ATK + 2%, MATK + 2%.
------------------------
For every 2 refine level, increase melee, long-range physical, and all property magical damage by 1%.
------------------------
When refined to +7 or higher, MHP + 3%, MSP + 3%.
------------------------
When refined to +9 or higher, P.ATK + 2, S.MATK + 2.
------------------------
Location: Weapon
ATK + 3%.
------------------------
For every 2 refine level, increases melee/ranged physical damage by 1%.
------------------------
When refined to 10 or higher, MHP + 3%.
------------------------
Set Bonus
Maximum Mammoth Shadow Armor
Maximum Mammoth Shadow Shoes
If the sum of refine rates is 18 or higher, there is no knockback.
If the sum of refine rate is 20 or higher, increases physical damage
against all property enemies by 12%.
------------------------
Location : Armor
ATK + 3%.
------------------------
For every 2 refine level, increases melee/ranged physical damage by 1%.
------------------------
When refined to 10 or higher, MHP + 3%.
------------------------
Set Bonus
Maximum Mammoth Shadow Earring
Maximum Mammoth Shadow Pendant
If the sum of refine rates is 18 or higher, there is no knockback.
If the sum of refine rate is 20 or higher, increases physical damage
against all property enemies by 12%.
------------------------
Location : Earring
ATK + 3%.
------------------------
For every 2 refine level, increases melee/ranged physical damage by 1%.
------------------------
When refined to 10 or higher, MHP + 3%.
------------------------
Location : Pendant
ATK + 3%.
------------------------
For every 2 refine level, increases melee/ranged physical damage by 1%.
------------------------
When refined to 10 or higher, MHP + 3%.
------------------------
Location : Shoes
MDEF +10
------------------------
Every 2 refine level, STR +2.
Every 3 refine level, MHP +2%.
------------------------
When refined to +7 or higher, ATK +7%.
When refined to +9 or higher, reduces Fixed Casting Time by 0.5 seconds.
When refined to +11 or higher, increases physical damage to all property by 7%.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Cannon Converter [1]
Reduces After Cast Delay by 8%.
Increases Arm Cannon damage by 20%.
Increases Cart Cannon damage by 20%.
When using Arm Cannon or Cart Cannon,
there is a chance increase long-range physical damage by 30% for 10 seconds.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Arquien's Necklace [1]
ATK +8%.
Reduces Afer Cast Delay by 8%.
When using Axe Tornado or Cart Tornado,
there is a chance increase melee physical damage by 30% for 10 seconds.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
Waste Stove Card
ATK +50.
Reduces damage from Medium and Large monster by 8%.
Every 3 refine level of Armor,
increases melee and ranged physical damage by 4%.
When equipped by Merchant class,
ATK +80.
------------------------
Set Bonus:
Scrap Remodel Shoes [1]
RSX-0806 Card
ATK +100.
Reduces damage from Medium and Large monster by 10%.
Every 2 refine level of Armor,
increases melee and ranged physical damage by 4%.
When equipped by Merchant class,
ATK +120.
------------------------
Def : 50
Something that reminds you of precious moments that will stay in your memory.
POW +7, CON +7.
ATK +100.
Reduces after cast delay by 10%.
MHP +10%.
Increases physical damage against all class enemies by 15%.
------------------------
Set Bonus:
Memento Mori (Biolo) [1]
Thanatos Sword-AD [2]
Increases Physical Damage against all sizes enemies by 15%,
increases Cart Cannon skill damage by 25%.
When Thanatos Sword-AD [2] refine level +10 or higher,
increases ranged physical damage by 20%,
increases Cart Cannon skill damage by additional 25%.
When Thanatos Sword-AD [2] [C grade] or higher,
P.ATK +5,
increases Cart Cannon skill damage by additional 40%.
------------------------
Def : 0
A magic ring developed by Geffen that enhances magical abilities.
MHP + 5%.
MATK + 8%.
------------------------
Set Bonus
Mental Condenser
Anti Conjurer Suit/Magic Protector Robe
When equipped with Anti Conjurer Suit or Magic Protector Robe, when dealing magical damage, has a low chance to recover 80 SP per 0.5 seconds for 19 times.
