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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “Imperial Guard” in Renewal

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4th Job Guide

4th Job Guide

#1000346 · Miscellaneous
Weight
0
Buy value
20 z
Sell value
10 z
For adventurers who have reached level 200, we will inform you of the position where you can change to the 4th job. Requirement: BaseLV 200, JobLv 70 or Higher [4th Job Guide Map] Rune Knight to [Dragon Knight] Royal Guard to [Imperial Guard] Arch Bishop to [Cardinal] Sura to [Inquisitor] Warlock to [Arch Mage] Sorcerer to [Elemental Master] Mechanic to [Meister] Genetic to [Biolo] Guillotine Cross to [Shadow Cross] Shadow Chaser to [Abyss Chaser] Ranger to [Windhawk], Ministrel to [Troubadour] Wanderer to [Trouvere]
Full item details & effects
Crown of Good and Evil Box

Crown of Good and Evil Box

#102074 · Consumable
Weight
1
Buy value
0 z
Sell value
0 z
A box containing a Crown imbued with the power to amplify the abilities of Weapons of Good and Evil. You can randomly obtain 1 item from the list below. [Obtainable Items] Crown of Good and Evil (Dragon Knight) Crown of Good and Evil (Imperial Guard) Crown of Good and Evil (Arch Mage) Crown of Good and Evil (Elemental Master) Crown of Good and Evil (Cardinal) Crown of Good and Evil (Inquisitor) Crown of Good and Evil (Meister) Crown of Good and Evil (Biolo) Crown of Good and Evil (Shadow Cross) Crown of Good and Evil (Abyss Chaser) Crown of Good and Evil (Windhawk) Crown of Good and Evil (Trouvere & Troubadour) Crown of Good and Evil (Shinkiro & Shiranui) Crown of Good and Evil (Sky Emperor) Crown of Good and Evil (Soul Ascetic) Crown of Good and Evil (Hyper Novice) Crown of Good and Evil (Spirit Handler) Crown of Good and Evil (Night Watch) Selection
Full item details & effects
Devil Guardian Sword

Devil Guardian Sword [2]

#500072 · One-Handed Sword · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A one-handed sword used by the gatekeeper of hell. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Cross Rain damage by 5%. ------------------------ When refined to +5 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Cross Rain damage by additional 5% and Holy property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Flush Blocking Spear

Flush Blocking Spear [2]

#530035 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Blocking Spear strengthened by the energy of Mjolnir. Atk + 10%. Increases Vanishing Point damage by 20%, increase Shield Shooting damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases Vanishing Point damage by additional 15%, increases Shield Shooting damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Vanishing Point and Shield Shooting by 20. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%, increases SP consumption of Vanishing Point and Shield Shooting by additional 20. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Vanishing Point damage by 10%, increases Shield Shooting damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Vanishing Point damage by additional 10%, increases Shield Shooting damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Good and Evil Boots Refine Hammer

Good and Evil Boots Refine Hammer

#102482 · Delay Consume
Weight
1
Buy value
0 z
Sell value
0 z
A mysterious hammer that increases the refining level of Good and Evil Boots equipment by +1. ------------------------ It requires the equipment to be a minimum of +9 and lower than +12. ------------------------ When used, it will consume 14 Blacksmith Blessing as materials. ------------------------ [Applicable Items] Boots of Good and Evil (Cardinal) Boots of Good and Evil (Inquisitor) Boots of Good and Evil (Soul Ascetic) Boots of Good and Evil (Dragon Knight) Boots of Good and Evil (Biolo) Boots of Good and Evil (Spirit Handler) Boots of Good and Evil (Elemental Master) Boots of Good and Evil (Wind Hawk) Boots of Good and Evil (Sky Emperor) Boots of Good and Evil (Meister) Boots of Good and Evil (Shadow Cross) Boots of Good and Evil (Shinkiro Shiranui) Boots of Good and Evil (Abyss Chaser) Boots of Good and Evil (Troubadour Trouvere) Boots of Good and Evil (Hyper Novice) Boots of Good and Evil (Imperial Guard) Boots of Good and Evil (Arch Mage) Boots of Good and Evil (Night Watch) ------------------------
Full item details & effects
Holy Light Spear

