Combat armor improved with the technology of Barmund Mansion, Type A.
Various modules can be used for additional abilities.
ATK +125
ATK +10 for every 2 refine levels
When refined to +7 or higher, Increased ASPD (ASPD +15%)
If equipped with Automatic Engine Wing Type A,
ATK +50
If equipped with Illusion Engine Wing Type B,
Post-skill delay -10%
Enables Level 1 Greed.
MHP +2500.
For every 2 refine level,
ATK and MATK +10.
When refined to +7 or higher,
ASPD +10%, reduces variable casting time by 15%,CRI +10.
When refined to +9 or higher,
Increase melee and long ranged physical damage by 10%.
MATK +10%.
When refined to +11 or higher,
Increase melee and long ranged physical damage by additional 7%.
MATK +10%.
------------------------
Set Bonus:
Automatic Engine Wing Type C
Automatic Armor Type A/B
If the sum of refine rate of set is 21 or higher,
ignore defense and magical defense of Dragon,Fish and Demon monsters by 30%.
------------------------
Def : 35
Combat boots improved with the technology of Barmund Mansion, Type A.
Various modules can be used for additional abilities.
MaxSP +250
MaxSP +20 for every 2 refine levels
When refined to +7 or higher, Long-ranged Physical damage +7%
If equipped with Automatic Armor Type A,
ATK +7%
If equipped with Automatic Armor Type B,
increased ASPD (ASPD +7%)
A hairband with an array of autumn leaves attached to it. It displays the beauty of an autumn forest for all to see.
Position: Upper
ATK + 2 for every 5 base Dex.
Reduces the variable casting time of Arrow Storm by 100%.
Adds a 4% chance of restoring 1% of damage as SP when performing a physical attack.
If upgrade level is +9 or higher,
Increases the damage of Arrow Storm by 1% for every 5 base levels.
ATK +150。
------------------------
Every 2 refine level, ATK +15.
Every 3 refine level, increases Round Trip/Dragon Tail/Slug Shoot/God's Hammer damage by 20%.
------------------------
When refined to +9 or higher, increases ranged physical attack by 15%.
When refined to +11 or higher, increases physical attack damage to enemies of all races by 15%.
When refined to +13 or higher, reduce global cooldown by 15%.
------------------------
Set Bonus:
Bacchus Armor-LT
Heart Hunter Card
ATK +100,
increases physical damage to all class enemies (Normal/Boss Monsters) by 15%.
------------------------
Set Bonus:
Bacchus Armor-LT
Captain Ferlock Card
ATK +100,
increases physical damage to all enemies class enemies (Normal/Boss Monsters) by 35%.
------------------------
[Grade Bonus]
[Grade D]
Enable to using True Sight Lv. 10 skill (buff is immediately removed after unequipped).
Reduces Round Trip cooldown by 1 second.
Reduces Slug Shot cooldown by 4 seconds.
Reduces Dragon Tail cooldown by 2 seconds.
Reduces God's Hammer cooldown by 5 seconds.
Every 3 refine level, increases physical damage to enemies of all sizes by 4%.
[Grade C]
Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%.
[Grade B]
Every 2 refine level, P.ATK +1.
Every 3 refine level, increases physical damage to enemies of all sizes by 5%.
[Grade A]
Every 3 refine level, increases Wild Fire/The Vigilant at Night/Spiral Shooting damage by 5%.
When refined to +13, increases long-range physical damage by 25%.
------------------------
Def: 30
A small, red vampire bat.
------------------------
ATK +100, MATK +100,
Recovers 700 HP and 70 SP when monsters are defeated by physical or magical attacks.
Enable to use Greed Lv. 1.
Experience gained from monsters +15%.
------------------------
Def : 20
Location : Lower
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series.
Mdef + 2
Enables Level 1 Odin's Power: Buffs the user for 60 seconds; ATK + 70, MATK + 70, Def - 20 and Mdef - 20.
