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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK + 2%” in Renewal

Page 9 of 42
Demons Familiar

Demons Familiar [1]

#410071 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A self-contained remote surveillance camera kept in the Varmundt mansion. Due to the magical interference device installed by the Illusions, it has changed into a terrifying appearance. ------------------------ All Stats + 10 ------------------------ When equipped with one of the following: Addiction Plant [2] Avaritia Metal [2] Envy Blunt [2] Gula Gun [2] Gula Teeth [2] Gluttony Stick [2] Greed Wand [2] Hypocrisy Machine [3] Hypocrisy Edge [2] Invidia Bundle [2] Ira Fist [2] Lust Pointer [2] Lust Shatter [2] Lust Crusher [2] Lust Boom [2] Luxuria Pierce [2] Pride Stone [2] Pride Steel [2] Pigritia Rhythm [2] Pigritia Wave [2] Pigritia Spark [2] Superbia String [2] Sloth Text [2] Sloth Bible [2] Wrath Wheel [2] Wrath Rack [2] ATK + 200 , MATK + 200 ------------------------ Def : 0 Location : Middle
Full item details & effects
Destiny Staff

Destiny Staff [2]

#640037 · Two-Handed Staff · Weapon (Two-Handed)
ATK
110
MATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A two-handed staff said to have power to control one's destiny. ------------------------ Cannot be destroyed. ------------------------ MATK + 290. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Frozen Slash damage by 5%. ------------------------ When refined to +5 or higher, increase Frozen Slash damage by additional 10%. ------------------------ When refined to +7 or higher, increase Water property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Frozen Slash damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Frozen Slash damage by additional 5% and Crystal Rain damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Water property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Destroyer Boots

Destroyer Boots [1]

#470095 · Armor · Footgear
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
MATK +30. ------------------------ For every 3 refine level, increases magical damage against Demon, Undead, Angel monsters by 4%. ------------------------ When refine level 7 or more, increases magical damage against Demon, Undead, Angel monsters by 4%. When refine level 9 or more, Reduces fixed casting time by 0.5 seconds. When refine level 11 or more, reduces Cooldown of Hell Inferno skill by 2 seconds, reduces Cooldown of Crimson Rock skill by 1 second, reduces Cooldown of Earth Grave skill by 1 second. When refine level 12 or more, increases Damage of skill Comet, Hell Inferno, Earth Grave by 30%. ------------------------ Set Bonus: Destroyer Boots Coyote Card MATK +50, increases magical damage to Boss type monsters by 10%, when being physically attacked, has 10% chance to trigger Comet lv1. ------------------------ Set Bonus: Destroyer Boots Dark Lord Card or Sealed Dark Lord Card MATK +50, increases magical damage to Boss type monsters by 30%, when being physically attacked, has 30% chance to trigger Comet lv1, when being magically attacked, has chance of INT +30, MATK +20% for 10 seconds. ------------------------ Def : 0
Full item details & effects
Detecting Staff

Detecting Staff [2]

#2058 · Two-Handed Staff · Weapon (Two-Handed)
ATK
180
MATK
330
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
A detector used to find special minerals in the Einbroch mine. Since it was added with an effect that boosts the wielder's magical prowess, many have used it for a purpose different from its original use. MATK +330 MATK +10% When refined to +7 or higher, MATK +60, Variable Cast Time -10%. When refined to +9 or higher, Fire Magic damage +15%. When dealing magic damage, create a chance to gain 20% bonus Magic damage on enemies of all sizes for 10 sec. When refined to +11 or higher, After-cast delay -20%. ATK: 180
Full item details & effects
Deus Ex Machina

Deus Ex Machina [3]

