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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “DEF+15” in Renewal

Page 15 of 34
Helm of Faith (Warlock)

Helm of Faith (Warlock) [1]

#400178 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Soul Expansion damage by 15% per 3 refine rate. Increases ghost property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith(Warlock) Adulter Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith(Warlock) Vivatus Fides Rod increases ghost property magical damage by 10%, increases Soul Expansion damage by 5% and Soul Vulcan Strike damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Soul Vulcan Strike damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Archbishop)

Helm of Faith II (Archbishop) [1]

#400190 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Duple Light damage by 15% per 3 refine rate. Increases melee and ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, CRI + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Archbishop) [1] Adulter Fides Bible [2] Increases melee physical damage by 10%, increases Duple Light damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Archbishop) [1] Vivatus Fides Bible [2] Increases melee physical damage by 10%, increases Duple Light damage by 5% and Petitio damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Petitio damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Genetic)

Helm of Faith II (Genetic) [1]

#400234 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Cart Tornado damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, Increases physical damage to all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Geneticist) [1] Adulter Fides Scepter [2] Reduces skill cooldown of Cart Tornado by 0.15 second, increases Cart Tornado damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Geneticist) [1] Vivatus Fides Scepter [2] Reduces skill cooldown of Cart Tornado by 0.3 second, increases Cart Tornado damage by 5% and Hell Plant damage by 15% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Hell Plant damage by additional 25%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Guillotine Cross)

Helm of Faith II (Guillotine Cross) [1]

#400217 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Rolling Cutter damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, CRI + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Glt.Cross) [1] Adulter Fides Chakram [2] increases melee physical damage by 10%, increases Rolling Cutter damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Glt.Cross) [1] Vivatus Fides Chakram [2] increases melee physical damage by 10%, increases Rolling Cutter damage by 5% and Impact Crater damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Impact Crater damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Kagerou & Oboro)

Helm of Faith II (Kagerou & Oboro) [1]

#400236 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Cross Slash damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Kagerou & Oboro)[1] Adulter Fides Cross Huuma Shuriken [2] Increase long ranged physical damage by 10%, Increase Cross Slash damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Kagerou & Oboro)[1] Vivatus Fides Cross Huuma Shuriken [2] Increase long ranged physical damage by 10%, Increase Cross Slash damage by 5% and Kunai - Distortion damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Kunai - Distortion damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Mechanic)

Helm of Faith II (Mechanic) [1]

#400231 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Vulcan Arm damage by 15% per 3 refine rate. Increases long range physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Mechanic) [1] Adulter Fides Mace [2] increases long ranged physical damage by 10%, increases Vulcan Arm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Mechanic) [1] Vivatus Fides Mace [2] increases long ranged physical damage by 10%, increases Vulcan Arm damage by 5% and Activate Attack Device damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Activate Attack Device damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Minstrel & Wanderer)

Helm of Faith II (Minstrel & Wanderer) [1]

#400229 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Severe Rainstorm damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, CRI + 15. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Minstrel & Wanderer)[1] Adulter Fides Violin [2] Or Adulter Fides Chain Rope [2] Increase long ranged physical damage by 10%, Increase Severe Rainstorm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Minstrel & Wanderer)[1] Vivatus Fides Violin [2] Or Vivatus Fides Chain Rope [2] Increase long ranged physical damage by 10%, Increase Severe Rainstorm damage by 5% and Rhythm Shooting damage by 7%, If Grade of weapon is C or higher, increase Rhythm Shooting damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Ranger)

Helm of Faith II (Ranger) [1]

#400199 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Aimed Bolt damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, CRI + 15. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Ranger) [1] dulter Fides Aiming Bow [2] increases long ranged physical damage by 10%, increases Aimed Bolt damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Ranger) [1] Vivatus Fides Aiming Bow [2] increases long ranged physical damage by 10%, increases Aimed Bolt damage by 5% and Crescive Bolt damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Crescive Bolt damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Rebellion)

Helm of Faith II (Rebellion) [1]