An ancient book of sacred songs handed down in the cathedral.
Mdef + 5
Enables Level 2 Odin's Power: Buffs the user for 60 seconds; ATK + 100, MATK + 100, Def - 20 and Mdef - 20.
Increases the recovery rate of recovery skills by 5%.
Reduces delay after skill by 5%.
ATK + 100, ATK + 10%.
Increases long ranged physical damage by 15%.
------------------------
Set Bonus:
Black Eagle Ring [1]
Circlet of Time(Ranger) [1]
Reduces delay after skill by 5%.
For every 3 refine level of headgear,
increases physical damage to enemies of all sizes by 4%
If refine rate is 11 or higher,
reduces variable casting time of Aimed Bolt, Arrow Storm, Focus Arrow Strike by 100%
------------------------
Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Str) lv.3
Reduces fixed casting time by 0.5 seconds
For every 2 refine level of Headgear,
increases Aimed Bolt damage by 20%
------------------------
Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Dex) lv.3
Reduces delay after skill by 8%.
For every 2 refine level of Headgear,
increases Arrow Storm damage by 20%,
reduces Arrow Storm skill cooldown by 0.3 seconds.
------------------------
Set Bonus:
Black Eagle Ring [1]
Temporal Jewel(Luk) lv.3
Increases critical damage by 15%.
For every 2 refine level of Headgear,
increases Focused Arrow Strike damage by 20%
------------------------
An improved version of a knife said to have been used by a valiant hero in the past.
It is said that only those who have received the angel's protection can use it, as it is blessed by an angel.
ATK + 5%.
------------------------
When base level is 210 or higher, POW +2, P.ATK +1.
------------------------
For every 2 refine level,
ATK +15.
------------------------
For every 3 refine level,
Increases Back Stab skill damage by 25%.
------------------------
When refined +7 or higher,
Increases physical damage to all properties enemies by 15%,
Enable to use Fatal Menace Lv. 10.
------------------------
When refined +9 or higher,
ASPD + 10%,
increases Fatal Menace skill damage by 15%.
------------------------
When refined +11 or higher,
reduces After Cast Delay by 10%,
increases melee physical damage by 20%.
------------------------
Set Bonus:
Blessed Knife-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
------------------------
[Grade Bonus]
[Grade D] ATK + 3%.
[Grade C] Increases melee physical damage by 15%, P.ATK + 1.
[Grade B] POW + 3, P.ATK + 2.
------------------------
Weapon Lv : 5
Originally used to block entrance to dangerous areas in Einbroch,
it's now modified into a weapon due to its durability and power.
ATK +10%.
Vanishing Point damage +10%.
When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Vanishing Point damage +15%.
When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
A hairband that attracts men.
You can wear it when you want to look sexy.
Your sexiness increases to 100%
VIT + 2, INT + 1, STR + 3.
If refined to 9, increase ATK and MATK by 2%
If refined to 12, reduce fix casting time by 10%
Location : Upper weight : 1
An improved version of the Blue Mental Pendant. It has the power to restore SP.
ATK + 8%, MATK + 8%.
------------------------
Set Bonus:
Blue Mental Pendant-LT [1]
The Agony of Thanatos-LT [1]
For every 4 refine level of headgear,
reduces After Cast Delay by 2%.
When headgear refined +7 or higher,
Adds a 2% chance of restoring 4% of damage as SP when doing physical attack.
Adds a 2% chance to recover 100 SP per second for 10 seconds when doing magical attack.
When headgear refined +9 or higher,
ATK +5%, MATK +5%, P.ATK +3, S.MATK +3.
When headgear refined +10 or higher,
reduces Fixed Casting Time by 0.2 seconds.
------------------------
Def : 0
A tool used in Einbroch to cut various metals.
They modified it for battle use due to its superior cutting force.
ATK +10%.
Rolling Cutter damage +10%.
