Brynhild is one of the valiant valkyries, meaning 'the warrior's armor'.
Base level*20 MHP increase. Base Lv*5 MSP increase.
Physical attack power +10%,
Magic attack power +10%.
MDEF + 10
Cannot be knocked back.
Cannot be refined, or destroyed.
This God item can only have its ownership permanently changed by contacting the GM Team to facilitate the trade. This is to prevent scams, and thefts.
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
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Set Bonus:
Biolab Taurus Crown
Golden Wrench
Increases physical damage against all size enemies by 10%.
Increases Power Swing damage by 10% per refine rate of Golden Wrench.
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Set Bonus:
Biolab Taurus Crown
Engine Pilebunker
Increases long ranged physical damage by 15%.
Increases Arm Cannon damage by 10% per refine rate of Engine Pilebunker.
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Set Bonus:
Biolab Taurus Crown
Maxi Spanner
Increases physical damage against all size enemies by 10%.
Increases Axe Tornado damage by 10% per refine rate of Maxi Spanner.
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Def : 10
Location : Upper
Hat made from cowhide.
Position: Upper
Reduces damage taken from Wind property attacks by 10%.
Increases physical and magical damage on [Rock Ridge] monsters by 15%.
Decreases damage taken from [Rock Ridge] monsters by 15%.
If upgrade level is +7 or higher,
Increases physical and magical damage on [Rock Ridge] monsters by an additional 15%.
Decreases damage taken from [Rock Ridge] monsters by an additional 15%.
If upgrade level is +8 or higher,
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +9 or higher,
Increases physical and magical damage on [Rock Ridge] monsters by an additional 20%.
Decreases damage taken from [Rock Ridge] monsters by an additional 20%.
A shield equipped with a huge iron skewer which can be triggered by using gunpowder. You will become sluggish because it's so heavy. It used to belong to a playboy called the Blue Knight.
ATK + 4%
Additional ATK + 1% per upgrade level of the item past the upgrade level of 4.
Aspd - 5%
A pure white fox clinging on its owner.
Who knows, it might help you during the moonlight.
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Increase physical and magical damage against Illusion of Moonlight monsters by 20%.
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Set Bonus:
Calming White Fox
Illusion Long Mace [2]
For every 2 refine level of weapon, MSP +200, increase damage against boss monsters by 5%.
When weapon refined to +9 or higher, casting cannot be interrupted.
When weapon refined to +11 or higher, increase Guillotine Fist damage by 35%.
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Set Bonus:
Calming White Fox
Illusion Apple of Archer [1]
For every 2 refine level of helmet, ATK +10, DEX +3, physical damage against all size monsters +2%.
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Set Bonus:
Calming White Fox
Illusion Shoes [1]
MHP + 10%, MSP + 10%.
When shoes refined to +9 or higher, ASPD + 10%, reduce Fixed Casting Time by 0,5 seconds.
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Set Bonus:
Calming White Fox
Illusion Muffler [1]
MATK + 50, ATK + 50.
When garment refined to +9 or higher, reduce Variable Castin Time by 15%, reduce damage taken from Fire, Water, Earth, and Wind property by 10%.
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Def : 0
Location : Lower
A magnificent diadem created to pay tribute to the 10th sign of the zodiac, Capricorn the Goat. Attached to the crown is a Garnet gemstone, the birthstone for those born under this sign.
Dex +2, Mdef +5.
Increases resistance to Earth property by 5%.
If refined to 7 or higher, Int +2.
If refined to 8 or higher, decreases casting time by 3%.
If refined to 9 or higher, increases the effectiveness of Heal and Sanctuary skills by 4%.
If refined to 10 or higher, when attacked, has a low chance of auto-casting Lv 5 Hammer Fall.
Location: Upper
A hat made by a witch who likes cute things. It seems that the soul of life dwells in the production process.
Reduce after cast delay by 10%.
Increase physical damage to all enemies by 10%
Reduce cooldown of Hiss by 9 sec per 1 skill level.
When Power of Flock Lv. 5 is learned, stones enemies in 17x17 cell.
Increase physical and magic damage by 5% to all property type monsters per 1 skill level of Spirit of Savage that player has learned.
When Spirit Of Life Lv. 1 is learned, adds Occult Impaction penetration effect.
Reduce after cast delay by 2% per 1 refine rate.
When refined to +7 or higher, increase physical damage to all monsters by additional 10%,
Increase damage of Scratch and Bite by 2% per 1 Base level.
When refined to +9 or higher, increase physical damage to all monsters by additional 15%,
Increase damage of Scratch and Bite by additional 2% per 1 Base level.