Holy Light Spear [2]

#530045 · One-Handed Spear · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A one-handed spear imbued with divine power to eridicate evil. ------------------------ ATK + 5%, POW + 2. ------------------------ Increase Overslash damage by 5%. ------------------------ When refined to +5 or higher, increase Overslash damage by additional 10%. ------------------------ When refined to +7 or higher, increase melee physical damage by 5%. ------------------------ When refined to +9 or higher, increase Overslash damage by additional 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increase Overslash damage by additional 5% and melee physical damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase melee physical damage by 10%. [Grade C] Increase physical damage against all sizes enemies by 10%. [Grade B] Increase physical damage against all races enemies by 10%. [Grade A] Increase physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Imperial Feather

Imperial Feather

#18823 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
50
Buy value
10 z
Sell value
5 z
A hair accessory made from a griffon feather. Position: Middle Aspd + 1% Additional Aspd + 1%, if the users base Agi is 108 or higher. Aspd + 1, if the users base Agi is 108 or higher. Reduces damage taken from Wind property attacks by 5%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Spear [1] Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%. Set Bonus Imperial Feather Imperial Ring [1] Reduces the variable casting time of Grand Cross by 100%. Increases the damage of Genesis Ray by 1% for every 30 base levels. Increases the damage of Grand Cross by 1% for every base level. Reduces the SP cost of Genesis Ray by 10. Set Bonus Imperial Feather Imperial Guard [1] Imperial Ring [1] Imperial Spear [1] Reduces the SP cost of Banishing Point by 15. Reduces the SP cost of Cannon Spear by 10. Reduces the SP cost of Grand Cross by 30. Reduces the SP cost of Shield Press by 5. Set Bonus Imperial Feather Royal Guard Necklace ATK + 40 Additional ATK + 60, if the users base Agi is 108 or higher. Additional ATK + 80, if the users base Agi is 120 or higher. Aspd + 3% Additional Aspd + 5%, if the users base Agi is 108 or higher. Additional Aspd + 7%, if the users base Agi is 120 or higher. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Agi is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Agi is 120 or higher. Immune to Blind and Silence. Set Bonus Imperial Feather Imperial Glove [1] Reduces the cooldown of Overbrand by 2 seconds. Increases long-ranged damage on targets by 2% per level of Cannon Spear known. Increases long-ranged damage on targets by an additional 2% per level of Overbrand known. Increases the damage of Cannon Spear by 30%. Increases the damage of Overbrand by 20%.
Full item details & effects
Imperial Genesis Armor

Imperial Genesis Armor [1]

#450055 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Royal Guard armor with the Rune-Midgarts crest engraved on it. MATK +75 If refined to 7 or higher, Holy Magic damage +7% If refined to 9 or higher, Additional Holy Magic damage +7% SET BONUS Imperial Magic Manteau Imperial Magic Boots Imperial Magic Ring MATK +25 After cast delay -5% Genesis Ray damage +10% SET BONUS Imperial Genesis Armor Imperial Magic Manteau Imperial Magic Boots If combined upgrade levels are 27 or higher, Additional MATK +25 Additional after cast delay -10% Additional Genesis Ray damage +15%
Full item details & effects
Imperial Glory

Imperial Glory

#420028 · Armor · Headgear (Lower)
DEF
70
Armor Lv.
1
Required Lv.
70
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
The replica worn by the legendary guard. When sum of base AGI and VIT is higher than 50, DEF + 4 per 50 base points of AGI and VIT MDEF + 4 Reduce after cast delay by 3% per 50 base points of AGI and VIT Location : Lower Weight : 30
Full item details & effects
Imperial Glove

Imperial Glove [1]

#490600 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A pair of battle gloves worn by the Royal Guard. ------------------------ Reduce After Cast Delay by 5%. ------------------------ ATK + 100. ATK + 10%. ------------------------ P.ATK + 15. ------------------------ Set Bonus: Imperial Glove [1] Circlet of Time(Royal Guard) [1] Increase melee and long-ranged physical damage by 10%. For every 2 refine level of Helmet, increase Overbrand and Cannon Spear damage by 15%. For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%. When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and STR + 100 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Str) lv.3 Reduce After Cast Delay by 15%. For every 2 refine level of Helmet, increase Overbrand damage by 10%. ------------------------ Set Bonus: Imperial Glove [1] Temporal Jewel (Luk) lv.3 CRI + 20, Critical Damage + 20%, For every 2 refine level of Helmet, increase Cannon Spear damage by 5%. ------------------------ Def : 0
Full item details & effects
Imperial Ring

