RENEWAL DATABASE
Ragnarok Online Renewal Item Database
Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.
Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.
Results for “MATK + 6” in Renewal
Page 1 of 9
Malice of the Snake God (Matk) 6Lv
#312152 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
MATK + 21.
Full item details & effects

Mystery of the Snake God (Matk) 6Lv
#312183 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
MATK + 21.
Full item details & effects

Warmth of the Snake God (Matk) 6Lv
#312121 · Enchant- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
MATK + 21.
Full item details & effects

AC-B44-OS [2]
#18180 · Bow · Weapon (Two-Handed)- ATK
- 190
- Weapon Lv.
- 4
- Required Lv.
- 130
- Slots
- 2
- Weight
- 60
- Buy value
- 20 z
- Sell value
- 10 z
An ultra-strong bow created through the carbon fusion process.
MATK +135
Bow ATK +5%
If upgrade level is +7 or higher,
Aspd +7%
If upgrade level is +9 or higher,
Increases the damage of Triangle Shot by 15%.
If upgrade level is +11 or higher,
Bow ATK +10%
Full item details & effects

AC-B44-OSAD [2]
#700056 · Bow · Weapon (Two-Handed)- ATK
- 190
- Weapon Lv.
- 5
- Required Lv.
- 170
- Slots
- 2
- Weight
- 60
- Buy value
- 0 z
- Sell value
- 0 z
AC-B44-OS remodeled with Team Atnad's technology added.
------------------------
MATK + 135.
Increase long ranged physical damage by 7%.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 9 or higher, increases Triangle Shot damage by 25%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.
------------------------
ATK : 190
Weapon Lv : 5
Full item details & effects

Addiction Wand [2]
#550009 · One-Handed Staff · Weapon- ATK
- 280
- MATK
- 330
- Weapon Lv.
- 4
- Required Lv.
- 150
- Slots
- 2
- Weight
- 150
- Buy value
- 0 z
- Sell value
- 0 z
Once it was nothing but a weed growing in the mansion's botanical garden, but now
It has been horribly distorted by the magic-jamming device that Illusion has installed.
Indestructible.
MATK +330.
When dealing magic damage, create a chance of restoring 300 SP every second for 5 seconds, incoming damage -15% from Normal monsters.
MATK +6 and Variable Cast Time -3% for every 3 refine levels.
When refined to +7 or higher, Silvervine Stem Spear and Catnip Meteor damage +15%.
When refined to +9 or higher, Catnip Meteor cooldown -1.5 sec.
When refined to +11 or higher, Additional Silvervine Stem Spear and Catnip Meteor damage +20%.
ATK: 280
Full item details & effects

Advanced Angel's Kiss [1]
#18776 · Armor · Headgear (Top)- DEF
- 6
- Armor Lv.
- 1
- Required Lv.
- 99
- Slots
- 1
- Weight
- 30
- Buy value
- 10,000 z
- Sell value
- 5,000 z
A hair ornament blessed by a Super Novice guardian angel.
Position: Upper
SP Recovery + 30%
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angel's Kiss [1]
ATK + 10
Set Bonus
Advanced Angel's Kiss [1]
Advanced Angel's Reincarnation [1]
MATK + 20
Set Bonus
Advanced Angelic Cardigan [1]
Advanced Angelic Protection [1]
Advanced Angel's Reincarnation [1]
Advanced Angelic Guard [1]
Advanced Angel's Kiss [1]
Max HP + 900
Max SP + 100
Adds a 3% chance of casting Level 1 Assumptio on the user when receiving a physical attack.
Full item details & effects

Adventurer's Spirit [1]
#20831 · Armor · Garment- DEF
- 40
- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 40
- Buy value
- 1,000 z
- Sell value
- 500 z
An item made by an adventurer's grudge. It can collect magic and withdraw it freely.
Int + 5
If upgrade level is +5 or higher,
MATK + 5 for every 60 base Int.
If upgrade level is +7 or higher,
Additional MATK + 5 for every 10 base Int.
Set Bonus
Adventurer's Spirit
Antique Book Card
Disables the following effects of Antique Book Card, MATK + 5 for every 10 base Int.
Full item details & effects

