A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
Property: Neutral
Bypass 100% of hard defense of Brute race targets when performing a physical attack.
Bypass 100% of hard defense of Doram race targets when performing a physical attack.
Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack.
Adds a 10% chance of gaining Meat when a Brute race monster is killed.
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2
A hat made to look like a husky's face. Makes you want to pet it.
ATK + 5%, MATK +5%
When attacking physically, adds 1% chance to cast Wind Walk Level 5
For every refine, increases chance to cast Wind Walk by 0.3%
Winner of pRO's Headgear-making contest 2012
Created by Cyber Pikachu of pRO Valkyrie Server
Location : Upper Weight : 50
A crystal manifestation of the everlasting winter.
It holds the power of absolute zero.
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Reduce After Cast Delay by 5%.
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SPL + 15.
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MATK + 100, MATK + 10%.
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Set Bonus:
Ice Crystal Circle [1]
Circlet of Time (Warlock) [1]
Reduce After Cast Delay by 5%.
For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%.
For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%.
When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%.
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Set Bonus:
Ice Crystal Circle [1]
Temporal Jewel (Int) lv.3
Reduce Frost Misty cooldown by 3 seconds.
For every 2 refine level of Helmet, increase Jack Frost damage by 10%.
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Set Bonus:
Ice Crystal Circle [1]
Temporal Jewel (Agi) lv.3
Reduce After Cast Delay by 10%.
ASPD + 10%.
For every 2 refine level of Helmet, increase Chain Lightning damage by 10%.
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Def : 0
A hat used that was used by a skilled blacksmith.
Modified to suit OS Weapons.
Every 2 Refine, ATK +20.
When Refined to 7, Variable Casting Time reduced by 15% .
When Refined to 9, Distance Physical damage increased by 15%.
When Refined to 11, physical damage given to small and medium enemies increased by 15%. Fixed Casting reduced by 0.2s.
When worn together with Saphir Hall OS, ATK + 30, Cart Cannon damage increased by 4% per 2 levels of weapon Refine.
When worn together with Virtual Bow OS, cooltime of Arrow Storm decreased by 2.5s. Bow Attack Power increased by 7% per 2 levels of weapon Refine.
When worn together with Blasti OS, MHP + 5%, 3% reduction in received physical/ magical damage from small enemies per 2 levels of weapon Refine.
Location: Upper Weight: 10
A hat favored by blacksmiths of exceptional craftsmanship.
It has been modified to fit upgraded OS weapons.
Every 2 refine level, ATK +20.
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When refined to +7 or higher, decreases Variable Casting Time by 15%.
When refined to +9 or higher, increases ranged physical damage by 20%.
When refined to +10 or higher, increases damage to Small and Medium size monster by 20%,
and reduces Fixed Casting Time by 0.2 seconds.
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Set Bonus:
Ignis Cap-LT [1]
Saphir Mace-OSAD [2]
ATK +70.
Every 2 refine level of weapon, increases Cart Cannon damage by 5%.
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Set Bonus:
Ignis Cap-LT [1]
Virtual Bow-OSAD [2]
reduces Arrow Storm skill cooldown by 2.5 seconds.
Every 2 refine level of weapon, increases Focused Arrow Strike damage by 5%.
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Set Bonus:
Ignis Cap-LT [1]
Blasti-OSAD [2]
ATK +70.
Every 2 refine level of weapon, increases Arm Cannon damage by 5%.
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Def : 0
Location : Upper
Combat Armor Type B created with Illusion's technology. Various modules can be used for additional abilities.
MATK +100
Additional MATK +10 per 2 upgrade levels of the item.
If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%.
Set Bonus
Illusion Armor Type B [1]
Illusion Engine Wing Type A [1]
Aspd +10%
Set Bonus
Illusion Armor Type B [1]
Illusion Engine Wing Type B [1]
MATK +50
A brimless hat that offers very little in the way of fashion, but it does provide decent defense.
Position: Upper
ATK + 1%
ATK + 2 per upgrade level of the item.
The beauty of the flowers in the hair makes the viewers happy, but they can't see themselves.
MATK + 1%.
