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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “ATK +5” in Renewal

Page 3 of 38
Battle Aura Manteau-LT

Battle Aura Manteau-LT [1]

#480454 · Armor · Garment
DEF
20
Armor Lv.
2
Required Lv.
190
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
No Knockback. Can use skill Summon Spirit Sphere LV5. ------------------------ Every 2 refine level, ATK+10, POW+1, CON+1 Every 3 refine level, Increases ranged/melee physical damage by 8%. ------------------------ When refined to +7 or higher, ATK+15%, increases ASPD (delay after attack) by 10%. When refined to +9 or higher, Increases physical attack to all property by 12%. When refined to +11 or higher, Perfect Hit+25. When refined to +13 or higher, Increases ranged/melee physical damage by 10%. ------------------------ Set Bonus: Battle Aura Manteau-LT [1] Old Blazing Soul [1] Every 3 refine level, Increases Second Flame damage by 15%, increases Third Flame Bomb 10%. When headgear refined to +13 or higher, MaxHP+25%. ------------------------ Set Bonus: Battle Aura Manteau-LT [1] Ifrit Card Increases physical damage to human, angel, demon, and player race by 40%. Resistance to fire property by 50%. Resistance to water property -30%. Enable to use skill 'Fury' LV5, increases cooldown skill by 20 seconds. When using skill 'Fury', ATK+200 for 10 seconds. ------------------------ [Grade Bonus] [Grade D] ATK+80. [Grade C] Perfect Hit+10. [Grade B] Increases physical damage to all size by 12%. [Grade A] Reduce delay after cast skill by 7%. If refine +13, increases physical damage to all race by 12%. ------------------------ Def: 20
Full item details & effects
Battle Hook

Battle Hook [1]

#1421 · One-Handed Spear · Weapon
ATK
140
Weapon Lv.
4
Required Lv.
65
Slots
1
Weight
90
Buy value
20 z
Sell value
10 z
A spear that is tipped with a hook that can push and pull enemies. Property: Neutral Increases physical damage on Demi-Human race targets by 20%. Increases physical damage on Human Player race targets by 20%. Enables Level 3 Pierce. Adds a 5% chance of inflicting Stun on the target when performing a physical attack. Lord Knight Bonus Aspd - 5% Set Bonus Tournament Shield [1] Long Horn [1] or Battle Hook [1] or Hunting Spear [1] ATK + 4% Def + 2
Full item details & effects
Beam Claymore-OSAD

Beam Claymore-OSAD [2]

#600028 · Two-Handed Sword · Weapon (Two-Handed)
ATK
250
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Beam Claymore-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle CRI + 10. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increases critical damage by 20%, increases Storm Blast damage by 25%. If refine rate is 11 or higher, increases physical and magical damage against small and medium size enemies by 25%. ------------------------ ATK : 250 Weapon Lv : 5
Full item details & effects
Beast Territory Boots

Beast Territory Boots [1]

#470187 · Armor · Footgear
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Gains the power of the wild beast. Str + 10, ATK + 20%. ------------------------ For every 2 refine level, ATK +10. For every 3 refine level, increase damage against Demon, Angel, and Dragon type by +4%. ------------------------ When refined +7 or higher, ATK + 10%. When refined +9 or higher, reduced Fixed Cast by 0.5 seconds. When refined +11 or higher, increases melee/ranged physical attack by +10%. When refined +12 or higher, increases physical damage to all property by +10%. When refined +13 or higher, there's a 3% chance to increase POW +10 and ATK +15% for 10 seconds, when doing physical attacks. ------------------------ Set Bonus: Beast Territory Boots Battle Aura Manteau Increase physical damage to Boss monsters by 12%. Reduced Lion's Howl cooldown by 3 seconds. Every 2 refine level of Battle Aura Manteau, increase Lion's Howl damage by 20%. When Battle Aura Manteau refined +12 or higher, reduced Lion's Howl cooldown by an additional 5 seconds. ------------------------ Set Bonus: Beast Territory Boots Eddga Card ATK + 50. Increase physical damage to Boss monsters by 30%. Reduced Tiger Cannon cooldown by 0.5 seconds. There's a chance to increase STR +30 and ATK +15% for 10 seconds, when doing physical attacks. ------------------------ Def : 0
Full item details & effects
Bible of Promise(1st Vol.)

