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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “MATK V” in Renewal

Page 11 of 22
Husky Hat

Husky Hat [1]

#18891 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
70
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A hat made to look like a husky's face. Makes you want to pet it. ATK + 5%, MATK +5% When attacking physically, adds 1% chance to cast Wind Walk Level 5 For every refine, increases chance to cast Wind Walk by 0.3% Winner of pRO's Headgear-making contest 2012 Created by Cyber Pikachu of pRO Valkyrie Server Location : Upper Weight : 50
Full item details & effects
Hyper Novice Stone (Garment)

Hyper Novice Stone (Garment)

#1001489 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
Increase Napalm Vulcan Strike damage by 10%. Every level of Self Study Sorcery learned, Increase Water, Wind and Ghost property magical damage by 1%. ------------------------ Set Bonus: Hyper Novice Stone (Garment) Super Novice Stone (Upper) Every 2 level of Jack Frost Nova learned, Increase magical damage against all property enemies by 3%. ------------------------ Set Bonus: Hyper Novice Stone (Garment) Super Novice Stone (Middle) S.MATK + 5, Increase Jupitel Thunderstorm damage by 10%. ------------------------ Set Bonus: Hyper Novice Stone (Garment) Super Novice Stone (Lower) Increase Jack Frost Nova damage by 10%. [Lace La Zard]
Full item details & effects
Hyper Novice Stone (Garment)

Hyper Novice Stone (Garment)

#312694 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Increase Napalm Vulcan Strike damage by 10%. Every level of Self Study Sorcery learned, Increase Water, Wind and Ghost property magical damage by 1%. ------------------------ Set Bonus: Hyper Novice Stone (Garment) Super Novice Stone (Upper) Every 2 level of Jack Frost Nova learned, Increase magical damage against all property enemies by 3%. ------------------------ Set Bonus: Hyper Novice Stone (Garment) Super Novice Stone (Middle) S.MATK + 5, Increase Jupitel Thunderstorm damage by 10%. ------------------------ Set Bonus: Hyper Novice Stone (Garment) Super Novice Stone (Lower) Increase Jack Frost Nova damage by 10%.
Full item details & effects
Ice Crystal Circle

Ice Crystal Circle [1]

#490603 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A crystal manifestation of the everlasting winter. It holds the power of absolute zero. ------------------------ Reduce After Cast Delay by 5%. ------------------------ SPL + 15. ------------------------ MATK + 100, MATK + 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Circlet of Time (Warlock) [1] Reduce After Cast Delay by 5%. For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%. For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%. When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Int) lv.3 Reduce Frost Misty cooldown by 3 seconds. For every 2 refine level of Helmet, increase Jack Frost damage by 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Agi) lv.3 Reduce After Cast Delay by 10%. ASPD + 10%. For every 2 refine level of Helmet, increase Chain Lightning damage by 10%. ------------------------ Def : 0
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Ice Gangu Card

Ice Gangu Card

#300359 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
MATK +10, S.MATK +1 Increases Water property magic damage by 4%. Increases SP Consumption by 7%. When headgear refined to +9 or higher, Increases Water property magic damage by additional 3%. When headgear refined to +11 or higher, Reduce variable casting time by 5%. ------------------------
Full item details & effects
Ice Magic Orb (Caster)

Ice Magic Orb (Caster)

#311107 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Matk + 30, reduces variable casting time by 8%. If refine rate is 7 or higher, reduces variable casting time by additional 8%. If refine rate is 9 or higher, reduces variable casting time by additional 8%. If refine rate is 11 or higher, reduces variable casting time by additional 8%.
Full item details & effects
Ice Magic Stone (Caster)

Ice Magic Stone (Caster)

#1000726 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Matk + 30, reduces variable casting time by 8%. If refine rate is 7 or higher, reduces variable casting time by additional 8%. If refine rate is 9 or higher, reduces variable casting time by additional 8%. If refine rate is 11 or higher, reduces variable casting time by additional 8%. [Enchantable equipment] Snow Flower Manteau (3rd slot) Snow Flower Muffler (3rd slot)
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Ice Magic Stone (Magic)

Ice Magic Stone (Magic)

#1000749 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Matk + 30, reduces variable casting time by 10%. [Enchantable equipment] Snow Flower Pendant (2nd slot) Snow Flower Necklace (2nd slot) Snow Flower Ring (2nd slot) Snow Flower Earring (2nd slot)
Full item details & effects
Icewind Card

