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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK + 1%” in Renewal

Page 41 of 51
Scarlet Dragon Leather Bow

Scarlet Dragon Leather Bow [2]

#700003 · Bow · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon skin to a bow made of a highly elastic material.. It seems to resonate with Ancient Hero Boots. Every 2 Refine levels ATK + 10. Every 3 Refine levels delay after skill decreased by 4%. When Refine level is 9, damage of Aimed Bolt increased by 35%. When Refine level is 11, Aimed Bolt skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s DEX + 20, bow attack power increased by + 20%. Weapon Lv: 4 Required Lv: 100 Required Job: Ranger Jobs
Full item details & effects
Scarlet Leather Dragon Bow-LT

Scarlet Leather Dragon Bow-LT [2]

#700046 · Bow · Weapon (Two-Handed)
ATK
200
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
An improved version of the bow, made of resilient material with a red dragon skin on the string. ------------------------ ATK + 5%. ------------------------ When character base level 210 or higher, POW + 2, P.ATK + 1. ------------------------ For every 2 refine level, ATK +15 For every 3 refine level, increases ranged physical damage by 4%. When refined to 7, increases Aimed Bolt damage by 20%, decreases variable casting by 10%. When refined to 9, increases Aimed Bolt damage by additional 30%, reduces global cooldown by 10%. When refined to 11, reduced Aimed Bolt skill cooldown by 1 second and global cooldown by an additional 8%. ------------------------ Set Bonus Scarlet Dragon Leather Bow-LT [2] Hero Boots-LT [1] ATK + 10%, P.ATK + 2. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%. [Grade C] Increases ranged physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Scarlet Ribbon

Scarlet Ribbon [2]

#26213 · Whip · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A whip decorated with a red ribbon. Variable Cast Time -10% Long-ranged Physical damage +1% for every upgrade level +9 Effect: Severe Rainstorm cooldown -1 sec. +11 Effect: Severe Rainstorm SP cost -20%
Full item details & effects
Scorpio Crown

Scorpio Crown

#5676 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent crown created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. ATK +5. Aspd +3% (Attack after delay 3%) Increases resistance against Water property by 5%. If refined to 7, when attacking, has a chance of autocasting Lv 3 Mild Wind. If refined to 8, Aspd +2%. (Attack after delay 2%) If refined to 9, has a chance of autocasting Lv 5 Frost Nova. If refined to 10, Aspd +2%. (Attack after delay 2&), ATK +5. Location : Upper
Full item details & effects
Scorpio Diadem

Scorpio Diadem [1]

#5677 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A magnificent diadem created to pay tribute to the 8th sign of the zodiac, Scorpio the Scorpion. Attached to the crown is a Topaz gemstone, the birthstone for those born under this sign. Dex + 2. If refined to 7, Dex +1, ATK +5. Location : Upper
Full item details & effects
Scrap Fist

Scrap Fist [2]

#560011 · Knuckle · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
130
Buy value
0 z
Sell value
0 z
A shoddy weapon made out of scrap iron and Ether Dust. It started demonstrating new abilities that had never been seen before. Second Judgment/Second Faith damage +5% for every 2 upgrade levels Melee Physical damage +2% for every 4 upgrade levels
Full item details & effects
Scrap Lute

Scrap Lute [2]

#570012 · Musical Instrument · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A shoddy weapon made out of scrap iron and Ether Dust. It started demonstrating new abilities that had never been seen before. Rose Blossom damage +5% for every 2 upgrade levels Long-ranged Physical damage +2% for every 4 upgrade levels
Full item details & effects
Scrap Whip

Scrap Whip [2]

#580012 · Whip · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A shoddy weapon made out of scrap iron and Ether Dust. It started demonstrating new abilities that had never been seen before. Rose Blossom damage +5% for every 2 upgrade levels Long-ranged Physical damage +2% for every 4 upgrade levels
Full item details & effects
Screaming Ghost Party

Screaming Ghost Party [1]

#450338 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A robe that was corroded by fragments of the cursed orb. The unsaved souls that were taken into the orb continue to cry out in pain and despair. ------------------------ Reduce damage taken from normal and boss monsters by 5%. ------------------------ Reduce damage taken from players by 7%. ------------------------ For every refine level, ATK + 30, MATK + 30. ------------------------ When refined to +7 or higher, ASPD + 10%, increase magic and physical damage against all race monsters by 15%. ------------------------ When refined to +9 or higher, Perfect Hit + 25%, increase magic and physical damage against all race monsters by additional 25%. ------------------------ When refined to +12 or higher, All Basic Status + 15. ------------------------ When refined to +13 or higher, ATK + 150, MATK + 150, reduce After Cast Delay by 20%. ------------------------ Def : 100
Full item details & effects
Screaming Rifle