Bible of Promise(1st Vol.) [1]

#2156 · Armor · Shield
DEF
10
Armor Lv.
1
Required Lv.
110
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
An ancient book of sacred songs handed down in the cathedral. It is said to have sold like hotcakes, published as one of a series. Mdef + 2 Enables Level 1 Odin's Power: Buffs the user for 60 seconds; ATK + 70, MATK + 70, Def - 20 and Mdef - 20.
Full item details & effects
Black Eagle Ring

Black Eagle Ring [1]

#490586 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
Reduces delay after skill by 5%. ATK + 100, ATK + 10%. Increases long ranged physical damage by 15%. ------------------------ Set Bonus: Black Eagle Ring [1] Circlet of Time(Ranger) [1] Reduces delay after skill by 5%. For every 3 refine level of headgear, increases physical damage to enemies of all sizes by 4% If refine rate is 11 or higher, reduces variable casting time of Aimed Bolt, Arrow Storm, Focus Arrow Strike by 100% ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Str) lv.3 Reduces fixed casting time by 0.5 seconds For every 2 refine level of Headgear, increases Aimed Bolt damage by 20% ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Dex) lv.3 Reduces delay after skill by 8%. For every 2 refine level of Headgear, increases Arrow Storm damage by 20%, reduces Arrow Storm skill cooldown by 0.3 seconds. ------------------------ Set Bonus: Black Eagle Ring [1] Temporal Jewel(Luk) lv.3 Increases critical damage by 15%. For every 2 refine level of Headgear, increases Focused Arrow Strike damage by 20% ------------------------
Full item details & effects
Black Ribbon

Black Ribbon [1]

#5899 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A simple black ribbon that promotes focus no matter how intense the battle is. Position: Upper ATK + 2 for every 5 base Str. Reduces the cooldown of Wind Cutter by 1.8 seconds. Reduces the SP cost of Wind Cutter by 16. If upgrade level is +9 or higher, Increases the damage of Sonic Wave and Wind Cutter by 50%. Increases the damage of Ignition Break by 30%.
Full item details & effects
Black Shiba Inu Hat

Black Shiba Inu Hat [1]

#18756 · Armor · Headgear (Top)
DEF
6
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A hat designed after a black Amatsu hound. Position: Upper ATK +30. Increase damage to Brute monsters by 10%. Increase damage to Doram monsters by 10%. When equipped with Fidelity Necklace, while attacking has a low chance to increase Attack by an additional 30 for 5 seconds.
Full item details & effects
Black Wing Suits

Black Wing Suits [1]

#15043 · Armor · Armor
DEF
45
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
An ancient armor that helps maintain clear mental focus. Property: Neutral Int + 2 ATK + 3 per upgrade level of the item. Set Bonus Black Wing Boots Black Wing Brooch Black Wing Manteau Black Wing Suit [1] Max HP + 15% Perfect Dodge + 20 Aspd - 7 Reduces long-ranged damage on targets by 30%. Increases the damage of Bomb Cluster by 20%. Set Bonus Black Wing Suit [1] Gray Wing Boots Restores 500 HP to the user when a monster is killed by a physical attack. Increases the damage of Bomb Cluster by 30% for every 20 base Int. Reduces the SP cost of Electric Shock by 30. Increased Movement Speed. If Black Wing Suit [1] upgrade level is +7 or higher, Perfect Dodge + 6 Reduces damage taken from Demi-Human race enemies by 8%. Increases the damage of Bomb Cluster by an additional 400% Increases the damage of Aimed Bolt by 20% If Black Wing Suit [1] upgrade level is +9 or higher, Additional Perfect Dodge + 3 Reduces damage taken from Demi-Human race enemies by an additional 4%. Increases the damage of Bomb Cluster by an additional 200%. Increases the damage of Aimed Bolt by an additional 10%.
Full item details & effects
Blade Katar-LT

Blade Katar-LT [2]

#610034 · Katar · Weapon (Two-Handed)
ATK
275
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, reduces global cooldown by 2%. When refined to +7 or higher, increases Rolling Cutter and Cross Ripper Slash damage by 25%, ASPD +10%. When refined to +9 or higher, increases Rollinng Cutter and Cross Ripper Slash damage by additional 20%, reduces global cooldown by 5%. When refined to +11 or higher, increases meele and long range physical damage by 15%, increases Counter Slash damage by 30%. ------------------------ Set Bonus: Blade Katar-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases meele and long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Blasti-OSAD

Blasti-OSAD [2]

#620018 · Two-Handed Axe · Weapon (Two-Handed)
ATK
400
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
450
Buy value
0 z
Sell value
0 z
Blasti-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Reduces damage taken from medium and large enemies by 15%. If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%. If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ ATK : 400 Weapon Lv : 5
Full item details & effects
Blessed Knife-LT

Blessed Knife-LT [2]

