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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 7%” in Renewal

Page 13 of 21
Light Blade

Light Blade [2]

#500003 · One-Handed Sword · Weapon
ATK
130
MATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword of light that is said to have been used by a warrior. It seems to resonate with Ancient Hero Boots. MATK + 170. MATK + 10 per 2 refine rate. Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by 15%. When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Royal Guard Jobs
Full item details & effects
Light Blade-LT

Light Blade-LT [2]

#500038 · One-Handed Sword · Weapon
ATK
130
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An improved version of the sword of light said to have been used by a certain warrior. ------------------------ MATK + 195, MATK + 5%. ------------------------ When character base level 210 or higher, SPL + 2, S.MATK + 1. ------------------------ For every 2 refine level, MATK + 15. For every 3 refine level, increase Gloria Domini and Genesis Ray damage by 5%. When refined to 7, reduced variable casting by 10%. When refined to 9, increases Neutral and Holy magic damage by 15%. When refined to 11, increases magic damage to enemies of all sizes by 15%, increases Gloria Domini and Genesis Ray damage by an additional 30%. ------------------------ Set Bonus Light Blade-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Bonus By Grade] [Grade D] MATK + 3%. [Grade C] Increases Neutral and Holy magic damage by 15%, S.MATK + 1. [Grade B] SPL + 3, S.MATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Linguistic Book Hat

Linguistic Book Hat

#5422 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
7
Buy value
20 z
Sell value
10 z
A stylish stack of geology text books. Int +1 Gives the Wearer 5% resistance to Water Property Attacks For every refine level up to +9 gives the wearer an atk/matk bonus of 1% with a maximum of +9% Location : Upper
Full item details & effects
Lush Rose

Lush Rose [1]

#18848 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
10 z
Sell value
5 z
Nobody knows when this beautiful rose was picked and decorated, but it has still managed to keep its freshness all this time. Position: Upper MATK + 20 Additional MATK + 5 per upgrade level of the item. Restores 100 HP to the user when a monster is killed by a magical attack. Drains 50 HP from the user every 5 seconds. Set Bonus Celine's Brooch [1] Lush Rose [1] Reduces the fixed casting time of skills by 50%. All Stats + 1 per upgrade level of Lush Rose [1] up to a maximum upgrade level of 10. If upgrade level is +7 or higher, Increases magical damage on boss monster by 20%.
Full item details & effects
Mad Bunny

Mad Bunny [1]

#28902 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A rag doll that Piamette uses for both offense and defense. It looks so real and alive! Required Jobs: All Jobs ATK + 5% MATK + 5% Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, ATK + 5 MATK + 5 If upgrade level is +9 or higher, Additional ATK + 15 Additional MATK + 15 If upgrade level is +12 or higher, Crit + 10 The users casting cannot be interrupted outside of WoE.
Full item details & effects
Mad Bunny Backpack

Mad Bunny Backpack [1]

#480372 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A giant bunny modeled after the doll that Piamette always carries around. It certainly looks more menacing than its costume counterpart. ------------------------ Reduce damage taken from Neutral property attacks by 10%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, POW + 2, CON + 2, SPL + 2. ------------------------ When refined to +7 or higher, ATK + 10%, MATK + 10%. ------------------------ When refined to +9 or higher, increase melee, long-range physical, and all property magic damage by 12%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase physical damage against all race enemies by 15%. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny Special OR Mad Bunny Special [1] Increase physical and magic damage against Boss class enemies by 10%. When performing physical or magic attack, there's a 1% chance to tranform into Piamette for 7 seconds. During transformation, for every 2 level of total refine level of Garment and Shield, ATK + 20, MATK + 20. ------------------------ Set Bonus: Giant Mad Bunny [1] Mad Bunny-LT [1] Increase physical and magic damage against Boss class enemies by 15%. When performing physical or magic attack, there's a 2% chance to tranform into Piamette for 7 seconds. During transformation, increase physical and magic damage against Boss class enemies by 2%, for every 3 level of total refine level of Garment and Shield, ATK + 30, MATK + 30. When Shield grade is B or higher, increase the chance of transformation by additional 1%. When Shield grade is A, increase the chance of transformation by additional 1%. ------------------------ Def : 0
Full item details & effects
Mad Bunny-LT

Mad Bunny-LT [1]