#550021 · One-Handed Staff · Weapon
ATK
280
MATK
180
Weapon Lv.
4
Required Lv.
100
Slots
3
Weight
200
Buy value
20 z
Sell value
10 z
MATK + 180 A mechanical staff with the power to bring an end to a World. ------------------------ Reduces damage taken from players by 10%. ------------------------ Enables to use Blessing level 1. ------------------------ Each 1 refine level: MaxHP + 2% , MaxSP + 2%, MATK + 6%, Reduce after cast delay 1% When refined to +5 or higher, Reduce damage taken from longe-ranged attack by 5%. When refined to +7 or higher, Enables to use Blessing level equal to refine level Weapon (Max lv. 10). When refined to +9 or higher, Additional reduce damage taken from longe-ranged attack by 5%. When refined to +10 or higher, Reduce Fix cast time 70%. ------------------------
Full item details & effects
Devil Claw

Devil Claw [2]

#650033 · Huuma Shuriken · Weapon (Two-Handed)
ATK
100
MATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
200
Buy value
0 z
Sell value
0 z
Imbued with demonic power, this Fuuma Shuriken has transformed to resemble a demon's claw. Indestructible in battle. MATK + 330. MATK + 5%, SPL + 2. Darkening Cannon damage +5%. ------------------------ When refine level 5 or more, Darkening Cannon damage +10%. ------------------------ When refine level 7 or more, Shadow and Fire magic damage +5%. ------------------------ When refine level 9 or more, Darkening Cannon damage +10% additional. ------------------------ When refine level 10 or more, Variable Casting Time -10%. ------------------------ When refine level 11 or more, Darkening Cannon damage +5% additional, Red Flame Cannon damage +15%. ------------------------ [Bonus by Grade] [Grade D] Shadow and Fire magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Devil Cursed Sword

Devil Cursed Sword [2]

#500062 · One-Handed Sword · Weapon
ATK
110
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A one-handed sword imbued with a demonic curse, specialized for magical attacks. MATK + 220. MATK + 5%, SPL + 2. Napalm Vulcan Strike damage +5%. ------------------------ When refine level 5 or more, Napalm Vulcan Strike damage +10%. ------------------------ When refine level 7 or more, Ghost and Neutral magic damage +5%. ------------------------ When refine level 9 or more, Napalm Vulcan Strike damage +10% additional. ------------------------ When refine level 10 or more, Global Cooldown -10%. ------------------------ When refine level 11 or more, Napalm Vulcan Strike damage +5% additional, Ground Gravitation damage +15%. ------------------------ [Bonus by Grade] [Grade D] Ghost and Neutral magic damage +10%. [Grade C] Magic damage to all size enemies +10%. [Grade B] Magic damage to all race enemies +10%. [Grade A] Magic damage to all property enemies +10%. ------------------------
Full item details & effects
Devil Guardian Sword

Devil Guardian Sword [2]

#500072 · One-Handed Sword · Weapon
ATK
100
MATK
220
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A one-handed sword used by the gatekeeper of hell. ------------------------ MATK + 220. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Cross Rain damage by 5%. ------------------------ When refined to +5 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +7 or higher, increase Holy property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Cross Rain damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Cross Rain damage by additional 5% and Holy property magic damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Holy property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Devil Wing Staff

Devil Wing Staff [2]

#640036 · Two-Handed Staff · Weapon (Two-Handed)
ATK
95
MATK
290
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
A two-handed staff designed to harness chaos magic. ------------------------ Cannot be destroyed. ------------------------ MATK + 290. ------------------------ MATK + 5%, SPL + 2. ------------------------ Increase Soul Vulcan Strike damage by 5%. ------------------------ When refined to +5 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +7 or higher, increase Ghost and Shadow property magic damage by 5%. ------------------------ When refined to +9 or higher, increase Soul Vulcan Strike damage by additional 10%. ------------------------ When refined to +10 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +11 or higher, increase Soul Vulcan Strike damage by additional 5% and Mystery Illusion damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Ghost and Shadow property magic damage by 10%. [Grade C] Increase magic damage against all sizes enemies by 10%. [Grade B] Increase magic damage against all races enemies by 10%. [Grade A] Increase magic damage against all property enemies by 10%. ------------------------
Full item details & effects
Devil Worshipper Shoes