When refined to +7 or higher, ATK +60, increased ASPD (ASPD +10%)
When refined to +9 or higher, Additional Rolling Cutter damage +15%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
A tool used in Einbroch to drive nails.
It's been modified to be able to shoot stuff other than nails.
ATK +10%.
Aimed Bolt damage +10%.
When refined to +7 or higher, ATK +60, Variable Cast Time -10%.
When refined to +9 or higher, Additional Aimed Bolt damage +15%.
When physically attacking, create a chance to gain additional DMG +20% on enemies of all sizes for 10 sec.
When refined to +11 or higher, After-cast delay -20%.
Boost Lance-OS remodeled with Team Atnad's technology added.
------------------------
Increases attack speed (reduces delay after attack by 5%).
If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%).
If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%.
If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%.
------------------------
ATK : 190
Weapon Lv : 5
Special one-handed axe prepared for your rapid growth.
Indestructible.
ATK + 5%
ATK + 3 per refine rate.
ATK + 3 for every 15 base levels up to level 180.
If refine rate is +7 or higher, ATK + 3 per level of Weapon Research known.
If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 15%.
When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring),
Reduces After Cast Delay by 10%.
Reduces Axe Tornado cooldown by 1 second.
Axe tornado damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, Axe Tornado damage increases by additional 20% for 60 seconds.
When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch),
Variable casting time is reduced by 10%.
Reduces after cast delay by 15%.
Arm Cannon damage increases by 1% per 15 base levels up to level 180.
When using Weapon Perfection, increases Arm Cannon damage by additional 20% for 60 seconds.
Special one-handed wand prepared for your rapid growth.
Indestructible.
MATK + 260
ATK + 5%
MATK + 5%
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, reduces variable casting time by 2% per level of Nyangrass, increases long-distance physical damage by 2% per level of Soul of Savage.
If refine rate is +9 or greater, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Increases Catnip Meteor damage by 2% per 15 base levels up to level 180.
When using Spearmint Spear, increases Catnip Meteor Damage by additional 35% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Reduces After Skill Delay by 10%.
Picky Peck damage increased by 2% per 15 base levels up to level 180.
When using Akraus Dash, increases Picky Peck damage by additional 35% for 60 seconds.
Special instrument prepared for your rapid growth.
MATK + 160
ATK + 3%
Non-property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, reduces variable casting by 1% per level of Instrument Handling.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Reverberation damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Reverberation damage increases by an additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Severe Rainstorm skill cooldown reduced by 2 seconds.
Severe Rainstorm damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
MATK + 160
ATK + 3%
Increases Water, Wind, and Fire property magic attack by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 for every 15 base levels up to base level 180.
If refined to +7 or higher, reduces variable cast time by 1% per level of Ninja Mastery known.
If refined to +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When worn with Elemental Booster Set (Robe, Muffler, Shoes, and Earring),
MATK + 20
Reduces after cast delay by 10%.
Flaming Petals, Freezing Spear, Wind Blade increase damage by 2% per 15 base levels up to base level 180.
When using Ninja Aura, increases damage of Flaming Petals, Freezing Spear, Wind Blade by 35% for 60 seconds.
When worn with Ranged Booster Set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Cross Slash cool down reduced by 1 second.
Increases Kunai Explosion Damage by 1% per 15 base levels up to 180 base levels.
When using Ninja Aura, increase Kunai Explosion damage by 20% for 60 seconds.
Increases resistance to players by 5%
MaxHP+10% MaxSP+10%
When refine rate is 8 or higher,
If the user's base Str is 125 or higher, additional ATK+90
If the user's base Int is 125 or higher, additional MATK+120
If the user's base Agi is 125 or higher, additional ASPD+2
If the user's base VIT is 125 or higher, additional MaxHP+12%
If the user's base Dex is 125 or higher, additional long ranged physical damage +10%
If the user's base Luck is 125 or higher, additional critical damage increased by 20%
When refine rate is 12 or higher,
If the user's base Str is 125 or higher, additional ATK+90
If the user's base Int is 125 or higher, additional MATK+120
If the user's base Agi is 125 or higher, additional ASPD+2
If the user's base VIT is 125 or higher, additional MaxHP+12%
If the user's base Dex is 125 or higher, additional long ranged physical damage +10%
If the user's base Luck is 125 or higher, additional critical damage increased by 20%
Position: Shoes
DEF : 0
Special one-handed spear prepared for your rapid growth.