Icewind Card

#300458 · Card · Footgear
Weight
1
Buy value
0 z
Sell value
0 z
MATK + 5%. ------------------------ Reduces Variable Casting Time by 5%. ------------------------ Increases SP consumption of skills by 7%. ------------------------ When Armor Level is 2, SPL + 3, CON + 3, reduces Variable Casting Time by 3%. ------------------------ Set Bonus: Grey Icewind Card Copo Card Increases magical damage against large size monsters by 10%. For every 2 refine levels, increases magical damage against large size monsters by additional 3%. ------------------------
Full item details & effects
Illusion Armor B-type

Illusion Armor B-type [1]

#15377 · Armor · Armor
DEF
105
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Combat Armor Type B created with Illusion's technology. Various modules can be used for additional abilities. MATK +100 Additional MATK +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. Set Bonus Illusion Armor Type B [1] Illusion Engine Wing Type A [1] Aspd +10% Set Bonus Illusion Armor Type B [1] Illusion Engine Wing Type B [1] MATK +50
Full item details & effects
Illusion Bazerald

Illusion Bazerald [2]

#28762 · Dagger · Weapon
ATK
120
MATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A formal dress dagger, engraved with luxurious emblems. People of noble status often use it for decoration or ceremonial purposes. ------------------------ INT + 5, MATK + 170. ------------------------ For every 2 refine level, MATK + 1%. ------------------------ When refined to +7 or higher, increase Fire property magic damage by 10%. ------------------------ When refined to +9 or higher, increase Fire Bolt and Fire Ball damage by 40%. ------------------------ When refined to +11 or higher, increase Meteor Storm and Crimson Rock damage by 30%. ------------------------ Set Bonus: Illusion Bazerald [2] Illusion Fancy Flower [1] MATK + 50. ------------------------ When the both items are refined to +7 or higher, Reduce variable casting time by 10%. ------------------------ When the total refine level of set are 18 or higher, Increase magic damage against Small and Medium sized enemies by 15%. ------------------------ When the total refine level of set are 22 or higher, When dealing magic damage, there's a chance to gain MATK + 50 and increase Fire property magic damage by 20% for 10 seconds. ------------------------ Property : Fire
Full item details & effects
Illusion Dea Staff

Illusion Dea Staff [2]

#550031 · One-Handed Staff · Weapon
ATK
50
MATK
190
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A long staff carved with the image of the Holy Goddess of Light. ------------------------ Indestructible in battle. ------------------------ MATK + 190, INT + 6, VIT + 2. ------------------------ There's a low chance to recover 150 SP every second, up to 4 times when dealing magical attacks. ------------------------ For every 3 refine level, increase Judex damage by 20%. ------------------------ When refined to +7 or higher, increase Holy property magical damage by 15%. ------------------------ When refined to +9 or higher, increase Judex damage by 30%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, increase magical damage against all size enemies by 20% for 15 seconds when casting Magnus Exorcismus. ------------------------ Set Bonus: Illusion Dea Staff [2] Illusion Saint Robe [1] MATK + 50, reduce After Cast Delay by 10%. ------------------------ When the refine level of each item in the set is 7 or higher, MATK + 10%, ASPD + 2. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against all race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce Variable Casting Time by 15%, reduce After Cast Delay by additional 10%. ------------------------ Property : Holy
Full item details & effects
Illusion Electric Guitar

Illusion Electric Guitar [2]

#570008 · Musical Instrument · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------
Full item details & effects
Illusion Excalibur

Illusion Excalibur [2]

#500030 · One-Handed Sword · Weapon
ATK
120
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword said to have been stuck in a rock in a far western country. It identifies its owner and possesses sacred power. ------------------------ MATK + 180, MATK + 5%. ------------------------ Reduce After Cast Delay by 5%. ------------------------ When refined to +7 or higher, increase Genesis Ray damage by 15%. ------------------------ When refined to +9 or higher, increase Neutral and Holy property magical damage by 15%, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Genesis Ray damage by additional 25%. ------------------------ Set Bonus: Illusion Excalibur [2] Illusion Sacred Mission [1] MATK + 50. Reduce Variable Casting Time by 10%. ------------------------ When the refine level of each item in the set is 7 or higher, increase Genesis Ray damage by 10%. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against all race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce Genesis Ray cooldown by 1 second, reduce After Cast Delay by 5%. ------------------------
Full item details & effects
Illusion Immaterial Sword

Illusion Immaterial Sword [2]

#13469 · One-Handed Sword · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A sword with an intangible blade that seems to have no form but has no shape. Attack the spirit of the subject and destroy it. Unbreakable. Drains 1 SP when dealing normal physical attacks. Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate. If the refine rate is 12 or higher, the drain effect is increased in 20%. If Rogue Classes equip this item, player can get additional effect below. If equipped with Illusion Ancient Cape, MATK + 100. If the refine rate of both is 7 or higher, additional MATK + 50. If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage. If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
Full item details & effects
Illusion Morpheus's Hood

