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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

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Results for “Cri+10” in Renewal

Page 9 of 20
Grace Duple Robe

Grace Duple Robe [1]

#450095 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
A noble Arch Bishop robe with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, Critical Damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring ASPD +1, ATK +2% Duple Light damage +15% SET BONUS Grace Duple Robe Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Addtional ASPD +1, additional ATK +3%, Additional Duple Light damage +15%
Full item details & effects
Grace Knight Armor

Grace Knight Armor [1]

#450087 · Armor · Armor
DEF
130
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Rune Knight armor with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, Critical Damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring ASPD +1, Critical Damage +5%, Ignition Break damage +15% SET BONUS Grace Knight Armor Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional ASPD +1, Additional Critical Damage +5%, Additional Ignition Break damage +15%
Full item details & effects
Grace Sharp Suit

Grace Sharp Suit [1]

#450090 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Ranger armor with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, Long-ranged Physical Damage +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring After cast delay -10%, Critical Damage +5%, Focused Arrow Strike damage +15% SET BONUS Grace Sharp Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, After cast delay -10%, Additional Critical Damage +5%, Additional Focused Arrow Strike damage +15%
Full item details & effects
Grace Super Novice Suit

Grace Super Novice Suit [1]

#450125 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
150
Slots
1
Weight
0
Buy value
20 z
Sell value
10 z
Noble Super Novice armor with the Rune-Midgarts crest engraved on it. ATK +100 If refined to 7 or higher, Increased ASPD +7% If refined to 9 or higher, Max HP +10% SET BONUS Grace Attack Manteau Grace Attack Boots Grace Attack Ring Max HP +5%, ATK +2%, Critical Damage +5% SET BONUS Grace Super Novice Suit Grace Attack Manteau Grace Attack Boots If combined refine levels are 27 or higher, Additional Max HP +5%, additional ATK +3%, Additional Critical Damage +5%
Full item details & effects
Gray Wing Boots

Gray Wing Boots

#22172 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
A special artifact which empowers both black magic and white magic. Max HP + 3% Max SP + 3% Mdef + 15 Enables Level 1 Hiding. Increases long-ranged damage on targets by 2%. Increases critical damage on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Increases long-ranged damage on targets by an additional 3%. Increases critical damage on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Increases long-ranged damage on targets by an additional 5%. Increases critical damage on targets by an additional 5%. Set Bonus Black Wing Suit [1] Gray Wing Boots Restores 500 HP to the user when a monster is killed by a physical attack. Increases the damage of Bomb Cluster by 30% for every 20 base Int. Reduces the SP cost of Electric Shock by 30. Increased Movement Speed. If Black Wing Suit [1] upgrade level is +7 or higher, Perfect Dodge + 6 Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Bomb Cluster by an additional 400% Increases the damage of Aimed Bolt by 20% If Black Wing Suit [1] upgrade level is +9 or higher, Additional Perfect Dodge + 3 Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Bomb Cluster by an additional 200%. Increases the damage of Aimed Bolt by an additional 10%. Set Bonus Gray Wing Boots White Wing Suit [1] Increases critical damage on targets by 4% for every 20 base Luk. Increased Movement Speed. If White Wing Wing Suit [1] upgrade level is +7 or higher, Aspd + 8% Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Blitz Beat by 40%. Increases the damage of Focused Arrow Strike by 50%. If White Wing Wing Suit [1] upgrade level is +9 or higher, Additional Aspd + 4% Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Blitz Beat by an additional 20%. Increases the damage of Focused Arrow Strike by an additional 25%.
Full item details & effects
Great Fallen Manteau

Great Fallen Manteau [1]