Location : Upper Weight : 50
Increase CN Meteor damage by 5%.
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When refined to +7 or higher, increase CN Meteor damage by additional 5%.
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When refined to +9 or higher, reduce Variable Casting Time by 5%.
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Set Bonus:
Catnip Shadow Weapon
Catnip Shadow Shield
Catnip Shadow Armor
Increase CN Meteor damage by equal to the total refine level of the set.
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Set Bonus:
Catnip Shadow Weapon
Doram Magical Shadow Shoes
Ignore magic defense of all race enemies (except player) by 40%.
Ignore additional magic defense of all race enemies (except player) by equal to the total refine level of the set.
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Location : Weapon
For every 2 refine levels, ATK +20.
If refine rate is 7 or higher, ASPD +10%.
If refine rate is 9 or higher, increases long ranged physical damage by 15%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
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Set Bonus:
Biolab Virgo Diadem
Sharp Star
Increases Critical damage by 20%.
Increases Focused Arrow Strike damage by 10% per refine rate of Sharp Star.
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Set Bonus:
Biolab Virgo Diadem
Aiming Bow
Increases long ranged physical damage by 10%.
Increases Aimed Bolt damage by 10% per refine rate of Aiming Bow.
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Set Bonus:
Biolab Virgo Diadem
Falken Shooter
Reduces cooldown of Arrow Storm by 1.8 Seconds.
Increases Arrow Storm damage by 10% per refine rate of Falken Shooter.
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Def : 10
Location : Upper
A dress worn by Celine.
There are marks that look like old blood.
MATK + 50.
When Refined to 7, Variable Casting Time decreased by 10%.
When Refined to 9, all element magic damage increased by 10%.
When Refined to 11, Delay After Skill decreased by 10%.
When Refined to 12, Delay After Skill additionally decreased by 5%.
When worn together with Evilspirit Gloves,
MATK + 10%, probability of Perfect Hit increased by 10%, magical damage given to enemies of all sizes increased by 15%,
When attacking with physical attacks, increases magic damage too all race monsters by 15% for 10 seconds with a fixed probability(excluding players).
When worn together with Celine Ribbon,
Holy, Shadow, Poison, Ghost element magic damage increased by % based on sum of Celine Ribbon and Celine Dress refine level.
When the sum of Refine is higher than 19, MATK + 15%.
When the sum of Refine is higher than 23, 20% increase in magic damage to enemies of all elements.
When worn together with Celine Brooch Type K,
Per each Refine of Celine Dress, MATK + 10.
When Celine Dress is Refined to 9, Variable Casting Time decreased by 5%.
When Celine Dress is Refined to 11, damage of Water, Wind, Earth, Fire, Neutral element magic attacks increased by 10%.
When Celine Dress is Refined to 13, the armor is indesctructible.
MATK+150.
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Every 2 level refine, MATK+15.
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When refined to +7 or higher,?MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card
There is a 2% chance of transforming into "Celine Kimi" within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering "Vituperatum" when using magic attack.
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Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]
MATK+100, there is a 5% chance of triggering "Soul Expansion" Lv.5 and "Soul Vulcan Strike" Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering "Intensification" Lv.3 .
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Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]
Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
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Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]
Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
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Def: 40
A luxurious, gold-rimmed ribbon. It has been with Kimi since it was thrown away by its previous owner.
Position: Upper
Dex + 3
MATK + 40
Additional MATK + 7 per upgrade level of the item.
Restores 200 HP to the user when a monster is killed by a magical attack.
Drains 50 HP from the user every 5 seconds.
Set Bonus
Celine's Brooch [1]
Celine's Ribbon [1]
Reduces the fixed casting time of skills by 50%.
Increases magical damage on boss monsters by 10%.
All Stats + 1 per upgrade level of Celine's Ribbon [1] up to a maximum upgrade level of 10.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by 10%.
Increases magical damage on boss monster by an additional 20%.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Increases magical damage on boss monster by an additional 20%.
ATK/MATK+100.
------------------------
Every 2 level refine, ATK, MATK+10.
Every 3 level refine, increase Metalic Sound/Aimed Bolt/Warg Strike skills by 20%.
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When refined to +9 or higher, ATK/MATK+10%.
When refined to +11 or higher, increase physical/magic damage to all races by 15%.
When refined to +13 or higher, reduce After cast delay skill by 15%.
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Set Bonus:
Ceres Leather Armor-LT
Ancient Mimic Card
ATK/MATK+100,
Increase range physical damage by 20%, increase all properties magic damage by 20%.