MATK + 2 per refine rate.
Location : Upper Weight : 10
VIT +3, MDEF + 3.
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When refined to +7 or higher, VIT + 5.
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When refined to +9 or higher, reduce after cast delay by 12%.
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Set Bonus:
Illusion Goibne's Helm [1]
Illusion Goibne's Armor [1]
Illusion Goibne's Spaulder [1]
Illusion Goibne's Greaves [1]
VIT + 5.
MHP + 15%, MSP + 5%.
DEF + 5, MDEF + 15.
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When each piece of equipment in the set is refined to +7 or higher, MHP + 10%.
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When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds.
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When the total sum of refine is 40 or higher, reduce after cast delay by 20%.
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Def : 25
Location : Upper
VIT + 1, MDEF + 2.
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When refined to +7 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by 5%.
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When refined to +9 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by additional 10%.
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Def : 47
MHP + 5%, MSP + 5%.
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When refined to +7 or higher, reduce variable casting time by 5%.
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When refined to +9 or higher, increase long ranged physical damage by 10%.
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Def : 42
A hood said to contain the true power of Morpheus.
Legend says several items are needed to break the seal.
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INT + 10, MDEF + 15, MSP + 20%.
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For every 2 refine level, reduce variable casting time by 3%.
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When refined to +7 or higher, MATK + 30.
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When refined to +9 or higher, casting will not be interrupted.
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Set Bonus:
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
Illusion Morpheus's Ring [1]
Illusion Morpheus's Bracelet [1]
INT + 5, MSP + 10%, DEF + 100.
Increase Water, Earth, and Neutral property magic damage by 10%.
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When the following items are refined to +7 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 40.
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When the total refine level of following items are 18 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 40.
Increase Ghost, Wind, and Holy property magic damage by 15%.
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When the total refine level of following items are 22 or higher,
Illusion Morpheus's Hood [1]
Illusion Morpheus's Shawl [1]
MATK + 10%.
Ignore magic defense of Formless, Brute, and Demon race enemies by 50%.
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Def : 15
Location : Upper
One of the keys to unlocking the power of Morpheus.
This ring contains the power of the Stone of Destiny.
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INT + 3, MSP + 5%.
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Set Bonus:
Illusion Morpheus's Ring [1]
Illusion Morpheus's Bracelet [1]
Reduce variable casting time by 10%.
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Def : 0
One of the keys to unlocking the power of Morpheus.
This shawl is decorated with ancient spells written on it.
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MSP + 10%. MDEF + 5.
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When refined to +7 or higher, reduce variable casting time by 10%.
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When refined to +9 or higher, reduce variable casting time by additional 10%.
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Def : 8
A helmet named after the Goddess of War.
Her glorious aura is very evident.
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STR + 5, CRI + 5.
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When refined to +7 or higher, ATK + 50.
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When refined to +9 or higher, ASPD + 10%.
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Set Bonus:
Illusion Morrigane's Helm [1]
Illusion Morrigane's Manteau [1]
Illusion Morrigane's Belt [1]
Illusion Morrigane's Pendant [1]
STR +5, ATK + 10%, CRI + 5, MHP + 10%, MSP + 10%.
Increase physical damage against Small sized monsters by 20%.
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When the total refine level of set is 18 or higher, Perfect Dodge + 10, ATK + 50.
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When the total refine level of set is 22 or higher, Critical Damage + 20%, increase physical damage against Medium size monsters by 20%.
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Def : 15
Location : Upper
A symbolic shield, rumored to have been a gift from God to his messenger.
Int + 2
Vit + 3
Mdef + 3
Increases the damage of Earth Drive by 7% per upgrade level of the item.
This item is indestructible in battle.
Reduces global cooldown by 3%.
Set Bonus:
Illusion Sprint Glove
Illusion Sprint Ring
Reduces global cooldown by additional 5%.
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Set Bonus:
Illusion Sprint Glove
Illusion Sprint Mail
Reduces variable casting time by 10%.
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Def : 0
VIT +5, increases HP recovery rate by 20%.
When refined +7 or higher, increases HP recovery rate by additional 20%.
