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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK +5” in Renewal

Page 26 of 31
Sage's Diary

Sage's Diary [2]

#1560 · Book · Weapon
ATK
100
MATK
120
Weapon Lv.
3
Required Lv.
60
Slots
2
Weight
110
Buy value
20 z
Sell value
10 z
A book of a great sage, that recorded his knowledge in a diary format. Property: Neutral If the user's base Str is 50 or higher, Aspd + 5% If the user's base Int is 70 or higher, MATK + 5%
Full item details & effects
Saint Bringer

Saint Bringer [2]

#550088 · One-Handed Staff · Weapon
ATK
60
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A staff for guides who lead on the path of sacred light. ------------------------ Cannot be destroyed. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Flamen damage by 5%. ------------------------ When refined to +5 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Flamen damage by additional 10%. ------------------------ When refined to +10 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +11 or higher, increase Flamen damage by additional 5% and Arbitrium damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Saint Crown

Saint Crown [1]

#400118 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
For every 2 refine levels, ATK +20, MATK +20. If refine rate is 7 or higher, ASPD +10% and reduces variable casting time by 10%. If refine rate is 9 or higher, ATK +15% and MATK +15%. If refine rate is 11 or higher, increases all property magical damage by 10%, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Cancer Diadem Adorare Staff Increases Holy property magical damage by 10%. increases Adoramus damage by 5% per refine rate of Adorare Staff. ------------------------ Set Bonus: Biolab Cancer Diadem Penitentia Increases Holy property magical damage by 10%. increases Judex damage by 10% per refine rate of Penitentia. ------------------------ Set Bonus: Biolab Cancer Diadem Lucis Flail Increases physical damage against all size enemies by 10%. Increases Duple Light damage by 10% per refine rate of Lucis Flail. ------------------------ Def : 10 Location : Upper
Full item details & effects
Saint Mace

Saint Mace [2]

#590003 · Mace · Weapon
ATK
170
MATK
165
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Mace that is said to have been used by a saint. It seems to resonate with Ancient Hero Boots. Cannot be destroyed in battle. MATK + 165, MATK + 3%. Increases holy property magical damage by 1% per 2 refine rate. Increases Adoramus damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by additional 10% When equipped with Ancient Hero Boots, when dealing magical damage, has a chance to gain Int + 20 and MATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Arch Bishop Jobs
Full item details & effects
Saint Mace-LT

Saint Mace-LT [2]

#590030 · Mace · Weapon
ATK
190
MATK
210
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Indestructible. MATK +210, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, increases holy property magical damage by 1%. For every 3 refine level, increases Adoramus damage by 5%. When refined to +7 or higher, reduces variable casting time by 10%, increases holy property magical damage by 10%. When refined to +9 or higher, increases magical damage against all race enemies (except players) by 15%. When refined to +11 or higher, increases Adoramus damage by 30%. Set Bonus: Saint Mace-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral and holy property magical damage by 15%, S.MATK +1. [Grade B] SPL +3, S.MATK +2.
Full item details & effects
Santa Claus Boots

Santa Claus Boots [1]

#470330 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A pair of boots used by a certain Santa Claus. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, increase physical and magic damage against all race enemies by 3%. ------------------------ When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds. While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%. ------------------------ Set Bonus: Santa Red Boots [1] Santa Poring Card Increase physical and magic damage against Normal class enemies by 18%. ------------------------ Set Bonus: Santa Red Boots [1] Celine Kimi Card Increase physical and magic damage against Boss class enemies by 30%. Ignore physical and magic defense of Boss class enemies by 50%. ------------------------ [Grade Bonus] [Grade D] ATK + 100, MATK + 100. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] EXP Gain from Monster + 8%. [Grade A] Item Drop Rate + 8%. ------------------------ Def : 20
Full item details & effects
Santa Suit

Santa Suit [1]

