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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Level 5 Axe” in Renewal

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Ancient Mechanic Greaves

Ancient Mechanic Greaves [1]

#470289 · Armor · Footgear
DEF
50
Armor Lv.
2
Required Lv.
100
Slots
1
Weight
100
Buy value
0 z
Sell value
0 z
Greaves made by ancient lost technology. ------------------------ MDEF + 10. ------------------------ For every 2 refine level, POW + 3. ------------------------ For every 3 refine level, MHP + 3%, reduce After Cast Delay by 2%. ------------------------ When refined to +9 or higher, ATK + 15%. ------------------------ When refined to +10 or higher, increase melee and long-range physical damage by 20%. ------------------------ When refined to +11 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +12 or higher, increase movement speed. ------------------------ When refined to +13 or higher, reduce Variable Casting Time of Arm Cannon by 100%, reduce Axe Tornado cooldown by 2 seconds, increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] Rock Step Card ATK + 75, increase Arm Cannon damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] True Howard Alt-Eisen Card ATK + 75, increase Axe Tornado damage by 50%, increase melee and long-range physical damage by 10%. ------------------------ Set Bonus: Ancient Mechanic Greaves [1] RSX-0806 Card ATK + 100, POW + 15, reduce physical damage taken from Large and Medium sized enemies by 10%, For every 2 refine level, increase melee and long-range physical damage by 6%. When equipped by Merchant classes, ATK + 200. ------------------------ [Grade Bonus] [Grade D] Reduce Fixed Casting Time by 0.7 seconds. [Grade C] Increase physical damage against all size enemies by 20%. [Grade B] All Talent Status + 10. [Grade A] Increase Arm Cannon and Axe Tornado damage by 150%. ------------------------ Def: 50
Full item details & effects
Arquien's Necklace

Arquien's Necklace [1]

#28429 · Armor · Accessory
Armor Lv.
1
Required Lv.
20
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A necklace belonging to Arquien, the head of Eden Group. It features a large purple jewel. Required Jobs: All Jobs Increases the damage of Cart Revolution by 1% for every 1 base levels. Increases the damage of Axe Tornado by 1% for every 3 base levels. Increases the damage of Power Swing by 1% for every 5 base levels. Reduces the SP cost of Power Swing by 2. Adds a chance of gaining Candy, Candy Cane or Chocolate Drink when a monster is killed. Increases the recovery rate of Candy and Candy Cane consumables by 100%. Set Bonus Arquien's Necklace Lover in Mouth Disables all the effects of Lover in Mouth.
Full item details & effects
Avenger-LT

Avenger-LT [2]

#620015 · Two-Handed Axe · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
Indestructible. ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases Axe Tornado damage by 10%. When refined to +7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second. When refined to +9 or higher, Increases meele and long range physical damage by 15%, increases physical damage against all size enemies by 20%. When refined to +11 or higher, Reduces physical/magical damage received from enemies of all attributes by 20% ------------------------ Set Bonus: Avenger-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases meele and long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Blasti-OSAD

Blasti-OSAD [2]

#620018 · Two-Handed Axe · Weapon (Two-Handed)
ATK
400
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
450
Buy value
0 z
Sell value
0 z
Blasti-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Reduces damage taken from medium and large enemies by 15%. If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%. If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ ATK : 400 Weapon Lv : 5
Full item details & effects
Booster Axe

Booster Axe [2]

#520000 · One-Handed Axe · Weapon
ATK
200
Weapon Lv.
4
Required Lv.
100
Slots
2
Weight
0
Buy value
0 z
Sell value
0 z
Special one-handed axe prepared for your rapid growth. Indestructible. ATK + 5% ATK + 3 per refine rate. ATK + 3 for every 15 base levels up to level 180. If refine rate is +7 or higher, ATK + 3 per level of Weapon Research known. If refine rate is +9 or higher, increases physical damage against enemies of all sizes by 15%. When equipped with Attacker Booster set (Plate, Manteau, Greaves, and Ring), Reduces After Cast Delay by 10%. Reduces Axe Tornado cooldown by 1 second. Axe tornado damage increases by 1% per 15 base levels up to level 180. When using Weapon Perfection, Axe Tornado damage increases by additional 20% for 60 seconds. When equipped with Ranged Booster set (Suit, Manteau, Boots, and Brooch), Variable casting time is reduced by 10%. Reduces after cast delay by 15%. Arm Cannon damage increases by 1% per 15 base levels up to level 180. When using Weapon Perfection, increases Arm Cannon damage by additional 20% for 60 seconds.
Full item details & effects
Bradium Stone Hammer

Bradium Stone Hammer

#1385 · Two-Handed Axe · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
75
Slots
0
Weight
270
Buy value
20 z
Sell value
10 z
A stone hammer made out of Bradium. Element: Neutral Required Job: Mastersmith Jobs Adds a 5% chance of inflicting Stun on the target when using Hammerfall. Adds an additional 2% chance of inflicting Stun on the target when using Hammerfall per upgrade level of the item. This item is indestructible in battle.
Full item details & effects
Brave Insane Battle Axe

