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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “Attack Delay 4” in Renewal

Page 5 of 6
Royal Geffen Cape

Royal Geffen Cape [1]

#480520 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
A cloak worn by the Geffen Royal Wizard Association. ------------------------ Increase all property magic damage by 20%. ------------------------ Immune to Knockback. ------------------------ For every 2 refine level, MATK + 20, CON + 2, SPL + 2. ------------------------ For every 3 refine level, increase all property magic damage by 7%, increase magic damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase all property magic damage by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all property enemies by 15%. ------------------------ When refined to +10 or higher, MATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, SPL + 10, increase all property magic damage by 20%. ------------------------ When refined to +13 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Geffen Cape [1] Dracula Card Increase magic damage against Boss enemies by 40%. When Garment is refined to +14 or higher, there's 5% chance to gain DEX + 250, INT + 250, and LUK + 250 for 10 seconds when performing magic attack. ------------------------ Set Bonus: Royal Geffen Cape [1] Nightmare Verit Card MHP + 15%. Increase all property magic damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using magic attack. ------------------------ [Grade Bonus] [Grade D] MATK + 100. [Grade C] Reduce After Cast Delay by 15%. [Grade B] S.MATK + 20. [Grade A] When refined to +14 or higher, increase Psychic Wave and Chain Lightning damage by 50%. ------------------------ Def : 100
Full item details & effects
Royal Nightwatch Cape

Royal Nightwatch Cape [1]

#480539 · Armor · Garment
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Def : 0
Full item details & effects
Royal Payon Cape

Royal Payon Cape [1]

#480504 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by Payon Royal Guards. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 2, POW + 2. ------------------------ For every 3 refine level, increase long-range physical damage and Critical damage by 7%. ------------------------ When refined to +7 or higher, increase long-range physical damage by 15%, ASPD + 10%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, CRI + 20. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, increase long-range physical damage by additional 15%, CON +10. ------------------------ When refined to +13 or higher, increase Arrow Storm and Severe Rainstorm damage by 50%. ------------------------ When refined to +14 or higher, enable to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Payon Cape [1] Stormy Knight Card Increase physical damage against Boss class enemies by 40%. When Garment refined to +14 or higher, there's 5% chance to gain STR + 250, DEX + 250, and LUK + 250 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Royal Payon Cape [1] Abysmal Merman Card MHP + 15%. Increase long-range physical damage by 15%. When Garment refined to +10 or higher, recover 250 HP and 25 SP when defeating enemies using physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] After Cast Delay - 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increase Arrow Storm and Severe Rainstorm damage by 70%. ------------------------ Def : 100
Full item details & effects
Royal Prontera Cape

Royal Prontera Cape [1]

#480479 · Armor · Garment
DEF
100
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
70
Buy value
0 z
Sell value
0 z
A cloak worn by the Prontera Royal Knights. ATK +20%. Cannot be Knocked back. ------------------------ For every 2 refine level, ATK + 20, CON + 2, CRT + 2. For every 3 refine level, increases Long range physical damage and Increase Critical damage by 7%. ------------------------ If refine rate is 7 or higher, increases ATK by 15%, and attack speed (reduces delay after attack) by 10%. If refine rate is 9 or higher, increases physical damage against all attribute enemies by 20%. If refine rate is 10 or higher, CRI + 20. If refine rate is 11 or higher, All Basic Status + 15. If refine rate is 12 or higher, Increase long range physical damage by additional 15%, C.RATE + 10. If refine rate is 13 or higher, increases damage of Ignition Break and Cannon Spear by 50%. If refine rate is 14 or higher, Enable to use Shield Spell Lv.3. ------------------------ Set Bonus: Royal Prontera Cape [1] Baphomet Card Increases physical damage against boss monsters by 40%. If Garment refine rate is 14 or higher, has a 5% chance to increase STR, DEX, LUK + 250 for 10 seconds when dealing physical damage. ------------------------ Set Bonus: Royal Prontera Cape [1] Chaotic Baphomet Junior Card ATK + 15%, MHP + 15%. If Garment refine rate is 10 or higher, recover 250 HP and 25 SP when monsters are defeated by physical attack. ------------------------ [Grade Bonus] [Grade D] ATK + 100. [Grade C] Reduces After Cast delay by 15%. [Grade B] P.ATK + 20. [Grade A] When refined to +14 or higher, increases damage of Ignition Break and Cannon Spear by 70%. ------------------------ Def : 100
Full item details & effects
Rutilus Stick-OS

