Sturdy yet light, practical shield made from rattan.
Reduces damage taken from boss monsters by 1% per 3 upgrade levels of the item.
Set Bonus
Kalasag
Buwaya Sack Cloth
Bakonawa Scale Armor
Bangungot Boots of Nightmare
Max HP + 20%
Max SP + 10%
Reduces damage taken from Malaya monsters by 30%.
A headgear that is shaped like a gourd bowl used for drawing water.
Position: Upper
Mdef + 5
Adds a chance of casting Level 1 Deluge when receiving a Physical attack.
If upgrade level is +3 or higher, adds a chance of casting Level 1 Waterball when performing a Physical attack.
Waterball level increases by 1 per 3 upgrade levels of the item.
An old mask resembles the face of an ominous creature.
You can feel a glimpse of sorrow when wearing it.
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ATK + 10%
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ATK + 40.
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Reduce After Cast Delay by 10%.
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There's a 5% chance to recover HP equal to 5% of damage dealt when performing a physical attack.
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There's a 3% chance to recover SP equal to 3% of damage dealt when performing a physical attack.
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When Base STR is 120 or higher,
Additional ATK + 60.
Increase physical damage against all property enemies by 15%.
Increase long-range physical damage by 15%.
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Def: 0
Location: Middle
MATK +2 per 10 base Dex.
When base Dex is higher than 108, reduce variable casting by 10%, MATK +60.
When base Dex is higher than 120, reduce variable casting by additional 5%, additional MATK +100.
When equipped with Lapine Shield, and refined to +7 or higher, reduce cooldown of Comet by 20 sec.
When equipped with Lapine Shield, and refined to +9 or higher, reduce cooldown of Comet by additional 40 sec.
When equipped with Fallen Bishop Card, the cooldown reduction from previous set bonus will be disabled.
When equipped with Runaway Magic, the cooldown reduction from previous set bonus will be disabled
When equipped with Tendrillion Card and Book/Staff/Two handed Staff, increase magic damage to players by 2% per 1 refine rate (maximum cap 20%)
Location : Middle Weight : 30
A magical robe worn by the king of the Laphine tribe.
Property: Neutral
MATK + 10
Mdef + 5
Reduces damage taken from Demi-Human race enemies by 1%.
Reduces damage taken from Human Player race enemies by 1%.
If upgrade level is +7 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Reduces damage taken from Human Player race enemies by an additional 2%.
If upgrade level is +8 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Reduces damage taken from Human Player race enemies by an additional 2%.
This item is indestructible in battle.
If upgrade level is +9 or higher,
Reduces damage taken from Demi-Human race enemies by an additional 2%.
Reduces damage taken from Human Player race enemies by an additional 2%.
Set Bonus
Angeling Card
Kardui Robe [1]
If upgrade level is +9 or higher,
Immune to Frozen.
Set Bonus
Kardui Robe [1]
Laphine Staff
MATK + 3 per upgrade level of Laphine Staff.
If Kardui Robe [1] upgrade level is +7 or higher,
Additional MATK + 5 per upgrade level of Laphine Staff.
If Kardui Robe [1] upgrade level is +8 or higher,
Additional MATK + 7 per upgrade level of Laphine Staff.
A sturdy pot worn on
the head that overflows with water if shaken.
Has a chance of auto-
casting Lv.2 Deluge
or Lv.3 Waterball
with each attack.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Location : Upper
A helm worn by the Knights of Khalitzburg.
It seems to have been purified during the dimension investigation.
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SPL + 3
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Reduce damage taken from Players by 13%.
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Reduce damage taken from normal and boss monsters by 20%.
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MATK + 40%
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Every 10 Base Level, increase damage of Cross Rain and Judgement Cross by 1%.
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Every refine level, SPL + 1.
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Def : 10
Location : Upper
Insignia used by King Schmidt.
Increases long ranged physical damage by 7%.
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Set Bonus
King Schmidt's Insignia (Dex)
King Schmidt's Suit
King Schmidt's Manteau
ASPD +1,
Increases long ranged physical damage by 3%.
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Insignia used by King Schmidt.
ASPD +5%.