------------------------
Def : 15
A shield named after a star.
It contains the sacred power of Aries.
------------------------
MDEF + 15.
------------------------
POW + 15, SPL + 15.
------------------------
Reduce damage taken from Normal and Boss enemies by 40%.
------------------------
For every refine level, MHP + 3%, MSP + 3%.
------------------------
When refined to +9 or higher, reduce damage taken from Ghost property attacks by 25%.
------------------------
When refined to +11 or higher, reduce damage taken from Poison property attacks by 15%.
------------------------
Def : 170
Shoes from Mjolnir Mine.
------------------------
Every 2 refine level, MHP, MSP +1%.
Every 3 refine level,
increases physical and magical damage to all size enemies by 4%.
------------------------
When refined to +7 or higher, ATK, MATK +5%.
When refined to +9 or higher, reduces delay after skill by 5%.
When refined to +11 or higher,
Ignores 25% of the physical and magical defense of all race monsters.
When refined to +12 or higher, reduces fixed casting time by 0.5 seconds.
------------------------
[Grade Bonus]
[Grade D] POW, SPL, CON +2.
[Grade C] ATK, MATK +30.
[Grade B] reduces fixed casting time by additionally 0.5 seconds.
[Grade A] P.ATK, S.MATK +7.
------------------------
Def: 45
A rainbow-colored wings imbued with mysterious power.
Each feather is filled with magical power and displays the power of seven colors.
------------------------
Reduce damage taken from normal and boss monsters by 5%.
Reduce damage taken from Players by 5%.
------------------------
For every total 100 of base basic status,
ATK + 5%
MATK + 5%
Critical Damage + 5%
------------------------
When total base basic status 300 or higher,
MHP + 20%
MSP + 20%
------------------------
When total base basic status 400 or higher,
ASPD + 15%
After Delay - 15%
------------------------
When total base basic status 500 or higher,
Perfect Hit + 25%
Fixed Casting Time - 70%
------------------------
When total base basic status 600 or higher,
Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage.
------------------------
When refined to +7 or higher,
DEF + 150
MDEF + 15
------------------------
When refined to +9 or higher,
DEF + 150
MDEF + 15
------------------------
Def : 50
Increase physical damage to boss monsters by 15%.
------------------------
For every refine level:
ATK +5.
MHP and MSP +2%.
ASPD +1%
------------------------
Set Bonus:
Unknown Swordman Boots
Egnigem Cenia Card
Enable to use Lv.10 Magnum Break.
Restores 5000 HP and 100 SP every 10 seconds.
When your base level 99 or below,
For every refine level,
STR +3, Flee +5.
When your base level 100 or higher,
For every refine level,
STR +10, Flee +15.
------------------------
Set Bonus:
Unknown Swordman Boots
Boss Egnigem Cenia Card
Enable to use Lv.10 Magnum Break.
Restores 5000 HP and 100 SP every 10 seconds.
When your base level 99 or below,
For every refine level,
STR +10, Flee +1.
When your base level 100 or higher,
For every refine level,
STR +10, Flee +2.
------------------------
Def : 18
Armor that has received the stamina energy of the star's power.
Increases stamina.
------------------------
STA +1.
MaxHP +10%.
Every 2 refine, Def +15.
------------------------
If refine rate is 9 or higher, increases incoming heal effectiveness by 10%.
If refine rate is 11 or higher, MaxHP + 15%.
------------------------
[Grade Bonus]
[Grade D] Def + 5 and additional 2% increase received healing per 2 refine, RES + 1 per 4 refine.
[Grade C] Def + 7 and additional 3% increase received healing per 2 refine, RES + 2 per 4 refine.
[Grade B] MHP + 1% per 3 refine, RES + 3 per 4 refine.
[Grade A] MHP + 2% per 3 refine, RES + 4 per 4 refine.
------------------------
Def : 175
A traditional garb modeled after one of the twelve legendary pantheon.
You can feel Neptune's divine power coming from it.
