Gunslinger's revolver that can also be used in Herosria.
Increases long ranged physical damage by 15%, reduces critical damage by 7%.
Increases attack speed (reduces delay after attack by 15%), Increase variable casting by 7%.
------------------------
Weapon Lv : 5
Dagger of the Rogues that can be used in Herosria.
MATK + 130.
Increase attributeless magic damage by 10%, decrease melee physical damage by 5%.
Decrease variable casting by 10%, decrease attack speed (increase delay after attack by 5%).
------------------------
Weapon Lv : 5
Shotgun of Gunslingers that can also be used in Herosria.
Splash attack.
Increases long ranged physical damage by 15%, reduces melee physical resistance by 7%.
Reduces variable casting by 15%, HIT - 25.
------------------------
Weapon Lv : 5
One-handed staff of Soul Linkers that can be used in Herosria.
Indestructible.
MATK + 130.
Increase attributeless magic damage by 10%, decrease long-range physical resistance by 5%.
Decrease variable casting by 10%, decrease SP consumption by 5% when using skills.
------------------------
Weapon Lv : 5
One-handed staff of the Sages that can be used in Herosria.
Indestructible.
MATK + 110.
Damage received from players reduced by 10%, all attribute magic damage reduced by 5%.
Global cooldown reduced by 10%, variable casting + 5%.
------------------------
Weapon Lv : 5
Gloves worn by an arch bishop who couldn't resist the devil's temptations. It contains high evil magic.
Required Jobs: All Jobs
Int + 2
MATK + 2%
Enables Level 3 Heal.
Reduces the SP cost of skills by 5%.
If the users base Int is 100 or higher,
MATK + 5%
Set Bonus
Hibram's Gloves
Spell1
Reduces the variable casting time of skills by 5%.
Increases magical damage on all race targets by 5%.
Set Bonus
Hibram's Gloves
Spell2
Reduces the variable casting time of skills by 5%.
Increases magical damage on all race targets by 5%.
A holy stick which is made of Rune of Odin, specialized for exorcisms.
Property: Holy
Reduces the variable casting time of Holy Light, Magnus Exorcismus, and Turn Undead by 25%.
Set Bonus
Benevolent Guardian [1]
Holy Stick [1]
Increases the recovery rate of recovery skills by 3% per upgrade level of the Holy Stick [1].
Set Bonus
Exorcism Bible
Holy Stick [1]
Adds a 2% chance of casting Level 1 Turn Undead on the attacker when receiving a physical attack.
Increases the damage of Magnus Exorcismus by 20%.
Set Bonus
Shoes Of Punishment
Holy Stick [1]
Reduces the variable casting time of Adoramus by 5% per level of Oratio known.
Reduces the variable casting time of Judex by 5% per level of Oratio known.
Increases the damage of Adoramus by 10% per level of Lauda Ramus, Lauda Agnus, and Clearance known.
If Holy Stick [1] upgrade level is +7 or higher,
Increases magical damage on Demon and Undead race targets by 30%.
Increases magical damage on Shadow and Undead property targets by 30%.
If Holy Stick [1] upgrade level is +9 or higher,
Increases the damage of Adoramus by an additional 20%.
Increases magical damage on Demon and Undead race targets by an additional 20%.
Increases magical damage on Shadow and Undead property targets by an additional 20%.
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
Property: Neutral
Bypass 100% of hard defense of Brute race targets when performing a physical attack.
Bypass 100% of hard defense of Doram race targets when performing a physical attack.
Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack.
Adds a 10% chance of gaining Meat when a Brute race monster is killed.
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2
A crystal manifestation of the everlasting winter.
It holds the power of absolute zero.
------------------------
Reduce After Cast Delay by 5%.
------------------------
SPL + 15.
------------------------
MATK + 100, MATK + 10%.
------------------------
Set Bonus:
Ice Crystal Circle [1]
Circlet of Time (Warlock) [1]
Reduce After Cast Delay by 5%.
For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%.
For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%.
When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%.
------------------------
Set Bonus:
Ice Crystal Circle [1]
Temporal Jewel (Int) lv.3
Reduce Frost Misty cooldown by 3 seconds.
For every 2 refine level of Helmet, increase Jack Frost damage by 10%.
------------------------
Set Bonus:
Ice Crystal Circle [1]
Temporal Jewel (Agi) lv.3
Reduce After Cast Delay by 10%.
ASPD + 10%.
For every 2 refine level of Helmet, increase Chain Lightning damage by 10%.
------------------------
Def : 0
A long staff carved with the image of the Holy Goddess of Light.
------------------------
Indestructible in battle.
------------------------
MATK + 190, INT + 6, VIT + 2.
------------------------
There's a low chance to recover 150 SP every second, up to 4 times when dealing magical attacks.
------------------------
For every 3 refine level, increase Judex damage by 20%.