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Ceres Leather Armor-LT
Clown Card or Gypsy Card
ATK/MATK+100, Increase range physical damage by 20%, increase all properties magic damage by 20%.
Immune to Frozen
Increase resistance to all races by 10%.
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[Grade Bonus]
[Grade D] Every 2 level refine, ATK/MATK+5.
Every 3 level refine, increase physical/magic damage to all sizes by 4%.
[Grade C] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
[Grade B] Every 2 level refine, P.ATK/S.MATK+1.
Every 3 level refine, increase physical/magic damage to all sizes by 5%.
[Grade A] Every 3 level refine, increase Crescive Bolt/Metallic Fury damage by 5%.
When refined to +13 or higher, enable to use Skills Magic Strings Lv.5 (When equipped with a musical instrument/whip).
Skills "No Limits" cooldown reduce by -30 seconds.
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Def: 30
Christmas tree that's worn at the back.
It resonates with various items to give the wearer some special abilities.
ATK + 1%, MATK + 1% per 2 refine rate.
When refined to +9 or higher, ATK + 30, MATK + 30.
When refined to +11 or higher, has a chance to increase holy and neutral property magical damage by 20% for 10 seconds when dealing melee physical attack.
When equipped with Noble Cross and Hurt Mind,
MATK + 30, increase Duple Light's damage by 40%.
When refine rate of Noble Cross is +10 or higher, increase Duple Light's damage by additional 20%.
When equipped with Noble Cross and Kind Heart,
ATK + 30, increase Knuckle Arrow damage by 40%,
When refine rate of Noble Cross is +10 or higher, increase Knuckle Arrow damage by additional 20%.
When equipped with Old Parasol and Evil Spirit Glove,
MATK + 80, has a chance to auto-cast Soul Strike level 10 when dealing melee physical damage,
When refine rate of Old parasol is +10 or higher, has a chance to auto-cast Napalm Vulcan level 5 when dealing melee physical damage.
When equipped with Evil Spirit Glove and Red Lantern,
increase attack speed (reduce delay after attack by 10%), HIT + 10, MATK + 10%.
When refine rate of Christmas Guardian Tree is +10 or higher, has a chance to auto-cast Psychic Wave level 3 when dealing melee physical damage.
When equipped with Hurt Mind and Kind Heart,
increase attack speed (reduce delay after attack by 10%), increase long ranged physical damage by 10%, ATK+10%.
When refine rate of Christmas Guardian Tree is +10 or higher, HIT + 15, increase critical damage by 15%.
Armor that shines in cold colors made of bradium, a mineral from another world.
It is imbued with the power of a god, and there are traces of it being used in a ritual somewhere, but the name of the god believed in is unknown.
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Increases Physical/Magical damage to Insect type monsters + 40%.
Resistance to water property attacks +20%.
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For every refine level, resistance to Insect monster +1%, resistance to Holy property monster +3%.
When refined to +8 or higher, immune to sleep, and Armor will be indestructible.
When refined to +9 or higher, immune to knockback, and Resistance to Acid Terror skill + 80%.
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Def : 100
This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by some brave female warriors, it makes its wearer feel strong and confident.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 9 Kyrie Eleison when you receive Physical damage.
All stats + 5. Consumes 400 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
This golden eagle crown symbolizes destiny and protects its wearer against demons. Once worn by some brave female warriors, it makes its wearer feel strong and confident.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 9 Kyrie Eleison when you receive Physical damage.
All stats + 5. Consumes 400 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
A crown that looks like a bird that is said to revive multiple times. If you wear, you will be blessed.
Position: Upper
Max HP + 10%
Mdef + 15
Reduces the variable casting time of skills by 10%.
Increases the damage of Overbrand by 10%.
Reduces the fixed casting time of Overbrand by 100%.
If King's Grace is at level 5 or higher,
Reduces the variable casting time of Inspiration by 2 seconds.
Reduces the cooldown of Inspiration by 10 seconds.
If Moonslasher is at level 5 or higher,
Reduces the variable casting time of Overbrand by 1 seconds.
If Force of Vanguard is at level 5 or higher,
Max HP + 10%
Max SP + 10%
Def + 150
Mdef + 15
If upgrade level is +7 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 15%.
If upgrade level is +9 or higher,
Reduces the variable casting time of skills by an additional 5%.
Increases the damage of Overbrand by 25%.
If upgrade level is +10 or higher,
Bypass 100% of hard defense of All Race targets when performing a physical attack.