------------------------
For every 2 level of Sprint learned, ATK + 1%, MATK + 1%, MHP + 2%.
------------------------
For every 4 refine level, All Basic Statu + 2.
------------------------
When refined to +12 or higher,
Casting will not be interrupted.
Reduce Soul Harvest cooldown by 60 seconds.
Reduce Solar, Lunar and Stellar Opposition Fixed Casting Time by 50%.
------------------------
Set Bonus:
Neptune Uniform [1]
Khalitzburg Knight Card
Increase Eswoo and Falling Stars damage by 20%.
------------------------
Set Bonus:
Neptune Uniform [1]
Maya Card
Reduce physical and magic damage taken from all size enemies by 30%.
Increase Eswoo and Falling Stars damage by 40%.
------------------------
Def : 0
A noble Super Novice robe with the Rune-Midgarts crest engraved on it.
MATK +50
If refined to 7 or higher,
Increased ASPD +3%
If refined to 9 or higher,
MHP +5%
SET BONUS
Noblesse Magic Manteau
Noblesse Magic Boots
Noblesse Magic Ring
MHP +5%, MATK +2%,
Normal Physical Melee attacks create a
chance of casting Level 1 Psychic Wave.
SET BONUS
Noblesse Super Novice Robe
Noblesse Magic Manteau
Noblesse Magic Boots
If combined refine levels are 27 or higher,
MHP +5%, MATK +3%,
Additional Psychic Wave +5%
A torrent of great power waiting for liberation from the sealed altar that no one knew about.
Will it be prosperity or destruction for those who obtain it?
------------------------
Increases MHP and MSP by 10%.
Increase attack speed (reduces delay after attack) by 15%.
Reduced damage received from players by 3%.
Increases physical/magical damage against all size enemies by 15%.
For every 5 base level, increase physical damage to all class enemies by 1% and MATK by 1% (up to level 250).
------------------------
Def : 0
Black armor with power of vital.
ATK + 50.
MHP +2% per 3 refine rates.
If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon.
If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%.
If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%.
When equipped with Temporal Vit Boots[1] or Modified Vit Boots[1],
MHP + 10%.
If the sum of refine rate is 21 or higher,
Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Position: Armor
DEF : 120
Item Move Restrictions:
Drop
NPC Sale
RODEX
MHP +10%, ATK +50, MATK +50.
Increase physical and magical damage against all race monsters by 10%.
------------------------
Set Bonus:
Palace Ring[1]
Lindy Hop [2]
Reduce cooldown of Ignition Break by 1.5 seconds.
For every 2 refine level of Lindy Hop, increases melee physical damage by 3%.
------------------------
Set Bonus:
Palace Ring[1]
Juliette D Rachel [2]
Reduce cooldown of Dark Claw by 8 seconds.
For every 2 refine level of Juliette D Rachel, increases melee physical damage by 3%.
------------------------
Set Bonus:
Palace Ring[1]
Sunflower Boy [2]
Increases Tetra Vortex damage by 30%.
For every 2 refine level of Sunflower Boy,
Increases magical damage against all property monsters by 3%.
------------------------
Set Bonus:
Palace Ring[1]
Stephen Jack Ernest Wolf Card
Increase physical and magical damage against all class enemies by 10%.
When performing physical attack, has a 3% chance to increase ATK +200 for 10 seconds.
When performing magical attack, has a 3% chance to increase MATK +200 for 10 seconds.
------------------------
Def : 0
=[A sword that was used by a dragon slayer in the past.
I regained my past glory and began to show my true ability.
It seems to resonate with the Great Hero's Boots.
MHP/MSP + 5% per 2 refine rates.
Increase damage of Dragon Breath and Dragon Breath - Water by 5% per 3 refine rates.
When refined to +7 or higher, reduce global cooltime by 10%, reduce variable casting by 10%.
When refined to +9 or higher, increase ranged physical damage by 10%.
When refined to +11or higher, reduce global cooltime by 7%, MSP + 5%.
When equipped with Great Hero's Boots, VIT + 10, increase ranged physical damage by 5%.
