Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STA+3” in Renewal

Page 15 of 27
Modified Agi Boots

Modified Agi Boots

#22109 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and increased ASPD +3% If 120 or higher pure AGI, additional ASPD +1 SET BONUS Giant Faceworm Snake Skin Modified Agility Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Agility Boots

Modified Agility Boots [1]

#22115 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and increased ASPD +3% If 120 or higher pure AGI, additional ASPD +1 SET BONUS Giant Faceworm Snake Skin Modified Agility Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Agility Manteau[1] Modified Agility Boots [1] Increases critical damage by 7% If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Agility Armor [1] Modified Agility Boots [1] ASPD + 1 If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Dex Boots

Modified Dex Boots

#22111 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and DEX +3 If 120 or higher pure DEX, Fixed Cast Time -0.5 sec. Additional Long-ranged Physical Damage +5% SET BONUS Giant Faceworm Snake Skin Modified Dexterity Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Dex Boots

Modified Dex Boots [1]

#22117 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and DEX +3 If 120 or higher pure DEX, Fixed Cast Time -0.5 sec. Additional Long-ranged Physical Damage +5% SET BONUS Giant Faceworm Snake Skin Modified Dexterity Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Dexterity Manteau [1] Modified Dexterity Boots [1] Increases long ranged physical damage by 7% If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Dexterity Armor [1] Modified Dexterity Boots [1] Long ranged physical damage +5% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Int Boots

Modified Int Boots

#22108 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and MATK +10 If 120 or higher pure INT, additional MATK +60 MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Intelligence Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Intelligence Boots

Modified Intelligence Boots [1]

#22114 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and MATK +10 If 120 or higher pure INT, additional MATK +60 MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Intelligence Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Intelligence Manteau [1] Modified Intelligence Boots [1] MATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Intelligence Armor [1] Modified Intelligence Boots [1] MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters.
Full item details & effects
Modified Luk Boots

Modified Luk Boots

#22112 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and Critical Damage +2% If 120 or higher pure LUK, additional Critical Damage +30% MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Luck Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Luk Boots

Modified Luk Boots [1]

#22118 · Armor · Footgear
DEF
20
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and Critical Damage +2% If 120 or higher pure LUK, additional Critical Damage +30% MDEF +5 SET BONUS Giant Faceworm Snake Skin Modified Luck Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Luck Manteau [1] Modified Luck Boots [1] ASPD + 1 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Luck Armor [1] Modified Luck Boots [1] Increases critical damage by 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Str Boots

Modified Str Boots

#22107 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If base STR is 120 or higher, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Str Boots

Modified Str Boots [1]

#22113 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +100, Max SP +10, and ATK +7 If 120 or higher pure STR, additional ATK +50 SET BONUS Giant Faceworm Snake Skin Modified Strength Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Strength Boots[1] Modified Strength Boots [1] ATK + 50 If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Strength Armor [1] Modified Strength Boots [1] ATK + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Modified Vit Boots

Modified Vit Boots

#22110 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
0
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +300 and Max SP +10 If 120 or higher pure VIT, additional Max HP +8% SET BONUS Giant Faceworm Snake Skin Modified Vitality Boots Max HP + 15% Max SP + 5%
Full item details & effects
Modified Vitality Boots

Modified Vitality Boots [1]

#22116 · Armor · Footgear
DEF
25
Armor Lv.
1
Required Lv.
99
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
Old boots in such excellent condition that they look like new, save for the outdated design. Max HP +300, Max SP +30 For every 3 refine levels, Max HP +300 and Max SP +10 If 120 or higher pure VIT, additional Max HP +8% SET BONUS Giant Faceworm Snake Skin Modified Vitality Boots [1] Max HP + 15% Max SP + 5% SET BONUS Temporal Vitality Manteau [1] Modified Vitality Boots [1] Reduces after cast delay by 5% If refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. SET BONUS Overwelm Vitality Armor [1] Modified Vitality Boots [1] Max HP + 10% If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters.
Full item details & effects
Muqaddas Jaydukhar

Muqaddas Jaydukhar [2]

#640046 · Two-Handed Staff · Weapon (Two-Handed)
ATK
80
MATK
300
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A Staff created by combining holy relics and magical power. Can't be destroyed. MATK + 300. MATK + 5%. Increase Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by 10%. If refine rate is 7 or higher, increases earth and water property magical damage by 10%. If refine rate is 9 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%. If refine rate is 11 or higher, increases Rock Down, Violent Quake, Frozen Slash and Crystal Impact damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Magical damage to small size enemies +15%. [Grade C] Magical damage to medium size enemies +15%. [Grade B] Magical damage to large size enemies +15%. [Grade A] S.Matk + 5. ------------------------ Weapon Lv : 5
Full item details & effects
Muqaddas Sharman