Rutilus Stick-OS [2]

#26151 · One-Handed Staff · Weapon
ATK
80
MATK
175
Weapon Lv.
4
Required Lv.
130
Slots
2
Weight
90
Buy value
20 z
Sell value
10 z
A staff equipped with a luminous red orb. This item is indestructible in battle. MATK +175 Magic damage +5% on Neutral and Earth enemies. If upgrade level is +7 or higher, Reduces the variable casting time of skills by 7%. If upgrade level is +9 or higher, Magic attacks create a chance of increasing Fire Magic damage by 30% for 10 seconds. If upgrade level is +11 or higher, Reduces the global delay of skills by 10%.
Full item details & effects
Safety Foxtail

Safety Foxtail [2]

#550006 · One-Handed Staff · Weapon
ATK
300
MATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A foxtail that was growing near a construction site in Einbroch. It is solid like steel, perhaps because of its mysterious ores. MATK +350. ATK +7%, MATK +7%. Catnip Meteor and Picky Peck damages +15%. When refined to +7 or higher, Increased ASPD (ASPD +10%), Variable Cast Time -10% When refined to +9 or higher, Additional Catnip Meteor and Picky Peck damages +20%. Physical/Magic attacks create a chance to gain additional Physical/Magic damage +10% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 300
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Safety Knuckle

Safety Knuckle [2]

#1867 · Knuckle · Weapon
ATK
210
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Originally made to ensure safety for the workers of Einbroch, it was modified for use in battle with various attachments since it offers excellent durability. ATK +10%. Knuckle Arrow damage +10%. When refined to +7 or higher, ATK +40, increased ASPD (ASPD +15%) When refined to +9 or higher, Additional Knuckle Arrow damage +15%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Safety Lute

Safety Lute [2]

#32110 · Musical Instrument · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Made to encourage the workers of Einbroch or signal an emergency. It has many flaws as a guitar but it produces the loudest sound. Long-ranged DMG +10%. Severe Rainstorm damage +10%. When refined to +7 or higher, ATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Severe Rainstorm damage +15%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, Severe Rainstorm cooldown -2 sec. and After-cast delay -20%.
Full item details & effects
Safety Manual

Safety Manual [2]

#28635 · Book · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
A book full of information on preparing for various industrial and natural accidents. Just holding it makes you feel safe. ATK +10%, CRIT +3. When refined to +7 or higher, ATK +40, increased ASPD (ASPD +10%) When refined to +9 or higher, Critical damage +15%, when physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, Additional Critical damage +15%, After-cast delay -20%.
Full item details & effects
Safety Whip

Safety Whip [2]

#26215 · Whip · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A rope made in Einbroch for lifesaving purposes. Actually, it's used more often for another purpose than saving people's lives. Long-ranged DMG +10%. Severe Rainstorm damage +10%. When refined to +7 or higher, ATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Severe Rainstorm damage +15%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 10 sec. When refined to +11 or higher, Severe Rainstorm cooldown -2 sec. and After-cast delay -20%.
Full item details & effects
Saw Axe

Saw Axe [2]

#28140 · Two-Handed Axe · Weapon (Two-Handed)
ATK
350
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
A weapon modified from a metal-cutting saw to a battle axe. The sound of the engine reverberating every time the wielder swings makes enemies cower in fear. ATK +10%, indestructible. Arm Cannon damage +10%. When refined to +7 or higher, ATK +60, Variable Cast Time -10%. When refined to +9 or higher, Long-ranged DMG +10%. When physically attacking, create a chance to gain additional DMG +15% on enemies of all sizes for 5 sec. When refined to +11 or higher, After-cast delay -20%.
Full item details & effects
Scarlet Dragon Leather Bow

Scarlet Dragon Leather Bow [2]

#700003 · Bow · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
80
Buy value
0 z
Sell value
0 z
A bow made by adding red dragon skin to a bow made of a highly elastic material.. It seems to resonate with Ancient Hero Boots. Every 2 Refine levels ATK + 10. Every 3 Refine levels delay after skill decreased by 4%. When Refine level is 9, damage of Aimed Bolt increased by 35%. When Refine level is 11, Aimed Bolt skill cooltime decreased by 1s. When equipped together with Ancient Hero Boots and attacking with physical attacks, with a fixed rate for 7s DEX + 20, bow attack power increased by + 20%. Weapon Lv: 4 Required Lv: 100 Required Job: Ranger Jobs
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Shield Ring

