A Shadowmancer's cloth hat that increases tolerance to
Mdef +12
Increases tolerance to Demon and Undead monsters by 5%.
Increases ATK and MATK to all monster sizes by 10%.
Has a random chance of healing or taking away HP and restoring or taking away SP while attacking and being attacked.
Upgrade effects:
4-5 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
5-6 HP/SP heal further increases by +5% and HP/SP drain decreases by 5
7+ HP/SP heal further increases by +10% and HP/SP drain decreases by 10
Location : Upper
Once worn by a slave of a legendary dragon, this headgear is made of actual dragon wings and skin. Wearing it makes you feel adventurous and powerful.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 5 Assumptio when you receive Physical damage.
All stats + 5. Consumes 600 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
Once worn by a slave of a legendary dragon, this headgear is made of actual dragon wings and skin. Wearing it makes you feel adventurous and powerful.
+5% resistance against Neutral attacks.
+5% resistance against Dragon monsters.
Creates a chance of casting Level 5 Assumptio when you receive Physical damage.
All stats + 5. Consumes 600 HP every 4 seconds.
Indestructible.
Location : Upper Weight : 60
An improved version of the boots said to have been worn by great heroes.
It resonates with the improved hero's weapons.
------------------------
MHP + 1500, MSP + 150.
------------------------
When character base level 210 or higher, P.ATK + 1, S.MATK + 1.
------------------------
For every 3 refine level, MHP + 1%, MSP + 1%.
When refine level 7 or more, ATK + 5%, MATK + 5%.
When refine level 9 or more, CRI + 5, Perfect Hit + 10%, reduces variable casting by 5%.
When refine level 11 or more, reduces fixed casting by 0.8 seconds, reduces global cooldown by 5%.
------------------------
[Bonus By Grade]
[Grade D] RES + 50, MRES + 50.
[Grade C] Increases physical and magical damage against all property enemies by 10%.
[Grade B] STA + 5, WIS + 5.
[Grade A] P.ATK + 5, S.MATK + 5,
When refine level 13, reduced fixed casting by an additional 0.2 seconds.
------------------------
Def : 15
Honorable suit given to those who fought Satan Morroc. The suit is enhanced with powers to increase concentration and spirit, occasionally it will release unpredictable attacks.
All Stats + 1
Max HP + 5%
Max SP + 5%
Aspd + 1
Increases long-ranged damage on targets by 3%.
Adds a chance of casting Level 10 Improve Concentration on the user when performing a physical attack.
Adds a chance of casting Level 10 Double Strafe on the target when performing a long-ranged attack.
The chance of casting the skills is increased per upgrade level of the armor.
A Manteau worn by the legendary hero.
You can feel a mysterious power when wearing it.
------------------------
MHP + 3000, MSP + 200.
------------------------
When Base Level is 200 or higher, S.MATK + 1, RES + 7, MRES + 7.
------------------------
For every 10 Base Level when Base Level is 200 or higher, additional S.MATK + 1, RES + 5, MRES + 5.
------------------------
For every 2 refine level, MATK + 10.
------------------------
For every 3 refine level, MATK + 2%.
------------------------
When refined to +7 or higher, reduce Variable Casting Time by 10%.
------------------------
When refined to +9 or higher, increase magic damage against all size monsters by 10%.
------------------------
When refined to +11 or higher, reduce After Cast Delay by 10%.
------------------------
When refined to +13 or higher, increase magic damage against all race monsters by 15%.
------------------------
Set Bonus:
Hero's Grace [1]
Ancient Hero Boots [1]
Reduce Fixed Casting Time by 0.2 seconds.
MATK + 40.
------------------------
Set Bonus:
Hero's Grace [1]
Great Hero's Boots [1]
Reduce Fixed Casting Time by 0.2 seconds.
MATK + 60.
------------------------
Set Bonus:
Hero's Grace [1]
Hero Boots-LT [1]
When Shoes is refined to +13 or higher,
Reduce Fixed Casting Time by 0.2 seconds.
MATK + 150, MATK + 18%, S.MATK + 8.
------------------------
Def : 0
A helmet that can be used in Herosria.
Specialized in combat support.
MDEF + 7.
Increases healing amount by 5%, SP consumption when using skills by 10%.
Decreases global cooldown by 5%, reduces physical/magical damage given to players by 10%.
------------------------
Location : Upper
Shield usable in Herosria.
MDEF + 5.
ATK + 20, MATK + 20.
Increase damage taken from human players by 6%,
Decrease damage taken from doram players by 6%.
------------------------
Hood that can be used in Herosria.
MDEF + 8.
Damage received from players reduced by 4%, healing amount increased by 5%.
All attribute magic damage increased by 3%, physical damage given to players reduced by 5%.
------------------------
An armor that is worn by a priest to fight demons.
Property: Neutral
Required Jobs: All Jobs
Increases short-ranged and magical damage on Demon race targets by 3%.
Increases short-ranged and magical damage on Demon race targets by an additional 1% per upgrade level of the item past the upgrade level of 6.
A robe that emanates an aura of holiness.
Mdef + 5
Reduces damage taken from Demon race enemies by 15%.
Reduces damage taken from Shadow property attacks by 10%.
A robe that emanates an aura of holiness.
