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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “LUK I” in Renewal

Page 5 of 7
Mob Scarf

Mob Scarf

#28502 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A scarf worn during a revolt. It gives the user the courage they need to never yield to anyone! ------------------------ Enables Level 2 Spell Breaker. ------------------------ Set Bonus Glasses/Glasses [1] or Sunglasses/Sunglasses [1] Mob Scarf Reduces damage taken from Demi-Human and Human Players race enemies by 2%. Max HP + 5% for every combined sum of 80 base Agi and Vit. Aspd + 5% for every combined sum of 80 base Agi and Vit. Reduces damage taken from Demi-Human and Human Players race enemies by an additional 2% for every combined sum of 80 base Agi and Vit. Physical damage against all class enemies + 6% for every combined sum of 80 base Str and Luk. Crit + 5 for every combined sum of 80 base Str and Luk. Increases critical damage on targets by 10% for every combined sum of 80 base Str and Luk. MATK + 120 for every combined sum of 80 base Int and Dex. Reduces the variable casting time of skills by 3% for every combined sum of 80 base Int and Dex. Increases the recovery rate of recovery skills by 10% for every combined sum of 80 base Int and Dex. ------------------------ Position: Lower
Full item details & effects
Modified Luk Boots

Modified Luk Boots

#22112 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and Critical Damage +2% If 120 or higher pure LUK, additional Critical Damage +30% MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Luck Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Luk Boots

Modified Luk Boots [1]

#22118 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and Critical Damage +2% If 120 or higher pure LUK, additional Critical Damage +30% MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Luck Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Luck Manteau [1] Modified Luck Boots [1] ASPD + 1 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Luck Armor [1] Modified Luck Boots [1] Increases critical damage by 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Morrigane's Manteau

Morrigane's Manteau

#2519 · Armor · Garment
DEF
9
Armor Lv.
1
Required Lv.
61
Slots
0
Weight
60
Buy value
30,000 z
Sell value
15,000 z
A manteau made from gray crow feathers that were enchanted through the power of Morrigane, whose incarnation is the gray crow. Luk + 2 Perfect Dodge + 8 Set Bonus Morrigane's Helm Morrigane's Manteau Morrigane's Pendant Morrigane's Belt Str + 2 Luk + 9 ATK + 18 Crit + 13 Perfect Dodge + 13 Set Bonus Abusive Robe Morrigane's Manteau Luk + 3 Additional Luk + 1 per upgrade level of Abusive Robe. Crit + 10 Additional Crit + 1 per upgrade level of Abusive Robe. Bypass 15% of hard defense of Demi-Human, Demon and Undead race targets when performing a physical attack.
Full item details & effects
Morrigane's Pendant

Morrigane's Pendant

#2651 · Armor · Accessory
Armor Lv.
1
Required Lv.
61
Slots
0
Weight
20
Buy value
30,000 z
Sell value
15,000 z
The pendant that ChuChulain gave to Morrigane when they were both still in love. It's symbolic of her endless devotion, as she stood by his side even after he had abandoned her. Str + 2 Crit + 3 Set Bonus Morrigane's Helm Morrigane's Manteau Morrigane's Pendant Morrigane's Belt Str + 2 Luk + 9 ATK + 18 Crit + 13 Perfect Dodge + 13
Full item details & effects
Mythical Moonlight Paw

Mythical Moonlight Paw [1]

#470266 · Armor · Footgear
DEF
70
Armor Lv.
2
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Shoes modeled after the Moonlight's paw. A mysterious, fiery aura of the Flame God engulfs it. ------------------------ MATK + 10%. ------------------------ For every 2 refine level, INT + 2, MATK + 10. ------------------------ For every 3 refine level, SPL + 1, CON + 1, S.MATK + 1. ------------------------ When refined to +8 or higher, MATK + 10%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds. ------------------------ When refined to +10 or higher, increase Holy and Fire property magic damage by 30%. ------------------------ When refined to +11 or higher, increase magic damage against all size enemies by 15%. ------------------------ Set Bonus: Mythical Moonlight Paw [1] Cat O' Nine Tails Card Increase magic damage against boss monsters by 15%. ------------------------ When shoes refined to +13 or higher, There's a 5% chance to increase LUK, INT, DEX + 150 for 10 seconds when dealing physical or magic damage. ------------------------ Set Bonus: Mythical Moonlight Paw [1] Moonlight Flower Card Increase magic damage against boss monsters by 40%. ------------------------ When shoes refined to +13 or higher, There's a 5% chance to increase LUK, INT, DEX + 250 for 10 seconds when dealing physical or magic damage. ------------------------ [Grade Bonus] [Grade D] RES + 30, MRES + 30. [Grade C] Increase magic damage against all size enemies by 15%. [Grade B] S.MATK + 15. [Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds. ------------------------ Def : 70
Full item details & effects
Naval Officer Hat

