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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+3” in Renewal

Page 45 of 63
Rainbow Feather Deco

Rainbow Feather Deco [1]

#18821 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A feather decorated with elaborately bright colors to celebrate the 2012 RWC. Position: Upper ATK + 1% MATK + 1% Additional ATK + 1% and additional MATK + 1% per upgrade level of the item past the upgrade level of 2. Set Bonus RWC 2012 Ring RWC Commemorative Pin [1] ATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1]. Set Bonus RWC 2012 Pendant RWC Commemorative Pin [1] MATK + 1% per 2 upgrade levels of RWC Commemorative Pin [1]. These set bonuses do not work with the card-slotted RWC accessories.
Full item details & effects
Rainbow Muffler

Rainbow Muffler

#20969 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A beautiful scarf with special powers, it seems to emit a shimmering glow. Max HP + 2% Max SP + 2% MATK + 2% Reduces damage taken from Human Players and Doram race enemies by 5%. If Frigg's Song is at level 5 or higher, Aspd + 10% Reduces the cooldown of Metallic Sound by 0.2 seconds. For every level of Gloomy Shyness known, MATK + 4% Increases the skill damage bonus of Metallic Sound by 4%. If Deep Sleep Lullaby is at level 5 or higher, Enables Level 10 Heal. Restores 200 HP and 20 SP to the user when a monster is killed by a magical attack. If upgrade level is +5 or higher, Additional Max HP + 3% Additional Max SP + 3% Additional MATK + 3% If upgrade level is +7 or higher, Additional Max HP + 5% Additional Max SP + 5% Additional MATK + 5% Set Bonus Rainbow Muffler Fire Arrow Reduces damage taken from Fire property attacks by 75%. Set Bonus Rainbow Muffler Crystal Arrow Reduces damage taken from Water property attacks by 75%. Set Bonus Rainbow Muffler Arrow of Wind Reduces damage taken from Wind property attacks by 75%. Set Bonus Rainbow Muffler Stone Arrow Reduces damage taken from Earth property attacks by 75%.
Full item details & effects
Ramen Hat

Ramen Hat

#5293 · Armor · Headgear (Top)
DEF
3
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Delicious noodles worn on the head that can be eaten when food is especially scarce. There's nothing like a good bowl of ramen. Nothing. Dex +4. Cannot be upgraded. Has a chance to auto-cast Lv.1 Dex- Decrease each time the wearer is attacked. Cannot be Dropped, or Tradable Can be placed in Kafra Storage Location : Upper
Full item details & effects
Ranger Booster Boots

Ranger Booster Boots [1]

#470003 · Armor · Footgear
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special set of boots for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. ATK + 20 HIT + 15 For every 3 refine levels, increases MSP + 50. If refined to +7, increases MSP + 300. If refined to +9, decreases fixed casting time by 0.5 seconds.
Full item details & effects
Ranger Booster Manteau

Ranger Booster Manteau [1]

#480003 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special manteau for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. Reduces Variable Cast Time by 5%. For every 3 refine levels, increases ATK + 2. If refined to +7, increases Ranged Physical Attack by 5%. If refined to +9, reduces After Cast Delay by 10%.
Full item details & effects
Ranger Booster Suits

Ranger Booster Suits [1]

#450004 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
0
Buy value
0 z
Sell value
0 z
A special armor for your rapid growth. Specialized in Ranged Physical Attack. Cannot be refined. ATK + 100 Reduces after cast delay by 5%. For every 2 refine levels, increases ASPD + 1%. For every 3 refine levels, increases Ranged Physical Attack by 1%. If refined to +7, increases ATK + 50. If refined to +9, reduces after cast delay by an additional 5%.
Full item details & effects
Ravage Magic Manteau

Ravage Magic Manteau [1]

#480067 · Armor · Garment
DEF
70
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
65
Buy value
0 z
Sell value
0 z
An improved Manteau exclusively for anti-magic. It not only has excellent magic defense ability, but also greatly improves the wearer's physical abilities. ------------------------ MaxHP + 1200. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 2% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases long ranged physical damage by 5%. ------------------------ If refine rate is 11 or higher, increases long ranged physical damage by additional 7%. ------------------------ Set Bonus Ravage Magic Manteau Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, increases long ranged physical damage by 5%, increases ASPD by 10%. ------------------------ Set Bonus Ravage Magic Manteau Magic Protector Robe ATK + 50, If refine rate of Magic Protector Robe is 11 or higher, increases long ranged physical damage by 5%, reduces variable casting time by 10%. ------------------------ Def : 70
Full item details & effects
Ravage Magic Muffler