Mdef + 5
Reduces damage taken from Demon race enemies by 15%.
Reduces damage taken from Shadow property attacks by 10%.
A necklace with an enchanted hourglass pendant.
It's believed to loses its power when the hourglass runs out of sand.
POW, SPL, STA, WIS, CRT, and CON +6
POW, SPL, STA, WIS, CRT, and CON -1 for every 5 Job Levels
This hat is made especially for hunting brute type monsters!
Position: Upper
Luk + 1
Increases physical damage on Brute race targets by 10%.
Increases magical damage on Brute race targets by 5%.
Increases physical damage on Doram race targets by 10%.
Increases magical damage on Doram race targets by 5%.
A spear with a leaf shaped point that is designed for hunting, causing damage with its heavy weight instead of stabbing.
Property: Neutral
Bypass 100% of hard defense of Brute race targets when performing a physical attack.
Bypass 100% of hard defense of Doram race targets when performing a physical attack.
Adds a 10% chance of casting Level 3 Vital Strike on the target when performing a physical attack.
Adds a 10% chance of gaining Meat when a Brute race monster is killed.
Set Bonus
Tournament Shield [1]
Long Horn [1] or Battle Hook [1] or Hunting Spear [1]
ATK + 4%
Def + 2
A thin, sharp weapon
that looks capable of
penetrating armor.
Inflicts more damage
depending on the
target's Defense.
Attack Strength: 70
Archer, Merchant, and
Thief Classes; Soul
Linker and Ninja Jobs
A fancy cape said to have once been worn by marquises long ago.
Agi + 2
Additional Agi + 1 per 2 upgrade levels of the item up to a maximum upgrade level of 10.
Set Bonus
Illusion Ancient Cape [1]
Illusion Moonlight Dagger [1]
Shadow Chaser Bonus
MATK + 80
If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher,
Additional MATK + 80
If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher,
Additional MATK + 40
If the combined upgrade levels are +22 or higher,
Increases the damage of Fire property magical attacks on targets by 15%.
Great shoes made from durable fabric that is both comfortable and protective.
Increases attack speed (reduces delay after attack by 1%) per refine rate.
Crit + 5 per 3 refine rate.
A Gate Keeper made of oridecon.
It's durable enough to deflect bullets that hit it.
Splashes damage, DEX +1.
Increases long ranged physical damage by 5% per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%).
If refine rate is 9 or higher, increases long ranged physical damage by additional 5%.
If refine rate is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6.
(If user has higher level, that level will be auto-cast instead).
If equipped with Illusion Passion Hairband, ATK +10%.
If both Illusion Gate Keeper-DD and Passion Hairband are +7 or higher, ASPD +2.
If their combined upgrade levels are 18 or higher, Long-ranged Physical damage +10%.
If their combined upgrade levels are 22 or higher, Spread Shot damage +30%.
A lethal katar that has been perfectly designed to carry out quick assassinations.
Def + 3
Flee + 5
Perfect Dodge + 2
Increases physical damage on Demi-Human race targets by 60%.
If upgrade level is +9 or higher,
Additional Flee + 5
Additional Perfect Dodge + 2
If upgrade level is +10 or higher,
ATK + 5%
Set Bonus
Illusion Infiltrator [2]
Illusion Ring [1]
Aspd + 10%
If Illusion Infiltrator [2] upgrade level is +9 or higher,
Increases critical damage on targets by 10%.
If Illusion Infiltrator [2] upgrade level is +11 or higher,
Increases physical damage on Brute race targets by 25%.
One of the keys to unlocking the power of Morpheus.
This shawl is decorated with ancient spells written on it.
------------------------
MSP + 10%. MDEF + 5.
------------------------
When refined to +7 or higher, reduce variable casting time by 10%.
------------------------
When refined to +9 or higher, reduce variable casting time by additional 10%.
------------------------
Def : 8
A gray cloak decorated with crow feathers.
It is said to be imbued with the power of Morrigane.
------------------------
LUK + 5, FLEE + 20.
------------------------
When refined to +7 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by 5%.
------------------------
When refined to +9 or higher, increase physical damage against Demon, Fish, Insect, and Demihuman race monsters by additional 10%.
------------------------
Def : 12
A ceremonial robe made of green cloth and blessed by God.
It is said to have excellent defensive power.
------------------------
MHP + 10%, MSP + 10%.
------------------------
MDEF + 10.
------------------------
When refined to +9 or higher, reduce damage taken from Fish race monsters by 15%.
------------------------
When refined to +11 or higher, ignore physical defense of Fish race monsters by 20%.
------------------------
Set Bonus:
Illusion Saint Robe [1]
Illusion Combo Battle Glove [2]
ATK + 30.
------------------------
When the refine level of each item in the set is 7 or higher, ATK + 5%.
------------------------
When the total refine level of set is 18 or higher, increase Sky Blow damage by 20%.
------------------------
When the total refine level of set is 22 or higher, reduce After Cast Delay by 10%.
------------------------
Def : 60
A combat shield created by collecting the essence of Illusion technology.
MaxHP + 10% , MaxSP + 10%, When above BaseLv170, increase resistance of neutral property attacks by 5%.
ATK + 15 , MATK + 15 per 3 refine rates.