Devil Worshipper Shoes

#22138 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
100
Slots
0
Weight
50
Buy value
20 z
Sell value
10 z
Shoes made by a worshipper of Baphomet with magical powers. Required Jobs: All Jobs Mdef + 15 Max HP + 3% Max SP + 3% MATK + 2% Increases the damage of Neutral and Fire property magical attacks on targets by 2%. If upgrade level is +5 or higher, Additional Max HP + 7% Additional Max SP + 7% Additional MATK + 3% Increases the damage of Neutral and Fire property magical attacks on targets by an additional 3%. If upgrade level is +7 or higher, Additional Max HP + 10% Additional Max SP + 10% Additional MATK + 5% Increases the damage of Neutral and Fire property magical attacks on targets by an additional 5%.
Full item details & effects
Devil's Fire Cloak

Devil's Fire Cloak [1]

#480154 · Armor · Garment
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A crimson cape said to be made of the devil's flame. The fire on its garment is burning eternally. ------------------------ When refined to +2 or higher, MATK + 10. ------------------------ When refined to +4 or higher, increase Fire and Shadow property magic damage by 3%. ------------------------ When refined to +7 or higher, MATK + 10%. ------------------------ When refined to +9 or higher, increase Hell Inferno and Crimson Rock damage by 30%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 12%. ------------------------ When refined to +13 or higher, ignore magic defense of Boss class enemies by 10%. ------------------------ Set Bonus: Devil Flame Manteau [1] Rutilus Stick-OS [2] Increase Fire and Shadow property magic damage by 10%. For every 4 refine level of Weapon, increase Hell Inferno damage by 20%. When weapon is refined to +12 or higher, reduce Hell Inferno and Crimson Rock cooldown by 1 second. ------------------------ Def : 0
Full item details & effects
DEX Soutane

DEX Soutane [1]

#15400 · Armor · Armor
DEF
100
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
Formal wear was worn by the priest who revered Odin's dexterity. It's imbued with a blessing that enhances the wearer's dexterity. ------------------------ MaxHP +10%, MaxSP +10% ASPD +10% Reduces variable casting by 10% ------------------------ For every 2 refine levels, ATK +1%, MATK +1%. For every 3 refine levels, DEX +5. For every 4 refine levels, increases physical/magical damage against angel and demon race monsters by 6% ------------------------ Set Bonus Soutane of Dexterity Clergy's Manteau Clergy's Boots DEX +8, DEF +30, MDEF +15. Reduces physical/magical damage taken from angel and demon race by 15%. If the sum of refine rate of the Soutane of Dexterity, Clergy's Manteau, and Clergy's Boots is 27 or higher. ATK +7%, MATK +7%, reduces global cooldown by 20%, reduces fixed casting by 20%. ------------------------
Full item details & effects
Diabolic Egg

Diabolic Egg

#9097 · Petegg
Weight
0
Buy value
20 z
Sell value
10 z
An egg in which a cute Diabolic pet rests. This can be hatched using a Pet Incubator. Diet: Pet Food Summoned Bonus If intimacy level is Shy or Awkward, ATK + 1% MATK + 1% If intimacy level is Neutral, ATK + 1% MATK + 1% Max HP + 1% Max SP + 1% If intimacy level is Cordial, ATK + 2% MATK + 2% Max HP + 1% Max SP + 1% Adds a chance of casting Level 3 Fire Bolt on the target when performing a short-ranged attack. If intimacy level is Loyal, ATK + 2% MATK + 2% Max HP + 2% Max SP + 2% Adds a chance of casting Level 3 Fire Bolt on the target when performing a short-ranged attack.
Full item details & effects
Diabolus Armor

Diabolus Armor [1]

#2375 · Armor · Armor
DEF
79
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
60
Buy value
20 z
Sell value
10 z
An Armor which is made of an unknown metal in the human-world. Mysterious power is hidden in the armor. Str + 2 Dex + 1 Max HP + 150 Increases resistance to Stone and Stun by 5%. Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, ATK + 15 for every upgrade level of Diabolus Armor,
Full item details & effects
Diabolus Boots

