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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK + 6%” in Renewal

Page 7 of 8
Striking Gauntlet

Striking Gauntlet [1]

#460052 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A gauntlet decorated with historic family crest. It was once used by a legendary bow user known for his unparalleled bravery. ------------------------ For every refine level, MaxHP + 3%, MaxSP + 3% ------------------------ When refined to +6 or higher, Agi + 5 , Dex + 5 ------------------------ When refined to +8 or higher, Agi + 10 , Dex + 10 ------------------------ Set Bonus: Striking Armguard [1] Striking Hat [1] Reduce damage taken from normal and boss monsters by 20%. ------------------------ Striking Armguard [1] Striking Mail [1] For every refine level of armor, increase long ranged physical damage by 2%. ------------------------ Striking Armguard [1] Striking Mikoshi [1] Reduces damage taken from Neutral property attacks by 10%. ------------------------ Striking Armguard [1] Striking Shoes For every refine level of shoes, ATK + 4%. ------------------------ Def : 60
Full item details & effects
Striking Mikoshi

Striking Mikoshi [1]

#480114 · Armor · Garment
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Used by the master of martial arts who fought against the plague. Reduce incoming physical damage from normal and boss monsters by 5%. Reduce incoming damage from players by 5%. For every 1 refine rate, reduce after cast delay by 1% and increase physical damage to all class monsters by 2%. When refined to +6 or higher, increase ASPD by 10%, Perfect Hit + 25. When refined to +8 or higher, enables use of Improve Concentration Lv10. When Improve Concentration Lv10 is learned, ATK + 50 , Flee + 50. SET BONUS Striking Mikoshi Striking Hat Increase ranged physical attack to all enemies by 25%, recovers 5 SP per hit. SET BONUS Striking Mikoshi Striking Shoes All stats + 10 per 3 refine rate of Striking Shoes. SET BONUS Striking Mikoshi Striking Mail For every 3 refine rate of Striking Mail, increase MaxHP + 20%, reduce incoming ranged physical damage by 5% When unequipped, Improve Concentration buff fades.
Full item details & effects
Survival Whistle-LT

Survival Whistle-LT

#420343 · Armor · Headgear (Lower)
Armor Lv.
2
Required Lv.
100
Slots
0
Weight
10
Buy value
0 z
Sell value
0 z
A high-volume whistle that carries sound over long distances. Indispensable in critical moments. ------------------------ Flee + 20. ------------------------ For every 20 pure STR, increases physical damage against enemies of all property by 2%. ------------------------ For every 20 pure AGI, increases physical damage against Neutral property enemies by 2%. ------------------------ For every 20 pure VIT, increases physical damage against Water property enemies by 2%. ------------------------ For every 20 pure INT, increases physical damage against Earth property enemies by 2%. ------------------------ For every 20 pure DEX, increases physical damage against Fire property enemies by 2%. ------------------------ For every 20 pure LUK, increases physical damage against Wind property enemies by 2%. ------------------------ If the total of all pure basic stats is 600 or higher, increases physical damage against enemies of all property by 10%, Flee + 10, Mres + 10. ------------------------ If the total of all pure talent stats is 160 or higher, increases CON + 5, P.Atk + 5. ------------------------ Def : 0 Location : Lower
Full item details & effects
Temporal Str Boots

Temporal Str Boots

#22000 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. ATK + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional ATK + 50 Set Bonus Temporal Str Boots Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots Temporal Manteau [1] Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Temporal Str Boots

Temporal Str Boots [1]

#22006 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
These boots are obviously old but they show no signs of wear and tear. Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. ATK + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional ATK + 50 Set Bonus Temporal Str Boots [1] Giant Faceworm Snake Skin [1] Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots [1] Giant Faceworm Snake Skin Max HP + 15% and Max SP + 5%. Set Bonus Temporal Str Boots [1] Temporal Manteau [1] Max HP + 15% ATK + 30 Mdef + 10 Reduces damage taken from Demi-Human race enemies by 5%.
Full item details & effects
Thanatos Axe-AD

Thanatos Axe-AD [2]