Alice Body Pillow [1]
#460084 · Armor · Shield- DEF
- 50
- Armor Lv.
- 2
- Required Lv.
- 1
- Slots
- 1
- Weight
- 30
- Buy value
- 0 z
- Sell value
- 0 z
A super-duper-exclusive-limited edition of body pillow with a cute Alice image on it.
Everyone will have no choice but to acknowledge you as a hero when you equip it in your adventure.
------------------------
MHP + 10%, MSP + 10%.
MDEF + 10.
------------------------
For every 2 refine level, P.ATK + 1, S.MATK + 1.
------------------------
For every 3 refine level, ATK + 5%, MATK + 5%.
------------------------
When refined to +11 or higher,
There's a 6% chance to gain INT +70 for 20 seconds when performing magical attack.
There's a 6% chance to gain STR +70 for 20 seconds when performing physical attack.
------------------------
When refined to +12 or higher, reduce Fixed Cast Time by 50%.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Card
Reduce damage taken from Normal monsters by 40%.
When Shield refined to +10 or higher, P.ATK +10, S.MATK + 10.
------------------------
Set Bonus:
Alice Body Pillow [1]
Alice Egg
ATK +30, MATK +30.
When performing a physical attack, there's a 3% chance of restoring 5% of damage as HP.
When pet relation is Loyal, ASPD +2, Variable Casting Time -10%.
------------------------
[Grade Bonus]
[Grade D] MHP +10%, MSP +10%.
[Grade C] After Cast Delay -15%.
[Grade B] POW +12, SPL +12.
------------------------
Def: 50
Full item details & effects

All Above Time (Magic)
#15981 · Armor · Headgear (Lower)- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 0
- Weight
- 60
- Buy value
- 0 z
- Sell value
- 0 z
A mysterious relic found in Old Glast Heim.
It seems to shimmer with the flow of time itself.
------------------------
Reduces After Cast Delay by 10%.
------------------------
Increases magic damage against all property enemies by 10%.
------------------------
Set Bonus:
All Above Time (Magic)
Shard of Intelligence Jewel
MATK + 100.
------------------------
Set Bonus:
All Above Time (Magic)
Shard of Vitality Jewel
Reduces After Cast Delay by 15%.
------------------------
Def : 0
Location : Lower
Full item details & effects

Amdarais Card
#4601 · Card · Armor- Weight
- 1
- Buy value
- 20 z
- Sell value
- 10 z
Compounds On: Armor
ATK + 15%
MATK + 15%
Drains 666 HP and 66 SP from the user every 4 seconds.
Drains 6666 HP and 666 SP from the user when the compounded item is unequipped.
Full item details & effects

Ancient Dagger
#13062 · Dagger · Weapon- ATK
- 107
- MATK
- 120
- Weapon Lv.
- 4
- Required Lv.
- 120
- Slots
- 0
- Weight
- 60
- Buy value
- 20 z
- Sell value
- 10 z
An ancient ritual dagger with unknown powers.
MATK + 120, MSP + 100, SP Recovery increased by 5%.
Low chance of cursing self with every physical or magic ATK.
Full item details & effects

Anemos Shield [1]
#28921 · Armor · Shield- DEF
- 150
- Armor Lv.
- 1
- Required Lv.
- 90
- Slots
- 1
- Weight
- 350
- Buy value
- 20 z
- Sell value
- 10 z
A shield that contains the power of the wind.
Required Jobs: All Jobs
Mdef + 15
Increases physical and magical damage on Wind property targets by 5%.
Reduces damage taken from Wind property attacks by 10%.
This item is indestructible in battle.
If upgrade level is +6 or higher,
Increases physical and magical damage on Wind property targets by an additional 10%.
Reduces damage taken from Wind property attacks by an additional 15%.
If upgrade level is +8 or higher,
If the users base Str is 90 or higher,
ATK + 50
If the users base Agi is 90 or higher,
Aspd + 5%
If the users base Vit is 90 or higher,
Increases the recovery rate of recovery items by 10%.
If the users base Int is 90 or higher,
MATK + 30
If the users base Dex is 90 or higher,
Reduces the variable casting time of skills by 5%.
If the users base Luk is 90 or higher,
Increases critical damage on targets by 5%.
Full item details & effects

Anti Conjurer Suit [1]
#450149 · Armor · Armor- DEF
- 120
- Armor Lv.
- 2
- Required Lv.
- 230
- Slots
- 1
- Weight
- 90
- Buy value
- 0 z
- Sell value
- 0 z
The suit, which has become more powerful through continuous research and improvement, is designed to make it easier to operate various magics.
------------------------
Increases incoming heal effectiveness by 10%.
Reduces SP consumption of skills by 10%.
MHP + 3%, STR + 3, AGI +3.
------------------------
ATK + 10 per refine rate.
------------------------
Increases ASPD by 2% per 2 refine rate.
------------------------
If refine rate is 9 or higher, increases melee and long range physical damage by 10%.
------------------------
If refine rate is 11 or higher, increases ASPD by additional 7%.
------------------------
If refine rate is 13 or higher, additional MATK + 60.
------------------------
Def : 120
Full item details & effects