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Set Bonus
King Schmidt's Insignia (Agi)
King Schmidt's Suit
King Schmidt's Manteau
ASPD +3%,
Crit +7.
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Insignia used by King Schmidt.
Increases critical damage by 7%.
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Set Bonus
King Schmidt's Insignia (Luk)
King Schmidt's Suit
King Schmidt's Manteau
ATK +5%,
Increases critical damage by 3%.
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Manteau used by King Schmitz.
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Increases physical and magical damage against fire and shadow property enemies by 2% per 3 refine rate.
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If refine rate is 7 or higher, reduces physical damage taken from dragon and formless race monsters by 5%.
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If refine rate is 11 or higher, increases physical and magical damage against dragon and formless race monsters by 15%.
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For every 2 refine level, ATK, MATK + 10.
------------------------
For every 3 refine level, SPL, POW, CON + 1.
------------------------
When refined to +7 or higher, ATK, MATK + 7%.
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When refined to +9 or higher, reduce Fixed Casting Time by 0.3 seconds.
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When refined to +11 or higher,
Increase melee and long ranged physical damage by 10%.
Increase all property magic damage by 10%.
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When refined to +13 or higher, increase physical and magic damage against all size enemies by 10%.
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Set Bonus:
Midgard Knight Shoes [1]
Cursed Knight's Shield [1]
OR
Midgard Knight Shoes [1]
Bloody Knight's Shield [1]
Increase physical and magic damage against Boss monsters by 15%.
When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 150 for 10 seconds.
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Set Bonus:
Midgard Knight Shoes [1]
Purified Knight's Shield [1]
Increase physical and magic damage against Boss monsters by 30%.
When shoes refined to +13 or higher, there's a 5% chance to increase STR, INT, DEX + 200 for 10 seconds.
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[Grade Bonus]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increase physical and magic damage against all property monsters by 8%.
[Grade B] P.ATK, S.MATK + 7.
[Grade A] When refined to +13 or higher, reduce Fixed Casting Time by additional 0.7 seconds.
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Def : 20
A magical kitty hat which shows various expressions on its face.
Reduces Cast Delay of all skills by 3%.
MATK +3%, MaxSP +3%
MDef +3
This item is Account Bound
Location : Upper
The guardian deity of minerals.
On the day of judgment, he will burn and purify the world with scorching hot molten ore.
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MDEF + 15.
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Reduce damage taken from Normal and Boss enemies by 5%.
------------------------
Reduce damage taken from Human and Doram Player by 10%.
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Increase physical damage against all class enemies by 40%.
------------------------
MATK + 40%.
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For every refine level, All Basic Status + 3.
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When refined to +10 or higher, MHP + 15%, reduce After Cast Delay by 15%.
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When refined to +11 or higher, MHP + 25%, reduce After Cast Delay by 25%.
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When refined to +12 or higher, MATK + 30%, increase physical damage against all class enemies by 30%.
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When refined to +13 or higher,
increase physical and magic damage against all size enemies by 15%.
When performing physical or magic attack, there's a low chance to enter [Divine Blessing] status for 10 seconds.
[Divine Blessing]
For every 10 Base Level, All Basic Status + 1, MHP + 1%, FLEE + 10, ATK + 10, MATK + 10.
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Def : 25
Max HP + 15%
MaxSP + 15%
Increase attack speed by 1% for every two refine levels.
When refined to +8 or higher, increase physical damage dealt by 10%
When refined to +10 or higher, increase physical damage dealt by an additional 10%.
Set Bonus
When equipped with Ktullanux Card or Sealed Ktullanux Card,
Suspended the Autocasting of Frost Nova
Increases resistance to freezing by 100%.
Increase physical damage dealt to fire element monsters by 5% per 1 additional refine rate.
Adds a chance to cure Freezing and Frozen status when physical or magical damage is received,
Adds a chance to reduce incoming water element damage by 100% for 3s.
A high-class mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'.
Property: Neutral
Int + 4
For every upgrade level of the item,
Mdef + 1
Increases the damage of Storm Gust by 1%.
If upgrade level is +10 or higher,
Reduces the variable casting time of Storm Gust by 8%.