Ravage Magic Muffler [1]

#480068 · Armor · Garment
DEF
90
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
An improved muffler exclusively for anti-magic, not only has excellent magic defense ability, but also greatly improves the wearer's physical abilities. ------------------------ MaxHP + 2000. ------------------------ MaxHP + 1% per refine rate. ------------------------ Increases ASPD by 1% and reduces variable casting time by 1% per 3 refine rate. ------------------------ If refine rate is 9 or higher, increases damage against all size monsters by 3%. ------------------------ If refine rate is 11 or higher, when dealing physical or magical damage, has a low chance to recover 350 HP and 20 SP per second for 10 seconds. ------------------------ Set Bonus Ravage Magic Muffler Anti Conjurer Suit ATK + 50, If refine rate of Anti Conjurer Suit is 11 or higher, ATK + 5%, increases ASPD by 10%. ------------------------ Set Bonus Ravage Magic Muffler Magic Protector Robe MATK + 50, If refine rate of Magic Protector Robe is 11 or higher, MATK + 5%, reduces variable casting time by 10%. ------------------------ Def : 90
Full item details & effects
Rebellion Pocket Watch

Rebellion Pocket Watch

#410185 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A headdress modeled after a pocket watch by one of the elders in charge of rebellion. ------------------------ Increases physical damage to all size monsters by 10%. ------------------------ Increases resistance to players by 5%. ------------------------ Grants immunity to silence. ------------------------ If Fallen Angel is level 1 or higher: Reduces cooldown of Anti Material Blast by 5 seconds. Reduces cooldown of Rich's Coin by 3 seconds. ------------------------ If Platinum Altar is level 5 or higher, reduces after cast delay by 15%. ------------------------ Location : Middle
Full item details & effects
Record of Acolyte

Record of Acolyte [1]

#490334 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Increases range damage +5%. ASPD +5%. For every 2 level of skill Heal, ATK +10, MATK +10. ------------------------ Set Bonus Old Mitra Record of Acolyte Enables to use Hell Inferno Lv 5. Reduces HP by 300 when killing monsters. Adoramus damage reduced by 200%. Reduces global cooldown by 30%. When using Offertorium, increases Judex damage by 400% for 90 seconds, and SP consumption increased by 100%. ------------------------ Set Bonus Old Blazing Soul Record of Acolyte Increases range damage +15%. Increases Rampage Blast damage by 30%. When using Rampage Blast, has 50% chance to auto cast Zen. ------------------------
Full item details & effects
Record of Acolyte 2

Record of Acolyte 2 [1]

#490436 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce After Cast Delay by 5%. Increases magic damage to enemies of all sizes by 6%. Increase Judex and Rampage Blast damage by 30%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Old Mitra [1] For every refine level of helmet, Increase Holy property magic damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Old Blazing Soul [1] For every refine level of helmet, Increases long ranged physical damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Ignores magic defense of all races by 25% (except Player). When equipped by Archbishop class: Reduce Variable Casting Time of Judex by 100%. Reduces Cooldown of Hell Inferno skill by 2 seconds. When equipped by Sura class: Reduces cooldown of Earth Shaker and Rampage Blast by 1.2 seconds. Reduce After Cast Delay by 20%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Old Mitra [1] For every 3 refine level of helmet: Increase magic damage against all size enemies by 3%. Increases Judex damage by 10%. ------------------------ Set Bonus: Record of Acolyte vol.2 [1] Record of Acolyte [1] Old Blazing Soul [1] For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increases Rampage Blast damage by 10%. ------------------------ Def : 0
Full item details & effects
Record of Archer

Record of Archer [1]

#490400 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduces global delay by 5%. For every 2 level of skill Improve Concentration, increases ranged physical damage to all enemies by 3%. ------------------------ Set Bonus Old Camouflage Bunny Hood Record of Archer Increases critical damage by 15%. Increases Focused Arrow Strike damage by 30%. Able to use level 1 Cicada Skin Shed. Increases cooldown time of skill Cicada Skin Shed by 10 seconds. ------------------------ Set Bonus Old Maestro Song's Hat Record of Archer Or Old Dying Swan Record of Archer Increases phyical damage to all size enemies by 15%. Increases Severe Rainstorm damage by 30%. Reduces cooldown skill of Severe Rainstorm by 1.5 seconds. ------------------------
Full item details & effects
Record of Archer 2