Knuckle with shining ore blades found in a meteorite] =],
[=[After seeing the stronger strength, he began to show his natural ability.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase damage of Tiger Cannon by 4% per 3 refine rates.
When refined to +7 or higher, increase damage of Tiger Cannon by additional 15%, Gates of Hell by 20%.
When refined to +9 or higher, reduce cooltime of Tiger Cannon by 1 sec.
When refined to +11 or higher, MHP + 10%, increase damage of Gates of Hell by 15%.
When equipped with Great Hero's Boots, VIT + 10, ATK + 7% 증가.
A sword made of an ancient stone.
He regained the power of the stone plate and began to show his original ability.
It seems to resonate with the boots of the great hero.
ATK + 15 per 2 refine rates.
Increase damage of Cart Tornado by 10%, Hells Plant by 5% per 3 refine rates.
When refined to +7 or higher, increase damage of Cart Tornado by 20%, Hells Plant by 10%.
When refined to +9 or higher, reduce global cooltime by 10%.
When refined to +11 or higher, reduce global cooltime by 5%, MHP + 10%.
When equipped with Great Hero's Boots, VIT + 10, increase melee physical damage by 5%.
A decorated hat modeled after the legendary Peco Peco.
It's the symbol of the Peco Peco Fan Club.
------------------------
MHP + 10%.
------------------------
All Basic Status + 5.
------------------------
Reduce After Cast Delay by 20%.
------------------------
When Base Level is 99 or lower,
There's a 5% chance to cast Level 10 Sonic Blow when performing melee physical attack.
------------------------
When Base Level is 100 or higher,
There's a 5% chance to cast Level 3 Cross Impact when performing melee physical attack.
------------------------
Set Bonus:
Peco Warrior Hat [1]
Peco Peco Egg
ATK + 50, ASPD + 5,
------------------------
When intimacy is loyal,
Increase movement speed,
All Basic Status + 5.
------------------------
When Headgear is refined to +10 or higher, MHP + 10%, MSP + 10%.
------------------------
When Headgear is refined to +11 or higher, ATK + 25%.
------------------------
When Headgear is refined to +12 or higher, additional MHP + 20%, MSP + 20%.
------------------------
Set Bonus:
Peco Warrior Hat [1]
Peco Peco Card
ATK + 15%, MHP + 15%.
Armor and Weapon will be indestructible.
------------------------
Def : 10
Location : Upper
A rose that is said to bloom only on frozen ground.
Is it really just an ordinary plastic rose?
------------------------
Increase physical and magical damage against Illusion of Frozen monsters by 20%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Combo Battle Glove [2]
Reduce Tiger Cannon cooldown by 1 second.
For every 2 refine level of weapon,
MHP + 200,
Increase Sky Blow and Dragon Combo damage by 5%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Huuma Fluttering Snow [2]
Reduce Swirling Petal cooldown by 1 second.
For every 2 refine level of weapon,
AGI + 3, DEX + 3.
Increase physical damage against all size enemies by 2%.
------------------------
Set Bonus:
Plastic Blue Rose
Illusion Sacred Mission [1]
ASPD + 1.
For every 2 refine level of shield,
Increase physical and magical damage against all property monsters by 3%.
When shield refined to +10 or higher,
ATK + 5%, MATK + 5%.
Reduce After Cast Delay by 7%.
------------------------
Def : 0
Location : Lower
A knuckle filled with the pain of grief.
------------------------
ATK + 10%.
Increase Second Faith damage by 10%.
------------------------
For every 2 refine level, increase Tiger Cannon damage by 3%.
------------------------
When refined to +7 or higher, MHP + 10%.
------------------------
When refined to +9 or higher, increase Tiger Cannon damage by additional 30%.
------------------------
When refined to +11 or higher, reduce cooldown of Tiger Cannon by 1 second.
------------------------
[Grade Bonus]
[Grade D] Increase Second Faith damage by additional 5%.
[Grade C] Increase Second Faith damage by additional 8%. P.ATK + 1.
[Grade B] Increase Second Faith damage by additional 12%. POW + 1.
------------------------
There are traces of secretly written diaries of prisoners who were imprisoned unfairly.