Screaming Rifle [2]

#810026 · Rifle · Weapon (Two-Handed)
ATK
265
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
220
Buy value
0 z
Sell value
0 z
A rifle said to echo with screams, forged from accumulated resentment. ATK + 5%, CON + 2. Hasty Fire in the Hole damage +5%. ------------------------ When refine level 5 or more, Hasty Fire in the Hole damage +10%. ------------------------ When refine level 7 or more, Ranged physical damage +5%. ------------------------ When refine level 9 or more, Hasty Fire in the Hole damage +10% additional. ------------------------ When refine level 10 or more, ASPD + 10%. ------------------------ When refine level 11 or more, Hasty Fire in the Hole damage +5% additional, Grenades Dropping damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ranged physical damage +10%. [Grade C] Physical damage to all size enemies +10%. [Grade B] Physical damage to all race enemies +10%. [Grade A] Physical damage to all property enemies +10%. ------------------------
Full item details & effects
Scroll of Time and Space

Scroll of Time and Space [1]

#490561 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A scroll filled with forbidden martial arts that was sealed inside time and space. It might resonate well with time-related equipment. ------------------------ ATK +5%, MATK +5%. ------------------------ ASPD + 5%. ------------------------ SPL +15, POW +15. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] MATK + 80. For every 2 refine level of Helmet, increase Wind, Water, and Fire property magical damage by 4%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] ATK +80. For every 2 refine level of Helmet, increase Cross Slash and Kunai Explosion damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Luk) lv.2/lv.3 Increase melee and long-range physical damage by 8%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Kagerou) [1] Temporal Jewel (Str) lv.2/lv.3 CRI +10, Critical Damage +10%. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Int) lv.2/lv.3 ASPD +2. ------------------------ Set Bonus: Scroll of Time and Space [1] Circlet of Time (Oboro) [1] Temporal Jewel(Agi) lv.2/lv.3 Increase all property magical damage by 10%. ------------------------ Def: 0
Full item details & effects
Scuba Mask

Scuba Mask [1]

#19162 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A Scuba Mask with a snorkel. It's a waterproof diving mask that resists high pressure and shocks. ATK + 5, MATK + 5. Increases ASPD + 10% Critical Hit Rate + 50% to Fish Monsters when equipped with Surfer Swimsuit and Oxygen Tank. Equip Level: 40 Equippable By: All Jobs
Full item details & effects
Sealed Bible

Sealed Bible [2]

#540053 · Book · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A cursed bible that contains evil spirits sealed within it. ------------------------ Cannot be destroyed. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Petitio damage by 5%. ------------------------ When refined to +5 or higher, increase Petitio damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Petitio damage by additional 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increase Petitio damage by additional 5% and Critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Sealed Maximum Sword

Sealed Maximum Sword [2]

#13462 · One-Handed Sword · Weapon
ATK
100
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A maximum sword in which magnificent power is sealed. It will not be easy to draw out it's power. Property: Neutral Max HP - 1000 Adds a 10% chance of casting Level 5 Cold Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max HP + 500 ATK + 65 If upgrade level is +10 or higher, Max HP + 500 ATK + 45 Aspd + 1
Full item details & effects
Separate Reload Shadow Shield

Separate Reload Shadow Shield

#24746 · Shadow Gear · Shadow shield
Required Lv.
Any
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A small shield that can be equipped on the arm, granting additional defensive effects. It can be used alone, but its defensive effect is low. For every refine level, reduces after cast delay by 1%. ------------------------ For every 2 refine levels, ASPD + 3%. ------------------------ When refined to +9 or higher, ATK + 3%, MATK + 3%. ------------------------ Location : Shield Equipped : All Classes
Full item details & effects
Seraphim Coronet