#460020 · Armor · Shield
Armor Lv.
2
Required Lv.
160
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A plush toy that Piamette uses conveniently for attack and defense? It clearly appears to be moving... ------------------------ ATK + 5%, MATK + 5%. ASPD + 3 ------------------------ For every 2 refine level, ATK + 2%, MATK + 2%. When refine level 7 or more, increases attack speed (delay after attack reduced) by 5%, and variable casting reduced by 5%. When refine level 9 or more, melee/ranged physical damage increases by 7%, and all property magical damage increases by 7%. When refine level 12 or more, users casting cannot be interrupted, and CRI + 15 ------------------------ [Bonus By Grade] [Grade D] Reduces physical/magical damage received from enemies of all attributes by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.MATK + 2, P.ATK + 2. [Grade A] Reduced global cooldown by 5%. ------------------------ Def : 0
Full item details & effects
Madogum

Madogum [2]

#28744 · Dagger · Weapon
ATK
150
MATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A dagger used by a wizard who admired a magic knight. It seems to resonate with Ancient Hero Boots. MATK +150. For each 2 refine levels, MATK +10. For each 3 refine levels, increase attack speed (reduces delay after attack by 2%). When refined to +9 or higher, increase all elemental magic damage by 10%. When refined to +11 or higher, adds a random chance to autospell Psychic Wave 3Lv when melee physical attakcs. When equipped with Ancient Hero Boots, adds random chance to increase INT+20, MATK+15% for 7 sec when wearer physical attacks. Weapon Lv : 4 Required Lv : 100 Required Job: Shadow Chaser Jobs
Full item details & effects
Madogum-LT

Madogum-LT [2]

#510040 · Dagger · Weapon
ATK
150
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
MATK +195, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level increases ASPD by 2%. When refined to +7 or higher, when performing melee physical attack, there is a chance to auto-cast Level 7 Meteor Storm. When refined to +9 or higher, increases all property magical damage by 15% and increases magical damage against all property enemies by 15%. When refined to +11 or higher, when performing melee physical attack, there is a chance to auto-cast Level 5 Psychic Wave. Set Bonus: Madogum-LT [2] Hero Boots-LT [1] MATK + 10%, S.MATK + 2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] Increases all property magical damage by 15%, S.MATK +1. [Grade B] SPL + 3, S.MATK + 2. ------------------------
Full item details & effects
Magic Absorber

Magic Absorber [1]

#460005 · Armor · Shield
DEF
50
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Shield for anti-magic, with improved ability to reflect magic. It's very thin, probably because of its anti-magic shield. ------------------------ Increases all property magical damage by 3%, Mdef + 15. ------------------------ If refine rate is 7 or higher, MATK + 25. ------------------------ If refine rate is 9 or higher, reduces variable casting time by 5%. ------------------------ If refine rate is 12 or higher, increases all property magical damage by additional 7%. ------------------------ Set Bonus Magic Absorber Force/Mental Condenser MaxHP + 10%, reduces global cooldown by 5%. ------------------------ Def : 50
Full item details & effects
Magic Barrier Muffler

Magic Barrier Muffler [1]

#480066 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved muffler that was one of the prizes of the Geffen Magic Tournament. It is not an officially licensed improved product, but there is a text that says safety is excellent. ------------------------ MaxHP + 1500. ------------------------ MaxHP + 1% per refine rate. ------------------------ Reduces variable casting time by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, MATK + 7%, increases heal effectiveness by 5%. ------------------------ If refine rate is 11 or higher, increases all property magical damage by 7%. ------------------------ Set Bonus Magic Barrier Muffler Anti Conjurer Suit MATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases all property magical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Magic Barrier Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases all property magical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Magic Compression

Magic Compression [1]

#480317 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
A coat that compresses the power of the spirits and contains magic power in every fiber. ------------------------ ASPD + 5%, ASPD + 5. ------------------------ MATK + 30%. ------------------------ Reduce damage taken from Normal and Boss enemies by 5%. ------------------------ Reduce damage taken from Human and Doram Player by 5%. ------------------------ For every level of Spirit Sympathy learned, INT + 5, After Cast Delay -5%. ------------------------ For every level of Striking learned, increase Fire Bolt, Cold Bolt, Lightning Bolt, and Earth Spike damage by 20%. ------------------------ When learned Psychic Wave Lv. 5, there's a chance to cast Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, and Psychic Wave when performing physical attack. (Skill level is based on learned level.) ------------------------ When learned Spell Fist Lv. 10, there's a chance to cast Safety Wall Lv. 3 when performing physical attack. (If a higher Safety Wall skill level is available, it will be cast instead of Lv. 3.) ------------------------ When refined to +7 or higher, additional ASPD + 5%, MATK + 5%. ------------------------ When refined to +9 or higher, additional ASPD + 10%, MATK + 10%. ------------------------ Def : 12
Full item details & effects
Magic Protector Robe