#400238 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Shattering Storm and Round Trip damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Adulter Fides Shotgun [2] Increase long ranged physical damage by 10%, Increase Shattering Storm damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Adulter Fides Gatling Gun [2] Increase long ranged physical damage by 10%, Increase Round Trip damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Vivatus Fides Shotgun [2] Increase long ranged physical damage by 10%, Increase Shattering Storm damage by 5% and Wild Fire damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Wild Fire damage by additional 15%. ------------------------ Set Bonus: Helm of Faith II (Rebellion)[1] Vivatus Fides Gatling Gun [2] Increase long ranged physical damage by 10%, Increase Round Trip damage by 5% and The Vigilante at Night damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase The Vigilante at Night damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Royal Guard)

Helm of Faith II (Royal Guard) [1]

#400201 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Overbrand damage by 15% per 3 refine rate. Increases melee physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Royal Guard) [1] Adulter Fides Guardian Spear [2] increases melee physical damage by 10%, increases Overbrand damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Royal Guard) [1] Vivatus Fides Guardian Spear [2] increases melee physical damage by 10%, increases Overbrand damage by 5% and Overslash damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Overslash damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Rune Knight)

Helm of Faith II (Rune Knight) [1]

#400227 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, POW +2, P.ATK +1. If the user base level is 230 or higher, POW +3, P.ATK +2. ATK +10 per 2 refine rate. Increases Hundred Spears damage by 15% per 3 refine rate. Increases long ranged physical damage by 7% per 4 refine rate. If refine rate is 7 or higher, increases physical damage against all size enemies by 5%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, ATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Rune Knight) [1] Adulter Fides Lance [2] Reduces skill cooldown of Hundred Spears by 0.2 seconds, increases Hundred Spears damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Rune Knight) [1] Vivatus Fides Lance [2] Reduces skill cooldown of Hundred Spears by 0.5 second, increases Hundred Spears damage by 5% and Madness Crusher damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Madness Crusher damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Shadow Chaser)

Helm of Faith II (Shadow Chaser) [1]

#400192 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Triangle Shot damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, CRI + 15. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Shadow Chaser) [1] Adulter Fides Crossbow [2] Increase long ranged physical damage by 10%, Increase Triangle Shot damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Shadow Chaser) [1] Vivatus Fides Cross Bow [2] Increase long ranged physical damage by 10%, Increase Triangle Shot damage by 5% and Frenzy Shot damage by 7%, If Grade of weapon is C or higher, increase Frenzy Shot damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Sorcerer)

Helm of Faith II (Sorcerer) [1]

#400219 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Psychic Wave damage by 15% per 3 refine rate. Increases Neutral, Wind, and Earth property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Adulter Fides Magic Book increases Neutral property magical damage by 10%, increases Psychic Wave damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sorcerer) Vivatus Fides Magic Book increases Neutral, Wind, and Earth property magical damage by 10%, increases Psychic Wave damage by 5%, Lightning Land and Terra Drive damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Lightning Land and Terra Drive damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Helm of Faith II (Soul Reaper)

Helm of Faith II (Soul Reaper) [1]

#400240 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase Curse Explosion damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Increase magic damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Soul Reaper) [1] Adulter Fides Dark Wand [2] Reduces skill cooldown of Evil Soul Curse by 2 seconds, Increase Curse Explosion by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Soul Reaper) [1] Vivatus Fides Dark Wand [2] Reduces skill cooldown of Evil Soul Curse by 2 seconds, Increase Curse Explosion damage by 5% and Exorcism of Malicious Soul damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Exorcism of Malicious Soul damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Star Emperor)

Helm of Faith II (Star Emperor) [1]

#400242 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Falling Stars damage by 15%. ------------------------ For every 4 refine level, Increase melee physical damage by 7% ------------------------ If refine rate is 7 or higher, Increase physical damage against all size enemies by 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Star Emperor) [1] Adulter Fides Stardust Book [2] Increase melee physical damage by 10%, Increase Falling Stars damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Star Emperor) [1] Vivatus Fides Stardust Book [2] Increase melee physical damage by 10%, Increase Falling Stars damage by 5%, Star Cannon damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Star Cannon damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Summoner)

Helm of Faith II (Summoner) [1]

#400244 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, SPL + 2, S.MATK + 1. When base level is 230 or higher, SPL + 3, S.MATK + 2. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, Increase SV Stem Spear and CN Meteor damage by 15%. ------------------------ For every 4 refine level, Increase all property magic damage by 7%. ------------------------ If refine rate is 7 or higher, Reduces variable casting time by 10%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, MATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Summoner) [1] Adulter Fides Foxtail Wand [2] Increase all property magic damage by 10%, Increase SV Stem Spear and CN Meteor damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Summoner) [1] Vivatus Fides Foxtail Wand [2] Increase all property magic damage by 10%, Increase SV Stem Spear and CN Meteor damage by 5%, Hyunrok Breeze damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Hyunrok Breeze damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Sura)