#620009 · Two-Handed Axe · Weapon (Two-Handed)
ATK
320
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
600
Buy value
0 z
Sell value
0 z
Thanatos Two-handed Axe remodeled with Team Atnad's technology added. ------------------------ When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. ATK + 10 per 2 refine rate. Increases Axe Tornado damage by 7% per 3 refine rate. If refine rate is 7 or higher, reduces global cooldown by 10%, reduces skill cooldown of Axe Tornado by 1 second. If refine rate is 9 or higher, increases Axe Boomerang damage by 45%, increases Axe Tornado damage by additional 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] ATK + 2%, increases Axe Stomp damage by 10%. [Grade C] Additional ATK + 3% P.ATK + 1. [Grade B] Increases Axe Stomp damage by additional 10%. ------------------------ ATK : 320 Weapon Lv : 5
Full item details & effects
Thanos Boots (Fighter)

Thanos Boots (Fighter) [1]

#470328 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a fighter from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, MHP + 2500, MSP + 300. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanos Hammer-AD [2] Increase long-range physical damage by 20%. CRI + 10. When Weapon Grade is C or higher, increase Petitio damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Knuckle-AD [2] Increase Tiger Cannon and Third Flame Bomb damage by 15%. When Weapon Grade is C or higher, increase Third Flame Bomb damage by 10%. ------------------------ Set Bonus: Thanatos Fighter Boots [1] Thanatos Katar-AD [2] Perfect Hit + 20%. When Weapon Grade is C or higher, increase Counter Slash damage by 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee and Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Shooter)

Thanos Boots (Shooter) [1]

#470326 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a shooter from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase long-range physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Sword-AD [2] Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Cart Cannon damage by 20%. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Bow-AD [2] Reduce After Cast Delay by 5%. When Weapon Grade is C or higher, increase Crescive Bolt damage by 10%. ------------------------ Set Bonus: Thanatos Shooter Boots [1] Thanatos Violin-AD [2] OR Thanatos Whipsword-AD [2] Reduce Variable Casting Time by 30%. Increase physical damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Rhythm Shooting damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Long-range Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Thanos Boots (Warrior)

Thanos Boots (Warrior) [1]

#470325 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a warrior from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 50. ------------------------ When refined to +9 or higher, increase melee physical damage by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Great Sword-AD [2] Critical Damage + 20%. When Weapon Grade is C or higher, increase Servant Weapon damage by 20%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Axe-AD [2] Reduce Axe Stomp cooldown by 0.4s. When Weapon Grade is C or higher, increase Axe Stomp damage by 10%. ------------------------ Set Bonus: Thanatos Warrior Boots [1] Thanatos Spear-AD [2] Reduce Overslash cooldown by 0.4s. When Weapon Grade is C or higher, increase Overslash damage by 10%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, Melee Physical Damage + 5%. [Grade B] P.ATK + 5. [Grade A] P.ATK + 3, Fixed Casting Time - 0.5s. ------------------------ Def : 60
Full item details & effects
Tiger King Doll Hat-LT

Tiger King Doll Hat-LT [1]

#400245 · Armor · Headgear (Top)
DEF
6
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
Team Lighth own modified Tiger King doll hat. ------------------------ STR +2, DEX +2, POW +2, CON +2. ------------------------ ASPD + 10%. ------------------------ Increases physical damage on Brute race monsters by 10%. Increases physical damage on Doram players by 10%. ------------------------ There's a chance to activate 'Might of the Beast' for 7 seconds, when doing physical attacks. 'Might of the Beast' effects: For every refine level, ATK + 35. When refined +10 or higher, P.ATK + 20. ------------------------ When refined +7 or higher, increases melee physical damage by 15%. ------------------------ When refined +9 or higher, ATK + 10%. ------------------------ When refined +11 or higher, increases melee physical damage by an additional 10%. ------------------------ [Grade Bonus] [Grade D] ATK +5%, POW +3. [Grade C] STA +2, reduced Fixed Casting Time by 0.5 seconds. [Grade B] P.ATK +2, RES +20. [Grade A] P.ATK +7. ------------------------ Def : 6 Location : Upper
Full item details & effects
Time Keeper Robe