#480024 · Armor · Garment
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A powerful cloak made from the strong thoughts of forgotten people. For every 2 refine level, MHP+ 1%, MSP +1%, MDEF +1. reduce after cast delay -1%. ------------------------ Set Bonus: Old Rune Circlet For every 2 refine level Great Fallen Manteau, increases Wind Cutter damage by 20%. When refine level of Great Fallen Manteau is 12 or higher, When performing skill Death Bound, reflected melee physical attack received by 10% for 10 seconds. ------------------------ Set Bonus: Old Casket of Protection For every 2 refine level Great Fallen Manteau, increases Exceed Break damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldown of skill King's Grace by 15 seconds. ------------------------ Set Bonus: Old Mitra For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Blazing Soul For every 2 refine level Great Fallen Manteau, reduce damage taken from longe-ranged attack by 2%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Magic Stone Hat For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Intensification by 30 seconds. ------------------------ Set Bonus: Old Wind Whisper For every 2 refine level Great Fallen Manteau, increase magical damage against all size enemies by 1%. When refine level of Great Fallen Manteau is 12 or higher, MATK +30. ------------------------ Set Bonus: Old Bone Circlet For every 2 refine level Great Fallen Manteau, increases critical damage by 3%. When refine level of Great Fallen Manteau is 12 or higher, ignore defense of all race monsters (except player) by 25%. ------------------------ Set Bonus: Old Shadow Handicraft For every 2 refine level Great Fallen Manteau, Flee +5. When refine level of Great Fallen Manteau is 12 or higher, reduces damage taken from all race monsters by 15%. ------------------------ Set Bonus: Old Driver Band (Red) For every 2 refine level Great Fallen Manteau, increases Axe Boomerang damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Driver Band (Yellow) For every 2 refine level Great Fallen Manteau, increases Vulcan Arm and Pile Bunker damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Suicidal Destruction by 30 seconds. ------------------------ Set Bonus: Old Midas Whisper For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Hell Plant damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, ATK +30. ------------------------ Set Bonus: Old Camouflage Bunny Hood For every 2 refine level Great Fallen Manteau, increases long-ranged attack by 2%, increases Arrow Storm damage by 5%. When refine level of Great Fallen Manteau is 12 or higher, reduces cooldon of skill Arrow Storm by 0.5 seconds. ------------------------ Set Bonus: Old Maestro Song's Hat For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Set Bonus: Old Dying Swan For every 2 refine level Great Fallen Manteau, increases Metallic Sound damage by 15%. When refine level of Great Fallen Manteau is 12 or higher, reduce cooldown of skill Metallic Sound by 1 second. ------------------------ Def : 10
Full item details & effects
Great Magician's Ceremonial Crown-LT

Great Magician's Ceremonial Crown-LT [1]

#400263 · Armor · Headgear (Top)
Armor Lv.
2
Required Lv.
170
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A formal attire said to have been worn by a certain great mage. It has been modified to fit upgraded OS weapons. Every 2 refine level, MATK +20. ------------------------ When refined to +7 or higher, decreases Variable Casting Time by 15%. When refined to +9 or higher, increases all property magical damage by 20%. When refined to +10 or higher, increases damage to Small and Medium size monster by 20%, and reduces Fixed Casting Time by 0.2 seconds. ------------------------ Set Bonus: Great Magician's Ceremonial Crown-LT [1] Cannon Rapier-OSAD [2] MATK +70. Every 2 refine level of weapon, increases Hell Inferno damage by 7%. ------------------------ Set Bonus: Great Magician's Ceremonial Crown-LT [1] Rutilus Stick-OSAD [2] MATK +70. Every 2 refine level of weapon, increases Comet damage by 5%, increases Crimson Rock damage by 7%. ------------------------ Set Bonus: Great Magician's Ceremonial Crown-LT [1] Kuroiro-OSAD [2] increases water, wind and fire property magical damage by 7%. Every 2 refine level of weapon, increases Flaming Petals, Freezing Spear and Wind Blade damage by 5%. ------------------------ Def : 0 Location : Upper
Full item details & effects
Guardian Helm

Guardian Helm [1]