------------------------
When refined to +7 or higher, increase Holy property magical damage by 15%.
------------------------
When refined to +9 or higher, increase Judex damage by 30%, reduce After Cast Delay by 15%.
------------------------
When refined to +11 or higher, increase magical damage against all size enemies by 20% for 15 seconds when casting Magnus Exorcismus.
------------------------
Set Bonus:
Illusion Dea Staff [2]
Illusion Saint Robe [1]
MATK + 50, reduce After Cast Delay by 10%.
------------------------
When the refine level of each item in the set is 7 or higher, MATK + 10%, ASPD + 2.
------------------------
When the total refine level of set is 18 or higher, increase magical damage against all race monsters by 20%.
------------------------
When the total refine level of set is 22 or higher, reduce Variable Casting Time by 15%, reduce After Cast Delay by additional 10%.
------------------------
Property : Holy
Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy.
------------------------
MATK + 180.
------------------------
For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%.
------------------------
When refined to +7 or higher,
Increase Neutral property magical damage by 10%.
Reduce SP consumption of Severe Rainstorm by 10%.
------------------------
When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%.
------------------------
When refined to +11 or higher,
Increase magical damage against Water property monsters by 10%.
Reduce Severe Rainstorm cooldown by 1 second.
------------------------
Set Bonus:
Illusion Electric Guitar [2]
Illusion Muffler [1]
ATK + 30.
When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%.
When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%.
When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second.
------------------------
Set Bonus:
Illusion Electric Guitar [2]
Illusion Shoes [1]
MATK + 40.
When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%.
When the total refine level of set is 18 or higher, increase Reverberation damage by 20%.
When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds.
------------------------
A large one-handed spear that shakes the earth and also stimulate user's metabolism.
------------------------
MHP + 10%, CRI + 15.
------------------------
For every 3 refine level, ATK + 20, ASPD + 2%.
------------------------
When refined to +7 or higher,
increase Cannon Spear damage by 25%,
increase Critical Damage by 30%.
------------------------
When refined to +9 or higher,
increase Vanishing Point damage by 25%,
increase long ranged physical damage by 15%.
------------------------
When refined to +11 or higher, increase Cannon Spear and Vanishing Point damage by additional 25%.
------------------------
Set Bonus:
Illusion Gelerdria [2]
Illusion Passion Hairband [1]
When casting Shield Spell, increase Cannon Spear and Vanishing Point damage by 25% for 60 seconds.
------------------------
When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 15%.
------------------------
When the total refine level of set is 18 or higher, increase physical damage against all race monsters by 15%.
------------------------
When the total refine level of set is 22 or higher, increase Cannon Spear and Vanishing Point damage by twice the total refine rate set as a percentage.
------------------------
VIT +3, MDEF + 3.
------------------------
When refined to +7 or higher, VIT + 5.
------------------------
When refined to +9 or higher, reduce after cast delay by 12%.
------------------------
Set Bonus:
Illusion Goibne's Helm [1]
Illusion Goibne's Armor [1]
Illusion Goibne's Spaulder [1]
Illusion Goibne's Greaves [1]
VIT + 5.
MHP + 15%, MSP + 5%.
DEF + 5, MDEF + 15.
------------------------
When each piece of equipment in the set is refined to +7 or higher, MHP + 10%.
------------------------
When the total sum of refine is 36 or higher, reduce fixed casting time by 0.7 seconds.
------------------------
When the total sum of refine is 40 or higher, reduce after cast delay by 20%.
------------------------
Def : 25
Location : Upper
VIT + 1, MDEF + 2.
------------------------
When refined to +7 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by 5%.
------------------------
When refined to +9 or higher, increase physical damage against Water, Wind, Earth, and Fire property monsters by additional 10%.
------------------------
Def : 47
A sword with an intangible blade that seems to have no form but has no shape.
Attack the spirit of the subject and destroy it.
Unbreakable.
Drains 1 SP when dealing normal physical attacks.
Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks.
The chance increases by 2% per refine rate.
If the refine rate is 12 or higher, the drain effect is increased in 20%.
If Rogue Classes equip this item, player can get additional effect below.
If equipped with Illusion Ancient Cape,
MATK + 100.
If the refine rate of both is 7 or higher, additional MATK + 50.
If the sum of their refine rates is 18 or higher,
has a chance of auto casting Bolt-type spells when dealing physical damage.
If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
One of the keys to unlocking the power of Morpheus.
This shawl is decorated with ancient spells written on it.
------------------------
MSP + 10%. MDEF + 5.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, reduce variable casting time by additional 10%.
------------------------
Def : 8
Large one-handed Spear.
A spear with a long body and a weapon like a sickle,
so that it can have various attack patterns.
STR +3, INT+ 2, DEX +2.