A mantle that amplifies the energy of autumn in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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SPL + 4, CON + 4.
------------------------
Increases SP consumption by 15% when using skills.
------------------------
For every 2 refine levels, MATK + 10.
------------------------
For every 3 refine levels, All Property Magic Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, reduce Variable Casting Time by 5%, ASPD + 5%.
------------------------
When refined to +11 or higher, S.MATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] MATK + 10%, All Property Magic Damage + 7%.
[Grade B] SPL + 5, CON + 5, S.MATK + 7, DEF + 50.
[Grade A] S.MATK + 9, Magic Damage to All Property + 7%.
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Def : 80
A mantle that amplifies the energy of spring in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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POW + 4, CON + 4, CRI - 20.
------------------------
For every 2 refine levels, ATK + 10.
------------------------
For every 3 refine levels, Melee Physical Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 10%, Melee Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50.
[Grade A] P.ATK + 9, Physical Damage to All Property + 7%.
------------------------
Def : 80
A mantle that amplifies the energy of summer in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
------------------------
POW + 4, CON + 4, CRI - 20.
------------------------
For every 2 refine levels, ATK + 10.
------------------------
For every 3 refine levels, Long-range Physical Damage + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] ATK + 10%, Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, P.ATK + 7, DEF + 50.
[Grade A] P.ATK + 9, Physical Damage to All Property + 7%.
------------------------
Def : 80
A mantle that amplifies the energy of winter in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
------------------------
POW + 2, CON + 2, CRI + 4.
------------------------
For every 2 refine levels, ATK + 5, CRI + 1.
------------------------
For every 3 refine levels, Critical Damage + 1%, CRT + 1.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
------------------------
[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 10, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 5, C.RATE + 5.
[Grade A] Critical Damage + 15%, C.RATE + 7.
------------------------
Def : 80
A hat worn by a nurse who took care of people who were hurt everyday.
Position: Upper
Increases the recovery rate of recovery skills by 3%.
The users casting cannot be interrupted outside of WoE.
If upgrade level is +5 or higher,
Increases the recovery rate of recovery skills by an additional 6%.
If upgrade level is +7 or higher,
Increases the recovery rate of recovery skills by an additional 9%.
If upgrade level is +9 or higher,
Increases the recovery rate of recovery skills by an additional 12%.
Set Bonus
Croce Staff [1]
Clergy Nurse Cap [1]
Increases the recovery rate of recovery skills by 4% per upgrade level of Croce Staff [1].
Set Bonus
Clergy Nurse Cap [1]
Rosary's Necklace
Perfect Dodge + 1 per upgrade level of Clergy Nurse Cap [1].
Increases the recovery rate of recovery skills by 2% per upgrade level of Clergy Nurse Cap [1].
The belief in the heart that one will fight to the very end makes the wearer feel the surge of magic.
------------------------
For every 2 refine level, MATK + 10.
------------------------
For every 3 refine level, reduce damage taken from Dragon race enemies by 4%.
------------------------
For every 4 refine level, increase magic damage against Dragon and Demi-human race enemies by 8%.
------------------------
When refined to +7 or higher, MATK+10%.
------------------------
When refined to +9 or higher, reduce After Cast Delay by 8%.
------------------------
When refined to +11 or higher, increase Water, Fire, and Ghost property magic damage by 10%.
------------------------
When refined to +12 or higher, increase magic damage against Neutral property enemies by 12%.
------------------------
When refined to +13 or higher, increase Water, Fire, and Ghost property magic damage by additional 15%.
------------------------
Set Bonus:
Spirit Cloak of Naght Sieger [1]
Naght Seiger Card
S.MATK + 10.
Increase magic damage against Boss enemies by 20%.
When performing magic attack, there's a 2% chance to transform into Naght Sieger for 10 seconds.
While transformed, increase magic damage against Boss enemies by additional 20%, increase Water, Fire, and Ghost property magic damage by 20%.
------------------------
Def : 0
MaxHP+5%
When equipped with Feathers of Protection,
Increases resistance to Human and Doram Player by 3%
Def+50
mDef+5
VIT+5
Aspd+5%
If the user's base vit is 108 or higher, additional
Def+50
mDef+5
VIT+5
Aspd+5%
If the user's base vit is 120 or higher, additional
Def+100
mDef+10
VIT+10
Position: Lower
DEF : 0
Shoes that are comfortable and solidly made for battle.
Account Bound
Max HP + 100
Mdef + 1
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces damage taken from Human Player race enemies by 1%.