Shield Ring [1]

#32263 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A ring worn by the Holy Knight who served the Rune Midgarts Kingdom. Str + 5 Int + 5 Dex + 5 ATK + 5% If Earth Drive is level 5, Reduces the global delay of skills by 30%. If Inspiration is level 5, Reduces the cooldown of Earth Drive by 1.5 seconds. If Sacrifice is level 5, Additional Str +5 Additional Int +5 Additional Dex +5 Additional ATK + 100 If Pinpoint Attack is level 5, Reduces the variable casting time of Earth Drive by 0.5 seconds. Reduces the SP cost of Earth Drive by 25.
Full item details & effects
Shining Silver Spear

Shining Silver Spear [1]

#530028 · One-Handed Spear · Weapon
ATK
110
MATK
180
Weapon Lv.
4
Required Lv.
100
Slots
1
Weight
180
Buy value
0 z
Sell value
0 z
A divine spear said to have been used by a person known as the Holy King. It is said that this spear's radiance can dispel any darkness. ------------------------ MATK + 180 ------------------------ For every 2 base level (Up to level 250), Increases damage of Genesis Ray by 1%. ------------------------ For every refine level, Reduces After Cast Delay by 2%. ------------------------ When refine level is 11 or higher, Additional MATK + 150. ------------------------
Full item details & effects
Shiny Kitty Crown

Shiny Kitty Crown

#400060 · Armor · Headgear (Top)
DEF
18
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
100
Buy value
0 z
Sell value
0 z
Reduce delay after skill by 10%. Increase Catnip Meteor and Silvervine Stem Spear damage by 10%. Recover HP by 30 times of refine rate and SP by 3 times of refine rate when killing monsters. If refine rate is 7 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 15%. If refine rate is 9 or higher, reduces casting time of Stoop and Lope by 50%, increases Catnip Meteor and Silvervine Stem Spear damage by 25%. If refine rate is 10, has a chance to reduce SP consumption of skills by 100% for 20 seconds when dealing magical damage. If user learned Spirit of Land level 1, reduces casting time of Catnip Meteor and Silvervine Stem Spear by 4% per each level of Catnip Powdering, Catnip Meteor, Nyang Grass, Silvervine Stem Spear and Silvervine Root Twist user learned. Attack Speed + 3% per each level of Chattering user learned. If user learned Nyang Grass level 5, reduces delay after skill by 20%. If user learned Meow Meow level 5, increases magical damage against boss monsters by 25%. Location: Upper Weight: 100
Full item details & effects
Slate Sword

Slate Sword [2]

#500004 · One-Handed Sword · Weapon
ATK
190
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A sword made using an ancient stone plate. It seems to resonate with Ancient Hero Boots. ATK + 10 per 2 refine rate. Increases Cart Tornado damage by 10% per 3 refine rate. If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 11 or higher, reduces delay after skill by 10%. When equipped with Ancient Hero Boots, when dealing physical or magical damage, has a chance to gain Str + 20 and ATK + 15% for 7 seconds. Weapon Lv: 4 Required Lv: 100 Required Job: Genetic Jobs
Full item details & effects
Spiritual Cloth

Spiritual Cloth [1]

#20973 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
90
Buy value
0 z
Sell value
0 z
MaxHP + 3% MaxSP + 3% Reduce after cast delay by 5% Reduce damage taken from Doram Players, Human Players and Demi Human monsters by 5%. When refined to +7 or higher Additional MaxHP + 7% Additional MaxSP + 7% Additional Reduce after cast delay by 5% When refined to +11 or higher Additional MaxHP + 10% Additional MaxSP + 10% Additional Reduce after cast delay by 5% When equipped with Eclipse Card, reduce damage taken from holy property attacks by additional 75%. Reduce damage taken from holy property attacks by additional 5% for each level of Faith skill learned. When equipped with Orc Zombie Card, reduce damage taken from undead property damage by 45% When equipped with Marionette Card, reduce damage taken from ghost property by 45% When equipped with Myst Card, reduce damage taken from poison property by 45%. DEF : 12
Full item details & effects
Storm Muffler