If refine rate is 9 or higher, reduces the cooldown of Hundred Spear by 1 second.
If refine rate is 13 or higher, further reduces the cooldown of Hundred Spear by 1 second.
If equipped with Illusion Shoes,
ATK + 40.
If refine rate of both is 7 or higher, increases the damage of Hundred Spear by 20%.
If the sum of their refine rates is 18 or higher, ATK + 10%.
If the sum of their refine rates is 22 or higher, further increases the damage of 2004.png Hundred Spear by 20%.
Reduces global cooldown by 3%.
Set Bonus:
Illusion Sprint Glove
Illusion Sprint Ring
Reduces global cooldown by additional 5%.
------------------------
Set Bonus:
Illusion Sprint Glove
Illusion Sprint Mail
Reduces variable casting time by 10%.
------------------------
Def : 0
VIT +5, increases HP recovery rate by 20%.
When refined +7 or higher, increases HP recovery rate by additional 20%.
When refined +9 or higher, reduces global cooldown by 5%.
[When refined +11 or higher, reduces global cooldown by additional 7%.
------------------------
Set Bonus:
Illusion Sprint Mail
Illusion Sprint Shoes
ATK +10%.
When each equipment refined +7 or higher, ATK +70.
If the sum of refine rate is 18 or higher, increases melee and long ranged physical damage by 15%.
If the sum of refine rate is 22 or higher, reduces fixed casting time by 0.7 seconds, increases physical damage against boss monsters by 25%.
------------------------
Set Bonus:
Illusion Sprint Mail
Illusion Sprint Ring
Illusion Sprint Glove
MHP +15%, MSP +15%.
------------------------
Def : 40
Reduces variable casting time by 10%.
Set Bonus:
Illusion Sprint Ring
Illusion Sprint Mail
Reduces global cooldown by 10%.
------------------------
Def : 0
A legendary sword of a brave general from the East.
------------------------
Perfect Dodge + 10.
------------------------
For every refine level, increase long ranged physical damage by 2%.
------------------------
When refined to +7 or higher, reduce SP consumption of skills by 20%.
------------------------
When refined to +9 or higher, reduce after cast delay by 20%.
------------------------
When refined to +11 or higher, MHP + 10%, MSP + 10%.
------------------------
Set Bonus:
Illusion Tae Goo Lyeon [2]
Illusion Boots [1]
Increase long ranged physical damage by 3%.
------------------------
When the both items are refined to +7 or higher,
Reduce variable casting time by 10%.
------------------------
When the total refine level of set are 18 or higher,
Reduce fixed casting time by 0.5 second.
------------------------
When the total refine level of set are 22 or higher,
Increase Dragon Breath and Dragon Breath - Water damage by 20%.
------------------------
Very unique, square formed shield with a special jewel on it which protects from physical power.
Reduces damage taken from Neutral property attacks by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 12.
If upgrade level is +7 or higher,
Reduces damage taken from Neutral property attacks by an additional 5%.
If upgrade level is +9 or higher,
Reduces damage taken from Water, Earth, Fire and Wind property attacks by 5%.
Beautiful boots adorned with patterns representing the Rune Midgard kingdom.
Max HP + 3%
Max SP + 3%
Mdef + 10
Enables Level 1 Increase Agility.
If Inspiration is at level 5,
Reduces the cooldown of Shield Spell by 2 seconds.
Increases the damage of Vanishing Point by 10% for every level of Cannon Spear known.
ATK + 4% per level of Sacrifice known
Bypass 20% of hard defense of All race targets when performing a physical attack for every level of Pinpoint Attack known.
If upgrade level is +5 or higher,
Additional Max HP + 7%
Additional Max SP + 7%
Increases long-ranged damage on targets by 5%.
If upgrade level is +7 or higher,
Additional Max HP + 10%
Additional Max SP + 10%
Increases long-ranged damage on targets by an additional 5%.
A hair accessory made from a griffon feather.
Position: Middle
Aspd + 1%
Additional Aspd + 1%, if the users base Agi is 108 or higher.
Aspd + 1, if the users base Agi is 108 or higher.
Reduces damage taken from Wind property attacks by 5%.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Spear [1]
Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%.
Set Bonus
Imperial Feather
Imperial Ring [1]
Reduces the variable casting time of Grand Cross by 100%.
Increases the damage of Genesis Ray by 1% for every 30 base levels.
Increases the damage of Grand Cross by 1% for every base level.
Reduces the SP cost of Genesis Ray by 10.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Ring [1]
Imperial Spear [1]
Reduces the SP cost of Banishing Point by 15.
Reduces the SP cost of Cannon Spear by 10.
Reduces the SP cost of Grand Cross by 30.
Reduces the SP cost of Shield Press by 5.
Set Bonus
Imperial Feather
Royal Guard Necklace
ATK + 40
Additional ATK + 60, if the users base Agi is 108 or higher.
