Game version
RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Level 5 Axe” in Renewal

Page 2 of 3
Golden Wrench

Golden Wrench [2]

#1333 · One-Handed Axe · Weapon
ATK
220
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
550
Buy value
0 z
Sell value
0 z
A professional wrench with a golden sheen. Indestructible, ATK +5% ATK +4 for every upgrade level +9 Effect: Power Swing and Axe Boomerang damage +20% +11 Effect: Power Swing and Axe Boomerang damage +15% (Additional)
Full item details & effects
Great Fallen Manteau

Great Fallen Manteau [1]

#480024 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful cloak made from the strong thoughts of forgotten people. For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%. ------------------------ Set Bonus: Old Rune Circlet For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%. When refine level of Great Fallen Manteau is 12 or higher, When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds. ------------------------ Set Bonus: Old Casket of Protection For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldown of skill King's Grace by 15 seconds. ------------------------ Set Bonus: Old Mitra For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Blazing Soul For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Magic Stone Hat For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Intensification by 30 seconds. ------------------------ Set Bonus: Old Wind Whisper For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, MATK +30. ------------------------ Set Bonus: Old Bone Circlet For every 2 refine level Great Fallen Manteau, increases critical damage by 3%. When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%. ------------------------ Set Bonus: Old Shadow Handicraft For every 2 refine level Great Fallen Manteau, Flee +5. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Driver Band (Red) For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Driver Band (Yellow) For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Suicidal Destruction by 30 seconds. ------------------------ Set Bonus: Old Midas Whisper For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Camouflage Bunny Hood For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Arrow Storm by 0.5 seconds. ------------------------ Set Bonus: Old Maestro Song's Hat For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Set Bonus: Old Dying Swan For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Def : 10
Full item details & effects
Guardian Knight Axe

Guardian Knight Axe [2]

#1336 · One-Handed Axe · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
The ceremonial ax used by the Glastheim Guards. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, ATK + 5%. Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Power Swing damage by 20%. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Axe King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guardian Knight Battle Axe

Guardian Knight Battle Axe [2]

#28141 · Two-Handed Axe · Weapon (Two-Handed)
ATK
270
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Huge Two-handed ax used by the Guards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, ATK + 5%. Reduces damage taken from medium and large size enemies by 10%. Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Axe Tornado and Lava Flow damage by 20%, reduces skill cooldown of Axe Tornado by 1 second. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Battle Axe King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Heart Breaker

Heart Breaker [1]

#1376 · Two-Handed Axe · Weapon (Two-Handed)
ATK
175
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
A special two-handed axe that was crafted by a great blacksmith. It seems capable of destroying any kind of armor. Property: Neutral Crit + 20 CRIT + 1 per upgrade level of the item. Aspd + 5% This item is indestructible in battle. Merchant Bonus Adds a 3% chance of casting Level 3 Hammerfall on the target when performing a physical attack.
Full item details & effects
Helm of Faith (Mechanic)

Helm of Faith (Mechanic) [1]

#400230 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Axe Boomerang and Axe Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Mechanic) Adulter Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Mechanic) Vivatus Fides Axe increases melee and long ranged physical damage by 10%, increases Axe Boomerang and Axe Tornado damage by 5% and Axe Stomp damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Axe Stomp damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Heroic Token (Meister)

Heroic Token (Meister) [1]

#490180 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Meister. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Meister) [1] Avenger-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Axe Stomp damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Axe Stomp damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Meister) [1] Meteor Striker-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Arm Cannon damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Arm Cannon damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Herosria Axe

Herosria Axe

#520022 · One-Handed Axe · Weapon
ATK
130
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Blacksmith's one-handed axe that can be used in Herosria. Indestructible. Melee physical damage increased by 10%, ranged physical damage decreased by 5%. Attack speed increased (post-attack delay decreased by 10%), DEF - 150. ------------------------ Weapon Lv : 5
Full item details & effects
Hurricane's Fury

Hurricane's Fury [1]

#1377 · Two-Handed Axe · Weapon (Two-Handed)
ATK
332
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
350
Buy value
20 z
Sell value
10 z
A massive two-handed axe that is embedded with an orb imbued with the power of a hurricane. Property: Neutral Aspd + 1% per upgrade level of the item. Reduces damage taken from Medium size enemies by 10%. Reduces damage taken from Medium size enemies by an additional 1% per upgrade level of the item. Adds a 2% chance of casting Level 5 Pulse Strike on the target when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Illusion Doom Slayer

Illusion Doom Slayer [2]