Diabolus Boots [1]

#2433 · Armor · Footgear
DEF
15
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
25
Buy value
20 z
Sell value
10 z
Mysterious boots that automatically adjust their size to the wearer's size. They seem alive. Max HP + 10 for every base level. Set Bonus Diabolus Boots [1] Diabolus Manteau [1] Max HP + 6% Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots
Full item details & effects
Diabolus Ring

Diabolus Ring [1]

#2729 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
5
Buy value
20 z
Sell value
10 z
A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people. Max HP + 100 Max SP + 100 Increases the recovery rate of recovery skills by 5%. Increases physical damage on Satan Morocc and Wounded Morocc by 10%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Armor [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Diabolus Robe

Diabolus Robe [1]

#2374 · Armor · Armor
DEF
57
Armor Lv.
1
Required Lv.
60
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
A robe which is decorated with unknown letters. The wearer feels like they're learning a new language. Max SP + 150 Mdef + 5 Reduces the global delay of skills by 10%. Increases the recovery rate of recovery skills by 6%. Set Bonus Diabolus Robe [1] Diabolus Ring [1] ATK + 3% MATK + 3% Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe
Full item details & effects
Diabolus Wing

Diabolus Wing [1]

#19495 · Armor · Headgear (Mid)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
30
Buy value
20 z
Sell value
10 z
All Stats + 10 Increases physical and magical damage on Temple of the Demon God monsters by 30%. Set Bonus Diabolus Wing Diabolus Armor Str + 8 Dex + 4 MaxHP + 1350 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, For every upgrade level of Diabolos Armor [1], ATK + 15 Increases resistance to Stun and Stone by 5%. Set Bonus Diabolus Wing Diabolus Robe MDef + 25 MaxSP + 350 Reduces the cast delay of skills by 10% Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, mATK + 15 for every upgrade level of Diabolus Robe, Increases the recovery rate of recovery skills by 2% for every upgrade level of Diabolus Robe Set Bonus Diabolus Wing Diabolus Manteau MaxHP + 900 Reduces damage taken from long-ranged attacks by 10%. Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Reduces damage taken from Fire, Water, and Wind property attacks by 3% for every upgrade level of Diabolus Manteau Set Bonus Diabolus Wing Diabolus Boots Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, MaxHP + 100 for every Base Level ATK/mATK + 20 for every upgrade level of Diabolus Boots Set Bonus Diabolus Wing Diabolus Ring MaxHP + 2000 MaxSp + 200 Increases physical and magical damage on Temple of the Demon God monsters by 20%. Reduces damage taken from Temple of the Demon God monsters by 5%, Increases the recovery rate of recovery skills by 15%
Full item details & effects
Diana Coat

Diana Coat [1]

#15430 · Armor · Armor
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
An extravagant suit modeled after one of the twelve legendary pantheon. You can feel Diana's divine power coming from it. ------------------------ For every 4 refine level, DEX + 3, MHP + 3%, and reduce Lope cooldown by 1 second. ------------------------ When refined to +12 or higher, reduce Purring cooldown by 20 seconds, when performing physical attack, there's a low chance to gain DEX + 80 for 5 seconds, when casting SV Root Twist, gain MATK + 100 for 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Matyr Card When armor is refined to +10 or higher, ASPD + 10%, reduce Stoop cooldown by 3 seconds. ------------------------ Set Bonus: Diana Suit [1] Cutie Card ASPD + 10%, reduce Stoop cooldown by 6 seconds, increase magic damage against all race enemies (including Player and Doram) by 40%. ------------------------ Def : 0
Full item details & effects
Diana Suit-LT

Diana Suit-LT [1]