Muqaddas Sharman [2]

#550118 · One-Handed Staff · Weapon
ATK
290
MATK
340
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
A Foxtail created by combining holy relics and magical power. Can't be destroyed. MATK + 340. ATK & MATK + 5%. Increase Chulho Sonic Claw and Hyunrok Cannon damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 10%, increases all property magical damage by 10%. If refine rate is 9 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%. If refine rate is 11 or higher, increases Chulho Sonic Claw and Hyunrok Cannon damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Physical and Magical damage to small size enemies +15%. [Grade C] Physical and Magical damage to medium size enemies +15%. [Grade B] Physical and Magical damage to large size enemies +15%. [Grade A] P.Atk +5, S.Matk +5 ------------------------ Weapon Lv : 5
Full item details & effects
MVP Hunting Box

MVP Hunting Box

#13909 · Cash
Weight
1
Buy value
20 z
Sell value
10 z
A box to help coordinate and be rewarded on MVP hunts. Contains: 1 BubbleGum, +100% Drop rate: 30 Minutes. 1 Token of Siegfried, Auto-Rez with Full HP/SP 3 Convex Mirrors: Allows stalking and waiting for the MVP with great accuracy. The Box can be traded, the Contents cannot.
Full item details & effects
Mysterious Foxtail Staff

Mysterious Foxtail Staff [3]

#1690 · One-Handed Staff · Weapon
ATK
80
MATK
180
Weapon Lv.
2
Required Lv.
60
Slots
3
Weight
40
Buy value
10,000 z
Sell value
5,000 z
This foxtail was infused with magic after a dragonfly came to sit on it, fixing the insect firmly on the foxtail. Account Bound Property: Neutral Max SP + 50 Additional Max SP + 10 per 3 upgrade levels of the item. MATK + 10 per 3 upgrade levels of the item.
Full item details & effects
Mysterious Water

Mysterious Water

#12832 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A small bottle of potion made by mixing various recovery potions. Account Bound Restores an amount of HP equal of 4% of your Max HP every 3 seconds for a 10 minute duration. Not effective in Berserk status. If you are incapacitated, the item effect will disappear.
Full item details & effects
Mystery Wing

Mystery Wing [1]

#480251 · Armor · Garment
DEF
50
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A rainbow-colored wings imbued with mysterious power. Each feather is filled with magical power and displays the power of seven colors. ------------------------ Reduce damage taken from normal and boss monsters by 5%. Reduce damage taken from Players by 5%. ------------------------ For every total 100 of base basic status, ATK + 5% MATK + 5% Critical Damage + 5% ------------------------ When total base basic status 300 or higher, MHP + 20% MSP + 20% ------------------------ When total base basic status 400 or higher, ASPD + 15% After Delay - 15% ------------------------ When total base basic status 500 or higher, Perfect Hit + 25% Fixed Casting Time - 70% ------------------------ When total base basic status 600 or higher, Add a chance to gain Perfect Dodge + 95 for 10 seconds when dealing physical or magic damage. ------------------------ When refined to +7 or higher, DEF + 150 MDEF + 15 ------------------------ When refined to +9 or higher, DEF + 150 MDEF + 15 ------------------------ Def : 50
Full item details & effects
Nebula Armor of Power

Nebula Armor of Power [1]

#450169 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
Armor that has received the physical energy of the star's power. Increases physical abilities. ------------------------ POW +1. ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, ATK +5%. If refine rate is 11 or higher, increases melee physical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 2, ATK + 1% per 2 refine, Melee physical damage increases by 1% per 3 refine. [Grade C] [Grade C] ATK + 3, ATK + 1% per 2 refine, melee physical damage by 1% per 3 refine. [Grade B] ATK + 2% per 2 refine, melee physical damage by 1% per 3 refine, P.ATK + 1 per 4 refine. [Grade A] ATK + 3% per 2 refine, melee physical damage by 2% per 3 refine, P.ATK + 2. per 4 refine. ------------------------ Def : 175
Full item details & effects
Nebula Armor of Stamina

Nebula Armor of Stamina [1]