Time Keeper Robe

#15007 · Armor · Armor
DEF
62
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
0
Buy value
30,000 z
Sell value
15,000 z
A robe that shows signs of small and large wear over a long time. However, the memories contained within it are far greater than those marks. ------------------------ STR + 2, HP + 200, MDEF + 1. ------------------------ Set Bonus Time Guardian Robe Time Guardian Hat Time Guardian Mantle Time Guardian Shoes ATK & MATK +20, ASPD + 10%. Reduce Variable Casting Time by 10%. ------------------------ If combined refine rate is 28 or higher, Reduce Fixed Casting by 10%. Increase Critical damage by 5%. ------------------------ Def : 62
Full item details & effects
Trial Rebel's Gatling Gun

Trial Rebel's Gatling Gun [1]

#28216 · Gatling Gun · Weapon (Two-Handed)
ATK
180
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A gatling gun for a rebellion who is now a little used to handling guns. Account Bound Property: Neutral Required Jobs: Rebel ATK + 6 for every 10 base levels up to a maximum base level of 160. Hit - 20 Crit + 10 Aspd + 1 Increases the damage of Fire Rain by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 1% per level of Gatling Fever known.
Full item details & effects
Trial Rebel's Revolver

Trial Rebel's Revolver [1]

#13136 · Revolver · Weapon (Two-Handed)
ATK
120
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A revolver for a rebellion who is now a little used to handling guns. Account Bound Property: Neutral Required Jobs: Rebel ATK + 6 for every 10 base levels up to a maximum base level of 160. Increases the damage of Fire Dance by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 1% per level of Chain Action known.
Full item details & effects
Trial Rebel's Rifle

Trial Rebel's Rifle [1]

#28215 · Rifle · Weapon (Two-Handed)
ATK
200
Weapon Lv.
3
Required Lv.
100
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A rifle for a rebellion who is now a little used to handling guns. Account Bound Property: Neutral Required Jobs: Rebel ATK + 6 for every 10 base levels up to a maximum base level of 160. Hit + 10 Crit + 20 Increases the damage of God's Hammer by 20%. If upgrade level is +7 or higher, Increases long-ranged damage on targets by 1% per level of Tracking known.
Full item details & effects
Unknown Agility Boots

Unknown Agility Boots [1]

#470076 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 120, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance AGI + 175 for 10 seconds. ------------------------ When refined to +13 or higher, increase melee physical damage and long ranged physical damage by 4%. ------------------------ [Grade Bonus] [Grade D] AGI gained from the effect is increased by additional 25. [Grade C] AGI gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Dexterity Boots

Unknown Dexterity Boots [1]

#470072 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 110, MSP + 10. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing magic attack, there's a chance DEX + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce fixed casting time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] DEX gained from the effect is increased by additional 25. [Grade C] DEX gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Luck Boots

Unknown Luck Boots [1]

#470077 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
72
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 100, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance LUK + 175 for 10 seconds. ------------------------ When refined to +13 or higher, CRI + 7, Critical Damage + 7%, ATK + 7%. ------------------------ [Grade Bonus] [Grade D] LUK gained from the effect is increased by additional 25. [Grade C] LUK gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Unknown Strength Boots

Unknown Strength Boots [1]

#470071 · Armor · Footgear
DEF
60
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 15. ------------------------ Every 3 refine level, MHP + 120, MSP + 8. ------------------------ When refined to +9 or higher, ASPD + 7%. ------------------------ When refined to +11 or higher, When performing physical attack, there's a chance STR + 175 for 10 seconds. ------------------------ When refined to +13 or higher, increase melee physical damage by 7%. ------------------------ [Grade Bonus] [Grade D] STR gained from the effect is increased by additional 25. [Grade C] STR gained from the effect is increased by additional 25. ------------------------ Def : 60
Full item details & effects
Unknown Vitality Boots

Unknown Vitality Boots [1]