Magic Protector Robe [1]

#450150 · Armor · Armor
DEF
110
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
The uniforms of Geffen mages. It has the ability to improve magic efficiency when casting spells. ------------------------ Increases incoming heal effectiveness by 10%. Reduces SP consumption of skills by 10%. MaxHP + 3%, Int + 3, Dex + 3. ------------------------ MATK + 10 per refine rate. ------------------------ Reduces variable casting time by 2% per 2 refine rate. ------------------------ If refine rate is 9 or higher, increases all property magical damage by 10%. ------------------------ If refine rate is 11 or higher, reduces variable casting time by additional 7%. ------------------------ If refine rate is 13 or higher, additional MATK + 60. ------------------------ Def : 110
Full item details & effects
Magic Swordsman Thanatos's Sword

Magic Swordsman Thanatos's Sword [1]

#480136 · Armor · Garment
DEF
60
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A magic sword said to have been used by a powerful swordsman in the past. You can feel some of the power still contained in it. ------------------------ When Base Level is 210 or higher, P.ATK + 3, S.MATK + 3. ------------------------ When Base Level is 230 or higher, additional P.ATK + 2, S.MATK + 2. ------------------------ For every 3 refine level, increase melee, long-range physical, and all property magical damage by 2%. ------------------------ For every 5 refine level, increase physical and magical damage against Medium and Large sized enemies by 5%. ------------------------ When refined to +9 or higher, ignore physical and magical defense of Dragon and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, ignore physical and magical defense of Dragon and Angel race monsters by additional 10%. ------------------------ Set Bonus: Thanatos Magic Sword [1] The Agony of Thanatos [1] Reduce Variable Casting Time by 10%. When the refine level of Headgear is +7 or higher, increase physical and magical damage against Shadow and Holy property enemies by 15%. When the refine level of Headgear is +9 or higher, increase physical and magical damage against Dragon and Angel race enemies by 15%. When the refine level of Headgear is +11 or higher, increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Set Bonus: Thanatos Magic Sword [1] Red Force Pendant [1] OR Blue Mental Pendant [1] ATK + 50, MATK + 50. Increase physical and magical damage against Medium and Large sized enemies by 15%. ------------------------ Def: 60
Full item details & effects
Magic Swordsman Thanatos's Sword-FA

Magic Swordsman Thanatos's Sword-FA [1]

#480324 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
An improved version of the magic sword said to have been used by a powerful swordsman in the past. The power contained within has been amplified. ------------------------ When base level is 250 or higher, S.MATK +8, P.ATK +8. ------------------------ For every 2 refine level, increases melee/ranged physical damage by 3%, increases all property magical damage by 3%. ------------------------ For every 4 refine level, increases physical/magical damage to Medium and Large size monsters by 5%. ------------------------ When refined +9 or higher, increases physical/magical damage to Dragon and Angel race by 7%. ------------------------ When refined +11 or higher, increases physical/magical damage to Dragon and Angel race by an additional 7%. ------------------------ Set Bonus: Thanatos Sword-FA [1] The Agony of Thanatos-LT [1] Reduces Variable Casting Time by 10%. When headgear refined +7 or higher, increases physical/magical damage to Holy and Shadow enemies by 20%. When headgear refined +9 or higher, increases physical/magical damage to Angel and Dragon race by 15%. When headgear refined +11 or higher, increases physical/magical damage to Medium and Large size by 15%. ------------------------ Set Bonus: Thanatos Sword-FA [1] Red Force Pendant-LT [1] or Blue Mental Pendant-LT [1] ATK +50, MATK +50, P.ATK +3, S.MATK +3. increases physical/magical damage to Medium and Large size by 15%. ------------------------ [Grade Bonus] [Grade D] P.ATK + 5, S.MATK + 5. [Grade C] Ignores physical/magical resistance of Dragon and Angel monsters by 5%. [Grade B] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. [Grade A] Ignores physical/magical resistance of Dragon and Angel monsters by additional 5%. ------------------------
Full item details & effects
Magical Booster