Arch Bishop Magaleta Card
#4675 · Card · Garment- Weight
- 1
- Buy value
- 20 z
- Sell value
- 10 z
Compounds On: Garment
If used by Arch Bishop,
Max HP + 10%
Increases the recovery rate of recovery skills by 15%.
If the users base level is 175 or higher,
All Stat + 10
If upgrade level is +10 or higher,
All Stat + 10
Set Bonus
Arch Bishop Margaretha Card
True Margaretha Sorin Card
Adds a 3% chance of buffing the user for 6 seconds when performing a magical attack; MATK + 100.
Full item details & effects

Armor of White Thread [1]
#15419 · Armor · Armor- DEF
- 60
- Armor Lv.
- 1
- Required Lv.
- 100
- Slots
- 1
- Weight
- 80
- Buy value
- 20 z
- Sell value
- 10 z
An armor worn by a lavish warrior. Loaded with magical powers that pierces through any armor.
MATK + 10
Bypass 10% of hard magic defense of all race targets when performing a magical attack.
If upgrade level is +7 or higher,
Additional MATK + 20.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
If upgrade level is +8 or higher,
Additional MATK + 20.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
This item is indestructible in battle.
If upgrade level is +9 or higher,
Additional MATK + 30.
Bypass an additional 20% of hard magic defense of all race targets when performing a magical attack.
Full item details & effects

Asteria's Armor-LT [1]
#450385 · Armor · Armor- DEF
- 100
- Armor Lv.
- 2
- Required Lv.
- 150
- Slots
- 1
- Weight
- 50
- Buy value
- 0 z
- Sell value
- 0 z
Reduce damage taken from enemies of all sizes by 5%.
MaxHP +20%.
------------------------
Every 2 refine level, VIT +6, ATK & MATK +20.
Every 3 refine level, Max HP +1200.
------------------------
When refined to +7 or higher, global cooldown reduced by 12%.
When refined to +9 or higher, physical/magic damage to enemies of all properties +15%.
When refined to +11,
if WIS is 90 or higher, reduces melee physical damage taken by 18%,
if STA is 90 or higher, reduces ranged physical damage taken by 18%.
if WIS and STA are both 90 or higher, increase melee & ranged physical damage taken by 10%.
When refined to +13 or higher, increases physical/magic damage to enemies of all sizes +15%.
------------------------
Set Bonus:
Astraea Armor-LT
Evil Druid Card
increases physical/magic damage to all class enemies (Normal/Boss Monsters) by 15%,
Max HP +8% every 2 Armor refine (up to +14).
------------------------
Set Bonus:
Astraea Armor-LT
Arch Bishop Margaretha Card
Increases physical/magic damage to enemies of all class by 25% (Normal/Boss Monsters),
when Armor refined to +10 or higher, increases Max HP by (Refinement Value -4) * (Refinement Value -4) % (up to +14).
------------------------
Set Bonus:
Astraea Armor-LT
Astraea Shoes-LT
Astraea Cloak-LT
All basic status +3, Max HP+15%.
Reduces physical damage taken from enemies of all sizes by 10%.
If both shoes and Cloak are 'A grade', you will not be affected by Freezing, Stone Curse, Stun, Sleep, or Curse status.
------------------------
[Grade Bonus]
[Grade D] Every 2 refine level, VIT +2, Max HP +500.
[Grade C] Reduces physical damage taken from enemies of all sizes by 8%, increases physical/magic damage to enemies of all races by 15%.
[Grade B] When attacked by physical attack, there is a 30% chance to Stone Curse the target.
[Grade A] When attacking with a melee/ranged physical attack, there's a 10% chance to put the target in Lex Aeterna status.
------------------------
Def: 100
Full item details & effects

Asteria's Boots-LT [1]
#470205 · Armor · Footgear- DEF
- 25
- Armor Lv.
- 2
- Required Lv.
- 190
- Slots
- 1
- Weight
- 25
- Buy value
- 0 z
- Sell value
- 0 z
All basic Status +3.
MDEF+10.
------------------------
When refined to +10,
If pure STR is 100, Max HP +10%,Max SP +10%.
If pure INT is 100, reduces fixed casting time 0.5 seconds.
If pure VIT is 100, physical damage taken from medium targets is -15%.
If pure AGI is 100, ASPD +15%.
If pure DEX is 100, delay after skill -7%.
If pure LUK is 100, CRI +10, perfect dodge +5.
------------------------
When refined to +13,
When POW 60 or higher, melee physical attack damage +15%.
When STA 60 or higher, reduces after cast delay 8%, RES +30.
When WIS 60 or higher, reduces after cast delay 8%, MRES +30.
When SPL 60 or higher, increases all properties magic damage by +15%.
When CON 60 or higher, increases range physical atttack damage by +15%.
When CRT 60 or higher, H.PLUS +10, C.Rate +10.
------------------------
[Grade Bonus]
[Grade D] RES +30, MRES +30.
[Grade C] P.ATK, S.MATK +5.
[Grade B] Increases physical/magic damage to enemies of all sizes by 15%.
[Grade A] When refined to +13, reduces fixed casting 0.5 seconds.
------------------------
Def: 25
Full item details & effects