#470073 · Armor · Footgear
DEF
65
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
75
Buy value
0 z
Sell value
0 z
Ceremonial shoes eroded by an unknown force. ------------------------ Every 2 refine level, ATK + 10, MATK + 10. ------------------------ Every 3 refine level, MHP + 150, MSP + 15. ------------------------ When refined to +9 or higher, variable casting time - 5%, ASPD + 5%. ------------------------ When refined to +11 or higher, When performing physical or magic attack, there's a chance VIT + 175 for 10 seconds. ------------------------ When refined to +13 or higher, reduce after cast delay by 5%. ------------------------ [Grade Bonus] [Grade D] VIT gained from the effect is increased by additional 25. [Grade C] VIT gained from the effect is increased by additional 25. ------------------------ Def : 65
Full item details & effects
Vanargandr Helm

Vanargandr Helm [1]

#18652 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
80
Slots
1
Weight
150
Buy value
20 z
Sell value
10 z
Vanargand is a another name of Fenrir: the God Biter, which inspired the design of this helmet. Position: Upper If upgrade level is +4 or less, adds a chance of restoring 1% of damage as HP/SP when performing a physical attack. If upgrade level is +5 or higher, adds a chance of restoring additional 2% of damage as HP when performing a physical attack. If upgrade level is +7 or higher, adds an additional chance of restoring additional 2% of damage as HP and additional 1% of damage as SP when performing a physical attack. If upgrade level is +8 or higher, adds an additional chance of restoring additional X% of damage as HP and X% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, adds an additional chance of restoring additional 3% of damage as HP and additional 2% of damage as SP when performing a physical attack. Set Malus Evil Dragon Armor [1] Vanargand Helm [1] Disables the following effect of Vanargand Helm [1], Restoring damage as HP/SP when performing a physical attack. Set Bonus Fenrir Chain [1] Vanargand Helm [1] If Vanargand Helm [1] upgrade level is +6 or higher, ATK + 5% Aspd + 5% Reduces the global delay of skills by 5%. Bypass 25% of hard defense of all race targets when performing a physical attack. If Vanargand Helm [1] upgrade level is +8 or higher, Additional ATK + 5%. Additional Aspd + 10%. Reduces the global delay of skills by an additional 10%. Bypass an additional 25% of hard defense of all race targets when performing a physical attack.
Full item details & effects
Wicked Blade

Wicked Blade [2]

#500045 · One-Handed Sword · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Sword equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Blade. ------------------------ Increases Acidified Zone (Fire/Wind) damage by 6% per 2 refine rate. Increases Cart Tornado damage by 7% per 3 refine rate. ATK + 5% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Acidified Zone (Fire/Wind) damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Book

Wicked Book [2]

#540042 · Book · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
Book equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Book. ------------------------ Can't be destroyed. Increases Noon Blast damage by 6% per 2 refine rate. Increases Rising Sun damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Noon Blast damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Katar

Wicked Katar [2]

#610035 · Katar · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
Katar equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Katar. ------------------------ Increases Impact Crater damage by 6% per 2 refine rate. Increases Savage Impact damage by 7% per 3 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Impact Crater damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wicked Plant

Wicked Plant [2]

#550056 · One-Handed Staff · Weapon
ATK
210
MATK
220
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Foxtail equipped with concentrated unclean energy of clock tower. It has become more difficult to handle than the existing Relapse Plant. ------------------------ Can't be destroyed. MATK + 220. Increases Howling of Chulho and Hyunrok Breeze damage by 6% per 2 refine rate. Increases Hohogong Strike and Hyunrok Cannon damage by 7% per 3 refine rate. Increases long ranged physical and all property magical damage by 4% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW, SPL +1. [Grade C] Increases Howling of Chulho and Hyunrok Breeze damage by additional 10%. [Grade B] P.ATK, S.MATK +1. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Wrath Rack

Wrath Rack [2]

#510008 · Dagger · Weapon
ATK
160
MATK
170
Weapon Lv.
4
Required Lv.
150
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
Once it was an ordinary dagger you could see everywhere, but now It has been horribly distorted by the magic-jamming device that Illusion has installed. MATK +170. Flaming Petals and Freezing Spear damage +10%. MATK +6 for every 3 refine levels. When refined to +7 or higher, Additional Flaming Petals and Freezing Spear damage +10%. When refined to +9 or higher, Variable Cast Time -10%. When refined to +11 or higher, Additional Flaming Petals and Freezing Spear damage +10%.
Full item details & effects
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