Record of Archer 2 [1]

#490430 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10%. Increases physical damage against enemies of all sizes by 6%. Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Camouflage Bunny Hood [1] For every refine level of helmet, Increases Focused Arrow Strike damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Old Dying Swan [1] Increases ranged physical damage by 2%. Reduce After Cast Delay by 1%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] When equipped by Ranger class: Reduces the Cooldown of No Limits skill by 90 seconds. (No Limits skill will be canceled when unequipped.) Reduce Variable Casting Time of Focused Arrow Strike by 100%. When equipped by Maestro or Wanderer class: Reduce SP consumption of Severe Rainstorm skill by 60. Reduces cooldown of Severe Rainstorm skill by 2 seconds. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Camouflage Bunny Hood [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Focused Arrow Strike damage by 10%. ------------------------ Set Bonus: Record of Archer vol.2 [1] Record of Archer [1] Old Maestro Song's Hat [1] OR Record of Archer vol.2 [1] Record of Archer [1] Old Dying Swan [1] For every 3 refine level of helmet: Increases physical damage against all size enemies by 3%. Increases Severe Rainstorm damage by 10%. ------------------------ Def : 0
Full item details & effects
Record of Mage

Record of Mage [1]

#490288 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduces variable casting by 10%. For every 2 levels of Safety Wall, Ignores magic defense of all monsters (except Player) by 10%. ------------------------ Set Bonus Old Magic Stone Hat Record of Mage Reduces fix casting time by 0.3 seconds. Increases Neutral element magic damage by 15%. Increases Comet damage by 30%. ------------------------ Set Bonus Old Wind Whisper Record of Mage when performing a magic attack, has a 5% chance to use the skill Lv.5 Mystical Amplification. Increases Psychic Wave damage by 30%. ------------------------
Full item details & effects
Record of Mage 2

Record of Mage 2 [1]

#490418 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce Variable Casting Time by 10%. Increase magic damage against all size enemies by 6%. Increase Comet and Psychic Wave damage by 30%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Old Magic Stone Hat [1] For every refine level of helmet, increase Fire and Neutral property magic damage by 2%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Old Wind Whisper [1] For every refine level of helmet, increase Wind and Neutral property magic damage by 2%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Ignores 50% of magic defense of monsters of all races (excluding players). When equipped by Warlock class: Reduce Fixed Casting Time by 0.7 seconds. When equipped by Warlock class below level 170: Reduces the cooldown of Crimson Rock by 4 seconds. When equipped by Warlock class above level 170: Reduces the cooldown of Crimson Rock by 1 second. Increase damage of Crimson Rock by 30%. When equipped by Sorcerer class: INT + 30 When equipped by Sorcerer class below level 170: Reduces cooldown of Varetyr Spear by 4 seconds. When equipped by Sorcerer class above level 170: Reduces cooldown of Varetyr Spear by 1 second. Increase damage of Varetyr Spear by 30%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Old Magic Stone Hat [1] For every 3 refine level of helmet: Increases magic damage against enemies of all races by 3%. Increase Comet damage by 10%. ------------------------ Set Bonus: Record of Mage vol.2 [1] Record of Mage [1] Old Wind Whisper [1] For every 3 refine level of helmet: Increases magic damage against enemies of all races by 3%. Increases damage of Psychic Wave by 10%. ------------------------ Def : 0
Full item details & effects
Record of Merchant

Record of Merchant [1]

#490239 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce global cooldown by 5%. For every 2 levels of Mammonite, Physical and Magical damage to all monster sizes +3%. ------------------------ Set Bonus Old Driver Band (Red) Record of Merchant Axe Boomerang cooldown is reduced by 0.5 second. Physical damage to all monster sizes +10%. ------------------------ Set Bonus Old Driver Band (Yellow) Record of Merchant Reduced variable casting time Arm Cannon by 50%. Reduce global cooldown by 5%. ------------------------ Set Bonus Old Midas Whisper Record of Merchant Physical damage to all monster sizes +10%. Spore Explosion cooldown is reduced by 2 seconds. Increases Spore Explosion damage by +40%. ------------------------
Full item details & effects
Record of Merchant 2