Imperial Ring [1]

#28372 · Armor · Accessory
DEF
3
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A beautiful ring engraved with the patterns of the Rune Midgard Kingdom. Str + 1 Int + 1 Max HP + 3% Max SP + 3% Set Bonus Imperial Guard [1] Imperial Ring [1] Increases the damage of Shield Press by 8% per upgrade level of the item past the upgrade level of 5. Set Bonus Imperial Ring [1] Imperial Spear [1] Increases the damage of Cannon Spear and Vanishing Point by 7% per 2 upgrade levels of Imperial Spear [1]. Set Bonus Imperial Feather Imperial Ring [1] Reduces the variable casting time of Grand Cross by 100%. Increases the damage of Genesis Ray by 1% for every 30 base levels. Increases the damage of Grand Cross by 1% for every base level. Reduces the SP cost of Genesis Ray by 10. Set Bonus Imperial Feather Imperial Guard [1] Imperial Ring [1] Imperial Spear [1] Reduces the SP cost of Vanishing Point by 15. Reduces the SP cost of Cannon Spear by 10. Reduces the SP cost of Grand Cross by 30. Reduces the SP cost of Shield Press by 5.
Full item details & effects
Imperial Spear

Imperial Spear [1]

#1433 · One-Handed Spear · Weapon
ATK
180
MATK
40
Weapon Lv.
3
Required Lv.
102
Slots
1
Weight
180
Buy value
20 z
Sell value
10 z
A beautiful spear engraved with patterns of the Rune Kingdom. Property: Neutral MATK + 40 Increases the damage of Banishing Point and Cannon Spear by 20%. Increases the damage of Banishing Point and Cannon Spear by an additional 3% per 2 upgrade levels of this item. Set Bonus Imperial Ring [1] Imperial Spear [1] Increases the damage of Cannon Spear and Vanishing Point by 7% per 2 upgrade levels of Imperial Spear [1]. Set Bonus Imperial Guard [1] Imperial Spear [1] Increases the damage of Genesis Ray and Grand Cross by 10%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Spear [1] Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%. Set Bonus Imperial Feather Imperial Guard [1] Imperial Ring [1] Imperial Spear [1] Reduces the SP cost of Banishing Point by 15. Reduces the SP cost of Cannon Spear by 10. Reduces the SP cost of Grand Cross by 30. Reduces the SP cost of Shield Press by 5.
Full item details & effects
Imperial Spear Armor

Imperial Spear Armor [1]

#450054 · Armor · Armor
DEF
120
Armor Lv.
1
Required Lv.
125
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Royal Guard armor with the Rune-Midgarts crest engraved on it. ATK +75 If refined to 7 or higher, Increased ASPD +5% If refined to 9 or higher, Long-ranged Physical damage +7% SET BONUS Imperial Attack Manteau, Imperial Attack Boots Imperial Attack Ring ASPD +1 Long-ranged Physical damage +5% Cannon Spear damage +10% SET BONUS Imperial Spear Armor Imperial Attack Manteau Imperial Attack Boots If combined upgrade levels are 27 or higher, Additional ASPD +1 Additional Long-ranged Physical damage +5% Additional Cannon Spear damage +15%
Full item details & effects
Muqaddas Sasyiir

Muqaddas Sasyiir [2]

#500074 · One-Handed Sword · Weapon
ATK
100
MATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A Sword created by combining holy relics and magical power. MATK +230. MATK + 5%. Increase The Cross Rain damage by 10%. If refine rate is 7 or higher, reduces skill cooldown of Genesis Ray by 1 second. If refine rate is 9 or higher, increase Cross Rain damage by additional 10%. If refine rate is 11 or higher, increase Cross Rain damage by additional 10%. ------------------------ [Grade Bonus] [Grade D] Magical damage to small size enemies +15%. [Grade C] Magical damage to medium size enemies +15%. [Grade B] Magical damage to large size enemies +15%. [Grade A] S.MAtk + 5, reduces skill cooldown of Genesis Ray by 0.5 seconds. ------------------------ Weapon Lv : 5
Full item details & effects
Over Cross Shadow Earring