#450426 · Armor · Armor
DEF
120
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
The red coat that Santa Claus wears every Christmas. ------------------------ Cannot be destroyed in battle. ------------------------ For every 2 refine level, S.MATK + 3. ------------------------ For every 3 refine level, MATK + 50. ------------------------ When refined to +10 or higher, immune to Frozen, Perfect Dodge + 20. ------------------------ When refined to +11 or higher, increase Arbitrium and Crystal Rain damage by 30%. ------------------------ When refined to +12 or higher, increase Water and Holy property magic damage by 20%. ------------------------ When refined to +13 or higher, enable to use Lv.10 Enchant Blade. When casting Enchant Blade, increase magic damage against all property enemies by 30% for 20 seconds. ------------------------ Set Bonus: Santa Suit [1] Stormy Knight Card INT +30, SPL+ 30. Increase Water and Holy property magic damage by 30%. ------------------------ [Grade Bonus] [Grade D] MHP +15%, MSP +15%. [Grade C] Reduce Variable Casting Time by 15%. [Grade B] Reduce After Cast Delay by 20%. [Grade A] Increase Arbitrium and Crystal Rain damage by 50%. ------------------------ Def : 120
Full item details & effects
Sapphire Wrist

Sapphire Wrist [1]

#28410 · Armor · Accessory
DEF
3
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A sapphire bracelet which was designed with the collective knowledge of the geneticist community. Int + 5 Dex + 5 Luk + 5 Reduces the variable casting time of Acid Bomb by 1% for every 4 base levels. Increases the damage of Spore Explosion by 5% for every 20 base levels. Additional Int + 1 per 2 levels of Aid Condensed Potion known. Additional Dex + 1 per 2 levels of Aid Condensed Potion known. Additional Luk + 1 per 2 levels of Aid Condensed Potion known. MATK + 20 per 2 levels of Aid Condensed Potion known.
Full item details & effects
Scorpio Celestial Coronet

Scorpio Celestial Coronet [1]

#400059 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing Scorpio. MATK + 20 per 2 refine rate. If upgrade level is +7 or higher, reduces variable casting time by 10%. If upgrade level is +9 or higher, increase all property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Cannon Rapier-OS, increases holy property magical damage by 5%, increases Genesis Ray damage by 4% per 2 refine rate of weapon. When equipped with Rutilus Stick-OS, MATK + 30, increases Psychic Wave damage by 3% per 2 refine rate of weapon. When equipped with Ultio-OS, increases holy property magical damage by 5%, increases Judex damage by 3% per 2 refine rate of weapon. Location: Upper Weight: 10 Required Lv: 130
Full item details & effects
Scorpio Celestial Coronet-LT

Scorpio Celestial Coronet-LT [1]

#400262 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crown representing the 8th constellation of the zodiac, the Celestial Palace. It has been modified to fit upgraded OS weapons. Every 2 refine level, MATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases all property magical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Cannon Rapier-OSAD [2] Reduces Genesis Ray skill cooldown by 1 second. Every 2 refine level of weapon, increases Genesis Ray damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Rutilus Stick-OSAD [2] Reduces Psychic Wave skill cooldown by 1 second. Every 2 refine level of weapon, increases Psychic Wave damage by 7%. ------------------------ Set Bonus: Scorpio Celestial Coronet-LT [1] Ultio-OSAD [2] increases Holy property magical damage by 7%. Every 2 refine level of weapon, increases Judex damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Scroll of Time and Space

Scroll of Time and Space [1]

#490561 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A scroll filled with forbidden martial arts that was sealed inside time and space. It might resonate well with time-related equipment. ------------------------ ATK +5%, MATK +5%. ------------------------ ASPD + 5%. ------------------------ SPL +15, POW +15. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] MATK + 80. For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] ATK +80. For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Luk) lv.2/lv.3 Increase melee and long-range physical damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Str) lv.2/lv.3 CRI +10, Critical Damage +10%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Int) lv.2/lv.3 ASPD +2. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Agi) lv.2/lv.3 Increase all property magical damage by 10%. ------------------------ Def: 0
Full item details & effects
Scuba Mask

Scuba Mask [1]

#19162 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A Scuba Mask with a snorkel. It's a waterproof diving mask that resists high pressure and shocks. ATK + 5, MATK + 5. Increases ASPD + 10% Critical Hit Rate + 50% to Fish Monsters when equipped with Surfer Swimsuit and Oxygen Tank. Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Scythe of Ice Flame

Scythe of Ice Flame [1]