Set Bonus
La'cryma Stick [2]
Geffenia Water Book [1]
Reduces the variable casting time of Jack Frost, Frost Misty and Storm Gust by 4% per upgrade level of Geffenia Water Book [1].
Set Bonus
La'cryma Stick [2]
Pororoca Shoes
Increases the damage of Water property magical attacks on targets by 4% per upgrade level of La'cryma Stick [2].
Bypass 5% of hard magic defense of normal monsters and boss monsters when performing a magical attack per level of Frost Nova known.
Increases the damage of Water Ball by 30% per level of Water Ball known.
Increases the damage of Water Ball by an additional 20% per upgrade level of La'cryma Stick [2].
A pair of magical shoes endowed with the power of undead.
Max HP + 1% per upgrade level of the item.
Max SP + 1% per upgrade level of the item.
Mdef + 3
Reduces damage taken from Undead property attacks by 5%.
Increases the drop rate of items by 10% if the user has active vip.
Set Bonus
Lamor Manteau
Lamor Shoes
Max HP + 1% per upgrade level of Lamor Manteau.
Max SP + 1% per upgrade level of Lamor Manteau.
Increases physical damage on Undead property targets by 5%.
Set Bonus
Lamor Shield
Lamor Shoes
Reduces damage taken from Undead property enemies by 5%.
Reduces damage taken from Undead property attacks by 2% per upgrade level of Lamor Shield.
A wreath made with bright blue Leaves and Flowers to make you feel Fresh and rejuvenated.
Luk + 3.
Adds 5% tolerance to Darkness and Stun.
If +9 with each monster slain gain 40 HP and 3 SP while reducing HP/SP recovery by 50%
If +11 with each monster slain gain 60 HP and 5 SP while reducing HP/SP recovery by 50%
Location : Upper
Armor made with the skins of creatures in laval dungeon.
Seems like it's still heating.
ATK + 100.
If refined to +7 or higher, DEF + 100.
If refined to +9 or higher, additional DEF + 50.
When equipped with Lava Leather Manteau, Lava Leather Boots,
ATK + 2%.
If each of Lava Leather Armor, Lava Leather Boots' refine rate is +7 or higher, ATK + 3%.
If the sum of refine rates is 27 or higher,
Reduce delay after skill by 20%.
Hood made with the skins of creatures in laval dungeon.
Seems like it's still heating.
Reduce variable casting by 10%.
If refined to +7 or ghiher, additional reduce variable casting by 10%.
If refined to +9 or higher, additional reduce variable casting by 10%.
If refined to +11 or higher, increase fire magic damage by 5%.
When equipped with Lava Leather Sandles,
Reduce variable casting by 5%.
Manteau made with the skins of creatures in laval dungeon.
Seems like it's still heating.
HIT + 10.
If refined to +7 or higher, HIT + 5.
If refined to +9 or higher, additional HIT + 5.
If refined to +11 or higher, reduce delay after skill by 3%.
When equipped with Lva Leather Boots,
HIT + 5.
Muffler made with the skins of creatures in laval dungeon.
Seems like it's still heating.
CRI + 5.
If refined to +7 or higher, additional CRI + 5.
If refined to +9 or higher, additional critical damage + 5%.
If refined to +11 or higher, ATK + 3%.
When equipped with Lava Leather Shoes,
Increase critical damage by 5%.
Robe made with the skins of creatures in laval dungeon.
Seems like it's still heating.
MATK + 100.
If refined to +7 or higher, additional MATK + 50.
If refined to +9 or higher, additional MATK + 25.
When equipped with Lava Leather Hood, Lava Leather Sandles,
MATK + 2%.
If each of Lava Leather Robe, Lava Leather Hood, Lava Leather Sandles' refine rate is +7 or higher, MATK + 3%.
If the sum of refine rates is 27 or higher,
Increase fire magic damage by 15%.
Sandles made with the skins of creatures in laval dungeon.
Seems like it's still heating.
Increase fire magic damage by 3%.
If refined to +7 or higher, MATK + 25.
If refined to +9 or higher, additional MATK + 15.