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RENEWAL DATABASE

Ragnarok Online Renewal Equipment

Browse equipment in Ragnarok Online Renewal. Check item properties, requirements, effects and acquisition sources.

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Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “STR+1” in Renewal

Page 8 of 25
Flush Safety Manual

Flush Safety Manual [2]

#540058 · Book · Weapon
ATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
70
Buy value
0 z
Sell value
0 z
Safety Manual strengthened by the energy of Mjolnir. Atk + 10%, Cri + 5. Increases Noon Blast damage by 20%. If refine rate is 7 or higher, Atk + 70, increases attack speed (reduces delay after attack by 10%) If refine rate is 9 or higher, increases critical damage by 15%, increases Noon Blast damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Noon Blast by 25. If refine rate is 11 or higher, Cri + 10, reduces global cooldown by 15%, increases Noon Blast damage by additional 10%, increases SP consumption of Noon Blast by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Noon Blast damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Noon Blast damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Saber

Flush Safety Saber [2]

#500056 · One-Handed Sword · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
125
Buy value
0 z
Sell value
0 z
Safety Saber strengthened by the energy of Mjolnir. Atk + 10%. Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Safety Whip

Flush Safety Whip [2]

#580034 · Whip · Weapon
ATK
200
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
140
Buy value
0 z
Sell value
0 z
Safety Whip strengthened by the energy of Mjolnir. Increases long ranged physical damage by 10%. Increases Severe Rainstorm damage by 20%, increases Rose Blossom damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Severe Rainstorm damage by additional 15%, increases Rose Blossom damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Severe Rainstorm and Rose Blossom by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, reduces skill cooldown of Severe Rainstorm by 2 seconds, increases Rose Blossom damage by additional 10%, increases SP consumption of Knuckle Arrow and Rose Blossom by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk +10 [Grade C] Increases Severe Rainstorm damage by 10%, increases Rose Blossom damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Severe Rainstorm damage by additional 10%, increases Rose Blossom damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Saw Axe

Flush Saw Axe [2]

#620020 · Two-Handed Axe · Weapon (Two-Handed)
ATK
370
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Saw Axe strengthened by the energy of Mjolnir. ATK +15%, Can't be destroyed. Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Flush Welding Wand

Flush Welding Wand [2]

#550092 · One-Handed Staff · Weapon
ATK
160
MATK
220
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
Welding Wand strengthened by the energy of Mjolnir. Matk + 220, can't be destroyed. Matk + 10%. Increases all property magical damage by 10%, increases Exorcism of Malicious Soul damage by 20%. If refine rate is 7 or higher, Matk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases all property magical damage by additional 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases magical damage against all size enemies by 15%, increases SP consumption of Exorcism of Malicious Soul by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Exorcism of Malicious Soul damage by additional 10%, increases SP consumption of Exorcism of Malicious Soul by 25. ------------------------ [Grade Bonus] [Grade D] S.Matk +10 [Grade C] Increases Exorcism of Malicious Soul damage by 10%. [Grade B] Increases magical damage against all property enemies by 10%. [Grade A] Increases Exorcism of Malicious Soul damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Fortified Dagger

Fortified Dagger [2]

#510053 · Dagger · Weapon
ATK
160
MATK
180
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
110
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. MATK + 180 Increases Red Flame Cannon and Cold Blooded Cannon damage by 4% per 2 refine rate. Increases all property magical damage by 2% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Edge

Fortified Edge [2]

#510054 · Dagger · Weapon
ATK
170
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Increases Double Bowling Bash damage by 5% per 2 refine rate. Increases melee physical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Rod

Fortified Rod [2]

#550057 · One-Handed Staff · Weapon
ATK
120
MATK
200
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Can't be destroyed. MATK +200. Increases Meteor Storm Buster and Jupitel Thunderstorm damage by 5% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fortified Wand

Fortified Wand [2]

#550059 · One-Handed Staff · Weapon
ATK
170
MATK
210
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A weapon strengthened using the magic of Ether. New abilities previously undiscovered have begun to appear. Can't be destroyed. MATK +210. Increases Talisman of Four Bearing God damage by 5% per 2 refine rate. Increases all property magical damage by 3% per 4 refine rate. ------------------------ Weapon Lv: 5 Required Lv: 200
Full item details & effects
Fotia Shield

Fotia Shield [1]