#620010 · Two-Handed Axe · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
Indestructible. Reduces variable casting time by 5%. If base STR is 100 or higher, ATK +75. When refined +7 or higher, reduces variable casting time by additional 10%. When refined +9 or higher, increases melee and long ranged physical damage by 15%, increases physical damage against all size enemies by 20%. When refined to +11 or higher, reduces global cooldown by 10%. ------------------------ Set Bonus: Illusion Doom Slayer Illusion Chain Mail ATK +50, reduces global cooldown by 15%. When each equipment refined +7 or higher, increases ASPD by 15%. If the sum of refine rate is 18 or higher, increases physical damage against all race monsters by 20%. If the sum of refine rate is 22 or higher, ATK +15%, reduces variable casting time by 10%. ------------------------ ATK : 250 weapon Lv : 4
Full item details & effects
Illusion Military Boots

Illusion Military Boots

#470036 · Armor · Footgear
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
40
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Can use Magnum Break Lv.3 When refined to +7 or higher, MaxHP + 7% MaxSP + 7% ATK + 50 When refined to +11 or higher MaxHP + 10% MaxSP + 10% ATK + 50 When FAW Magic Decoy Lv reaches 5, reduce after cast delay by 10%, increases MaxHP + 150 per 1 BaseLv. Increase Axe Tornado damage by 30%, Axe Boomerang Damage by 20% per 1 skill level of Axe Boomerang learned. Ignores all race's defense rate by 20% per 1 skill level of Magma Eruption learned. When equipped with Illusion War Axe, increase damage dealt to boss monsters by 70%, reduce damage taken from Boss monsters by 25%. DEF : 12
Full item details & effects
Imperial Tornado Armor

Imperial Tornado Armor [1]

#450064 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Mechanic armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Physical damage +7% on enemies of all sizes SET BONUS Imperial Attack Manteau Imperial Attack Boots Imperial Attack Ring ASPD +1 After cast delay -5% Axe Tornado damage +10% SET BONUS Imperial Tornado Armor Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional after cast delay -10% Additional Axe Tornado damage +15%
Full item details & effects
Infinity Chip MAX

Infinity Chip MAX [1]

#490264 · Armor · Accessory
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
At first glance, it looks like an ordinary chip, but the energy inside it is so powerful that modern technology cannot explain it. ------------------------ MDEF + 10 ------------------------ All Basic Status + 5. ------------------------ Reduce Variable Casting Time by 5%. ------------------------ ATK + 5%. ------------------------ Increase melee and long-ranged physical damage by 5%. ------------------------ Reduce After Cast Delay by 5%. ------------------------ When equipped by Merchant classes, ATK + 8%. Increase physical damage against all size enemies by 8%. ------------------------ Set Bonus: Infinity Chip MAX [1] Pure Heart [1] When equipped by Merchant classes, POW + 3, CON + 3, P.ATK + 3. Reduce Fixed Casting Time by 0.5 seconds. Madogear Fuel will not be consumed. When using Activate Attack Device or Activate Defense Device, increase Arm Cannon and Axe Stomp damage by 30% for 120 seconds. ------------------------ Def : 10
Full item details & effects
Magma Manteau

Magma Manteau [1]

#480077 · Armor · Garment
DEF
25
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
Reduce incoming physical damage from boss monsters by 5%. Increase damage dealt to all size monsters by 5%. When refined to +5 or higher, MaxHP + 3% , MaxSP + 3%, reduce delay after attack by 5%. When refined to +7 or higher, MaxHP + 5% , MaxSP + 5%, reduce delay after attack by 5%. If user learned FAW Magic Decoy level 5, Perfect Hit + 50. Increases Axe Tornado and Power Swing damage by 20% per each level of Axe Boomerang user learned. If user learned Lava Flow level 5, reduces damage taken from fire and earth property by 50%.
Full item details & effects
Mechanical Aluminum Modified Boots

Mechanical Aluminum Modified Boots [1]

#470120 · Armor · Footgear
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF +10 ------------------------ Every 2 refine level, STR +2. Every 3 refine level, MHP +2%. ------------------------ When refined to +7 or higher, ATK +7%. When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds. When refined to +11 or higher, increases physical damage to all property by 7%. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Cannon Converter [1] Reduces After Cast Delay by 8%. Increases Arm Cannon damage by 20%. Increases Cart Cannon damage by 20%. When using Arm Cannon or Cart Cannon, there is a chance increase long-range physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Arquien's Necklace [1] ATK +8%. Reduces Afer Cast Delay by 8%. When using Axe Tornado or Cart Tornado, there is a chance increase melee physical damage by 30% for 10 seconds. ------------------------ Set Bonus: Scrap Remodel Shoes [1] Waste Stove Card ATK +50. Reduces damage from Medium and Large monster by 8%. Every 3 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +80. ------------------------ Set Bonus: Scrap Remodel Shoes [1] RSX-0806 Card ATK +100. Reduces damage from Medium and Large monster by 10%. Every 2 refine level of Armor, increases melee and ranged physical damage by 4%. When equipped by Merchant class, ATK +120. ------------------------ Def : 50
Full item details & effects
Mechanical Aluminum Modified Boots-LT