Seraphim Coronet

#19138 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful coronet decorated with seraphim feathers. Position: Middle Str + 2 For every 8 base Int, ATK + 5 Increases the recovery rate of recovery skills by 1%. Increases the variable casting time of skills by 1%. If the user's base Int is 108 or higher, Additional ATK + 50. Increases the recovery rate of recovery skills by an additional 5%. Increases the variable casting time of skills by an additional 4%. If the user's base Int is 120 or higher, Additional ATK + 125. Increases the recovery rate of recovery skills by an additional 10%. Increases the variable casting time of skills by an additional 6%. Set Bonus Seraphim Coronet Seraphim Feather Increases the recovery rate of recovery skills and recovery items by 5%. Increases the recovery rate of incoming recovery skills by 5%. Reduces damage taken from Demi-Human race enemies by 2%. Reduces the variable casting time of Coluseo Heal by 100%. Immune to Bleed and Chaos. Reduces the variable casting time of skills by 1% for every 8 base Int. If the user's base Int is 108 or higher, Reduces the variable casting time of skills by an additional 4%. Increases the recovery rate of recovery skills and recovery items by an additional 10%. Increases the recovery rate of incoming recovery skills by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 2%. If the user's base Int is 120 or higher, Reduces the variable casting time of skills by an additional 6%. Increases the recovery rate of recovery skills and recovery items by an additional 15%. Increases the recovery rate of incoming recovery skills by an additional 15%. Reduces damage taken from Demi-Human race enemies by an additional 4%.
Full item details & effects
Sheriff Badge

Sheriff Badge

#2733 · Armor · Accessory
DEF
1
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A badge rewarded to honorable warriors. Account Bound Max HP + 300 Max SP + 80 ATK + 5% MATK + 5% Crit + 10 Adds a 1% chance of inflicting Blind on the attacker when receiving a long-ranged attack.
Full item details & effects
Sheriff's Left Badge

Sheriff's Left Badge [1]

#28495 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A badge worn to display your status as a law enforcer. Required Jobs: All Jobs If the users base Str is 90 or higher, ATK + 3% If the users base Vit is 90 or higher, Max HP + 1000 If the users base Dex is 90 or higher, Increases long-ranged damage on targets by 3%.
Full item details & effects
Shield of Angel

Shield of Angel [1]

#28982 · Armor · Shield
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
A shield made in the shape of a pure angel. It is known to look into the mind. Indestructible. For every 2 refine level, ATK + 10 ------------------------ If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, Long-ranged physical damage to all enemies +10%, Reduces the global delay of skills by 5%. If refine rate is 11 or higher, Cart Cannon and Arm Cannon damage + 15%. Holy Cannon Ball Physical damage to dark attribute enemies + 10%. Dark Cannon Ball Physical damage to holy attribute enemies + 10%. ------------------------
Full item details & effects
Shield Ring

Shield Ring [1]

#32263 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A ring worn by the Holy Knight who served the Rune Midgarts Kingdom. Str + 5 Int + 5 Dex + 5 ATK + 5% If Earth Drive is level 5, Reduces the global delay of skills by 30%. If Inspiration is level 5, Reduces the cooldown of Earth Drive by 1.5 seconds. If Sacrifice is level 5, Additional Str +5 Additional Int +5 Additional Dex +5 Additional ATK + 100 If Pinpoint Attack is level 5, Reduces the variable casting time of Earth Drive by 0.5 seconds. Reduces the SP cost of Earth Drive by 25.
Full item details & effects
Shield Shooter Shadow Armor

Shield Shooter Shadow Armor

#1270041 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Shield Shooting increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Shield Shooter Shadow Shoes

Shield Shooter Shadow Shoes

#1270042 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear. They can be used alone, but their effect is limited. ------------------------ Shield Shooting damage +5%. ------------------------ For every 2 refine levels, ATK + 10. ------------------------ For every 3 refine levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Location: Shoes
Full item details & effects
Shining Light Katar

Shining Light Katar [2]

#610045 · Katar · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A shining Katar infused with the power of brilliant light to fight against demons. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Eternal Slash damage by 5%. ------------------------ When refined to +5 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Eternal Slash damage by additional 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase Eternal Slash damage by additional 5% and Savage Impact damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Shiver Katar-LT

Shiver Katar-LT [2]

#610033 · Katar · Weapon (Two-Handed)
ATK
255
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level ATK +15. For every 3 refine level, increases critical damage by 5%. When refined to +7 or higher, increases Cross Impact damage by 20% and ASPD by 10%. When refined to +9 or higher, increases Cross Impact damage by additional 25%, and increases physical damage against Demi-human, Brute, and Dragon race monsters by 25%. When refined to +11 or higher, CRI +15, reduces cooldown of Dark Claw by 10 seconds. ------------------------ Set Bonus: Shiver Katar-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases meele physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
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