#28955 · Armor · Shield
DEF
120
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
100
Buy value
20 z
Sell value
10 z
A shield with the power of fire. There are various effects depending on the user's stats. Mdef + 10 This item is indestructible in battle. Reduces damage taken from Fire property attacks by 10%. Increases physical and magical damage on Fire property targets by 5%. If Fotia Shield [1] upgrade level is +6 or higher, Reduces damage taken from Fire property attacks by an additional 15%. Increases physical and magical damage on Fire property targets by an additional 10%. If upgrade level is +8 or higher, If the user's base Str is 90 or higher, ATK + 50. If the user's base Agi is 90 or higher, Aspd + 5%. If the user's base Vit is 90 or higher, increases the recovery rate of recovery skills and recovery items by 10%. If the user's base Int is 90 or higher, MATK + 30. If the user's base Dex is 90 or higher, reduces the variable casting time of skills by 5%. If the user's base Luk is 90 or higher, increases critical damage on targets by 5%.
Full item details & effects
Freyja SCirclet30

Freyja SCirclet30

#5541 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70
Full item details & effects
Freyja SCirclet60

Freyja SCirclet60

#5542 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70
Full item details & effects
Freyja SCirclet7

Freyja SCirclet7

#5540 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70
Full item details & effects
Freyja SCirclet90

Freyja SCirclet90

#5543 · Armor · Headgear (Top)
DEF
8
Armor Lv.
1
Required Lv.
20
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
Rental Item A spiritual circlet granted by Freya. It appears very sturdy, but it will eventually disappear and return to Freya's realm, Folkvangr. STR + 1, INT + 1, DEX + 1. Item Class: Headgear Defense : 4 Location : Upper Weight : 70
Full item details & effects
Gaia Shield

Gaia Shield [1]

#28916 · Armor · Shield
DEF
150
Armor Lv.
1
Required Lv.
90
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
A shield that contains the power of the earth. Mdef + 10 Increases physical and magical damage on Earth property targets by 5%. Reduces damage taken from Earth property attacks by 10%. This item is indestructible in battle. If upgrade level is +6 or higher, Increases physical and magical damage on Earth property targets by an additional 10%. Reduces damage taken from Earth property attacks by an additional 15%. If upgrade level is +8 or higher, ATK + 50, if the users base Str is 90 or higher. MATK + 30, if the users base Int is 90 or higher. Aspd + 5%, if the users base Agi is 90 or higher. Reduces the variable casting time of skills by 5%, if the users base Dex is 90 or higher. Increases critical damage on targets by 5%, if the users base Luk is 90 or higher. Increases the recovery rate of recovery items by 10%, if the users base Vit is 90 or higher.
Full item details & effects
Gate Keeper-DD

Gate Keeper-DD

#13167 · Shotgun · Weapon (Two-Handed)
ATK
200
Weapon Lv.
4
Required Lv.
70
Slots
0
Weight
130
Buy value
72,000 z
Sell value
36,000 z
The barrel of the original Gate Keeper is made out of pure Oridecon, making it very durable. Dex +1. Splash damage. Adds a low chance of auto casting Lv. 6 Spread Shot with each attack. Increasing this weapon's upgrade level adds a DEF bonus. Class : Shotgun Attack Strength 200
Full item details & effects
Ghostring Balloon

Ghostring Balloon

#19153 · Armor · Headgear (Lower)
Armor Lv.
1
Required Lv.
1
Slots
0
Weight
1
Buy value
20 z
Sell value
10 z
A Ghostring balloon that floating over your head. Somehow you feel really lucky just by wearing this. Increases item drop rate and experience gained from defeating a monster by 5%. Adds a low chance of auto-casting Level 5 Soul Strike when dealing physical attacks.
Full item details & effects
Giant Axe

Giant Axe [1]

#1387 · Two-Handed Axe · Weapon (Two-Handed)
ATK
330
Weapon Lv.
3
Required Lv.
50
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
This giant axe seems like it's impossible to pick up and wave. Property: Neutral Increases the damage of High Speed Cart Ram by 15%. If the user's base Str is 95 or higher, Hit + 10 Aspd + 3% Set Bonus Giant Axe [1] Giant's Protection [1] Reduces damage taken from Demi-Human race enemies by 3%. If Giant Axe [1] upgrade level is +7 or higher, Increases physical damage on Boss monsters by 5%. Increases the damage of High Speed Cart Ram by 5%. If Giant Axe [1] upgrade level is +9 or higher, Increases physical damage on Boss monsters by an additional 10%. Increases the damage of High Speed Cart Ram by an additional 10%.
Full item details & effects
Giant Protection

Giant Protection [1]