#520003 · One-Handed Axe · Weapon
ATK
360
MATK
290
Weapon Lv.
4
Required Lv.
130
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
Indestructible in battle. STR + 3, INT + 5. Increases Frozen, Burning resistance by 50%. Increase damage of Mammonite by 10% per 1 BaseLv. When physically attacking, adds 100% chance to drain 1% of damage as HP. For every refine rate, MaxHP + 2%, physical damage + 2%, perfect hit + 2%. When refined to +7 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 1% of damage as HP. When refined to +9 or higher, additional frozen and burning resistance by 25% when performing a physical attack, adds 100% chance to drain 2% of damage as HP. When refined to +10 or higher, removes weapon's size penalty. MATK + 290
Full item details & effects
Sealed Magic Sword

Sealed Magic Sword [2]

#13460 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A magic sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Max SP - 100 Adds a 10% chance of casting Level 5 Fire Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max SP + 50 MATK + 85 If upgrade level is +10 or higher, Additional Max SP + 50 Additional MATK + 45 Aspd + 1
Full item details & effects
Shadow Staff

Shadow Staff [2]

#26118 · One-Handed Staff · Weapon
ATK
40
MATK
155
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
50
Buy value
0 z
Sell value
0 z
An old Staff used by an ancient hero. It seems old, but its hidden power seems to resonate with Ancient Hero Boots. MATK + 155. Cannot be destroyed in battle. Every 2 Refine levels MATK+ 10. Every 3 Refine levels [Earth Grave] damage increased by 12%. When Refine level is 9 Variable Casting decreased by 10%. When Refine level is 11 [Psychic Wave] skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with magic attacks, with a fixed rate (3%) for 7s INT + 20, MATK+ 15%. Weapon Lv : 4 Required Lv : 100 Required Job: Sorcerer Jobs
Full item details & effects
Shadow Staff-LT

Shadow Staff-LT [2]

#550045 · One-Handed Staff · Weapon
ATK
40
MATK
195
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
75
Buy value
0 z
Sell value
0 z
Indestructible. MATK +195, MATK +5%. When base level is 210 or higher, SPL +2, S.MATK +1. For every 2 refine level, MATK +15. For every 3 refine level, increases Earth Grave damage by 12%. When refined to +7 or higher, increases neutral, earth, and poison magical damage by 15%. When refined to +9 or higher, increases Psychic Wave and Poison Buster damage by 35%, reduces variable casting by 15%. When refined to +11 or higher, increases Psychic Wave and Poison Buster damage by additional 15%, and reduce Psychic Wave cooldown by 1 second. Set Bonus: Shadow Staff-LT [2] Hero Boots-LT [1] MATK +10%, S.MATK +2. ------------------------ [Grade Bonus] [Grade D] MATK +3%. [Grade C] increases neutral, earth, and poison magical damage by 15%, S.MATK +1. [Grade B] SPL + 3, S.MATK + 2. ------------------------
Full item details & effects
Shaman Ring

Shaman Ring [1]

#2777 · Armor · Accessory
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A ring worn only by those belonging to the Shaman order. It can teleport it's wearer in Glast Heim with the help of Sapphires. Sapphires can be found at the Entrance to Glast Heim, Chivalry, St. Abbey, and Culvert. MaxHP +50, SP recovery +3%. Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring. MHP +300, MATK +5%, Increases resistance to Neutral property by 5%.
Full item details & effects
Shaman's Hair Decoration

Shaman's Hair Decoration

#5479 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A hair ornament with pink feathers of a Shaman. MaxHP +50, Mdef +3, Increases resistance to Neutral property by 5%. Shaman Set Shaman Ring Shaman's Hair Ornament Shaman Earring. MaxHP +300, MATK +5%, Increases resistance to Neutral property by 5%. Head Location : Upper
Full item details & effects
Sheriff Badge

Sheriff Badge

#2733 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 300 Max SP + 80 ATK + 5% MATK + 5% Crit + 10 Adds a 1% chance of inflicting Blind on the attacker when receiving a long-ranged attack.
Full item details & effects
Sheriff's Right Badge

Sheriff's Right Badge [1]

#28496 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A badge worn to display your status as a law enforcer. Required Jobs: All Jobs If the users base Vit is 90 or higher, Max HP + 1000 If the users base Int is 90 or higher, MATK + 3% If the users base Dex is 90 or higher, Reduces the variable casting time of skills by 5%.
Full item details & effects
Shinobi Sash H