Brave Insane Battle Axe

#1380 · Two-Handed Axe · Weapon (Two-Handed)
ATK
200
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A terrifying two-handed axe that is said to stimulate the nerves in order to kill humans, once it's in the wearer's hands. Account Bound Property: Neutral Str + 3 Increases physical damage on Demi-Human race targets by 55%. Increases physical damage on Human Player race targets by 55%. Adds a 2% chance of damaging the targets armor when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Burning Night Card

Burning Night Card

#300441 · Card · Weapon
Weight
1
Buy value
0 z
Sell value
0 z
ATK + 5%. ------------------------ When compounded on One-handed Axe or Two-handed Axe, gain the following effects: ------------------------ Increase long-range physical damage by 10%. For every 3 refine level of Weapon, increase long-range physical damage by additional 2%. When Base level is 200 or higher, for every 3 refine level of Weapon, increase long-range physical damage by additional 3%. ------------------------
Full item details & effects
Crimson Two-Handed Axe

Crimson Two-Handed Axe [2]

#28106 · Two-Handed Axe · Weapon (Two-Handed)
ATK
200
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
A two-handed axe emitting a red aura. Property: Neutral Required Job: Swordman Jobs, Merchant Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Crown of Good and Evil (Meister)

Crown of Good and Evil (Meister) [1]

#400380 · Armor · Headgear (Top)
DEF
10
Armor Lv.
2
Required Lv.
215
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
Crown imbued with the power of good and evil. ------------------------ For every 3 refine level, increase physical damage against all races enemies by 5%. ------------------------ For every 4 refine level, increase melee and long-range physical damage by 7%. ------------------------ When refined to +7 or higher, RES + 50. ------------------------ When refined to +9 or higher, CRI + 5, ASPD + 5%. ------------------------ When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds. ------------------------ Set Bonus: Crown of Good and Evil (Meister) [1] Destruction Axe [2] For every 3 refine level of Weapon, increase Triple Laser damage by 4%, and Critical Damage by 10%. When weapon grade is B or higher, increase Triple Laser damage by additional 10%. When equipped with Evil Spell, increase Triple Laser damage by additional 15% and Critical Damage by additional 25%. ------------------------ Set Bonus: Crown of Good and Evil (Meister) [1] Divine Buster [2] For every 3 refine level of Weapon, increase Mighty Smash damage by 4%, and Axe Stomp damage by 5%. When weapon grade is B or higher, increase Mighty Smash damage by additional 10%. When equipped with Good Spell, increase Mighty Smash damage by additional 15% and Axe Stomp damage by additional 20%. ------------------------ [Grade Bonus] [Grade D] MHP + 5%. [Grade C] P.ATK + 3, S.MATK + 3. [Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2. [Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds. ------------------------ Def : 10 Location : Upper
Full item details & effects
Destruction Axe

Destruction Axe [2]

#1341 · One-Handed Axe · Weapon
ATK
230
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
440
Buy value
0 z
Sell value
0 z
A one-handed axe said to have been forged by a blacksmith consumed by evil power, crafted for the sole purpose of destroying the world. ------------------------ Indestructible in battle. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Triple Laser damage by 5%. ------------------------ When refined to +5 or higher, increases Triple Laser damage by 10%. ------------------------ When refined to +7 or higher, increases long-range physical damage by 5%. ------------------------ When refined to +9 or higher, increases Triple Laser damage by 10%. ------------------------ When refined to +10 or higher, CRI + 10. ------------------------ When refined to +11 or higher, increases Triple Laser damage by 5%, and critical damage by 20%. ------------------------ [Grade Bonus] [Grade D] Increases long-range physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Dim Glacier Armor

Dim Glacier Armor [1]

#450270 · Armor · Armor
DEF
203
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
240
Buy value
0 z
Sell value
0 z
Armor that has lost its light after being consumed by toxic demonic magic. ------------------------ ATK + 140. ------------------------ For every 2 refinement levels, POW + 1, CON + 1. ------------------------ At refinement level 7, ATK + 3%, P.ATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, melee/ranged physical damage + 10%. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] Dim Glacier Weapons [1] for every 3 weapon refinement levels, ATK + 10, if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5, if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase, if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%, POW + 5, CON + 5. [Grade C] melee/ranged physical damage + 10%. [Grade B] ATK + 1% additional increase. [Grade A] ATK + 2% additional increase. ------------------------
Full item details & effects
Dim Glacier Axe

Dim Glacier Axe [1]

#520021 · One-Handed Axe · Weapon
ATK
240
MATK
210
Weapon Lv.
5
Required Lv.
230
Slots
1
Weight
500
Buy value
0 z
Sell value
0 z
A one-handed axe tainted by venomous magic, its gleam lost to corruption. It no longer responds like other Glacier weapons, so you might need a different approach to wield it. ------------------------ Indestructible in battle. MATK + 210. ------------------------
Full item details & effects
Dim Glacier Robe