When refined +9 or higher, reduces global cooldown by 5%.
[When refined +11 or higher, reduces global cooldown by additional 7%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Shoes
ATK +10%.
When each equipment refined +7 or higher, ATK +70.
If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%.
If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%.
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Set Bonus:
Illusion Sprint Mail
Illusion Sprint Ring
Illusion Sprint Glove
MHP +15%, MSP +15%.
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Def : 40
Reduces variable casting time by 10%.
Set Bonus:
Illusion Sprint Ring
Illusion Sprint Mail
Reduces global cooldown by 10%.
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Def : 0
A manteau that protects its wearer from the elements.
Eligible Survivor's Rod for set combo:
Survivor's Rod (Dex) [1]
Survivor's Rod (Int) [1]
Vit + 15
Set Bonus
Illusion Survivor's Manteau [1]
Survivor's Rod [1]
Max HP + 1000
MATK - 50
MATK + 20 per upgrade level of Survivor's Rod [1] up to maximum upgrade of +10.
Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod [1].
Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
A staff which is covered with thorns, containing strong meanings of sorcery.
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Indestructible in battle.
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MATK + 180, INT + 3, DEX + 3.
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For every refine level, ignore magical defense of all race monsters (except players) by 3%.
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For every 2 refine level, reduce After Cast Delay by 3%.
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When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%.
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When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%.
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When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%.
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Set Bonus:
Illusion Thorn Staff of Darkness [2]
Illusion Morpheus's Hood [1]
MATK + 20.
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When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%.
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When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%.
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When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds.
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Very unique, square formed shield with a special jewel on it which protects from physical power.
Reduces damage taken from Neutral property attacks by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
If upgrade level is +7 or higher,
Reduces damage taken from Neutral property attacks by an additional 5%.
If upgrade level is +9 or higher,
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 5%.
An improved version of the hat modeled after the imp,
the mascot of the Thor Volcano dungeon.
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When base level is 210 or higher,
P.ATK + 2, S.MATK + 2.
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There's a chance to grant the weapon Fire property for 60 seconds,
when doing physical attacks.
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There's a chance to increases Fire magical damage by 20% for 60 seconds,
when doing magical attacks.
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When refined +7 or higher,
Increases melee physical damage by 10%,
increases Fire magical damage by 10%.
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When refined +9 or higher,
ATK + 5%, MATK + 5%.
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When refined +11 or higher,
increases physical/magical damage to Earth property monsters by 20%.
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[Grade Bonus]
[Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%.
[Grade C] P.ATK + 2, S.MATK + 2.
[Grade B] When refine rate is 12 or higher,
reduces Fixed Casting Time by 0.5 seconds.
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Def : 1
Location : Upper
Powered suits reborn through the latest armor technology.
Despite its heavy appearance, it is very light.
MaxHP + 10% , MaxSP + 10%.
When Arm Cannon skill level 3,
ATK + 1 per 1 base level.
When Neutral Barrier skill level 3,
physical ranged attack damage + 70%.
Reduce after cast delay by 10% per
1 Pile Bunker skill level learned.
When refined to +5 or higher,
increase damage of Arm Cannon,
Ice Launcher, Flame Launcher by 50%.
When refined to +7 or higher,
increase damage of Arm Cannon,
Ice Launcher, Flame Launcher by additional 50%.
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Holy Magic damage +7%
If refined to 9 or higher,
Additional Holy Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Adoramus damage +10%
SET BONUS
Imperial Adora Robe
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Adoramus damage +15%
Beautiful boots adorned with patterns representing the Rune Midgard kingdom.
Max HP + 3%
Max SP + 3%
Mdef + 10
Enables Level 1 Increase Agility.
If Inspiration is at level 5,
Reduces the cooldown of Shield Spell by 2 seconds.
Increases the damage of Vanishing Point by 10% for every level of Cannon Spear known.
ATK + 4% per level of Sacrifice known
Bypass 20% of hard defense of All race targets when performing a physical attack for every level of Pinpoint Attack known.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Increases long-ranged damage on targets by 5%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Increases long-ranged damage on targets by an additional 5%.