Magical Booster

#18720 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
30
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A helm which increases the magical powers of the wearer by controlling the brainwaves. It has voice recognition function and interacts with other equipment. MATK + 3% Set Bonus Hypnotist's Staff Magical Booster MATK + 20 per upgrade level of Hypnotist's Staff. If Hypnotist's Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the cast delay of skills by 10%. Set Bonus Magical Booster Piercing Staff MATK +15 per upgrade level of Piercing Staff. If Piercing Staff upgrade level is +10 or higher, Additional MATK + 50 Reduces the variable casting time of skills by 10%. Set Bonus Magical Booster Southern Cross Increases magical damage on boss monsters by 2%. If Southern Cross upgrade level is +5 or higher, Increases magical damage on boss monsters by an additional 3%. Increases damage taken from normal monsters by 5%. If Southern Cross upgrade level is +7 or higher, Increases magical damage on boss monsters by an additional 4%. Increases damage taken from normal monsters by an additional 5%.
Full item details & effects
Magical Cloth

Magical Cloth [1]

#450132 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
200,000 z
Sell value
100,000 z
Increase fire, water, wind, earth property magic damage by 5%. When refined to +7 or higher, additional increase in fire, water, wind, earth property magic damage by 2%, increase ASPD by 10% When refined to +8 or higher, additional increase in fire, water, wind, earth property magic damage by 3%, armor cannot be destroyed. When refined to +9 or higher, additional increase in fire, water, wind, earth property magic damage by 5%, adds a chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 sec. SET BONUS Magical Cloth True Celia Alde Card MATK +5%, ignores magical defense of all races by 50%.
Full item details & effects
Magical Foxtail Staff

Magical Foxtail Staff [2]

#1692 · One-Handed Staff · Weapon
ATK
120
MATK
260
Weapon Lv.
3
Required Lv.
140
Slots
2
Weight
60
Buy value
100,000 z
Sell value
50,000 z
The dragonfly and the foxtail give off mysterious magical synergy in this staff. Property: Neutral Max SP + 100 Max SP + 1% per 2 upgrade levels of the item. MATK + 2% per 2 upgrade levels of the item. If upgrade level is +7 or higher, Increases the base weapon ATK and MATK by 40%. Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
Full item details & effects
Magical Spell Shadow Weapon

Magical Spell Shadow Weapon

#24753 · Shadow Gear · Shadow weapon
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
For every 2 refine level, SPL + 1. ------------------------ When refined to +7 or higher, S.MATK + 3. ------------------------ When refined to +9 or higher, additional S.MATK + 3. ------------------------ Set Bonus: Magical Spell Shadow Weapon Magical Spell Shadow Shield S.MATK + 3. ------------------------ Location : Weapon
Full item details & effects
Magical Yellow Foxtail Staff

Magical Yellow Foxtail Staff [1]

#1693 · One-Handed Staff · Weapon
ATK
140
MATK
280
Weapon Lv.
4
Required Lv.
175
Slots
1
Weight
70
Buy value
200,000 z
Sell value
100,000 z
A yellow, well-ripened foxtail that has a dragonfly sitting on it. Property: Neutral Required Jobs: Doram MATK + 280 MATK + 3% per 2 upgrade levels of the item. Adds a chance of casting Level 1 Arclouse Dash on the user when using Fresh Shrimp, if a higher level of this skill is known, it will be cast instead. Adds a chance of casting Level 1 Fresh Shrimp on the user when using Silvervine Stem Spear, if a higher level of this skill is known, it will be cast instead. If upgrade level is +7 or higher, Increases the base weapon ATK and MATK by 40%. Increases the base weapon ATK and MATK by an additional 20% per upgrade level of the item past the upgrade level of 7 to a maximum upgrade level of 10.
Full item details & effects
Major Auto Spell Shadow Armor