MHP + 5%, MSP + 5%.
ATK + 20 per 2 refine rates.
If refined to +7 or higher, increase physical/magical damage to undead, demon monsters by 10%.
If refined to +9 or higher, additionally increase physical/magical damage to undead, demon monsters by 15%.
If refined to +11 or higher, additionally increase physical/magical damage to undead, demon monsters by 15%.
Location: Sage Type, Priest Type, Monk Type
An armor imbued with immense draconic energy accumulated over a long time.
Just wearing it makes you feel draconic dexterity.
------------------------
DEX +12, MHP +15%, MSP +10%.
For every 2 refine level, Reduces variable casting time by 4%.
For every 2 refine level, Increases ASPD by 4%.
For every 3 refine level, Increases physical and magical damage against dragon monster by 8%.
If refine rate is 11 or higher, increases physical and magical damage against medium and
large size monsters by 8%, reduces fixed casting time by 0.2 seconds.
------------------------
Set Bonus
Purple Dragon Plate
Dragon Scale Hood
Dragon Scale Boots
DEF +50, MDEF +8, ATK +5%, MATK +5%.
For every 15 base DEX, Increases ASPD by 3% and
Reduces variable casting time by 3%
[Dragon's Speed]
When attacked, has a chance to increase FLEE +50, Perfect Dodge +10 for 10 seconds.
If the base DEX is 120 or higher,increases the activation rate of [Dragon's Speed],
FLEE +30, Perfect Dodge +5.
If the sum of refine rate of Purple Dragon Plate, Dragon Scale Boots and Dragon Scale Hood is 33 or higher,
increases ASPD by 15%, reduces variable casting time by 15%
reduces global cooldown by 25%.
------------------------
Signs. Brief Moment. Silence.
You will see nothing but a glimpse of flash.
------------------------
MHP + 3% , MSP + 3%.
------------------------
Enables to use Teleport Lv 1.
------------------------
Reduce Fatal Menace SP consumption by 18.
------------------------
For every level of Urgent Escape learned, ignore physical defense of all race monsters (except players) by 20%.
------------------------
For every level of Sword Mastery learned, increase Fatal Menace damage by 10%.
------------------------
For every level of Fatal Menace learned, ATK + 2%.
------------------------
When learned Feint Bomb level 10, recovers all damage lost from size penalties.
------------------------
For every level of Urgent Escape, Fatal Menace, and Feint Bomb combined, FLEE + 4.
------------------------
When refined to +11 or higher, MHP + 7% , MSP + 7%, ASPD + 5%.
------------------------
When refined to +12 or higher, additional MHP + 7% , MSP + 7%, ASPD + 5%.
------------------------
Def : 12
ATK +5%.
When base level is 210 or higher, POW +2, P.ATK +1.
For every 2 refine level, ATK + 15.
For every 3 refine level, increases Tiger Cannon damage by 4%.
When refined to +7 or higher, increases Tiger Cannon damage by 25% and increases Gates of Hell damage by 30%.
When refined to +9 or higher, reduce cooldown of skill Tiger Cannon by 1 second, increases melee and long range physical damage by 10%.
When refined to +11 or higher, MHP +10%, increases Gates of Hell damage by additional 15%.
Set Bonus:
Ray Knuckle-LT [2]
Hero Boots-LT [1]
ATK +10%, P.ATK +2.
------------------------
[Grade Bonus]
[Grade D] ATK +3%.
[Grade C] increases melee and long range physical damage by 15%, P.ATK +1.
[Grade B] POW +3, P.ATK +2.
------------------------
Armor made by the royal family as a token of gratitude for hunters with outstanding skills in hunting competitions.
MHP + 500, MSP + 100.
Increase physical and magical damage to animal, insect type monsters by 7%.
MHP + 50, MSP + 20 per 3 refine rates.
When equipped with Regia Hunting Manteau, Regia Hunting Boots, reduce variable casting by 7%.
When each refine rate of Regia Hunting Mail, Regia Hunting Manteau, Regia Hunting Boots is +9 or higher, reduce variable casting by extra 5%.