Storm Muffler

#480064 · Armor · Garment
DEF
12
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
30
Buy value
0 z
Sell value
0 z
MaxHP + 2% MaxSP + 2%, ------------------------ Increase resistance against Human players and Doram Players by 5% ------------------------ Increase ranged attack damage to all enemies by 2%. ------------------------ When refined to +7 or higher MaxHP + 3% MaxSP + 3% Increase ranged attack damage to all enemies by 3% ------------------------ When refined to 11 or higher MaxHP + 5% MaxSP + 5% increase ranged attack damage to all enemies by 5% ------------------------ When Infinite Humming Lv5, increase change to guide attack by 20%, restore 2SP when performing a hit. ------------------------ Increase ranged damage to all enemies by 4% and Severe Rainstorm damage by 2% per each skill level of Frigg's Song learned. ------------------------ When Gloomy Shyness Lv5, reduce delay after skill by 10%, reduce Severe Rainstorm's cooldown by 2 sec. ------------------------ When equipped with fire arrows, increase resistance against fire property damage by 75%. ------------------------ When equipped with crystal arrows, increase resistance against water property damage by 75%. ------------------------ When equipped with wind arrows, increase resistance against wind property damage by 75%. ------------------------ When equipped with stone arrows, increase resistance against earth property damage by 75%. ------------------------ When equipped with Bow of Storm and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated. ------------------------ When equipped with Scaraba +7 and Elven Bow and Gloomy Shyness Lv5, cooldown reduction of Severe Rainstorm is not activated. ------------------------ DEF : 12
Full item details & effects
Storm Stone

Storm Stone [1]

#28506 · Armor · Accessory
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
30,000 z
Sell value
15,000 z
A stone containing the power of the storms. Max SP + 5% ATK + 5% Aspd + 5% Set Bonus Gelerdria Storm Stone If Gelerdria upgrade level is +7 or higher, Increases physical damage on boss monsters by 30%. Increases physical damage on Water and Wind property targets by 30%. Increases physical damage on Insect and Fish race targets by 30%. Increases the damage of Wind Cutter by 30%. If Gelerdria upgrade level is +9 or higher, Increases physical damage on boss monsters by an additional 20%. Increases physical damage on Water and Wind property targets by an additional 20%. Increases physical damage on Insect and Fish race targets by an additional 20%. Increases the damage of Wind Cutter by an additional 20%. Set Bonus Peuz's Greaves Storm Stone Reduces damage taken from Demi-Human race enemies by 3%. If Peuz's Greaves upgrade level is +7 or higher, Aspd + 10% Reduces damage taken from Demi-Human race enemies by an additional 1%. If Peuz's Greaves upgrade level is +9 or higher, Additional Aspd + 10% Reduces damage taken from Demi-Human race enemies by an additional 1%. Set Bonus Peuz's Greaves Peuz's Manteau Peuz's Plate Peuz's Seal Storm Stone Adds a 100% chance of buffing the user for 10 seconds when using Aura Blade; Reduces the cast delay of skills by 70%. Set Bonus Peuz's Manteau Storm Stone Reduces damage taken from Demi-Human race enemies by 3%. Reduces the SP cost of Wind Cutter by 18. If Peuz's Manteau upgrade level is +7 or higher, Reduces damage taken from long-ranged attacks by 10%. Reduces damage taken from Demi-Human race enemies by an additional 1%. If Peuz's Manteau upgrade level is +9 or higher, Reduces damage taken from long-ranged attacks by an additional 10%. Reduces damage taken from Demi-Human race enemies by an additional 1%. Set Bonus Peuz's Plate Storm Stone Immune to Frozen. Reduces damage taken from Demi-Human race enemies by 3%. If Peuz's Plate upgrade level is +7 or higher, Max HP + 15% Reduces damage taken from Demi-Human race enemies by an additional 2%. If Peuz's Plate upgrade level is +9 or higher, Additional Max HP + 15% Reduces damage taken from Demi-Human race enemies by an additional 2%. Set Bonus Peuz's Seal Storm Stone Max SP + 5% ATK + 5% Aspd + 5% Reduces damage taken from Demi-Human race enemies by 4%.
Full item details & effects
Striking Hat

Striking Hat [1]