#490598 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A mysterious amulet is said to provide protection to the wearer. It's made from certain body parts of a giant. ------------------------ Reduce After Cast Delay by 5%. ------------------------ ATK + 100, ATK + 10%. ------------------------ P.ATK +15. ------------------------ Set Bonus: Giant Protection [1] Circlet of Time (ShadowChaser) [1] Reduce After Cast Delay by additional 5%. For every 2 refine level of Helmet, increase Fatal Menace and Triangle Shot damage by 15%. For every 3 refine level of Helmet, increase physical damage against all size enemies by 4%. When Helmet refined to +11 or higher, there's a 3% chance to gain ATK + 20% and AGI + 100 for 10 seconds when performing physical attack. ------------------------ Set Bonus: Giant Protection [1] Temporal Jewel (Str) lv.3 Increase melee physical damage by 15%. For every 2 refine level of Helmet, increase Fatal Menace damage by 5%. ------------------------ Set Bonus: Giant Protection [1] Temporal Jewel (Dex) lv.3 Reduce Feint Bomb cooldown by 1.8 seconds. For every 2 refine level of Helmet, increase Triangle Shot damage by 10%. ------------------------ Def : 0
Full item details & effects
Giant's Protection

Giant's Protection [1]

#28521 · Armor · Accessory
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring worn by the giant who was the protector of ancient temples. ------------------------ Max HP + 5% if the users base Str is 120 or higher. Max SP + 5% if the users base Str is 120 or higher. ATK + 50 if the users base Str is 120 or higher. Physical damage against all class enemies + 5% ------------------------ Set Bonus Giant Axe Giant's Protection Reduces damage taken from Demi-Human race enemies by 3%. If Giant Axe upgrade level is +7 or higher, Increases physical damage on boss monsters by 5%. Increases the damage of High Speed Cart Ram by 5%. If Giant Axe upgrade level is +9 or higher, Increases the damage of High Speed Cart Ram by an additional 10%. Increases physical damage on boss monsters by an additional 10%. ------------------------
Full item details & effects
Gigant Helm

Gigant Helm [1]

#19021 · Armor · Headgear (Top)
DEF
10
Armor Lv.
1
Required Lv.
50
Slots
1
Weight
50
Buy value
0 z
Sell value
0 z
A box that contains 1 Classic Pole Axe 2 Week Rental Description: Rental Item A weapon consisting of an axe head mounted on a long pole that is designed to break through thick armor. Str +1, Int +2, Dex +1 This item cannot be Dropped or Traded. Attack Strength: 195
Full item details & effects
Gigant Snake Breath

Gigant Snake Breath

#19268 · Armor · Headgear (Lower)
DEF
2
Armor Lv.
1
Required Lv.
Any
Slots
0
Weight
30
Buy value
20 z
Sell value
10 z
A model that resembles a giant snake breath of fire. Wearing it would make you feel like a giant snake. Position: Lower Increases the damage of Fire property magical attacks on targets by 1%. Set Bonus Giant Snake Breath Giant Faceworm Snake Skin or Giant Faceworm Snake Skin [1] ATK + 5 for every 20 base Str. Aspd + 3% for every 20 base Agi. Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit. Reduces the variable casting time of skills by 4% for every 20 base Int. Increases long-ranged damage on targets by 1% for every 20 base Dex. Increases critical damage on targets by 3% for every 20 base Luk.
Full item details & effects
Gigantic Lance

Gigantic Lance

#1490 · Two-Handed Spear · Weapon (Two-Handed)
ATK
20
Weapon Lv.
4
Required Lv.
140
Slots
0
Weight
2,000
Buy value
20 z
Sell value
10 z
The replica of a spear held by the giant guardians at an ancient temple. Very few are able to use its true power. Property: Neutral ATK + 300, if the users base Str is 120 or higher. Aspd - 10 Increases the cooldown of Clashing Spiral by 20 seconds. Drains 600 SP from the user when the item is unequipped.
Full item details & effects
Ginnungagap

Ginnungagap

#13002 · Dagger · Weapon
ATK
148
Weapon Lv.
4
Required Lv.
70
Slots
0
Weight
70
Buy value
20 z
Sell value
10 z
A dagger with an unnaturally dark colored blade. Those who hold it instinctively sense the danger and risk of wielding this weapon. Has 5% chance of causing Blind effect on enemies, as well as a 0.5% chance of causing Blind effect on its user, in battle. Attack Strength: 148 Property: Shadow Acolyte Class
Full item details & effects
Ginnungagap

Ginnungagap [1]

#13019 · Dagger · Weapon
ATK
148
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A black bladed dagger whose darkness seems to warn of impending danger. Each strike has a 5% chance of inflicting the Blind effect on the targeted enemy, and a 0.5% chance of inflicting the Blind effect on the dagger's wielder. Attack Strength: 148 Property: Shadow Acolyte Class
Full item details & effects
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