#450388 · Armor · Armor
DEF
30
Armor Lv.
2
Required Lv.
150
Slots
1
Weight
30
Buy value
0 z
Sell value
0 z
ATK and MATK+120. ------------------------ Every 2 refine level, ATK and MATK +10. Every 3 refine level, increases Picky Peck/Lunatic Carrot Beat/SV Stem Spear/CN Meteor by 20%. ------------------------ When refined to +9 or higher, ATK and MATK +12%. When refined to +11 or higher, increases physical/magic damage to enemies of all races by 15%. When refined to +13 or higher, reduces global cooldown by 15%. ------------------------ Set Bonus: Diana Suit-LT Matyr Card reduces Cooldown skill Lope 1 second, reduces Cooldown skill Stoop 3 seconds. Increases Physical/Magic damage to all races by 20%. ------------------------ Set Bonus: Diana Suit-LT Cutie Card Reduces Cooldown skill Lope 6 seconds, reduces Cooldown skill Stoop 4 seconds. Increases Physical/Magic damage to enemies all races by 40%. ------------------------ [Grade Bonus] [Grade D] Reduces Cooldown skills Lunatic Carrot Beat by 5 seconds and SV Stem Spear by 1 second. Every 2 refine level, ATK & MATK +8, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 4%. [Grade C] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze damage by 5%. [Grade B] Every 2 refine level,P.ATK/S.MATK +1, Every 3 refine level, increases physical/magic damage to enemies of all sizes by 5%. [Grade A] Every 3 refine level, increases skills Hogogong Strike/Hyunrok Breeze by 5%. When refined to +13 or higher, increases long-range physical damage and all properties magic damage by 25%. ------------------------ Def: 30
Full item details & effects
Dictator Earrings

Dictator Earrings [1]

#490084 · Armor · Accessory
DEF
40
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A ring used to symbolize the power held by Caesar of the Ancient Rome. ------------------------ All Basic Status + 1. ------------------------ Reduce After Cast Delay by 3%. ------------------------ Set Bonus: Dictator Ring [1] Diana Suit [1] Reduce Picky Peck Variable Casting Time by 50%. Picky Peck damage increases based on the user's Base DEX, Base AGI, and Skill Level. Reduce SV Stem Spear Variable Casting Time by 50%. SV Stem Spear damage increases based on the user's Base INT, Base LUK, and Skill Level. ------------------------ Set Bonus: Dictator Ring [1] Mercury Suit [1] For every 2 level of Killing Strike learned, MHP + 3%. Reduce Illusion - Shadow cooldown by 7 seconds. There's a low chance to auto cast Lv.1 Recognized Spell when performing magic attack. ------------------------ Set Bonus: Dictator Ring [1] Bacchus Armor [1] ASPD + 5%. Increase physical damage against all size enemies by 8%. ------------------------ Set Bonus: Dictator Ring [1] Neptune Uniform [1] MHP + 8%, MATK + 6%. Reduce Book of Dimensions cooldown by 10 seconds. Reduce Soul Harvest and Soul Explosion cooldown by 30 seconds. ------------------------ Def : 40
Full item details & effects
Dim Glacier Axe

Dim Glacier Axe [1]

#520021 · One-Handed Axe · Weapon
ATK
240
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
500
Buy value
0 z
Sell value
0 z
A one-handed axe tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ Indestructible in battle. MATK + 210. ------------------------
Full item details & effects
Dim Glacier Basic Knife

Dim Glacier Basic Knife [1]

#510076 · Dagger · Weapon
ATK
210
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A light dagger tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ MATK + 210. ------------------------
Full item details & effects
Dim Glacier Book

Dim Glacier Book [1]

#540056 · Book · Weapon
ATK
210
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
A book tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ Indestructible in battle. MATK + 210. ------------------------
Full item details & effects
Dim Glacier Bow

Dim Glacier Bow [1]

#700059 · Bow · Weapon (Two-Handed)
ATK
240
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
150
Buy value
0 z
Sell value
0 z
A bow tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ MATK + 220. ------------------------ Range : 5
Full item details & effects
Dim Glacier Foxtail

Dim Glacier Foxtail [1]

#550090 · One-Handed Staff · Weapon
ATK
400
MATK
400
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
200
Buy value
0 z
Sell value
0 z
A foxtail tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ Indestructible in battle. MATK + 400. ------------------------
Full item details & effects
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