#510072 · Dagger · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
An improved version of a knife said to have been used by a valiant hero in the past. It is said that only those who have received the angel's protection can use it, as it is blessed by an angel. ATK + 5%. ------------------------ When base level is 210 or higher, POW +2, P.ATK +1. ------------------------ For every 2 refine level, ATK +15. ------------------------ For every 3 refine level, Increases Back Stab skill damage by 25%. ------------------------ When refined +7 or higher, Increases physical damage to all properties enemies by 15%, Enable to use Fatal Menace Lv. 10. ------------------------ When refined +9 or higher, ASPD + 10%, increases Fatal Menace skill damage by 15%. ------------------------ When refined +11 or higher, reduces After Cast Delay by 10%, increases melee physical damage by 20%. ------------------------ Set Bonus: Blessed Knife-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Grade Bonus] [Grade D] ATK + 3%. [Grade C] Increases melee physical damage by 15%, P.ATK + 1. [Grade B] POW + 3, P.ATK + 2. ------------------------ Weapon Lv : 5
Full item details & effects
Blood Rapier

Blood Rapier [2]

#500065 · One-Handed Sword · Weapon
ATK
210
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
150
Buy value
0 z
Sell value
0 z
A rapier stained crimson from countless battles and the blood it has spilled. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Mayhemic Thorns damage by 5%. ------------------------ When refined to +5 or higher, increases Mayhemic Thorns damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Mayhemic Thorns damage by 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increases Mayhemic Thorns damage by 5%, and critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Bloodied Shackle Ball

Bloodied Shackle Ball

#2655 · Armor · Accessory
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
400
Buy value
50,000 z
Sell value
25,000 z
A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era. However, prisoners outfitted with this ball managed to use it as a weapon. Set Bonus Bloodied Shackle Ball Shackles ATK + 50 Reduces damage taken from Skel Prisoners and Zombie Prisoners by 20%.
Full item details & effects
Bloody Dress

Bloody Dress [1]

#15409 · Armor · Armor
DEF
40
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
50
Buy value
10 z
Sell value
5 z
It was desinged based on the last doll. It's stained with old blood. Dex + 3 MATK + 10 Increase Resist to Human Players by 7% Increase Resist to Doram Players by 7% When refined to +7 or higher ASPD +10% Reduce Aftercast Delay by 10% When refined to +8 or higher Gains Indestructible in Battle. When equipped with Evilspirit Gloves, ATK +50 mATK +50 ASPD +1 When Physically Attacking, Adds a cast to cast [Soul Expansion] Lv1 on the target When Magically Attacking, Adds a chance to cast [Intense Telekinesis] Lv1 on the wearer When Physically or Magically attacked Adds a chance to cast [Heal] Lv5 on the wearer When equipped with Celine Ribbon, mATK + 20 for every refine level on the Bloody Dress. All Stats + 1 for every refine level on the Bloody Dress When Celine Ribbon refine rate is 7 or higher, Increases magical damage by 15% to boss monsters, When Celine Ribbon refine rate is 9 or higher, Increases magical damage by 15% to boss monsters,
Full item details & effects
Bloody Knight's Shield

Bloody Knight's Shield [1]

#28945 · Armor · Shield
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
80
Buy value
0 z
Sell value
0 z
The purification ceremony failed, causing a darker curse of blood. There seems to be no more way to purify this shield. Increases attack speed (reduces delay after attack by 10%). ATK + 3%, MATK + 3%. Reduces damage taken from all properties by 7%. When receiving damage, has a low chance to recovery 25 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 150 HP per second for 5 seconds. If refine rate is 7 or higher, ATK + 10, MATK + 10. If refine rate is 9 or higher, ASPD + 1. If refine rate is 12 or higher, reduces delay after skill by 3%.
Full item details & effects
Blue Mental Pendant

Blue Mental Pendant [1]

#490101 · Armor · Accessory (Right)
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
A customized blue Thanatos Necklace. It has been modified to restore spirit energy to the user. ------------------------ ATK + 5%, MATK + 5%. ------------------------ Set Bonus: Blue Mental Pendant The Agony of Thanatos [1] For every 4 refine level of Headgear, reduce After Cast Delay by 2%. When the refine level of Headgear is +7 or higher, There's a 1% chance to restore 3% of damage as SP when performing physical attack. There's a 4% chance to restore 70 SP per second for 4 times when performing magical attack. When the refine level of Headgear is +9 or higher, ATK + 5%, MATK + 5%. When the refine level of Headgear is +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ This item can be enchanted with Dark Stone. ------------------------ Def: 0
Full item details & effects
Blue Mental Pendant-LT