Naval Officer Hat [1]

#18639 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hat only for officers who passed hard training from the NAVY. White, Blue and Yellow color is the symbol of a sailor's providence. Luk + 3 Gives 10% more damage to Water property monsters. Location : Upper Location : All except Novice
Full item details & effects
Neko Mimi

Neko Mimi

#5099 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A cute cat-looking hat which enhances its wearer's look.Has a cat tail which emphasizes the appearance Position: Upper Luk +2 MDEF +10 Reduce 5% of damage taken from Brute race enemies. Reduce 5% of damage taken from Doram race enemies.
Full item details & effects
Nero Shield

Nero Shield [1]

#28951 · Armor · Shield
DEF
80
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A shield that harnesses the power of water. This item is indestructible in battle. Mdef + 5 Increases physical and magical damage on Water property targets by 5%. Reduces damage taken from Water property attacks by 10%. If upgrade level is +6 or higher, Increases physical and magical damage on Water property targets by an additional 10%. Reduces damage taken from Water property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher.
Full item details & effects
Overwelm Luk Armor

Overwelm Luk Armor [1]

#15346 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
Purple armor with unexpected fortune. ATK + 50. Critical damage + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Luk Boots[1] or Modified Luk Boots[1], Increases critical damage by 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. Position: Armor DEF : 120 Item Move Restrictions: Drop NPC Sale RODEX
Full item details & effects
Paracelsus Glove

Paracelsus Glove [1]

#490146 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A glove worn by a great alchemist who was not only good at medicine and science, but also magic. LUK + 7. Physical damage against all class enemies + 10%. Increase damage of Cart Tornado by 2% per 3 base level. When Cart Boost skill level 5, increases ASPD by 10%. Recovers HP 100, SP 10 when enemy is killed using a physical attack. When Crazy Vines skill level 10, increases accuracy by 15%. Increase damage to small, medium, and large monsters by 2% per 1 skill level of Fire Expansion learned. SET BONUS Bear's Power When a Genetic is equipped with Bear's Power, increase chance to cast Bear's Power, MaxHP + 50 per 1 base level.
Full item details & effects
Paradise Bird Cage

Paradise Bird Cage [1]

#5932 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
40
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
LUK + 5 CRI + 5 Perfect Dodge + 5 When equipped by Ranger class, Increase damage of Blitz Beat by 5% per 1 refine rate of headgear. Set Bonus When equipped with Grand Peco Card, Adds 2% chance to autocast Gloria lv5 when using physical attack. Set Bonus When equipped by Ranger class with Ixions Wing, Increase damage of Blitz Beat by 5% per 1 refine rate of a bow. Location : Upper Weight : 8
Full item details & effects
Parfaille Vigilante Hat

Parfaille Vigilante Hat [1]

#19084 · Armor · Headgear (Top)
DEF
2
Armor Lv.
1
Required Lv.
20
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A hat you receive when you become a member of the Parfaille Vigilante. It sports the vigilante chief Peperocino's tail-shaped tassel. Account Bound Position: Upper Luk + 1 Adds a 3% chance of casting Level 3 Blessing on the user when performing a physical or magical attack.
Full item details & effects
Patent Meowmeow Foxtail

Patent Meowmeow Foxtail [2]

#550014 · One-Handed Staff · Weapon
ATK
350
MATK
350
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
120
Buy value
20 z
Sell value
10 z
Mysterious puppy grass that makes a cat sound whenever it shakes From the softer shaking, he started to show his natural power. It seems to resonate with the boots of the great hero. Cannot be destroyed. MATK + 350. ATK, MATK + 15 per 2 refine rates. ATK, MATK + 2% per 3 refine rates. When refined to +7 or higher, increase damage of Lunatic Carrot Beat, Stem Spear by 25%. When refined to +9 or higher, reduce variable casting by 10%, reduce delay after attack by 10% When refined to +11 or higher, increase damage of Picky Peck, Catnip Meteor by 25%. When equipped with Great Hero's Boots, LUK +10, ATK, MATK + 7%.
Full item details & effects
Perverse Demon Mask

Perverse Demon Mask [1]