Set Bonus
Elite Archer Suit [1]
Combat Boots [1]
Commander's Manteau [1]
Dex + 3
Max HP + 12%
Reduces damage taken from long-ranged attacks by 10%.
Reduces the global delay of skills by 25%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Set Bonus
Medic's Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Reduces the variable casting time of Holy Light by 50%.
Increases the recovery rate of recovery skills by 6%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
Set Bonus
Warlock's Battle Robe [1]
Combat Boots [1]
Commander's Manteau [1]
Int + 3
Max HP + 12%
Increases resistance to Stun by/by an additional 20%.
Increases damage taken from All Race enemies except Demi-Human by 300%.
Increases damage taken from All Race enemies except Human Player by 300%.
Adds a chance for the user's property to become Level X Ghost for 10 seconds when receiving a physical attack.
A crown filled with courage.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, ATK + 15.
------------------------
For every 3 refine level, ATK + 5%.
------------------------
For every 4 refine level, increase physical and magical damage against all property enemies by 3%.
------------------------
When refined to +9 or higher, ASPD + 10%.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Ensis [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Storm Blast and Storm Slash damage by 8%.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Katapulta [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Hundred Spears and Madness Crusher damage by 10%.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Asta [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Overbrand and Overslash damage by 10%.
------------------------
Set Bonus:
Poenetentia Courage Crown [1]
Poenitentia Liber [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, CRI + 3, increase Petitio damage by 15%.
------------------------
Def : 40
Location : Upper
A crown filled with ambition.
It might resonate well with equipment from a certain tomb palace.
------------------------
MDEF + 10.
------------------------
For every 2 refine level, ATK + 15.
------------------------
For every 3 refine level, Critical Damage + 5%.
------------------------
For every 4 refine level, Melee Physical Damage + 4%.
------------------------
When refined to +9 or higher, CRI + 8.
------------------------
When refined to +11 or higher, increase physical damage against all size enemies by 15%.
------------------------
When refined to +13 or higher, increase physical damage against all race enemies by 20%, Fixed Casting Time - 0.5 seconds.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Manus [2]
P.ATK + 10.
For every 2 refine level of Weapon, increase Rolling Cutter and Impact Crater damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Mucro [2]
Critical Damage + 20%.
For every 2 refine level of Weapon, increase Cross Impact and Shadow Stab damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Dilacero [2]
P.ATK + 10.
For every 2 refine level of Weapon, increase Fatal Menace and Deft Stab damage by 10%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Caestus [2]
Melee Physical Damage + 15%.
For every 2 refine level of Weapon, increase Tiger Cannon and Second Faith damage by 8%.
------------------------
Set Bonus:
Poenetentia Ambition Crown [1]
Poenitentia Ungula [2]
Long Ranged Physical Damage + 15%.
For every 2 refine level of Weapon, increase Rampage Blast and Explosion Blaster damage by 8%.
------------------------
Def : 40
Location : Upper
Multipurpose wing improved for high efficiency and high output.
Critical process is installed.
Compatible with various items.
------------------------
For every 2 refine levels, Increases ATK +5 and CRI +2.
For every 3 refine levels, Increases physical damage against all size enemies by 3%.
------------------------
If refine rate is 7 or higher, increases ASPD by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases melee and long ranged physical damage by 10%.
------------------------
Set Bonus
Convertible Critical Wing
Deep Blue Sunglasses [1]
Increases critical damage by 7%, reduces variable casting time by 15%.
------------------------
Set Bonus
Convertible Critical Wing
Victory Wing Ear [1]
increases critical damage by 7%, reduces global cooldown by 15%.
------------------------
Set Bonus
Convertible Critical Wing
Battle Processor [1]
increases critical damage by 7%, increases melee and long ranged physical damage by 5%.
------------------------
Multipurpose wing improved for high efficiency and high output.
Magic process is installed.
Compatible with various items.
------------------------
For every 2 refine levels, Increases MATK +5 and MATK +1%.
For every 3 refine levels, Increases magical damage against all size enemies by 3%.
------------------------
If refine rate is 7 or higher, reduces variable casting time by 7%.
If refine rate is 9 or higher, reduces damage taken from neutral property by 7%.
If refine rate is 11 or higher, increases all property magical damage by 10%.
------------------------
Set Bonus
Convertible Magical Wing
Deep Blue Sunglasses [1]
MATK + 7%, reduces variable casting time by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Victory Wing Ear [1]
MATK + 7%, reduces global cooldown by 15%.
------------------------
Set Bonus
Convertible Magical Wing
Battle Processor [1]
MATK + 7%, increases all property magical damage by 5%.
------------------------