#410120 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A helmet once worn by the strongest guard. It embodies deep loyalty to the great king. ------------------------ Increase physical and magic damage against all size enemies by 10%. ------------------------ Immune to Curse. ------------------------ Set Bonus: Guardian Helm [1] King Schmidt's Suit [1] All Basic Status + 10 Reduce damage taken from Players by 7%. Immune to Frozen. ------------------------ Guardian Helm [1] King Schmidt's Manteau [1] All Basic Status + 10 Reduce damage taken from Players by 6%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Str) [1] All Basic Status + 5 ATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Vit) [1] All Basic Status + 5 Reduce variable casting time by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Int) [1] All Basic Status + 5 MATK + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Agi) [1] All Basic Status + 5 ASPD + 10% Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Dex) [1] All Basic Status + 5 Increase long ranged physical damage by 10%. Reduce damage taken from Players by 3%. ------------------------ Guardian Helm [1] King Schmidt's Insignia (Luk) [1] All Basic Status + 5 Critical Damage + 10% Reduce damage taken from Players by 3%. ------------------------ Def : 2 Location : Middle
Full item details & effects
Guardian Knight Claymore

Guardian Knight Claymore [2]

#21055 · Two-Handed Sword · Weapon (Two-Handed)
ATK
280
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
400
Buy value
0 z
Sell value
0 z
The blunt Two-handed sword used by the Raydric Knights. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ ATK + 5%. ATK + 4 per refine rate. ------------------------ If refine rate is 9 or higher, CRI + 5, increases critical damage by 25%. ------------------------ If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Claymore King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Guillotine Cross Stone II (Garment)

Guillotine Cross Stone II (Garment)

#1000221 · Miscellaneous
Weight
10
Buy value
0 z
Sell value
0 z
Stone that awakens the potential of the Guillotine Cross. Bestows the following stats on the Garment slot of your outfit. Increases critical damage by 15%, if learned Katar Mastery level 10, enables to use Double Attack level 3 (If user has higher level, that level will be triggered instead). When equipped with Assassin Cross Stone II (Upper), ATK + 5%, increases critical damage by 15%. When equipped with Assassin Cross Stone II (Middle), increases Counter Slash damage by 20%. When equipped with Assassin Cross Stone II (Lower), reduces global cooldown by 5% [Lace La Zard]
Full item details & effects
Guillotine Cross Stone II (Garment)

Guillotine Cross Stone II (Garment)

#310188 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Increases critical damage by 15%, if learned Katar Mastery level 10, enables to use Double Attack level 3 (If user has higher level, that level will be triggered instead). When equipped with Assassin Cross Stone II (Upper), ATK + 5%, increases critical damage by 15%. When equipped with Assassin Cross Stone II (Middle), increases Counter Slash damage by 20%. When equipped with Assassin Cross Stone II (Lower), reduces global cooldown by 5%
Full item details & effects
Gunslinger Shadow Shield

Gunslinger Shadow Shield

#24319 · Shadowgear · Shadow shield
Weight
0
Buy value
10 z
Sell value
5 z
A small shield that can be mounted on the arm can provide additional defensive effects. It can be used as a single, but has little defensive effect. Gunslinger Classes Only. Critical Damage + 5% For every level of Single Action, increases CRI by 2. For every refine level, increases CRI by 1. If the refine level is 7 or higher, increases Critical Damage by an additional 2%. If the refine level is 9 or higher, increases Critical Damage by an additional 3%. Gunslinger Shadow Weapon All Stats + 3 Max HP + 2% Max SP + 2% Reduces SP consumption by 10%.
Full item details & effects
Hack Slasher Shadow Armor

Hack Slasher Shadow Armor

#24920 · Shadow Gear · Shadow armor
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Increase Hack and Slasher damage by 5%. ------------------------ For every 2 refine level, CRI + 1, ATK + 4. ------------------------ For every 3 refine level, increase Hack and Slasher damage by additional 1%. ------------------------ Set Bonus: Hack Slasher Shadow Armor Hack Slasher Shadow Shoes ATK + 2%, P.ATK + 2. When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%. ------------------------ Set Bonus: Hack Slasher Shadow Armor Hack Slasher Shadow Shoes Master Shadow Shield CRI + 3, C.RATE + 1. When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Location : Armor
Full item details & effects
Hairtail Box(1hr)

Hairtail Box(1hr)