Over Cross Shadow Earring

#24948 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Overslash damage by 8%. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, increase Overslash damage by additional 2%. ------------------------ Set Bonus: Over Cross Shadow Earring Over Cross Shadow Pendant ATK + 2%, P.ATK + 2. When the total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When the total refine level of set is 18 or higher, ignore physical defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: Over Cross Shadow Earring Over Cross Shadow Pendant Master Shadow Weapon Increase physical damage against all property enemies by 3%, P.ATK + 2. When the total refine level of set is 27 or higher, Ignore physical resistance of all race monsters (except Player) by 10%. ------------------------ Location : Earring
Full item details & effects
Over Cross Shadow Pendant

Over Cross Shadow Pendant

#24949 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Imperial Cross damage by 8%. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, increase Imperial Cross damage by additional 2%. ------------------------ Related skill is currently unavailable. ------------------------ Location : Pendant
Full item details & effects
Poenitentia Aegis

Poenitentia Aegis [1]

#460013 · Armor · Shield
DEF
120
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
A shield filled with regrets about not being able to protect someone. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 3 refine level, DEF + 50, MDEF + 10. ------------------------ [Set Bonus] Poenitentia Aegis [1] Poenitentia Gladius [2] OR Poenitentia Aegis [1] Poenitentia Asta [2] ASPD + 10%, reduce damage taken from all property enemies by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Shield Shooting damage by 5%. [Grade C] Increase Shield Shooting damage by additional 8%. [Grade B] Increase Shield Shooting damage by additional 12%. POW, SPL + 1. ------------------------ Def : 120
Full item details & effects
Poenitentia Gladius

Poenitentia Gladius [2]

#500019 · One-Handed Sword · Weapon
ATK
195
MATK
250
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A sword filled with the pain of grief. ------------------------ MATK + 250. MATK + 10%. Increase Cross Rain damage by 10%. ------------------------ For every 2 refine level, increase Genesis Ray damage by 4%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Genesis Ray damage by additional 25%. ------------------------ When refined to +11 or higher, increase holy property magical damage by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Cross Rain damage by additional 5%. [Grade C] Increase Cross Rain damage by additional 8%. S.MATK + 1. [Grade B] Increase Cross Rain damage by additional 12%. SPL + 1. ------------------------
Full item details & effects
Poenitentia Hasta

Poenitentia Hasta [2]

#530010 · One-Handed Spear · Weapon
ATK
205
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
190
Buy value
0 z
Sell value
0 z
A spear filled with the pain of grief. ------------------------ ATK + 10%. Increase Overslash damage by 10%. ------------------------ For every 2 refine level, increase Overbrand damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Overbrand damage by additional 25%. ------------------------ When refined to +11 or higher, increase melee physical damage by 10%. ------------------------ [Grade Bonus] [Grade D] Increase Overslash damage by additional 5%. [Grade C] Increase Overslash damage by additional 8%. P.ATK + 1. [Grade B] Increase Overslash damage by additional 12%. POW + 1. ------------------------
Full item details & effects
Rain Pressure Shadow Armor

Rain Pressure Shadow Armor

#24950 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Cross Rain damage by 8%. ------------------------ For every 2 refine level, MATK + 7. ------------------------ For every 3 refine level, increase Cross Rain damage by additional 2%. ------------------------ Set Bonus: Rain Pressure Shadow Armor Rain Pressure Shadow Shoes MATK + 2%, S.MATK + 2. When the total refine level of set is 15 or higher, increase magic damage against all size enemies by 7%. When the total refine level of set is 18 or higher, ignore magic defense of all race monsters (except Player) by 50%. ------------------------ Set Bonus: Rain Pressure Shadow Armor Rain Pressure Shadow Shoes Master Shadow Shield Increase magic damage against all property enemies by 3%, S.MATK + 2. When the total refine level of set is 27 or higher, Ignore magic resistance of all race monsters (except Player) by 10%. ------------------------ Location : Armor
Full item details & effects
Rain Pressure Shadow Shoes