Mechanical Aluminum Modified Boots-LT [1]

#470283 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
MDEF+10. ------------------------ Every 2 refine level, POW +2 Every 3 refine level, MaxHP +4%, After cast delay -2%. ------------------------ When refined to +7 or higher, ATK+7%. When refined to +9 or higher, increases melee/ranged physical damage by 15%. When refined to +11 or higher, increases physical damage to all property enemy by 10%. When refined to +13 or higher, reduce variable casting time of Arms Cannon by 100%, reduce cooldown of Axe Tornado 2 seconds. Increases damage of Arms Cannon and Axe Tornado by 60%. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] Waste Stove Card ATK+80. Reduce physical damage from Medium and Large 8%, Every 2 refine level, increases melee/ranged physical damage by 4%. When equiped by Merchant Class, increases additional ATK+100. ------------------------ Set Bonus: Scrap Remodel Shoes-LT [1] RSX-0806 Card ATK+100. Reduce physical damage from Medium and Large by 10%, Every 2 refine level, increases melee/ranged physical damage by 5% When equiped by Merchant Class, increases additional ATK+150. ------------------------ [Grade Bonus] [Grade D] Reduce fixed casting 0.7 seconds. [Grade C] Increases damage to all size by 10%. [Grade B] Increases damage of Mighty Smash, Spark Blaster by 40%. [Grade A] Increases physical damage to all race by 15%. ------------------------ Def: 50
Full item details & effects
Military Glove

Military Glove [1]

#490183 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Gloves used by soldiers standing on the battlefield. It provides excellent protection in dangerous areas. VIT + 7. Increase physical damage to all size monsters by 10%. Increase damage of Power Swing, Axe Tornado, Axe Boomerang by 1% per 2 BaseLv. When FAW Silver Sniper Lv. 5 is learned, increase physical damage to all property type monsters by 10% When FAW Magic Decoy Lv. 3 is learned, adds a chance to drop 2carat or 3carat diamond when monsters are killed. When Axe Boomerang Lv. 5 is learned, ASPD +10%, recovers HP + 100, SP + 10 when monsters are killed. When Lava Flow Lv. 5 is learned, reduce after skill delay by 30%.
Full item details & effects
Mine Worker's Pickaxe

Mine Worker's Pickaxe [2]

#28116 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
400
Buy value
10 z
Sell value
5 z
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power. Property: Neutral Required Jobs: Mechanic Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20. This item is indestructible in battle. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 10%. Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Mountain Helmet

Mountain Helmet [1]

#15891 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
Helmet to protect the head from falling rocks. Reduce after cast delay by 10%. Increase damage of Axe Tornado, Power Swing by 30% When FAW Silver Sniper Lv.5, guide hit + 50%. When Axe Boomerang Lv.5, reduce cooltime of Axe Tornado by 0.5s. When Magma Eruption Lv.5, when performing a physical attack, adds 3% chance to increase Power Swing damage by 10% per base VIT 10. Per 1 refine level, Reduce incoming fire and earth property damage by 3%. When refined to +7 or higher, additional Axe Tornado, Power Swing damage + 50%. When refined to +9 or higher, additional Axe Tornado, Power Swing damage + 70%. Location : Upper Weight : 50
Full item details & effects
Muqaddas Tabar

Muqaddas Tabar [2]

#520031 · One-Handed Axe · Weapon
ATK
250
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
600
Buy value
0 z
Sell value
0 z
An Axe created by combining holy relics and magical power. Can't be destroyed. ATK + 5%. Increase Triple Laser damage by 10%. If refine rate is 7 or higher, increases long range physical damage by 10%. If refine rate is 9 or higher, increase Triple Laser damage by additional 10%. If refine rate is 11 or higher, increase Triple Laser damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical damage to small size enemies +15%. [Grade C] Physical damage to medium size enemies +15%. [Grade B] Physical damage to large size enemies +15%. [Grade A] P.Atk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Mysterious Red Plate

Mysterious Red Plate

#420313 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A stylish oriental drinking glass in various colors. It might attract the attention of a certain general. ------------------------ Increase physical and magical damage against Illusion of Turtle monsters by 20%. ------------------------ Set Bonus: Mysterious Red Plate Illusion Pole Axe [2] Enables to use Spear Quicken Lv 5. For every 2 refine level of weapon, increase Brandish Spear and Clashing Spiral damage by 8%. ------------------------ Set Bonus: Mysterious Red Plate Illusion War Axe [2] Reduce Axe Tornado and Cart Tornado cooldown by 1 second. For every 2 refine level of weapon, increase physical damage against all size enemies by 2%. ------------------------ Set Bonus: Mysterious Red Plate Illusion Iron Driver [2] MATK + 110, When performing physical attack, there's a 30% chance to cast Dark Strike equal to the level of Duple Light learned. For every 2 refine level of weapon, increase Dark Strike damage by 6%. When weapon refined to +9 or higher, increase physical and magical damage against Holy property monsters by 10%. When weapon refined to +11 or higher, increase Dark property magic damage by 15%. ------------------------ Def : 0 Location : Lower
Full item details & effects
Noblesse Oblige

