resonate with the Awakened hero's armor. MaxHP + 1500, MaxSP + 150. MaxHP + 1%, MaxSP + 1% per 3 refine levels. When refined to +7 or higher, ATK + 5%, MATK + 5%. When refined to +9 or higher, reduce fixed casting by 0.5 sec. When refined to +11 or higher, reduce fixed casting by 0.2 sec. When refined to +13 or higher, reduce global cooldown by 5%, reduce variable casting by 5%.
Full item details & effects
Heavenly Order

Heavenly Order

#19451 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Earrings with the power of heaven. It is said that the owner will have the power to judge those who disturb the order. ------------------------ Enables the use of Item Appraisal Lv. 1. ------------------------ For every 18 base STR, HIT +2, MaxHP +2%. ------------------------ For every 18 base AGI, FLEE +2, decreases after cast delay by 2%. ------------------------ For every 18 base VIT, MDEF +2, decreases variable cast time by 2% ------------------------ For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%. ------------------------ For every 18 base DEX, Critical +2, ASPD +2%. ------------------------ For every 18 base LUK, DEF +20, ATK +15, MATK +15. ------------------------ Def: 0 Location: Middle Weight 0
Full item details & effects
Illusion Military Boots

Illusion Military Boots

#470036 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. DEF : 12
Full item details & effects
Illusion Shield II

Illusion Shield II [1]

#460014 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A combat shield created by collecting the essence of Illusion technology. MaxHP + 10% , MaxSP + 10%, When above BaseLv170, increase resistance of neutral property attacks by 5%. ATK + 15 , MATK + 15 per 3 refine rates.
Full item details & effects
INT Soutane

INT Soutane [1]

#15401 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's intelligence. It's imbued with a blessing that enhances the wearer's intelligence. ------------------------ MaxHP +5%, MaxSP +15% Reduces variable casting by 10% ------------------------ For every 2 refine levels, MATK +3%. For every 3 refine levels, INT +5. For every 4 refine levels, magical damage against angel and demon race monsters by 8% ------------------------ Set Bonus Soutane of Intelligence Clergy's Manteau Clergy's Boots INT +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Intelligence, Clergy's Manteau, and Clergy's Boots is 27 or higher. MATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Jupiter Light Armor-LT

Jupiter Light Armor-LT [1]

#450294 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
MATK+150. ------------------------ Every 2 level refine, MATK+15. Every 3 level refine, increase Skills Diamond Dust/Soul Expansion/Hell Inferno/Earth Grave damage by 20%. ------------------------ When refined to +9 or higher, MATK+15%. When refined to +11 or higher, increase magic damage to all races by 15%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Nightmare Verit Card MATK+100, MDEF+10. Increase magic damage to all races by +15%. ------------------------ Set Bonus: Jupiter Light Armor-LT Fallen Bishop Card MATK+100, MaxSP+50%, MDEF+20. Increase magic damage to all races by +30%. ------------------------ [Grade Bonus] [Grade D] Every 2 level refine, MATK+8. Every 3 level refine, increase physical/magic damage to all sizes by 4%. [Grade C] Every 3 level refine, Intensification skill cooldown time -7 seconds and Diamond Dust skill cooldown time -0.2 seconds. [Grade B] Every 2 level refine, S.MATK+1. Every 3 level refine, increase physical/magic damage to all sizes by 5%. [Grade A] Every 3 level refine, increase Soul Vulcan Strike/Diamond Storm skills damage by 7%. When refined to +13 or higher, Intensification skill cooldown time -30 seconds and Diamond Dust skill cooldown time -1 second. ------------------------ Def: 30
Full item details & effects
King Schmidt's Suit

King Schmidt's Suit [1]

#15388 · Armor · Armor
DEF
150
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
The uniform used by King Schmitz. ------------------------ Can't be destroyed. Increases physical and magical damage against medium and large size enemies by 10%. ------------------------ If refine rate is 7 or higher, increases physical and magical damage against fire and shadow property enemies by 10%. ------------------------ If refine rate is 9 or higher, reduces physical damage taken from dragon and formless race monsters by 15%. ------------------------ If refine rate is 11 or higher, reduces physical and magical damage taken from medium and large size enemies by 10%.. ------------------------ Set Bonus King Schmidt's Suit King Schmidt's Manteau MaxHP + 5%, MaxSP + 5%. If the sum of King Schmidt's Suit and King Schmidt's Manteau refine rate is 22 or higher, reduces global cooldown by 15%. ------------------------
Full item details & effects
Kuraokami's Feather Robe

