Int +6, MATK +80, Increases Int based on refine level.
***Additional Weapon Refining Level Option***
+6 Upgrade : Decrease SP consumption by 10%.
+9 Upgrade : Int +5
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the variable casting time of Tracking by 25%.
Increases the damage of Tracking by 3% per upgrade level of the item.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 300
Aspd + 5%
Reduces the variable casting time of skills by 3%.
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 10%.
Increases the recovery rate of recovery skills by 5%.
Set Bonus
Glorious Ring
Medal of Honor
ATK + 5%
MATK + 3%
Increases the recovery rate of recovery skills by 3%.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Max HP + 10%
Reduces damage taken from Demi-Human race enemies by 4%.
Reduces damage taken from Human Player race enemies by 4%.
Adds a 1% chance of casting Level 1 Increase AGI on the user when receiving a physical attack.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 55%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 55%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
Increases the damage of Triple Action by 30%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Increases the damage of Spread Shot by 3% per upgrade level of the item.
Adds a 20% chance of inflicting Stun on the target when using Spread Shot.
Account Bound
Increases Physical Attack Strength to Demihuman monster by 95%.
Ignores physical defense from Demihuman monster by 20%.
Increases Physical Attack Strength to Human Player monster by 95%.
Ignores physical defense from Human Player monster by 20%.
MATK + 90
Increase damage by 100% of [Throw Huuma Shuriken] and [Killing Strike] for 10 sec. when attacking and synchronizing the weapon by 5%
Indestructible.
***Additional Weapon Refining Level Option***
+6 Refining Ignore Defense of Demihuman monsters +5%
+6 Refining Ignore Defense of Human Player monsters +5%
[Slaughter] Lv 2(Damage bonus of Destruction increases up to the upgrade level 14.)
+9 Refining When using [Killing Strike], auto-spell Lv. 10 [Heal].
+9 Refining When using [Throw Huuma Shuriken], has a chance of inflicting consistent
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 95%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 95%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Aspd + 10%
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
Crusader Bonus
If upgrade level is +9 or higher,
Adds a 10% chance of casting Level 5 Gloria Domini on the user when performing a physical attack.
Knight Bonus
If upgrade level is +9 or higher,
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using Pierce.
A piece of equipment that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Max HP + 20%
Reduces damage taken from Demi-Human race enemies by 7%.
Reduces damage taken from Human Player race enemies by 7%.
Set Bonus
Glorious Muffler
Glorious Shoes
Glorious Suit
ATK + 5%
MATK + 5%
Increases the recovery rate of recovery skills by 3%.
Immune to Frozen.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 80%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 80%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 1 Slaughter.
If upgrade level is +9 or higher,
Adds a 3% chance of buffing the user for 3 seconds when performing a physical attack; ATK + 200.
A weapon that has been designed specifically for battles against humans.
Account Bound
Property: Neutral
Increases physical damage on Demi-Human race targets by 70%.
Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 70%.
Bypass 25% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack.
Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack.
Enables Level 2 Slaughter.
Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
If upgrade level is +9 or higher,
Adds an additional 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack.
Adds a 20% chance of casting Level 2 Fatal Wound on the target when using High Speed Cart Ram or Mammonite.
It was an ordinary cloak, but with the magical interference device installed by the Illusions, it turned into a terrible shape worthy of the name, Gluttony.
MaxHP + 3%
Reduce resistance versus players by 5%.
When refined to +7 or higher, additional MaxHP + 5%, AGI + 10, DEX + 10.
When refined to +9 or higher, additional MaxHP + 7%, AGI + 10, DEX + 10.
Increase physical damage to small, medium, large monsters by 1% per Lv. of Shadow Spell, perfect hit +2%.
When Triangle Shot Lv.10, increase resistance to Wind, Earth property attacks by 50%.
When Feint Bomb Lv.10, recovers HP 100, SP 10 when monster is killed using physical attack. Recovers 2 SP per attack hit.
Increase damage of Triangle Shot by 50%, Feint Bomb by 15% per Lv. of Maelstrom.
Gloves made from the skin of the boar Saehrimnir, whose flesh is replenished no matter how much is stripped away.
Increases the experience given from all monsters by 5%.
Increases damage taken from all monsters by 5%.
Set Bonus
Saehrimnir Gloves [1]
Gajomart Card
Increases the experience given from Plant race monsters by 5%.
Increases damage taken from Plant race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Gullinbursti Card
Increases the experience given from Fish race monsters by 5%.
Increases damage taken from Fish race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Mini Demon Card
Increases the experience given from Brute race monsters by 5%.
Increases damage taken from Brute race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Skeleton General Card
Increases the experience given from Insect race monsters by 5%.
Increases damage taken from Insect race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Iron Fist Card
Increases the experience given from Formless race monsters by 5%.
Increases damage taken from Formless race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Ancient Worm Card
Increases the experience given from Demon race monsters by 5%.
Increases damage taken from Demon race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Explosion Card
Increases the experience given from Dragon race monsters by 5%.
Increases damage taken from Dragon race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Zombie Prisoner Card
Increases the experience given from Undead race monsters by 5%.
Increases damage taken from Undead race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Christmas Cookie Card
Increases the experience given from Angel race monsters by 5%.
Increases damage taken from Angel race enemies by 10%.
Set Bonus
Saehrimnir Gloves [1]
Am Mut Card
Increases the experience given from Demi-Human race monsters by 5%.
Increases damage taken from Demi-Human race enemies by 10%.
A spear which was decorated on a wall of Barmund Mansion.
It has been horribly distorted by the magic-jamming device that Illusion has installed.
MATK +200.
Genesis Ray damage +10%.
MATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Genesis Ray damage +10%.
When refined to +9 or higher, Variable Cast Time -10%.
When refined to +11 or higher, Additional Genesis Ray damage +15%.
An ice hockey goal tenders mask. When others see you wearing this mask they feel scared.
Position: Middle, Lower
Increases physical damage on Demi-Human race targets by 8%.
For every 2 refine levels, ATK +20, MATK +20.
If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%.
If refine rate is 9 or higher, ATK +15% and MATK +15%.
If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 10%.
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Set Bonus:
Biolab Capricorn Crown
Jack the Knife
Reduces global cooldown by 10%,
increases Fatal Menace damage by 10% per refine rate of Jack the Knife.
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Set Bonus:
Biolab Capricorn Crown
Platinum Dagger
Increases all property magical damage by 10%.
Increases all property magical damage by 5% per refine rate of Platinum Dagger.
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Set Bonus:
Biolab Capricorn Crown
Rapid Fire
Increases long ranged physical damage by 10%.
Increases Triangle Shot damage by 10% per refine rate of Rapid Fire.
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Def : 10
Location : Upper
MATK +280
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STR +3, DEX +5.
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Absorb 1% of the damage dealt as HP when attacking with a physical attack (100% chance).
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[Dragon's Breath], [Dragon's Water Breath] damage + 50%
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For every 1 refine level,
Additional ATK +2%,
ASPD +2%,
Reduced after cast delay 1%.
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When refined to +7 or higher, absorb an additional 2% of the damage dealt as HP when attacking with a physical attack.
When refined to +9 or higher, absorb an additional 3% of the damage dealt as HP when attacking with a physical attack.
When refined to +10 or higher, fixed casting time -70%.
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