Blue Mental Pendant-LT [1]

#490383 · Armor · Accessory (Right)
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
An improved version of the Blue Mental Pendant. It has the power to restore SP. ATK + 8%, MATK + 8%. ------------------------ Set Bonus: Blue Mental Pendant-LT [1] The Agony of Thanatos-LT [1] For every 4 refine level of headgear, reduces After Cast Delay by 2%. When headgear refined +7 or higher, Adds a 2% chance of restoring 4% of damage as SP when doing physical attack. Adds a 2% chance to recover 100 SP per second for 10 seconds when doing magical attack. When headgear refined +9 or higher, ATK +5%, MATK +5%, P.ATK +3, S.MATK +3. When headgear refined +10 or higher, reduces Fixed Casting Time by 0.2 seconds. ------------------------ Def : 0
Full item details & effects
Bobcat Knit Hat (White)

Bobcat Knit Hat (White) [1]

#400438 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
200
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A cute hat with Wildcat design. You can feel its fluffy tail when wearing it. ------------------------ POW + 3 ------------------------ Reduce damage taken from Players by 13%. ------------------------ Reduce damage taken from normal and boss monsters by 20%. ------------------------ ATK + 40% ------------------------ Every 10 Base Level, increase damage of Abyss Dagger, Unlucky Rush, and Deft Stab by 1%. ------------------------ Every refine level, POW + 1. ------------------------ Def : 10 Location : Upper
Full item details & effects
Boltigin

Boltigin [2]

#28633 · Book · Weapon
ATK
120
MATK
175
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A book containing magical descriptions of the four natural elements. MATK +175, Fire/Cold/Lightning Bolt damage +20% MATK +4 for every upgrade level +9 Effect: Fire/Cold/Lightning Bolt damage +30% (Additional) +11 Effect: Heaven's Drive and Earth Spike damage +50%
Full item details & effects
Book File Hat

Book File Hat

#5827 · Armor · Headgear (Top)
DEF
1
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
10
Buy value
20 z
Sell value
10 z
A stylish stack of geology text books. Int +1 Gives the Wearer 5% resistance to Earth Property Attacks For every refine level up to +9 gives the wearer an atk/matk bonus of 1% with a maximum of +9% Location : Upper
Full item details & effects
Boost Lance-OSAD

Boost Lance-OSAD [2]

#530031 · One-Handed Spear · Weapon
ATK
190
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
Boost Lance-OS remodeled with Team Atnad's technology added. ------------------------ Increases attack speed (reduces delay after attack by 5%). If refine rate is 7 or higher, additional increases attack speed (reduces delay after attack by additional 10%). If refine rate is 9 or higher, increases Vanishing Point and Cannon Spear damage by 20%. If refine rate is 11 or higher, increases Vanishing Point damage by additional 25%. ------------------------ ATK : 190 Weapon Lv : 5
Full item details & effects
Booster Axe

Booster Axe [2]

#520000 · One-Handed Axe · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special one-handed axe prepared for your rapid growth. Indestructible. ATK + 5% ATK + 3 per refine rate. ATK + 3 for every 15 base levels up to level 180. If refine rate is +7 or higher, ATK + 3 per level of Weapon Research known. If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 15%. When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring), Reduces After Cast Delay by 10%. Reduces Axe Tornado cooldown by 1 second. Axe tornado damage increases by 1% per 15 base levels up to level 180. When using Weapon Perfection, Axe Tornado damage increases by additional 20% for 60 seconds. When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch), Variable casting time is reduced by 10%. Reduces after cast delay by 15%. Arm Cannon damage increases by 1% per 15 base levels up to level 180. When using Weapon Perfection, increases Arm Cannon damage by additional 20% for 60 seconds.
Full item details & effects
Booster Dagger

Booster Dagger [2]

#510001 · Dagger · Weapon
ATK
150
MATK
160
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
MATK + 160 ATK + 3% Increase Fire Property Magic Damage by 3%. ATK + 2, MATK + 2 per refine level. ATK + 3, MATK + 3 per 15 Base Levels up to Base Level 180. If refined to +7 or higher, increases Fire Property Magic Damage by 1% for each level of Intimidate known. If refined to +9 or higher, increase physical and magical damage to all sizes of enemies by 10%. When equipped with Elemental Booster Set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increase magical damage to all sizes of enemies by 10%. Increases Meteor Storm Damage by 2% per 15 Base Levels up to Base Level 180. When using Preserve, increases Meteor Storm damage by an addition 25% for 60 seconds. If equipped with Attacker Booster Set (Plate, Manteau, Greaves, and Ring), ATK + 5% Reduces after cast delay by 15%. Increases Fatal Menace Damage by 1% per 15 base level up to base level 180. When using Preserve, increase Fatal Menace damage by an addition 20% for 60 seconds.
Full item details & effects
Booster Foxtail