#19379 · Armor · Headgear (Top)
DEF
5
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
AGI + 5, DEX + 5. Increase ranged physical damage by 5% ASPD + 10% Perfect Hit + 10% Increase Hit +2 and reduce after cast delay by 2% per 1 refine rate When refined to +7 or higher, additional increase ranged physical damage by 10% Additional Perfect Hit + 20% When refined to +9 or higher, additional increase ranged physical damage by 10% Additional Perfect Hit + 20% SET BONUS Striking Mikoshi Striking Hat Increase ranged physical attack to all enemies by 25%, recovers 5 SP per hit. Location : Upper Weight : 40
Full item details & effects
Striking Mikoshi

Striking Mikoshi [1]

#480114 · Armor · Garment
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Used by the master of martial arts who fought against the plague. Reduce incoming physical damage from normal and boss monsters by 5%. Reduce incoming damage from players by 5%. For every 1 refine rate, reduce after cast delay by 1% and increase physical damage to all class monsters by 2%. When refined to +6 or higher, increase ASPD by 10%, Perfect Hit + 25. When refined to +8 or higher, enables use of Improve Concentration Lv10. When Improve Concentration Lv10 is learned, ATK + 50 , Flee + 50. SET BONUS Striking Mikoshi Striking Hat Increase ranged physical attack to all enemies by 25%, recovers 5 SP per hit. SET BONUS Striking Mikoshi Striking Shoes All stats + 10 per 3 refine rate of Striking Shoes. SET BONUS Striking Mikoshi Striking Mail For every 3 refine rate of Striking Mail, increase MaxHP + 20%, reduce incoming ranged physical damage by 5% When unequipped, Improve Concentration buff fades.
Full item details & effects
Sunflower Kid

Sunflower Kid [2]

#2027 · Two-Handed Staff · Weapon (Two-Handed)
ATK
150
MATK
320
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
150
Buy value
10 z
Sell value
5 z
This staff is said to be used by Archmage Nazohina. The magic emanating from the staff keeps flowers from withering. Property: Neutral Int + 5 MATK + 1% per 2 upgrade levels of the item. Reduces the cast delay of skills by 1% per upgrade level of the item. This item is indestructible in battle.
Full item details & effects
Survivor's Rod (Dex)

Survivor's Rod (Dex) [1]

#1618 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Dex + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Dex) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Dex) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Dex) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survival Circlet [1] Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Dex) [1] MATK + 10 per upgrade level of Survivor's Rod (Dex) [1]. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod (Dex) [1] MATK + 1% If Survivor's Rod (Dex) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Dex) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Dex) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Dex) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 second. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Survivor's Rod (Int)

Survivor's Rod (Int) [1]

#1620 · One-Handed Staff · Weapon
ATK
50
MATK
120
Weapon Lv.
3
Required Lv.
24
Slots
1
Weight
100
Buy value
85,000 z
Sell value
42,500 z
A staff developed through the united efforts of the Mage Guild and Prontera Church. There are two different versions of this staff intended to help new trainees. Property: Neutral Int + 3 Max HP + 400 Set Bonus Survivor's Manteau Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1] up to a maximum upgrade level of +10. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau up to a maximum upgrade level of +10. Set Bonus Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 300 MATK - 5% MATK + 1% per upgrade level of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 3% per upgrade level of Survivor's Manteau [1]. Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod (Int) [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod (Int) [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod (Int) [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10. Set Bonus Survivor's Circlet [1] Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Adds a chance of buffing the user for 5 seconds when performing a magical attack; Reduces the variable casting time of skills by 50%. Set Bonus Survivor's Orb Survivor's Rod (Int) [1] MATK + 10 per upgrade level of Survivor's Rod (Int) [1]. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, If the user's base level is 99 or lower, Reduces the variable casting time of skills by 3%. Increases the damage of Chain Lightning and Earth Strain by 15%. Increases the damage of Heaven's Drive and Jupitel Thunder by 70%. If the user's base level is 100 or higher, Reduces the variable casting time of skills by an additional 9%. Increases the damage of Chain Lightning and Earth Strain by 45%. Increases the damage of Heaven's Drive and Jupitel Thunder by 210%. Set Bonus Survivor's Manteau Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Manteau [1] Survivor's Orb Survivor's Rod [1] (Int) [1] MATK + 1% If Survivor's Rod (Int) [1] upgrade level is +5 or higher, additional MATK + 2%. If Survivor's Rod (Int) [1] upgrade level is +7 or higher, additional MATK + 2%. Set Bonus Survivor's Rod (Int) [1] Survivor's Shoes Reduces damage taken from Demi-Human race enemies by 10%. Bypass 50% of hard magic defense of normal monsters and boss monsters when performing a magical attack. If Survivor's Rod (Int) [1] upgrade level is +10 or higher, Increases magical damage on Demi-Human race targets by 20%. Increases the damage of Neutral property magical attacks on targets by 80%. Reduces the cooldown of Earth Strain by 2.4 seconds. Reduces the cooldown of Chain Lightning by 1 seconds. Adds a 6% chance of buffing the user for 5 seconds when performing a magical attack; Increases the damage of Chain Lightning by 100%.
Full item details & effects
Sword Stick