Helm of Faith II (Sura) [1]

#400181 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ When base level is 210 or higher, POW + 2, P.ATK + 1. When base level is 230 or higher, POW + 3, P.ATK + 2. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, Increase Rampage Blast damage by 15%. ------------------------ For every 4 refine level, Increase long ranged physical damage by 7%. ------------------------ If refine rate is 7 or higher, Max SP + 5%. ------------------------ If refine rate is 9 or higher, Reduces Fixed Casting Time by 0.2 seconds. ------------------------ If refine rate is 11 or higher, ATK + 5%, reduces Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Sura) [1] Adulter Fides Claw [2] Increase long ranged physical damage by 10%, Increase Rampage Blast damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Sura) [1] Vivatus Fides Claw [2] Increase long ranged physical damage by 10%, Increase Rampage Blast damage by 5% and Explosion Blaster damage by 7% per 3 refine rate of weapon, If Grade of weapon is C or higher, increase Explosion Blaster damage by additional 15%. ------------------------ Location : Upper
Full item details & effects
Helm of Faith II (Warlock)

Helm of Faith II (Warlock) [1]

#400179 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
180
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A helm containing the power of faith. Has the effect of amplifying Adulter and Vivatus weapons. ------------------------ If the user base level is 210 or higher, SPL +2, S.MATK +1. If the user base level is 230 or higher, SPL +3, S.MATK +2. MATK +10 per 2 refine rate. Increases Comet damage by 15% per 3 refine rate. Increases Neutral and Shadow property magical damage by 7% per 4 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, reduces fixed casting time by 0.2 seconds. If refine rate is 11 or higher, MATK + 5%, reduces fixed casting time by additional 0.3 seconds. ------------------------ Set Bonus: Helm of Faith II (Warlock) Adulter Fides Two-handed Staff increases Neutral and Shadow property magical damage by 10%, increases Comet damage by 5% per 3 refine rate of weapon. ------------------------ Set Bonus: Helm of Faith II (Warlock) Vivatus Fides Two-handed Staff increases Neutral and Shaodow property magical damage by 10%, increases Comet damage by 5% and Mystery Illusion damage by 7% per 3 refine rate of weapon, if grade of weapon is C or higher, increases Mystery Illusion damage by additional 15%. ------------------------ Location: Upper Armor Lv: 2 Required Lv: 180
Full item details & effects
Hero Boots-LT

Hero Boots-LT [1]

#470094 · Armor · Footgear
DEF
15
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
An improved version of the boots said to have been worn by great heroes. It resonates with the improved hero's weapons. ------------------------ MHP + 1500, MSP + 150. ------------------------ When character base level 210 or higher, P.ATK + 1, S.MATK + 1. ------------------------ For every 3 refine level, MHP + 1%, MSP + 1%. When refine level 7 or more, ATK + 5%, MATK + 5%. When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%. When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%. ------------------------ [Bonus By Grade] [Grade D] RES + 50, MRES + 50. [Grade C] Increases physical and magical damage against all property enemies by 10%. [Grade B] STA + 5, WIS + 5. [Grade A] P.ATK + 5, S.MATK + 5, When refine level 13, reduced fixed casting by an additional 0.2 seconds. ------------------------ Def : 15
Full item details & effects
Heroic Favor Cloak

Heroic Favor Cloak [1]

#480291 · Armor · Garment
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A Manteau worn by the legendary hero. You can feel a mysterious power when wearing it. ------------------------ MHP + 3000, MSP + 200. ------------------------ When Base Level is 200 or higher, S.MATK + 1, RES + 7, MRES + 7. ------------------------ For every 10 Base Level when Base Level is 200 or higher, additional S.MATK + 1, RES + 5, MRES + 5. ------------------------ For every 2 refine level, MATK + 10. ------------------------ For every 3 refine level, MATK + 2%. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 10%. ------------------------ When refined to +9 or higher, increase magic damage against all size monsters by 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ When refined to +13 or higher, increase magic damage against all race monsters by 15%. ------------------------ Set Bonus: Hero's Grace [1] Ancient Hero Boots [1] Reduce Fixed Casting Time by 0.2 seconds. MATK + 40. ------------------------ Set Bonus: Hero's Grace [1] Great Hero's Boots [1] Reduce Fixed Casting Time by 0.2 seconds. MATK + 60. ------------------------ Set Bonus: Hero's Grace [1] Hero Boots-LT [1] When Shoes is refined to +13 or higher, Reduce Fixed Casting Time by 0.2 seconds. MATK + 150, MATK + 18%, S.MATK + 8. ------------------------ Def : 0
Full item details & effects
Heroic Token (Abyss Chaser)