MATK + 160
ATK + 3%
Holy property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, increases Holy property magic damage by additional 1% per level of Faith.
If refine rate is +9 or greater, increases Ranged Physical Damage by 10%.
When equipped with Defiant Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduce after cast delay by 10%.
Ray of Genesis damage increases by 1% per 15 base levels up to level 180.
When using Cure, increases Ray of Genesis damage by additional 20% for 60 seconds.
When equipped with Ranged booster set (Suit, Manteau, Boots, and Brooch),
ASPD + 2
Ranged physical damage increased by 10%.
Increases Vanishing Point damage by 2% per 15 base levels up to level 180.
When using Spear Quicken, additionally increases Vanishing Point damage by 35% for 60 seconds.
ATK + 2%
Variable Cast time reduced by 3%.
ATK + 3 for ever refine level.
ATK + 3 for every 15 Base Level up to Level 180.
If refined to +7 or higher, reduces Variable Cast Time by 1% for every level of Potion Research known.
If refined to +9 or higher, increase Long Range Physical damage by 10%.
If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring),
ASPD + 2
Increase damage to all sizes of enemies by 10%.
Cart Tornado +1% damage for every 15 Base Levels up to Level 180.
When using Cart Boost, increase Cart Tornado damage by an additional 20% for 60 seconds.
If equipped with Ranged Booster Set (Suit, Manteau, Boots, and Brooch),
MaxHP + 10%
Variable Cast time reduced by 10%.
Cart Cannon +1% damage for every 15 Base Levels up to Level 180.
When using Cart Boost, increase Cart Cannon damage by an additional 20% for 60 seconds.
Special whip prepared for your rapid growth.
MATK + 160
ATK + 3%
Non-property magic damage increased by 3%.
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or higher, variable casting time decreases by 1% per level of Dance Practice.
If refine rate is +9 or higher, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Reduces After Skill Delay by 10%.
Reverberation damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Reverberation damage increases by additional 20% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Severe Rainstorm skill cooldown reduced by 2 seconds.
Severe Rainstorm damage increases by 1% per 15 base levels up to level 180.
When Improve Concentration is used, Severe Rainstorm damage increases by additional 20% for 60 seconds.
Boots imbued with the power of good and evil.
------------------------
MHP + 500, MSP + 100.
------------------------
For every 2 refine level, MHP + 1%, MSP + 1%.
------------------------
When refined to +7 or higher, MATK + 7%.
------------------------
When refined to +9 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase magical damage against all size enemies by 10%.
[Grade B] P.ATK + 7, S.MATK + 7.
[Grade A] Reduce Fixed Casting Time by additional 0.5 seconds.
------------------------
Def: 20
Boots imbued with the power of good and evil.
------------------------
MHP + 500, MSP + 100.
------------------------
For every 2 refine level, MHP + 1%, MSP + 1%.
------------------------
When refined to +7 or higher, ATK + 7%, MATK + 7%.
------------------------
When refined to +9 or higher, reduces variable casting time by 10%.
------------------------
When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase physical and magical damage against all size enemies by 10%.
[Grade B] P.ATK + 7, S.MATK + 7.
[Grade A] Reduce Fixed Casting Time by additional 0.5 seconds.
------------------------
Def: 20
A mace that creates a clear sound every time it hits something.
Indestructible, Variable Cast Time -10%
ATK +4 for every upgrade level
+9 Effect: Throw Spirit Sphere and Occult Impaction damage +50%
+11 Effect: ATK +10%