#16741 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a cutlassfish (1 hour rental) Rental Item This is pretty frozen solid CRI + 20, critical damage 50% increase when Attacking, freezes enemies at a regular rate when Base LV over 100 , ATK + 50 . Box is trade/store/vend, once opened the item becomes account bound
Full item details & effects
Hairtail Box(7day)

Hairtail Box(7day)

#16742 · Consumable
Weight
1
Buy value
20 z
Sell value
10 z
A box that has a cutlassfish (7day rental) Rental Item this is pretty freezed CRI + 20, critical damage 50% increase when Attacking, freezes enemies at a regular rate when Base LV over 100 , ATK + 50 . Box is trade/store/vend, once opened the item becomes account bound
Full item details & effects
Heart Card in Mouth

Heart Card in Mouth

#19306 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
80
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A gamblers lucky ace of hearts card. Position: Lower Increases critical damage on targets by 5%. Set Bonus Gambler's Seal Heart Card in Mouth Aspd + 1 Additional Aspd + 1, if the users base Luk is 108 or higher. Additional Aspd + 2, if the users base Luk is 120 or higher. Increases critical damage on targets by 2%. Increases critical damage on targets by an additional 2%., if the users base Luk is 108 or higher. Increases critical damage on targets by an additional 4%., if the users base Luk is 120 or higher. Increases critical damage on targets by an additional 2% for every 10 base Dex. Reduces damage taken from Demi-Human race enemies by 2%. Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Luk is 108 or higher. Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Luk is 120 or higher. Reduces damage taken from Critical Slash by 100%. Enables Splash Attacks.if the users base Luk is 120 or higher.
Full item details & effects
Heater Card

Heater Card

#4331 · Card · Accessory
Weight
1
Buy value
20 z
Sell value
10 z
Heater Card. Critical +3. If worn by Swordman Class characters, Perfect Dodge +3. Swordman Card Set Assaulter Card Permeter Card Solider Card Freezer Card Heater Card Set Bonus: A chance to cast level 1 Weapon Perfection when attacking. HP Regen +50% A chance of gaining 'Red Potion' each time a monster is killed. Max HP +20% Str +10 Swordman Class : +50% HP Restoration when using Red, Yellow, and White Potions. Crusader Card Set Archdam Card Permeter Card Freezer Card Heater Card Crusader Card set bonus is Int +1 Str +1 DEF +2 SP Recovery +10% +10% Rapid Smiting and Martyr's Reckoning Damage Cast Speed +10% Crusader/Paladin Only Bonus: Armor becomes Holy Property.
Full item details & effects
Heavenly Order

Heavenly Order

#19451 · Armor · Headgear (Mid)
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
Earrings with the power of heaven. It is said that the owner will have the power to judge those who disturb the order. ------------------------ Enables the use of Item Appraisal Lv. 1. ------------------------ For every 18 base STR, HIT +2, MaxHP +2%. ------------------------ For every 18 base AGI, FLEE +2, decreases after cast delay by 2%. ------------------------ For every 18 base VIT, MDEF +2, decreases variable cast time by 2% ------------------------ For every 18 base INT, MaxSP +2%, decreases SP Consumption by 2%. ------------------------ For every 18 base DEX, Critical +2, ASPD +2%. ------------------------ For every 18 base LUK, DEF +20, ATK +15, MATK +15. ------------------------ Def: 0 Location: Middle Weight 0
Full item details & effects
Helm of Faith II (Archbishop)

Helm of Faith II (Archbishop) [1]

#400190 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Duple Light damage by 15% per 3 refine rate. Increases melee and ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, CRI + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Archbishop) [1] Adulter Fides Bible [2] Increases melee physical damage by 10%, increases Duple Light damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Archbishop) [1] Vivatus Fides Bible [2] Increases melee physical damage by 10%, increases Duple Light damage by 5% and Petitio damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Petitio damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Guillotine Cross)

Helm of Faith II (Guillotine Cross) [1]