Kuraokami's Feather Robe [1]

#15421 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
Max HP + 15% MaxSP + 15% Increase attack speed by 1% for every two refine levels. When refined to +8 or higher, increase physical damage dealt by 10% When refined to +10 or higher, increase physical damage dealt by an additional 10%. Set Bonus When equipped with Ktullanux Card or Sealed Ktullanux Card, Suspended the Autocasting of Frost Nova Increases resistance to freezing by 100%. Increase physical damage dealt to fire element monsters by 5% per 1 additional refine rate. Adds a chance to cure Freezing and Frozen status when physical or magical damage is received, Adds a chance to reduce incoming water element damage by 100% for 3s.
Full item details & effects
LUK Soutane

LUK Soutane [1]

#15402 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's luck. It's imbued with a blessing that enhances the wearer's luck. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% ------------------------ For every 2 refine levels, CRIT +3, critical damage +4%. For every 3 refine levels, LUK +5. For every 4 refine levels, physical damage against angel and demon race monsters by 8% ------------------------ Set Bonus Soutane of Luck Clergy's Manteau Clergy's Boots LUK +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Luck, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +10%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Lunar Eclipse Armor

Lunar Eclipse Armor [1]

#15374 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Armor said to contain the power of the Great Wolf that captured the moon. Can't be destroyed in Battle ------------------------ MaxHP + 15% , MaxSP + 15% ------------------------ Every refine level of Armor, After Cast Delay -1%. ------------------------ When refined to +7 or higher, Fix cast time -50%. When refined to +9 or higher, Additional Fix cast time reduction 20%. ------------------------ Set Bonus Lunar Eclipse Armor Hatii Card Immune to frozen. Max HP +50%. When receiving physical attack, there is 20% chance that the target will be frozen. Physical/magical damage received from medium and large sized enemy -15%. Incoming damage received from New Moon Kick and Full Moon Kick -20%. ------------------------ Def : 120
Full item details & effects
Old Casket of Protection

Old Casket of Protection [1]

#18983 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. MDEF+ 5. ATK + 4 per 1 refine level. ASPD + 1 per 5 refine levels. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Cannon Spear by 20% per 2 refine levels. Increase damage of Overbrand by 15% per 2 refine levels. Location : Upper Weight : 10
Full item details & effects
Old Circlet Of Bones

Old Circlet Of Bones [1]

#18982 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. Increase critical damage by 1% and increase attack speed by 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Cross Impact by 15% per 2 refine levels. Increase damage of Cross Ripper Slasher by 20% per 2 refine levels. Location : Upper Weight : 10
Full item details & effects
Old Driver Band(Yellow)

Old Driver Band(Yellow) [1]

#18974 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. ATK + 4 per 1 refine level. ASPD + 1 per 5 refine levels. MaxHP, MaxSP + 1% per 2 refine levels. Increase damage of Arm Cannon by 15% per 2 refine levels. Reduce cooldown of Self Destruction by 10 sec per 4 refine levels. Location : Upper Weight : 10
Full item details & effects
Old Dying Swan

Old Dying Swan [1]

#18981 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. Increase ranged physical damage by 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Arrow Vulcan by 20% per 2 refine levels. Increase damage of Severe Rainstorm by 15% per 2 refine levels. Location : Upper Weight : 10
Full item details & effects
Old Magic Stone Hat

Old Magic Stone Hat [1]

#18978 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. MDEF+ 5. Increase SP recovery by 20%. MATK + 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Soul Expansion by 15% per 2 refine levels. Reduce cooldown of Crimson Rock by 1sec. Reduce cooldown of Crimson Rock by 0.1 depending on its refine level. Location : Upper Weight : 10
Full item details & effects
Old Minstrel Song's Hat

Old Minstrel Song's Hat [1]

#18976 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
Cannot be traded. All Stats + 1. Increase ranged physical damage by 1% per 1 refine level. MaxHP, MaxSP +1% per 2 refine levels. Increase damage of Arrow Vulcan by 20% per 2 refine levels. Increase damage of Severe Rainstorm by 15% per 2 refine levels. Location : Upper Weight : 10
Full item details & effects
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