Illusion Morpheus's Hood [1]

#19428 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hood said to contain the true power of Morpheus. Legend says several items are needed to break the seal. ------------------------ INT + 10, MDEF + 15, MSP + 20%. ------------------------ For every 2 refine level, reduce variable casting time by 3%. ------------------------ When refined to +7 or higher, MATK + 30. ------------------------ When refined to +9 or higher, casting will not be interrupted. ------------------------ Set Bonus: Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] Illusion Morpheus's Ring [1] Illusion Morpheus's Bracelet [1] INT + 5, MSP + 10%, DEF + 100. Increase Water, Earth, and Neutral property magic damage by 10%. ------------------------ When the following items are refined to +7 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. ------------------------ When the total refine level of following items are 18 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. Increase Ghost, Wind, and Holy property magic damage by 15%. ------------------------ When the total refine level of following items are 22 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 10%. Ignore magic defense of Formless, Brute, and Demon race enemies by 50%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Survivor Manteau

Illusion Survivor Manteau [1]

#20847 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
55
Buy value
0 z
Sell value
0 z
A manteau that protects its wearer from the elements. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) [1] Survivor's Rod (Int) [1] Vit + 15 Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
Full item details & effects
Illusion Thorn Staff of Darkness

Illusion Thorn Staff of Darkness [2]

#550030 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A staff which is covered with thorns, containing strong meanings of sorcery. ------------------------ Indestructible in battle. ------------------------ MATK + 180, INT + 3, DEX + 3. ------------------------ For every refine level, ignore magical defense of all race monsters (except players) by 3%. ------------------------ For every 2 refine level, reduce After Cast Delay by 3%. ------------------------ When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%. ------------------------ When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%. ------------------------ Set Bonus: Illusion Thorn Staff of Darkness [2] Illusion Morpheus's Hood [1] MATK + 20. ------------------------ When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds. ------------------------
Full item details & effects
Imp Hat-LT

Imp Hat-LT [1]

#400156 · Armor · Headgear (Top)
DEF
1
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
An improved version of the hat modeled after the imp, the mascot of the Thor Volcano dungeon. ------------------------ When base level is 210 or higher, P.ATK + 2, S.MATK + 2. ------------------------ There's a chance to grant the weapon Fire property for 60 seconds, when doing physical attacks. ------------------------ There's a chance to increases Fire magical damage by 20% for 60 seconds, when doing magical attacks. ------------------------ When refined +7 or higher, Increases melee physical damage by 10%, increases Fire magical damage by 10%. ------------------------ When refined +9 or higher, ATK + 5%, MATK + 5%. ------------------------ When refined +11 or higher, increases physical/magical damage to Earth property monsters by 20%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 5%, increases Fire magical damage by 5%. [Grade C] P.ATK + 2, S.MATK + 2. [Grade B] When refine rate is 12 or higher, reduces Fixed Casting Time by 0.5 seconds. ------------------------ Def : 1 Location : Upper
Full item details & effects
Imperial Adora Robe

Imperial Adora Robe [1]

#450060 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Holy Magic damage +7% If refined to 9 or higher, Additional Holy Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Adoramus damage +10% SET BONUS Imperial Adora Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Adoramus damage +15%
Full item details & effects
Imperial Catnip Robe

Imperial Catnip Robe [1]

#450073 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Summoner robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refine to 9, or higher Neutral Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Catnip Meteor damage +10% SET BONUS Imperial Catnip Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Catnip Meteor damage +15%
Full item details & effects
Imperial Crimson Robe

Imperial Crimson Robe [1]

#450076 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Warlock robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Fire Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Crimson Rock damage +10% SET BONUS Imperial Crimson Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3%, Additional Crimson Rock damage +15%
Full item details & effects
Imperial Dust Robe

Imperial Dust Robe [1]

#450079 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Sorcerer robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Variable Cast Time -15% If refined to 9 or higher, Water Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Diamond Dust damage +10% SET BONUS Imperial Dust Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Diamond Dust damage +15%
Full item details & effects
Imperial Eswhoo Robe

Imperial Eswhoo Robe [1]

#450084 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Shadow Magic damage +7% If refined to 9 or higher, Shadow Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Eswoo damage +10% SET BONUS Imperial Eswoo Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Eswoo damage +15%
Full item details & effects
Imperial Explosion Robe

Imperial Explosion Robe [1]

#450085 · Armor · Armor
DEF
90
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Soul Reaper robe with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Shadow Magic damage +7% If refined to 9 or higher, Shadow Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring Variable Cast Time -5% MATK +2% Curse Explosion damage +10% SET BONUS Imperial Curse Robe Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional Variable Cast Time -5% Additional MATK +3% Additional Curse Explosion damage +15%
Full item details & effects
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