Major Auto Spell Shadow Armor

#24728 · Shadow Gear · Shadow armor
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 3%. Increases all property magical damage by 1% per 2 refine rate. If refine rate is 9 or higher, ASPD + 1. If refine rate is 10 or higher, has a 7% chance to auto-cast Frost Misty level 3 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Set Bonus: Major Auto Spell Shadow Armor Major Auto Spell Shadow Shoes MATK + 2%, if the sum of refine rate of set is 18 or higher, has a 4% chance to auto-cast Jack Frost level 2 when dealing normal melee physical damage (If user has higher level. That level will be cast instead), if the sum of refine rate of set is 20 or higher, has a 8% chance to auto-cast Jack Frost level 4 when dealing normal melee physical damage (If user has higher level. That level will be cast instead). ------------------------ Location: Shadow Armor Required Lv: 1
Full item details & effects
Manteau of Mystical Beast: Autumn

Manteau of Mystical Beast: Autumn [1]

#480347 · Armor · Garment
DEF
80
Armor Lv.
2
Required Lv.
250
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A mantle imbued with the energy of Maple Tree, the divine beast of autumn. ------------------------ SPL + 2, CON + 2. ------------------------ Increases SP consumption by 15% when using skills. ------------------------ For every 2 refine levels, MATK + 5. ------------------------ For every 3 refine levels, All Property Magic Damage + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, S.MATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] MATK + 7%, All Property Magic Damage + 7%. [Grade B] SPL + 5, CON + 5, S.MATK + 3, DEF + 50. [Grade A] S.MATK + 5, Magic Damage to All Property + 5%. ------------------------ Def : 80
Full item details & effects
Master Shadow Shield

Master Shadow Shield

#24793 · Shadow Gear · Shadow shield
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 2%, MATK + 2%. ------------------------ For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%. ------------------------ When refined to +7 or higher, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, P.ATK + 2, S.MATK + 2. ------------------------ Location: Shield
Full item details & effects
Master Shadow Weapon

Master Shadow Weapon

#24792 · Shadow Gear · Shadow weapon
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
ATK + 2%, MATK + 2%. ------------------------ For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%. ------------------------ When refined to +7 or higher, MHP + 3%, MSP + 3%. ------------------------ When refined to +9 or higher, P.ATK + 2, S.MATK + 2. ------------------------ Location: Weapon
Full item details & effects
Master Soul Rifle

Master Soul Rifle [2]

#28255 · Rifle · Weapon (Two-Handed)
ATK
150
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
20 z
Sell value
10 z
The one who can handle all guns skillfully is a rifle with the strength of his soul. It seems to resonate with the boots of an ancient hero. MATK + 210. MATK + 10 per 2 refine rate. Reduce delay after attack by 3% per 3 refine rate. When refined to +7 or higher, ASPD + 1, MATK + 5%. When refined to +9 or higher, adds a chance to autocast Soul Strike lv10 when ranged physical attacking. When refined to +11 or higher, increases the chance to autocast Soul Strike, adds a chance to autocast Soul Expansion lv3 when ranged physical attacking. When equipped with ancient hero boots, adds a chance to INT + 20, increase damage of ghost magical damage by 10% when physical attacking.
Full item details & effects
Master Soul Rifle-LT

Master Soul Rifle-LT [2]

#810009 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
MATK + 250. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Soul Strike and Napalm Vulcan damage by 20%. When refined to +7 or higher, increases Soul Expansion damage by 40%, increases ghost property magic damage by 25%. When refined to +9 or higher, when performing long range physical damage, there is a 15% chance to auto cast Soul Strike level 10, Soul Expansion level 5, Napalm Vulcan level 5. When refined to +11 or higher, increases Soul Expansion damage by additional 30%, increases magic damage aginst all size enemies by 15%. ------------------------ Set Bonus: Master Soul Rifle-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Bonus by Grade] [Grade D] MATK +3%. [Grade C] Increases ghost property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Medal of Honor

Medal of Honor

#2720 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 500 Max SP + 50 ATK + 5% MATK + 5% Hit + 10 Adds a 1% chance of inflicting Stun on the target when performing a short-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Medal of Honor

Medal of Honor

#2721 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 300 Max SP + 80 ATK + 5% MATK + 5% Flee + 10 Adds a 1% chance of inflicting Poison on the target when performing a short-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
Medal of Honor

Medal of Honor

#2722 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 600 ATK + 5% MATK + 5% Mdef + 6 Adds a 1% chance of inflicting Silence on the target when performing a short-ranged attack. Set Bonus Glorious Ring Medal of Honor ATK + 5% MATK + 3% Increases the recovery rate of recovery skills by 3%.
Full item details & effects
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