Additional ATK + 80, if the users base Agi is 120 or higher.
Aspd + 3%
Additional Aspd + 5%, if the users base Agi is 108 or higher.
Additional Aspd + 7%, if the users base Agi is 120 or higher.
Reduces damage taken from Demi-Human race enemies by 2%.
Reduces damage taken from Demi-Human race enemies by an additional 2%, if the users base Agi is 108 or higher.
Reduces damage taken from Demi-Human race enemies by an additional 4%, if the users base Agi is 120 or higher.
Immune to Blind and Silence.
Set Bonus
Imperial Feather
Imperial Glove [1]
Reduces the cooldown of Overbrand by 2 seconds.
Increases long-ranged damage on targets by 2% per level of Cannon Spear known.
Increases long-ranged damage on targets by an additional 2% per level of Overbrand known.
Increases the damage of Cannon Spear by 30%.
Increases the damage of Overbrand by 20%.
A strengthened glove engraved with the patterns of the Rune Midgard Kingdom.
------------------------
Physical damage against all class enemies + 5%
Reduces the variable casting time of skills by 10%.
The users casting cannot be interrupted outside of WoE.
------------------------
Set Bonus
Imperial Feather
Imperial Glove [1]
Reduces the cooldown of Overbrand by 2 seconds.
Increases long-ranged damage on targets by 2% per level of Cannon Spear known.
Increases long-ranged damage on targets by an additional 2% per level of Overbrand known.
Increases the damage of Cannon Spear by 30%.
Increases the damage of Overbrand by 20%.
------------------------
A noble Ninja uniform with the Rune-Midgarts crest engraved on it.
MATK +75
If refined to 7 or higher,
Variable Cast Time -15%
If refined to 9 or higher,
All elemental Magic damage +7%
SET BONUS
Imperial Magic Manteau
Imperial Magic Boots
Imperial Magic Ring
Variable Cast Time -5%
MATK +2%
Flaming Petals/Freezing Spear/Wind Blade damage +10%
SET BONUS
Imperial Ninja Suit
Imperial Magic Manteau
Imperial Magic Boots
If combined upgrade levels are 27 or higher,
Additional Variable Cast Time -5%
Additional MATK +3%
Additional Flaming Petals/Freezing Spear/Wind Blade damage +15%
A beautiful ring engraved with the patterns of the Rune Midgard Kingdom.
Str + 1
Int + 1
Max HP + 3%
Max SP + 3%
Set Bonus
Imperial Guard [1]
Imperial Ring [1]
Increases the damage of Shield Press by 8% per upgrade level of the item past the upgrade level of 5.
Set Bonus
Imperial Ring [1]
Imperial Spear [1]
Increases the damage of Cannon Spear and Vanishing Point by 7% per 2 upgrade levels of Imperial Spear [1].
Set Bonus
Imperial Feather
Imperial Ring [1]
Reduces the variable casting time of Grand Cross by 100%.
Increases the damage of Genesis Ray by 1% for every 30 base levels.
Increases the damage of Grand Cross by 1% for every base level.
Reduces the SP cost of Genesis Ray by 10.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Ring [1]
Imperial Spear [1]
Reduces the SP cost of Vanishing Point by 15.
Reduces the SP cost of Cannon Spear by 10.
Reduces the SP cost of Grand Cross by 30.
Reduces the SP cost of Shield Press by 5.
A beautiful spear engraved with patterns of the Rune Kingdom.
Property: Neutral
MATK + 40
Increases the damage of Banishing Point and Cannon Spear by 20%.
Increases the damage of Banishing Point and Cannon Spear by an additional 3% per 2 upgrade levels of this item.
Set Bonus
Imperial Ring [1]
Imperial Spear [1]
Increases the damage of Cannon Spear and Vanishing Point by 7% per 2 upgrade levels of Imperial Spear [1].
Set Bonus
Imperial Guard [1]
Imperial Spear [1]
Increases the damage of Genesis Ray and Grand Cross by 10%.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Spear [1]
Increases the damage of Banishing Point, Cannon Spear and Shield Press by 20%.
Set Bonus
Imperial Feather
Imperial Guard [1]
Imperial Ring [1]
Imperial Spear [1]
Reduces the SP cost of Banishing Point by 15.
Reduces the SP cost of Cannon Spear by 10.
Reduces the SP cost of Grand Cross by 30.
Reduces the SP cost of Shield Press by 5.
Healthy live rabbit looking wizard hat. Very firm and strong item. Remodeled for extra effect.
DEX + 1, AGI + 1, SP + 50.
Each refine adds SP + 5
When refined to +7 or higher, each refine adds DEX + 1.
Location : Upper
A mysterious violin filled with strange energy obtained from the infinite space.
It feels like part of its abilities are sealed.
------------------------