#28565 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
6
Buy value
20 z
Sell value
10 z
A demon mask found nearby a Buddha statue in Payon. Some say it has been used for some kind of ritual. This accessory can only be equipped in the left accessory slot. For every 18 base Str, Int + 3 Bypass 15% of hard magic defense of All Races when performing a magical attack. For every 18 base Agi, Luk + 3 Perfect Dodge + 1 For every 18 base Vit, Dex + 3 Reduces the variable casting time of skills by 1%. For every 18 base Int, Str + 3 Reduces the global delay of skills by 1%. For every 18 base Dex, Vit + 3 Max HP + 1% For every 18 base Luk, Agi + 3 Bypass 15% of hard defense of All Races when performing a physical attack.
Full item details & effects
Rescue Binoculars

Rescue Binoculars

#410235 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A compact telescope designed for easy carrying. Ideal for outdoor use, from survival and birdwatching to tracking escaped baboons. ------------------------ HIT + 10. ------------------------ For every 20 Pure STR, physical damage to Formless and Undead races + 1%. ------------------------ For every 20 Pure AGI, physical damage to Brute and Plant races + 1%. ------------------------ For every 20 Pure VIT, physical damage to Insect and Fish races + 1%. ------------------------ For every 20 Pure INT, physical damage to Demon and Demi-Human races + 1%. ------------------------ For every 20 Pure DEX, physical damage to Angel and Dragon races + 1%. ------------------------ For every 20 Pure LUK, physical damage to Doram and Human Player + 1%. ------------------------ If the total of all pure Base Stats is 600 or higher, physical damage to all races + 10%, HIT + 10. ------------------------ Set Bonus: Portable Telescope Rescue Whistle Reduces After Cast Delay by 10% and Fixed Casting Time by 0.2 seconds. Increases First Aid cooldown by 5 seconds. When using First Aid, auto-casts Lv.5 Safety Wall on self. ------------------------ Def : 0 Location : Middle
Full item details & effects
Resting Swan

Resting Swan [1]

#5758 · Armor · Headgear (Top)
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A beautiful head ornament of a ballerina. Account Bound Position: Upper Int + 1 Luk + 1 Mdef + 5 Increases long-ranged damage on targets by 5%. Reduces the SP cost of Swing Dance and Lover Symphony by 10.
Full item details & effects
Ring of Jupiter

Ring of Jupiter [1]

#32258 · Armor · Accessory
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring with a celestial amber like stone. It is said wearing this ring will grant you powers. Enables Level 5 Blessing. When equipped to Right Accessory (1), For every 10 base Luk, ATK + 15 MATK + 15 If the user's base Luk is 125 or higher, Increases Physical and Magical damage on boss monsters by 15%. When equipped to Left Accessory (2), For every 10 base Vit, Max HP + 2% Max SP + 2% If the user's base Vit is 125 or higher, Def + 300 Mdef + 50 Reduces damage taken from Human Player and Doram race enemies by 3%.
Full item details & effects
Rosary

Rosary

#2608 · Armor · Accessory
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
10
Buy value
15,000 z
Sell value
7,500 z
A string of beads used to count the number of repetitions that prayers are recited. Luk + 2 Mdef + 5 Set Bonus Rosary Spiritual Ring SP Recovery + 9% Increases the damage of Heal on Undead race enemies by 50%. Increases the damage of Magnus Exorcismus by 30%.
Full item details & effects
Royal Alberta Cape

Royal Alberta Cape [1]

#480540 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the merchant union of Alberta. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Cart Cannon and Arm Cannon damage by 50%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Alberta Cape [1] Drake Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Alberta Cape [1] Pirate Skeleton Card MHP + 15%. Increase long-range physical damage by 20%. When garment is refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies with physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Cart Cannon and Arm Cannon damage by 70%. ------------------------ Def : 0
Full item details & effects
Royal Geffen Cape

Royal Geffen Cape [1]

#480520 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A cloak worn by the Geffen Royal Wizard Association. ------------------------ Increase all property magic damage by 20%. ------------------------ Immune to Knockback. ------------------------ For every 2 refine level, MATK + 20, CON + 2, SPL + 2. ------------------------ For every 3 refine level, increase all property magic damage by 7%, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +10 or higher, MATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%. ------------------------ When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Geffen Cape [1] Dracula Card Increase magic damage against Boss enemies by 40%. When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack. ------------------------ Set Bonus: Royal Geffen Cape [1] Nightmare Verit Card MHP + 15%. Increase all property magic damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack. ------------------------ [Grade Bonus] [Grade D] MATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] S.MATK + 20. [Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ Def : 100
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
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