Booster Foxtail [2]

#550002 · One-Handed Staff · Weapon
ATK
250
MATK
260
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Special one-handed wand prepared for your rapid growth. Indestructible. MATK + 260 ATK + 5% MATK + 5% Increases ATK + 2, MATK + 2 per refine rate. Increases ATK + 3, MATK + 3 per 15 base levels up to level 180. If refine rate is +7 or greater, reduces variable casting time by 2% per level of Nyangrass, increases long-distance physical damage by 2% per level of Soul of Savage. If refine rate is +9 or greater, increases physical and magical damage to enemies of all sizes by 10%. When equipped with Elemental Booster set (Robe, Muffler, Shoes, and Earrings), MATK + 20 Increases magic damage against enemies of all sizes by 10%. Increases Catnip Meteor damage by 2% per 15 base levels up to level 180. When using Spearmint Spear, increases Catnip Meteor Damage by additional 35% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Reduces After Skill Delay by 10%. Picky Peck damage increased by 2% per 15 base levels up to level 180. When using Akraus Dash, increases Picky Peck damage by additional 35% for 60 seconds.
Full item details & effects
Booster Gatling

Booster Gatling [2]

#830000 · Gatling Gun · Weapon (Two-Handed)
ATK
170
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special Gatling Gun prepared for your rapid growth. ATK + 5% Increases ATK + 3 per refine rate. Increases ATK + 3 per 15 base levels up to level 180. If refine rate is +7 or higher, increases ranged physical damage by 1% per level of Single Action. If refine rate is +9 or higher, increases ranged physical damage by an additional 10%. When equipped with Attacker Booster set (Plate, Manteau, Greeves, and Ring), ATK + 20 Increases physical damage against enemies of all sizes by 10%. Round Trip damage increases by 1% per 15 base levels up to level 180. When using Rich Coin, increase Round Trip damage by additional 20% for 60 seconds. When equipped with Range Booster set (Suit, Manteau, Boots, and Brooch), ATK + 20 Reduces Fire Rain skill cooldown by 1 second. Increases Fire Rain damage by 2% per 15 base levels up to level 180. When using Rich Coin, increases Fire Rain damage by an additional 35% for 60 seconds.
Full item details & effects
Booster Shoes

Booster Shoes [1]

#22195 · Armor · Footgear
DEF
30
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
80
Buy value
20 z
Sell value
10 z
Increases resistance to players by 5% MaxHP+10% MaxSP+10% When refine rate is 8 or higher, If the user's base Str is 125 or higher, additional ATK+90 If the user's base Int is 125 or higher, additional MATK+120 If the user's base Agi is 125 or higher, additional ASPD+2 If the user's base VIT is 125 or higher, additional MaxHP+12% If the user's base Dex is 125 or higher, additional long ranged physical damage +10% If the user's base Luck is 125 or higher, additional critical damage increased by 20% When refine rate is 12 or higher, If the user's base Str is 125 or higher, additional ATK+90 If the user's base Int is 125 or higher, additional MATK+120 If the user's base Agi is 125 or higher, additional ASPD+2 If the user's base VIT is 125 or higher, additional MaxHP+12% If the user's base Dex is 125 or higher, additional long ranged physical damage +10% If the user's base Luck is 125 or higher, additional critical damage increased by 20% Position: Shoes DEF : 0
Full item details & effects
Boots of Good and Evil (Abyss Chaser)

Boots of Good and Evil (Abyss Chaser) [1]

#470224 · Armor · Footgear
DEF
20
Armor Lv.
2
Required Lv.
210
Slots
1
Weight
60
Buy value
0 z
Sell value
0 z
Boots imbued with the power of good and evil. ------------------------ MHP + 500, MSP + 100. ------------------------ For every 2 refine level, MHP + 1%, MSP + 1%. ------------------------ When refined to +7 or higher, ATK + 7%. ------------------------ When refined to +9 or higher, increase melee and long-ranged physical damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ [Grade Bonus] [Grade D] RES + 50, MRES + 50. [Grade C] Increase physical and magical damage against all size enemies by 10%. [Grade B] P.ATK + 7, S.MATK + 7. [Grade A] Reduce Fixed Casting Time by additional 0.5 seconds. ------------------------ Def: 20
Full item details & effects
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