Record of Merchant 2 [1]

#490411 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10%. Increase physical damage against all size enemies by 6%. Increase Axe Boomerang, Arm Cannon, and Spore Explosion damage by 30%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Driver Band (Red) Reduce Axe Boomerang cooldown by 2 seconds. For every refine level of helmet, increase long range physical damage by 2%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Driver Band (Yellow) Reduce Arm Cannon cooldown by 0.3 seconds. For every refine level of helmet: Increase long range physical damage by 1%. Reduce global cooldown by 1%. ------------------------ Set Bonus: Record of Merchant vol.2 Old Midas Whisper Reduce Spore Explosion cooldown by 0.5 seconds. For every refine level of helmet, increase Spore Explosion damage by 3%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant When equipped by Mechanic class: Reduce Arm Cannon variable casting time by 50%. When using Axe Boomerang, there's a 35% chance to cast Axe Boomerang on the target. When equipped by Geneticist class: There's 15% chance to cast Spore Explosion lv. 10 on target when taking melee physical damage. Reduce Spore Explosion variable casting time by 100%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Driver Band (Red) For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Axe Boomerang damage by 30%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Driver Band (Yellow) For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Arm Cannon damage by 10%. ------------------------ Set Bonus: Record of Merchant vol.2 Record of Merchant Old Midas Whisper For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Spore Explosion damage by 30%. ------------------------ Def : 0
Full item details & effects
Record of Swordsman

Record of Swordsman [1]

#490221 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ATK +5%. For every 2 levels of Bash, ATK +15. ------------------------ Set Bonus Old Rune Circlet Record of Swordman Long-range physical damage +15%. ------------------------ Set Bonus Old Casket of Protection Record of Swordman Earth Drive cooldown is reduced by 2.2 seconds. ------------------------
Full item details & effects
Record of Swordsman 2

Record of Swordsman 2 [1]

#490376 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Reduce global cooldown by 6%. Increase physical damage against all size enemies by 6%. Increase Hundred Spear and Earth Drive damage by 30%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Rune Circlet For every refine level of helmet, increase long ranged physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Old Casket of Protection For every refine level of helmet, increase melee physical damage by 3%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman HIT + 40 Reduce global cooldown by 16%. Reduce Hundred Spear and Earth Drive skill cooldown by 0.5 seconds. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Rune Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Hundred Spear damage by 10%. ------------------------ Set Bonus: Record of Swordman vol.2 Record of Swordman Old Casket of Protection For every 3 refine level of helmet: Increase physical damage against all size enemies by 6%. Increase Earth Drive damage by 10%. ------------------------ Def: 0
Full item details & effects
Record of Thief

Record of Thief [1]

#490229 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD +10%. For every 2 level of skill Hiding, ATK + 15 ------------------------ Set Bonus Old Bone Circlet Record of Thief Ignores 15% of physical defense of monsters of all races. Increase physical damage against monsters of all sizes by 10% Set Bonus Old Shadow Handicraft Record of Thief When using Triangle Shot skill, there is a 3% chance to activate Unlimit Lv.3 for 5 seconds. Additonal consumption SP + 100% during activation time. ------------------------
Full item details & effects
Record of Thief 2

Record of Thief 2 [1]

#490394 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
ASPD + 10% Increase physical damage against all size enemies by 6%. Increase Triangle Shot and Meteor Assault damage by 30%. ------------------------ Set Bonus: Record of Thief vol.2 Old Bone Circlet For every refine level of helmet, increase Meteor Assault damage by 6%. ------------------------ Set Bonus: Record of Thief vol.2 Old Shadow Handicraft For every refine level of helmet: Increase long range physical damage by 2%. Reduce global cooldown by 1%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief When equipped by Guillotine Cross class: Ignores 35% of physical defense of monsters of all races. Reduce Meteor Assault cooldown by 0.35 seconds. Reduce Meteor Assault variable casting time by 100%. When equipped by Shadow Chaser class: Reduce Triangle Shot variable casting time by 100%. Guided Attack Chance + 70%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief Old Bone Circlet For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Meteor Assault damage by 30%. ------------------------ Set Bonus: Record of Thief vol.2 Record of Thief Old Shadow Handicraft For every 3 refine level of helmet: Increase physical damage against all size enemies by 3%. Increase Triangle Shot damage by 10%. ------------------------ Def: 0
Full item details & effects
Red Bread Hat