Sword Stick [2]

#1668 · One-Handed Staff · Weapon
ATK
120
MATK
150
Weapon Lv.
4
Required Lv.
80
Slots
2
Weight
50
Buy value
10 z
Sell value
5 z
A stick wand used as an accessory. This has a hidden knife that can be used for close quarter combat. Property: Neutral Aspd + 10% Set Bonus Sword Stick [2] Lounge Suit Reduces the global delay of skills by 10%. Reduces the global delay of skills by an additional 1% per upgrade level of Sword Stick [2] up to a maximum upgrade level of 10.
Full item details & effects
Tae Goo Lyeon

Tae Goo Lyeon [2]

#1181 · Two-Handed Sword · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
90
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
This is known as the sword of a brave man from the orient. Property: Neutral Perfect Dodge + 10 If upgrade level is +9 or higher, Reduces the cast delay of skills by 20%. Reduces the SP cost of skills by 20%. If the users job level is maxed, Adds a 0.1% chance of buffing the user for 10 seconds when performing a physical attack; ATK + 50.
Full item details & effects
Temporal Luk Manteau

Temporal Luk Manteau [1]

#20968 · Armor · Garment
DEF
38
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A curious manteau that was obviously made a long time ago but has no wear and tear. It boosts the power of LUK CRI + 3 and increases critical damage by 3% per 2 refine rate. Increases attack speed (reduces delay after attack by 5%) per 4 refine rate. If refine rate is 7 or higher, additional ATK + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Luk Boots [1] or Modified Luk Boots [1], ASPD + 1, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Required Lv: 100
Full item details & effects
Thanos Fighter Helmet

Thanos Fighter Helmet [1]

#400150 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A Fighter helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' fighter weapon. ------------------------ ATK +4% per 3 refine rate.. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases melee physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Hammer-AD increases physical and magical damage against all size enemies by 10%, increases Duple Light damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Knuckle-AD MaxHP +10%, increases Tiger Cannon damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Fighter Helmet Thanatos Katar-AD Reduces global cooldown by 10%, increases Rolling Cutter damage by 10% per 2 refine rate of weapon. ------------------------ Location: Upper Required Lv: 190
Full item details & effects
Thanos Hammer-AD

Thanos Hammer-AD [2]

#590020 · Mace · Weapon
ATK
200
MATK
190
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Thanatos Hammer remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle MATK +190. When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. ATK + 10 and MATK + 10 per 2 refine rate. Increases Duple Light damage by 18% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%. If refine rate is 9 or higher, ATK + 5%, MATK + 5%, increases Duple Light damage by additional 30%. If refine rate is 11 or higher, increases physical and magical damage against all size enemies by 15%, increases melee physical damage by 15%. ------------------------ [Bonus By Grade] [Grade D] ATK + 3%, increases Petitio damage by 10%. [Grade C] Increases long ranged physical damage by 15%, P.ATK + 1. [Grade B] Increases Petitio damage by additional 10%. ------------------------ ATK : 200 Weapon Lv : 5
Full item details & effects
Thanos Shooter Helmet

Thanos Shooter Helmet [1]

#400141 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A shooter helmet made as a set with Thanatos weapon. It has the effect of increasing the performance of Thanatos' long-distance physical weapon. ------------------------ ATK +4% per 3 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases long ranged physical damage by 10%. If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Sword-AD increases physical damage against all size enemies by 10%, increases Cart Cannon damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Bow-AD increases physical damage against all race monsters by 10%, increases Focused Arrow Strike damage by 10% per 2 refine rate of weapon. ------------------------ Set Bonus: Thanatos Shooter Helmet Thanatos Violin-AD or Thanatos Shooter Helmet Thanatos Whipsword-AD increases long ranged physical damage by 10%, increases Severe Rainstorm damage by 10% per 2 refine rate of weapon. ------------------------ Location: Upper Required Lv: 190
Full item details & effects
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