#400217 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Rolling Cutter damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, CRI + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Glt.Cross) [1] Adulter Fides Chakram [2] increases melee physical damage by 10%, increases Rolling Cutter damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Glt.Cross) [1] Vivatus Fides Chakram [2] increases melee physical damage by 10%, increases Rolling Cutter damage by 5% and Impact Crater damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Impact Crater damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Minstrel & Wanderer)

Helm of Faith II (Minstrel & Wanderer) [1]

#400229 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Severe Rainstorm damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, CRI + 15. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Minstrel & Wanderer)[1] Adulter Fides Violin [2] Or Adulter Fides Chain Rope [2] Increase long ranged physical damage by 10%, Increase Severe Rainstorm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Minstrel & Wanderer)[1] Vivatus Fides Violin [2] Or Vivatus Fides Chain Rope [2] Increase long ranged physical damage by 10%, Increase Severe Rainstorm damage by 5% and Rhythm Shooting damage by 7%, If Grade of weapon is C or higher, increase Rhythm Shooting damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Ranger)

Helm of Faith II (Ranger) [1]

#400199 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Aimed Bolt damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, CRI + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Ranger) [1] dulter Fides Aiming Bow [2] increases long ranged physical damage by 10%, increases Aimed Bolt damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Ranger) [1] Vivatus Fides Aiming Bow [2] increases long ranged physical damage by 10%, increases Aimed Bolt damage by 5% and Crescive Bolt damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Crescive Bolt damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Shadow Chaser)

Helm of Faith II (Shadow Chaser) [1]

#400192 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Triangle Shot damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, CRI + 15. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Shadow Chaser) [1] Adulter Fides Crossbow [2] Increase long ranged physical damage by 10%, Increase Triangle Shot damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Shadow Chaser) [1] Vivatus Fides Cross Bow [2] Increase long ranged physical damage by 10%, Increase Triangle Shot damage by 5% and Frenzy Shot damage by 7%, If Grade of weapon is C or higher, increase Frenzy Shot damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
Hero Hidden Cloth

Hero Hidden Cloth [1]

#15097 · Armor · Armor
DEF
70
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
20
Buy value
10 z
Sell value
5 z
Max HP/SP +5%. Fatal Menace and Triangle Shot damages +10%. Cross Impact and Cross Ripper Slasher damage +10%. Successful Physical attacks add a chance of CRI +20, FLEE +20, ATK +10%, and MATK + 10% for 10 seconds. The casting chance upgrades according to the Upgrade level. Equip To: 3rd Thief Classes
Full item details & effects
Hero Magic Coat

Hero Magic Coat [1]

#15094 · Armor · Armor
DEF
50
Armor Lv.
1
Required Lv.
160
Slots
1
Weight
80
Buy value
10 z
Sell value
5 z
Max HP/SP +5%. MATK +10, FLEE +10. Crimson Rock and Psychic Wave damage +10%. Odd numbered Upgrade levels increase Floating Casting Time +20% and prevent casting interruption. Even numbered Upgrade levels increase MDEF + 1 and reduce Floating Casting Time -1%. Equip To: 3rd Mage Classes
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Heroic Token (Arch Mage)

Heroic Token (Arch Mage) [1]

#490152 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Arch Mage. ------------------------ ATK + 10%, MATK + 10%. ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Iron Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Crimson Arrow and Rock Down damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Crimson Arrow and Rock Down damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Blue Crystal Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Frozen Slash and Soul Vulcan Strike damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Frozen Slash and Soul Vulcan Strike damage by additional 10%. ------------------------ Def: 10
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Herosria Assassin Knife I

Herosria Assassin Knife I

#510082 · Dagger · Weapon
ATK
150
Weapon Lv.
5
Required Lv.
200
Slots
0
Weight
150
Buy value
0 z
Sell value
0 z
Assassins' Knife that can be used in Herosria. When equipped with Herosria Assassin Knife II, Increase melee physical damage by 10%, decrease critical damage by 5%, Increase attack speed (decrease delay after attack by 10%), CRI - 5. ------------------------ Weapon Lv : 5
Full item details & effects
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