Noblesse Oblige [1]

#490206 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring for noble aristocrats, engraved with the patterns of Rune Midgard Kingdom. All noble people live with a responsibility. ------------------------ All Basic Status + 10. ------------------------ Physical damage against all class enemies + 10%, MATK + 10%. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Super Novice Suit [1] Reduce cooldown of Help, Angel! by 180 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Picky Robe [1] Reduce cooldown of Hiss by 45 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Fire Rain Suit [1] For every base level, increase Anti Material Blast damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Cart Cannon Suit [1] For every base level, increase Acid Bomb damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Kunai Suit [1] For every base level, increase Kunai Splash damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Breath Armor [1] For every 2 base level, increase Ignition Break and Sonic Wave damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Psychic Robe [1] Reduce cooldown of Varetyr Spear by 2 seconds and cooldown of Psychic Wave by 1 second. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Curse Robe [1] Reduce cooldown of Esha by 1 second and cooldown of Curse Explosion by 0.5 second. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Tiger Cannon Suit [1] For every base level, increase Sky Blow damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Frost Robe [1] Reduce cooldown of Intensification by 75 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Duple Robe [1] Perfect Dodge + 5, enables to use Zen Lv 1. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Tornado Armor [1] For every 2 base level, increase Axe Tornado damage by 1% up to level 240. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Stalker Suit [1] AGI + 40, reduce cooldown of Urgent Escape by 1.5 seconds. ------------------------ Set Bonus: Noblesse Oblige [1] Grace Severe Suit [1] Reduce cooldown of Severe Rainstorm by 1 second. ------------------------ Def : 0
Full item details & effects
Noblesse Tornado Armor

Noblesse Tornado Armor [1]

#450028 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Mechanic armor with the Rune-Midgarts crest engraved on it. ATK +50 If refined to 7 or higher, Increased ASPD +3%) If refined to 9 or higher, Physical damage +5% on enemies of all sizes SET BONUS Noblesse Attack Manteau Noblesse Attack Boots Noblesse Attack Ring ASPD +1, after cast delay -5%, Axe Tornado damage +10% SET BONUS Noblesse Tornado Armor Noblesse Attack Manteau Noblesse Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional after cast delay -5%, [=[Additional Axe Tornado damage +10%
Full item details & effects
Old Driver Band

Old Driver Band [1]

#18973 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
10 z
Sell value
5 z
An old, abandoned driver band that emanates a mysterious aura. Account Bound Position: Upper All Stat + 1 Max HP + 1% per 2 upgrade levels of the item. Max SP + 1% per 2 upgrade levels of the item. ATK + 4 per upgrade level of the item. Aspd + 1 per 5 upgrade levels of the item. Increases the damage of Axe Tornado by 20% per 2 upgrade levels of the item. Increases the damage of Power Swing by 20% per 2 upgrade levels of the item. Set Bonus Old Detachments Ring Old Driver Band (Red) [1] Increases the damage of Flame Launcher and Ice Launcher by 70%.
Full item details & effects
Poenitentia Ascia

Poenitentia Ascia [2]

#620006 · Two-Handed Axe · Weapon (Two-Handed)
ATK
325
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
320
Buy value
0 z
Sell value
0 z
A two-handed axe filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ ATK + 10%. Increase Axe Stomp damage by 10%. ------------------------ For every 2 refine level, increase Axe Tornado damage by 3%. ------------------------ When refined to +7 or higher, ASPD + 10%. ------------------------ When refined to +9 or higher, increase Axe Tornado damage by additional 25%. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Axe Stomp damage by additional 5%. [Grade C] Increase Axe Stomp damage by additional 8%. P.ATK + 1. [Grade B] Increase Axe Stomp damage by additional 12%. POW + 2. ------------------------
Full item details & effects
Poenitentia Clava

Poenitentia Clava [2]

#590016 · Mace · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
An axe filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ ATK + 10%. Increase Axe Stomp damage by 10%. ------------------------ For every 2 refine level, increase Knuckle Boost damage by 5%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Vulcan Arm damage by 25%. ------------------------ When refined to +11 or higher, increase Arm Cannon damage by 25%. ------------------------ [Grade Bonus] [Grade D] Increase long ranged physical damage by 2%. [Grade C] Increase long ranged physical damage by 3%. [Grade B] Increase long ranged physical damage by 10%. P.ATK + 1. ------------------------
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.