Shinobi Sash H [1]

#28485 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A sash that is said to have been owned by a renown ninja. With its embroidered emblem of nobility, it seems to contain some strange and mysterious power. MATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Increases magical damage on Shadow property targets by 4% per level of Illusion-Bewitch, Illusion-Death and Illusion-Shock known. Increases the damage of Exploding Dragon by 10% per level of Flaming Petals known. Increases the damage of First Wind by 10% per level of Wind Blade known. Increases the damage of Snow Flake Draft by 20% per level of Freezing Spear known.
Full item details & effects
Shoes of Punishment

Shoes of Punishment

#22120 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes worn by those who carry out the punishments deemed suitable by the gods themselves. Max HP + 3% Max SP + 3% MATK + 2% Mdef + 15 Increases the damage of Holy property magical attacks on targets by 2%. Increases the damage of Judex by 30%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Holy property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Holy property magical attacks on targets by an additional 5%. Set Bonus Shoes Of Punishment Holy Stick [1] Reduces the variable casting time of Adoramus by 5% per level of Oratio known. Reduces the variable casting time of Judex by 5% per level of Oratio known. Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known. If Holy Stick [1] upgrade level is +7 or higher, Increases magical damage on Demon and Undead race targets by 30%. Increases magical damage on Shadow and Undead property targets by 30%. If Holy Stick [1] upgrade level is +9 or higher, Increases the damage of Adoramus by an additional 20%. Increases magical damage on Demon and Undead race targets by an additional 20%. Increases magical damage on Shadow and Undead property targets by an additional 20%.
Full item details & effects
Sigrun's Wings

Sigrun's Wings [1]

#19085 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
Ear adornments that symbolize rebirth. They have the ability to change its effects depending on the job of the wearer. ------------------------ Swordman, Merchant, Thief, Taekwon Class ASPD + 1, AGI - 2. ------------------------ Magician, Acolyte, Ninja, Soul Linker Class MATK + 5. Increases Healing by 1%. ------------------------ Archer, Gunslinger Class Increases Ranged Physical attack by 1%. ------------------------ Novice Bonus HP + 60, SP + 30. ------------------------ Position : Middle
Full item details & effects
Silver Tiara

Silver Tiara

#5261 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A silver headgear with star in the middle gorgeously glittering its color. INT + 2 If worn by Magician Class characters, MATK bonus increases according to the wearer's JOB LEVEL. If worn by Acolyte Class characters, SP Consumption decreases according to the wearer's JOB LEVEL. If worn by Archer Class characters, MSP increases according tothe wearer's JOB LEVEL. Item Class : Headgear Defense : 2 Location : Upper Weight : 50 Available Job : All
Full item details & effects
Sinful Amethyst Necklace

Sinful Amethyst Necklace [1]

#490051 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with violet amethyst. It is sending out dark and cold energy from the deep. ATK + 7%, MATK + 7%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Amethyst Necklace Sinful Amethyst Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
Sinful Amethyst Ring

Sinful Amethyst Ring [1]

#490050 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring stained with sin embedded with violet amethyst. It is sending out evil and powerful energy from the deep. ATK + 7%, MATK + 7%, ASPD + 7%. ------------------------ Set Bonus Sinful Amethyst Ring Purple Dragon Plate Dragon Scale Hood Dragon Scale Boots Global cooldown reduced by 5%, Fixed Cast time reduced by 0,2 seconds. Increase physical/magical damage to Angel type and Dragon Type monster by 20%. Reduce damage received from Angel type and Dragon Type monster by 10%. ------------------------
Full item details & effects
Sinful Sapphire Necklace

Sinful Sapphire Necklace [1]

#490053 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Necklace stained with sin decorated with blue sapphires. It is sending out dark and cold energy from the deep. MATK + 10%, reduces variable casting time by 7%. ------------------------ Set Bonus Sinful Sapphire Necklace Sinful Sapphire Ring Global cooldown reduced by 5%, Fixed Cast time reduced by 0,3 seconds. Increase magical damage to Angel type and Dragon Type monster by 15%. ------------------------
Full item details & effects
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