Asura [2]
#13010 · Dagger · Weapon- ATK
- 50
- MATK
- 50
- Weapon Lv.
- 1
- Required Lv.
- 12
- Slots
- 2
- Weight
- 60
- Buy value
- 3,000 z
- Sell value
- 1,500 z
A legendary dagger
that is said to have
been given to mankind
by the gods. MATK +50
Full item details & effects

Asura [3]
#13011 · Dagger · Weapon- ATK
- 50
- MATK
- 50
- Weapon Lv.
- 1
- Required Lv.
- 12
- Slots
- 3
- Weight
- 60
- Buy value
- 3,000 z
- Sell value
- 1,500 z
A legendary dagger
that is said to have
been given to mankind
by the gods. MATK +50
Full item details & effects

Bacsojin Hat-LT [1]
#400246 · Armor · Headgear (Top)- DEF
- 6
- Armor Lv.
- 2
- Required Lv.
- 150
- Slots
- 1
- Weight
- 40
- Buy value
- 0 z
- Sell value
- 0 z
Team Lighth own modified Bacsojin doll hat.
------------------------
INT +2, DEX +2, SPL +2, CON +2.
------------------------
Reduced Variable Casting Time by 10%
------------------------
Increases magical damage on Undead race monsters by 10%.
------------------------
There's a chance to activate 'Divine Willpower' for 7 seconds,
when doing magical attacks.
'Divine Willpower' effects:
For every refine level, MATK + 35.
When refined +10 or higher, S.MATK + 20.
------------------------
When refined +7 or higher,
increases all property magical damage by 15%.
------------------------
When refined +9 or higher,
MATK + 10%.
------------------------
When refined +11 or higher,
increases all property magical damage by an additional 10%.
------------------------
[Grade Bonus]
[Grade D] MATK +5%, SPL +3.
[Grade C] WIS +2, Fixed Casting Time reduced by 0.5 seconds.
[Grade B] S.MATK +3, MRES +20.
[Grade A] S.MATK +7.
------------------------
Def : 6
Location : Upper
Full item details & effects

Baculum Daemonicum [2]
#1676 · One-Handed Staff · Weapon- ATK
- 60
- MATK
- 150
- Weapon Lv.
- 4
- Required Lv.
- 80
- Slots
- 2
- Weight
- 120
- Buy value
- 20 z
- Sell value
- 10 z
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
Property: Neutral
Required Job: Acolyte Jobs, Mage Jobs, Soul Linker
MATK + 150
Variable Casting Time - 10%
If upgrade level is +9 or higher,
Reduces the SP cost of skills by 10%.
Adds a chance of inflicting Blind on the target when performing a magical attack.
If the user's base level is 101 or higher,
MATK + 30
An infernal staff from hell. Only true demons are able control it's full power. People say that a Prince from Hell used this weapon for his army.
Decrease aftercast delay 10%.
With more than Base LV 100, MATK +30.
With more than 9 refine level, Blind can be activated by a certain chance. SP consumption will be decreasd 10% when using skills.
MATK + 150
Weapon LV : 4
Required LV : 80
Full item details & effects

Bearer's Shadow Earring
#24184 · Shadowgear · Shadow right accessory- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
A sacred earring that is said to protect the wearer. Elicits the wearer's potential abilities.
MATK + 5.
MATK + 1 per 2 refine rate.
When equipped with Bearer's Shadow set (Armor, Shoes, Shield, Weapon, Earring And Pendant), all stats + 1.
If the sum of refine rate is 45 or higher, grants [Endure] effect. Max HP is reduced by 60%.
Increases the maximum HP % value reduced by the sum of refine rate.
Full item details & effects

Bible of Promise(1st Vol.) [1]
#2156 · Armor · Shield- DEF
- 10
- Armor Lv.
- 1
- Required Lv.
- 110
- Slots
- 1
- Weight
- 50
- Buy value
- 20 z
- Sell value
- 10 z
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series.
Mdef + 2
Enables Level 1 Odin's Power: Buffs the user for 60 seconds; ATK + 70, MATK + 70, Def - 20 and Mdef - 20.
Full item details & effects