Red Bread Hat [1]

#18601 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A lovely red hat with a white pom pom. Position: Upper Mdef + 5 Increases magical damage on Demi-Human race targets by 2% per upgrade level of the item past the upgrade level of 5 to a maximum upgrade level of 12. Reduces damage taken from Demi-Human race enemies by 2% per upgrade level of the item past the upgrade level of 5 to a maximum upgrade level of 12. Increases magical damage on Human Player race targets by 2% per upgrade level of the item past the upgrade level of 5 to a maximum upgrade level of 12. Reduces damage taken from Human Player race enemies by 2% per upgrade level of the item past the upgrade level of 5 to a maximum upgrade level of 12.
Full item details & effects
Red Clark Casquette

Red Clark Casquette [1]

#400021 · Armor · Headgear (Top)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The hat worn by the repairman of the Aldebaran clock tower. The watch decoration is particularly attractive. It is adapted to suit OS weapons. ATK + 20 per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 15%. If refine rate is 9 or higher, increase melee physical damage by 15%. If refine rate is 11 or higher, increases physical damage against small and medium size enemies by 15%, reduces fixed casting time by 0.2 seconds. When equipped with Meuchler-OS, ATK + 30, increases Rolling Cutter damage by 4% per 2 refine rate of weapon. When equipped with Circuit Board-OS, ATK + 30, increases Solar Explosion damage by 4% per 2 refine rate of weapon. When equipped with Beam Claymore-OS, CRI + 10, increases physical and magical damage against large size enemies by 4% per 2 refine rate of weapon.
Full item details & effects
Red Dragon Plate

Red Dragon Plate [1]

#15391 · Armor · Armor
DEF
110
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
An armor imbued with immense draconic energy accumulated over a long time. Just wearing it makes you feel draconic power. ------------------------ STR +12, Max HP +15%, Max SP +10%. For every 2 refine level, ATK +2%. For every 3 refine level, Increases physical damage against dragon monster by 7%. If refine rate is 11 or higher, increases physical damage against medium and large size monsters by 10%, reduces fixed casting time by 0.2 seconds. ------------------------ Set Bonus Red Dragon Plate Dragon Scale Hood Dragon Scale Boots DEF +50, MDEF +8, ATK +5%. For every 15 base STR, ATK +15. [Dragon's Might] When attacked, has a certain chance of ATK +10% for 10 seconds. When base STR is 120 or higher, the activation rate of [Dragon's Might] increases and ATK +15% is additionally increased. If the sum of refine rate of Red Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher, increase attack speed (reduce delay after attack by 20%), reduce global cooldown by 25%. ------------------------
Full item details & effects
Red Force Pendant

Red Force Pendant [1]

#490100 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A customized red Thanatos Necklace. It has been modified to provide healing capabilities to the user. ------------------------ ATK + 5%, MATK + 5%. ------------------------ Set Bonus: Red Force Pendant The Agony of Thanatos [1] For every 4 refine level of Headgear, reduce After Cast Delay by 2%. When the refine level of Headgear is +7 or higher, There's a 5% chance to restore 5% of damage as HP when performing physical attack. There's a 4% chance to restore 300 HP per second for 4 times when performing magical attack. When the refine level of Headgear is +9 or higher, ATK + 5%, MATK + 5%. When the refine level of Headgear is +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ This item can be enchanted with Dark Stone. ------------------------ Def: 0
Full item details & effects
Red Force Pendant-LT

Red Force Pendant-LT [1]

#490382 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An improved version of the Red Force Pendant. It has the power to restore HP. ATK + 8%, MATK + 8%. ------------------------ Set Bonus: Red Force Pendant-LT [1] The Agony of Thanatos-LT [1] For every 4 refine level of headgear, reduces After Cast Delay by 2%. When headgear refined +7 or higher, Adds a 5% chance of restoring 7% of damage as HP when doing physical attack. Adds a 4% chance to recover 1500 HP per second for 10 seconds when doing magical attack. When headgear refined +9 or higher, ATK + 5%, MATK + 5%, P.ATK + 3, S.MATK + 3. When headgear refined +10 or higher, reduces Fixed Casting Time by 0.2 seconds. ------------------------ Def : 0
Full item details & effects
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