Heroic Token (Abyss Chaser) [1]

#490165 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Abyss Chaser. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Madogum-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Abyss Square damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Abyss Square damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Abyss Chaser) [1] Fatalist-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Abyss Dagger damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Abyss Dagger damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Arch Mage)

Heroic Token (Arch Mage) [1]

#490152 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Arch Mage. ------------------------ ATK + 10%, MATK + 10%. ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Iron Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Crimson Arrow and Rock Down damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Crimson Arrow and Rock Down damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Arch Mage) [1] Blue Crystal Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Frozen Slash and Soul Vulcan Strike damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Frozen Slash and Soul Vulcan Strike damage by additional 10%. ------------------------ Def: 10
Full item details & effects
Heroic Token (Biolo)

Heroic Token (Biolo) [1]

#490167 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Biolo. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Biolo) [1] Red Lotus Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Acidified Zone (Water/Wind/Earth/Fire) damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Acidified Zone (Water/Wind/Earth/Fire) damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Biolo) [1] Slate Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Cart Tornado damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Cart Tornado damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Cardinal)

Heroic Token (Cardinal) [1]

#490156 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Cardinal. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Cardinal) [1] Saint Mace-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Flamen damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Flamen damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Cardinal) [1] Exorcist's Bible-LT [2] Increase physical and magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Petitio damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Petitio damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Dragon Knight)

Heroic Token (Dragon Knight) [1]

#490166 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Dragon Knight. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Oriental Sword-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee and long-ranged physical damage by 10%, increase Servant Weapon damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Servant Weapon damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Dragon Knight) [1] Dragonic Slayer-LT [2] Reduce physical and magic damage taken from all size enemies by 10%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Dragon Breath and Dragon Breath - Water damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Dragon Breath and Dragon Breath - Water damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Elemental Master)

Heroic Token (Elemental Master) [1]

#490171 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Elemental Master. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Chilling Cane-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Lightning Land and Diamond Storm damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Lightning Land and Diamond Storm damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Elemental Master) [1] Shadow Staff-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Terra Drive and Venom Swamp damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Terra Drive and Venom Swamp damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Imperial Guard)

Heroic Token (Imperial Guard) [1]

#490155 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Imperial Guard. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Aquatic Spear-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Shield Shooting damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Shield Shooting damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Imperial Guard) [1] Light Blade-LT [2] Increase magic damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase all property magic damage by 10%, increase Cross Rain damage by 10%. When weapon grade is C or higher, SPL + 5, S.MATK + 5, increase Cross Rain damage by additional 10%. ------------------------ Def : 10
Full item details & effects
Heroic Token (Inquisitor)

Heroic Token (Inquisitor) [1]

#490181 · Armor · Accessory
DEF
10
Armor Lv.
2
Required Lv.
205
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious accessory that brings out the potential of Hero-LT weapons. It contains the spirit of Inquisitor. ------------------------ ATK + 10%, MATK + 10%, ------------------------ Reduce Variable Casting Time by 10%. ------------------------ Set Bonus: Heroic Token (Inquisitor) [1] Iron Nail-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase long-ranged physical damage by 10%, increase Explosion Blaster damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Explosion Blaster damage by additional 10%. ------------------------ Set Bonus: Heroic Token (Inquisitor) [1] Ray Knuckle-LT [2] Increase physical damage against all size enemies by 15%. When weapon is refined to +10 or higher, increase melee physical damage by 10%, increase Third Flame Bomb damage by 10%. When weapon grade is C or higher, POW + 5, P.ATK + 5, increase Third Flame Bomb damage by additional 10%. ------------------------ Def : 10
Full item details & effects
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