Rain Pressure Shadow Shoes

#24951 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Imperial Pressure damage by 8%. ------------------------ For every 2 refine level, MATK + 7. ------------------------ For every 3 refine level, increase Imperial Pressure damage by additional 2%. ------------------------ Related skill is currently unavailable. ------------------------ Location : Shoes
Full item details & effects
Royal Guard Necklace

Royal Guard Necklace

#19246 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A necklace designed specifically for Royal Guards. It stands for the act of protecting others. Position: Lower Aspd + 1 Set Bonus Imperial Feather Royal Guard Necklace ATK + 40 Additional ATK + 60, if the users base Agi is 108 or higher. Additional ATK + 80, if the users base Agi is 120 or higher. Aspd + 3% Additional Aspd + 5%, if the users base Agi is 108 or higher. Additional Aspd + 7%, if the users base Agi is 120 or higher. Reduces damage taken from Human Player and Doram race enemies by 2%. Reduces damage taken from Human Player and Doram race enemies by an additional 2%, if the users base Agi is 108 or higher. Reduces damage taken from Human Player and Doram race enemies by an additional 4%, if the users base Agi is 120 or higher. Immune to Blind and Silence.
Full item details & effects
Shield Shooter Shadow Armor

Shield Shooter Shadow Armor

#1270041 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Armor worn over armor for additional defensive effects. Can be used alone, but defensive effects are small. Damage of Shield Shooting increased by 5%. ------------------------ For every 2 Refine Levels, ATK + 10. ------------------------ For every 3 Refine Levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes ATK + 2%, P.ATK + 2, If the sum of refine levels is 15 or higher, Increased physical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% physical defense of all races (excluding players). ------------------------ Set Bonus: Shield Shooter Shadow Armor Shield Shooter Shadow Shoes Master Shadow Shield Increase physical damage of all properties by 3%, P.ATK + 2. When total refine level of set is 27 or higher, Ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location: Armor
Full item details & effects
Shield Shooter Shadow Shoes

Shield Shooter Shadow Shoes

#1270042 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear. They can be used alone, but their effect is limited. ------------------------ Shield Shooting damage +5%. ------------------------ For every 2 refine levels, ATK + 10. ------------------------ For every 3 refine levels, Damage of Shield Shooting additionally increased by 1%. ------------------------ Location: Shoes
Full item details & effects
Solid Spear

Solid Spear [2]

#530023 · One-Handed Spear · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
220
Slots
2
Weight
160
Buy value
0 z
Sell value
0 z
A spear made by refining clock tower parts and quenching them with etheric magic. Complemented the shortcomings of the existing Fortify Spear. ------------------------ Increases Shield Shooting damage by 6% per 2 refine rate. Increases Rapid Smiting damage by 15% per 3 refine rate. Increases long ranged physical damage by 3% per 4 refine rate. ------------------------ [Bonus By Grade] [Grade D] POW +2. [Grade C] Increases Shield Shooting damage by additional 10%. [Grade B] P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 220
Full item details & effects
Vivatus Fides Guardian Spear

Vivatus Fides Guardian Spear [2]

#530014 · One-Handed Spear · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A spear reborn with the power of true faith through a purification ritual. ------------------------ Increases Overbrand damage by 10%. ATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Overbrand damage by additional 20%. If refine rate is 9 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Overbrand damage by additional 25%. If refine rate is 12 or higher, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Overbrand damage by additional 15%. [Grade B] ATK +7%. [Grade A] POW +1 and P.ATK +1 per 3 refine rate. ------------------------ ATK : 220 Weapon Lv : 5
Full item details & effects
Vivatus Fides Guardian Sword

Vivatus Fides Guardian Sword [2]

#500027 · One-Handed Sword · Weapon
ATK
200
MATK
220
Weapon Lv.
5
Required Lv.
210
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A sword reborn with the power of true faith through a purification ritual. MATK + 220. ------------------------ Increases Genesis Ray damage by 10%. MATK + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Genesis Ray damage by additional 15%. [Grade B] MATK + 7%. [Grade A] SPL +1 and S.MATK + 1 per 3 refine rate. ------------------------ ATK : 200 Weapon Lv : 5
Full item details & effects
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