Bible of Promise(2nd Vol.) [1]
#2162 · Armor · Shield- DEF
- 20
- Armor Lv.
- 1
- Required Lv.
- 140
- Slots
- 1
- Weight
- 50
- Buy value
- 56,000 z
- Sell value
- 28,000 z
An ancient book of sacred songs handed down in the cathedral.
Mdef + 5
Enables Level 2 Odin's Power: Buffs the user for 60 seconds; ATK + 100, MATK + 100, Def - 20 and Mdef - 20.
Increases the recovery rate of recovery skills by 5%.
Full item details & effects

Black Wing [1]
#13061 · Dagger · Weapon- ATK
- 142
- Weapon Lv.
- 3
- Required Lv.
- 102
- Slots
- 1
- Weight
- 60
- Buy value
- 20 z
- Sell value
- 10 z
A sawtooth dagger crafted by the Rogue Guild.
Increases the damage of Fatal Menace by 30%.
For every upgrade level of the item past the upgrade level of 5,
Increases the damage of Fatal Menace by an additional 2%.
MATK + 3
Set Bonus
Black Cat
Black Wing [1]
MATK + 5
Hit + 5
Reduces the SP cost of Masquerade-Enervation and Masquerade-Groomy by 20.
Full item details & effects

Blessed Bible [2]
#540060 · Book · Weapon- ATK
- 60
- MATK
- 220
- Weapon Lv.
- 5
- Required Lv.
- 215
- Slots
- 2
- Weight
- 80
- Buy value
- 0 z
- Sell value
- 0 z
A holy bible blessed by priests.
------------------------
Cannot be destroyed.
------------------------
MATK + 220.
------------------------
MATK + 5%, SPL + 2.
------------------------
Increase Diamond Storm damage by 5%.
------------------------
When refined to +5 or higher, increase Diamond Storm damage by additional 10%.
------------------------
When refined to +7 or higher, increase Water and Earth property magic damage by 5%.
------------------------
When refined to +9 or higher, increase Diamond Storm damage by additional 10%.
------------------------
When refined to +10 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +11 or higher, increase Diamond Storm damage by additional 5% and Terra Drive damage by 15%.
------------------------
[Grade Bonus]
[Grade D] Increase Water and Earth property magic damage by 10%.
[Grade C] Increase magic damage against all sizes enemies by 10%.
[Grade B] Increase magic damage against all races enemies by 10%.
[Grade A] Increase magic damage against all property enemies by 10%.
------------------------
Full item details & effects

Booster Dagger [2]
#510001 · Dagger · Weapon- ATK
- 150
- MATK
- 160
- Weapon Lv.
- 4
- Required Lv.
- 100
- Slots
- 2
- Weight
- 0
- Buy value
- 0 z
- Sell value
- 0 z
MATK + 160
ATK + 3%
Increase Fire Property Magic Damage by 3%.
ATK + 2, MATK + 2 per refine level.
ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180.
If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known.
If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%.
When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increase magical damage to all sizes of enemies by 10%.
Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180.
When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds.
If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring),
ATK + 5%
Reduces after cast delay by 15%.
Increases Fatal Menace Damage by 1% per 15 base level up to base level 180.
When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
Full item details & effects

Booster Foxtail [2]
#550002 · One-Handed Staff · Weapon- ATK
- 250
- MATK
- 260
- Weapon Lv.
- 4
- Required Lv.
- 100
- Slots
- 2
- Weight
- 70
- Buy value
- 0 z
- Sell value
- 0 z
Special one-handed wand prepared for your rapid growth.
Indestructible.
MATK + 260
ATK + 5%
MATK + 5%
Increases ATK + 2, MATK + 2 per refine rate.
Increases ATK + 3, MATK + 3 per 15 base levels up to level 180.
If refine rate is +7 or greater, reduces variable casting time by 2% per level of Nyangrass, increases long-distance physical damage by 2% per level of Soul of Savage.
If refine rate is +9 or greater, increases physical and magical damage to enemies of all sizes by 10%.
When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings),
MATK + 20
Increases magic damage against enemies of all sizes by 10%.
Increases Catnip Meteor damage by 2% per 15 base levels up to level 180.
When using Spearmint Spear, increases Catnip Meteor Damage by additional 35% for 60 seconds.
When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch),
ATK + 20
Reduces After Skill Delay by 10%.
Picky Peck damage increased by 2% per 15 base levels up to level 180.
When using Akraus Dash, increases Picky Peck damage by additional 35% for 60 seconds.
Full item details & effects