#450170 · Armor · Armor
DEF
175
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
250
Buy value
0 z
Sell value
0 z
Armor that has received the stamina energy of the star's power. Increases stamina. ------------------------ STA +1. MaxHP +10%. Every 2 refine, Def +15. ------------------------ If refine rate is 9 or higher, increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. ------------------------ [Grade Bonus] [Grade D] Def + 5 and additional 2% increase received healing per 2 refine, RES + 1 per 4 refine. [Grade C] Def + 7 and additional 3% increase received healing per 2 refine, RES + 2 per 4 refine. [Grade B] MHP + 1% per 3 refine, RES + 3 per 4 refine. [Grade A] MHP + 2% per 3 refine, RES + 4 per 4 refine. ------------------------ Def : 175
Full item details & effects
Nebula Robe of Spell

Nebula Robe of Spell [1]

#450173 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Robe that has received the spell energy of the star's power. Increases spell. ------------------------ SPL +1. MATK +125. Every 2 refine, MATK +15. ------------------------ If refine rate is 9 or higher, MATK + 5%. If refine rate is 11 or higher, increases all property magical damage by 15%. ------------------------ [Grade Bonus] [Grade D] MATK + 2 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine. [Grade C] MATK + 3 per 2 refine, MATK + 1% additional, all attribute magic damage increases by 3% per 3 refine. [Grade B] MATK + 2% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 1 per 4 refine. [Grade A] MATK + 3% additional, all attribute magic damage increases by 5% per 3 refine, S.MATK + 2 additional per 4 refine. ------------------------ Def : 105
Full item details & effects
Nebula Robe of Wisdom

Nebula Robe of Wisdom [1]

#450174 · Armor · Armor
DEF
105
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
Robe that has received the wisdom energy of the star's power. Increases wisdom. ------------------------ WIS +1. MATK +125. Every 2 refine, MaxSP + 2% and increases heal effectiveness by 1%. ------------------------ If refine rate is 9 or higher, increases SP recovery rate by 30%. If refine rate is 11 or higher, reduces variable casting time by 10%. ------------------------ [Grade Bonus] [Grade D] Additional 2% increase in SP recovery per 2 refine, additional 1% increase in healing amount, additional 1 MRES per 3 refine. [Grade C] Additional 3% increase in SP recovery per 2 refine, additional 2% increase in healing amount, additional 2 MRES per 3 refine. [Grade B] Additional 1% MSP per 2 refine, additional 2 MRES per 3 refine, additional 2 H.PLUS per 4 refine. [Grade A] Additional 2% MSP per 2 refine, additional 3 MRES per 3 refine, additional 3 H.PLUS per 4 refine. ------------------------ Def : 105
Full item details & effects
Nebula Suit of Concentration

Nebula Suit of Concentration [1]

#450171 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the concentration energy of the star's power. Increases concentration. ------------------------ CON +1. ATK +125. Every 2 refine, ATK +15. ------------------------ If refine rate is 9 or higher, ASPD +10%. If refine rate is 11 or higher, increases long ranged physical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 2, Attack speed increase added (delay after attack reduced by 1%), ATK + 1% per 2 refine. [Grade C] ATK + 3, Attack speed increase added (delay after attack reduced by 1%), ATK + 2% per 2 refine. [Grade B] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 1% additional increase in ranged physical damage per 3 refine, P.ATK + 1 per 4 refine. [Grade A] Attack Speed Increases per 2 refine (2% decrease in delay after attack), 2% additional increase in ranged physical damage per 3 refine, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
Nebula Suit of Creative

Nebula Suit of Creative [1]

#450172 · Armor · Armor
DEF
135
Armor Lv.
2
Required Lv.
240
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
Suit that has received the creative energy of the star's power. Increases creative. ------------------------ CRT +1. ATK +100. Every 2 refine, ATK +10. ------------------------ If refine rate is 9 or higher, CRI +5. If refine rate is 11 or higher, increases critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 1 per 2 refine, Critical damage + 2% per 3 refine, CRI + 1. [Grade C] ATK + 2 per 2 refine, Critical damage + 3% per 3 refine, CRI + 2. [Grade B] Critical damage + 5% per 3 refine, C.Rate + 1, P.ATK + 1 per 4 refine, [Grade A] Critical damage + 7% per 3 refine, C.Rate + 1, P.ATK + 2 per 4 refine. ------------------------ Def : 135
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.