Increase melee physical damage by 6%.
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Set Bonus:
Grey Wolf Card
Phantom Wolf Card
Increase melee physical damage by additional 8%.
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ATK + 10.
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When Shoes refined to +7 or higher, ATK + 10.
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When Shoes refined to +9 or higher, ATK + 15.
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Compounds On: Shoes
Adds a 3.5% chance of casting Level 5 Fire Walk on the user when receiving a physical attack.
Adds a 8% chance of casting Level 5 Electric Walk on the user when receiving a magical attack.
Adds a 3% chance of buffing the user for 10 seconds when performing a physical attack; Flee + 200.
Adds a 2.5% chance of buffing the user for 10 seconds when performing a magical attack; Increased Movement Speed.
Set Bonus
Immortal Cursed Knight Card
Stephen Jack Ernest Wolf Card
Aspd + 1
Set Bonus
Stephen Jack Ernest Wolf Card
Immortal Wind Ghost Card
Reduces the variable casting time of skills by 10%.
Increases physical and magic damage against Insect race by 15%.
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Set Bonus:
Wolf Lugenburg Card
Poe Richard Card II
ATK +5%, MATK +5%.
Increases physical and magic damage against Medium sized enemies by 5%.
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Location: Weapon
Increases physical/magical damage against insect-type enemies by 15%.
When equipped with a Poe Richard Card,
ATK + 5%, MATK + 5%. Increases physical/magical attack against medium-sized enemies by 5%.
Compounds On: Weapon
MHP + 500, MSP + 50
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Increase damage taken from angel race monsters by 50%.
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When equipped with Orc Baby Card, reduces damage taken from neutral property by 5%, FLEE + 5.
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When equipped with Baby Desert Wolf Card, INT + 3, MSP + 100, MATK + 5%.
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When equipped with Familiar Card, ATK + 15, increase physical damage against shadow property enemies by 20%.
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When equipped with Orc Warrior Card, reduce damage taken from Demi Human and Human Player race by 15%.
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When equipped with Desert Wolf Card, increase physical damage against medium and large enemies by 15%.
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When equipped with Phen Card, reduces variable casting time by 25%.
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When equipped with Orc Zombie Card, HIT + 15, FLEE + 15, Critical Damage + 15%.
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When equipped with Verit Card, MHP + 4%, MSP + 4%.
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When equipped with Megalodon Card, DEF + 100.
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Compounds On: Weapon
ATK + 10%
Adds a 2% chance of casting Level 5 Ignition Break on the target when performing a physical attack.
Set Bonus
Immortal Cursed Knight Card
Stephen Jack Ernest Wolf Card
Aspd + 1
Compounds On: Weapon
MATK + 10%
Adds a 1% chance of casting Level 5 Killing Cloud on the target when performing a magical attack.
Set Bonus
Stephen Jack Ernest Wolf Card
Immortal Wind Ghost Card
Reduces the variable casting time of skills by 10%.
MHP + 8%, MSP + 4%.
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When equipped together with Shoes that compounded with one of the following:
Infinite Toad Card
Infinite Vagabond Wolf Card
Infinite Eclipse Card
Infinite Vocal Card
ATK + 10%, MATK + 10%.
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Reduces After Cast Delay by 5%.
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Set Bonus:
Isaac Wigner Card
Jurgen Wigner Card
Agnes Lugenburg Card
Increases physical damage to small sized enemies by 7%.
Increases physical damage to Brute and Doram race by 7%.
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Set Bonus:
Isaac Wigner Card
Wolf Lugenburg Card II
Poe Richard Card II
Increases physical damage to medium sized enemies by 7%,
reduces After Cast Delay by an additional 3%.
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Location: Headgear
Reduces Variable Casting Time by 5%.
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Set Bonus:
Kathryn Wigner Card
Spica Nerius Card
Nihil M. Heine Card
Increases magic damage to small size enemies by 7%.
Increases magic damage to Brute and Doram race by 7%.
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Set Bonus:
Kathryn Wigner Card
Wolf Lugenburg Card II
Poe Richard Card II
Increases magic damage to medium sized enemies by 7%,
reduces After Cast Delay by 5%.
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Location: Headgear
Armor said to contain the power of the Great Wolf that captured the moon.
Can't be destroyed in Battle
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MaxHP + 15% , MaxSP + 15%
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Every refine level of Armor,
After Cast Delay -1%.
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When refined to +7 or higher,
Fix cast time -50%.
When refined to +9 or higher,
Additional Fix cast time reduction 20%.
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Set Bonus
Lunar Eclipse Armor
Hatii Card
Immune to frozen.
Max HP +50%.
When receiving physical attack,
there is 20% chance that the target will be frozen.
Physical/magical damage received from medium and large sized enemy -15%.
Incoming damage received from New Moon Kick and Full Moon Kick -20%.
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Def : 120
A cute and fluffy mantle that does not match its powerful name.
It's said something like, 'Release your inner fury!!'?
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Reduce damage taken from Normal and Boss enemies by 7%.
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For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250.
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For every 2 refine level, MHP + 3%, MSP + 3%.
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When refined to +11 or higher, increase melee and long-range physical damage by 20%.
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When refined to +13 or higher,
ATK + 50,
increase melee and long-range physical damage by additional 30%.
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Set Bonus:
Lycanthrope Armor [1]
Atroce Card
Increase melee and long-range physical damage by 30%.
When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds.
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Set Bonus:
Lycanthrope Armor [1]
Wolf Card
All Basic Status + 10.
ATK + 50.
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[Grade Bonus]
[Grade D] MHP + 10%, MSP + 10%.
[Grade C] Increase melee and long-range physical damage by 20%.
[Grade B] Reduce After Cast Delay by 15%.
[Grade A] POW + 15, CON + 15.
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Def : 60
MHP +10%, ATK +50, MATK +50.
Increase physical and magical damage against all race monsters by 10%.
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Set Bonus:
Palace Ring[1]
Lindy Hop [2]
Reduce cooldown of Ignition Break by 1.5 seconds.
For every 2 refine level of Lindy Hop, increases melee physical damage by 3%.
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Set Bonus:
Palace Ring[1]
Juliette D Rachel [2]
Reduce cooldown of Dark Claw by 8 seconds.
For every 2 refine level of Juliette D Rachel, increases melee physical damage by 3%.
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Set Bonus:
Palace Ring[1]
Sunflower Boy [2]
Increases Tetra Vortex damage by 30%.
For every 2 refine level of Sunflower Boy,
Increases magical damage against all property monsters by 3%.
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Set Bonus:
Palace Ring[1]
Stephen Jack Ernest Wolf Card
Increase physical and magical damage against all class enemies by 10%.
When performing physical attack, has a 3% chance to increase ATK +200 for 10 seconds.
When performing magical attack, has a 3% chance to increase MATK +200 for 10 seconds.
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Def : 0