Dim Glacier Robe [1]

#450271 · Armor · Armor
DEF
145
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
Robe that has lost its light after being consumed by toxic demonic magic. ------------------------ MATK + 140. ------------------------ For every 2 refinement levels, SPL + 1, CON + 1. ------------------------ At refinement level 7, MATK + 3%, S.MATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, increases all property magic damage by 10%. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] All property magic damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, MATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] Dim Glacier Weapon For every 3 weapon refinement levels, MATK + 10, If the weapon is Grade C or higher, S.MATK + 6, SPL + 5, CON + 5, If the weapon is Grade B or higher, S.MATK + 5, SPL + 5, CON + 5 additional increase, If the weapon is Grade A or higher, S.MATK + 4, SPL + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, magic damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%, SPL + 5, CON + 5. [Grade C] All property magic damage + 10%. [Grade B] MATK + 1%. [Grade A] MATK + 2%. ------------------------
Full item details & effects
Divine Buster

Divine Buster [2]

#620022 · Two-Handed Axe · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
660
Buy value
0 z
Sell value
0 z
A two-handed axe imbued with holy power, once wielded by the Divine Order. ------------------------ Indestructible in battle. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Mighty Smash damage by 5%. ------------------------ When refined to +5 or higher, increases Mighty Smash damage by 10%. ------------------------ When refined to +7 or higher, increases melee physical damage by 5%. ------------------------ When refined to +9 or higher, increases Mighty Smash damage by 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increases Mighty Smash damage by 5%, and Axe Stomp damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Document Merchant

Document Merchant [1]

#490607 · Armor · Accessory (Right)
DEF
7
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
0 z
Sell value
0 z
The complete travel log of the Merchant who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Axe Tornado, Arm Cannon, and Cart Cannon damage by 30%. ------------------------ When equipped by Mechanic classes, Madogear Fuel will not be consumed when using skill. Increase physical damage against all property enemies by 15%. ------------------------ When equipped by Genetic classes, All Basic Status + 10. Increase long-range physical damage by 20%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Red) [1] Reduce Axe Tornado cooldown by 1 second. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Axe Tornado damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Driver Band (Yellow) [1] Reduce Arm Cannon Variable Casting Time by 100%. Reduce Arm Cannon cooldown by 0.5 seconds. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Arm Cannon damage by 10%. ------------------------ Set Bonus: Document Merchant [1] Old Midas Whisper [1] There's a low chance to gain Bomb Mushroom Spore when defeating monsters. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Cart Cannon damage by 10%. ------------------------ Def : 7
Full item details & effects
Dog Officer

Dog Officer [1]

#19300 · Armor · Headgear (Top)
DEF
35
Armor Lv.
1
Required Lv.
Any
Slots
1
Weight
40
Buy value
0 z
Sell value
0 z
A nice officer hat with cute puppy ears. ATK + 15 per 2 refine rate. If refine rate is 7 or higher,ATK + 30. If refine rate is 9 or higher, ATK + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 3% and critical damage by 3%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). When equipped with Thanos Katar, ATK + 20 per 2 refine rate of weapon. When equipped with Dark Rose, increase Fire Dance damage by 6% per 2 refine rate of weapon. When equipped with Tornado Axe, increase Axe Tornado damage by 15% per 2 refine rate of weapon.
Full item details & effects
Doom Slayer

Doom Slayer

#1370 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe that requires great strength to use it properly. 1 ASPD - 40% Increases SP cost of skills by 100%. This item is indestructible in battle. If base STR is 95 or higher ATK + 340 Adds a 5% chance of Breaking Armor on targets when performing a physical attack. Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
Full item details & effects
Doom Slayer

Doom Slayer [1]

#1371 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe which requires great strength to use properly. Property: Neutral ATK + 340, if the users base Str is 95 or higher. Aspd - 40% Increases the SP cost of skills by 100%. Adds a 30% chance of inflicting Stun on the target when performing a physical attack. Adds a 5% chance of inflicting Coma on Demi-Human race target when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Flush Saw Axe

Flush Saw Axe [2]

#620020 · Two-Handed Axe · Weapon (Two-Handed)
ATK
370
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Saw Axe strengthened by the energy of Mjolnir. ATK +15%, Can't be destroyed. Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Giant Axe

Giant Axe [1]

#1387 · Two-Handed Axe · Weapon (Two-Handed)
ATK
330
Weapon Lv.
3
Required Lv.
50
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
This giant axe seems like it's impossible to pick up and wave. Property: Neutral Increases the damage of High Speed Cart Ram by 15%. If the user's base Str is 95 or higher, Hit + 10 Aspd + 3% Set Bonus Giant Axe [1] Giant's Protection [1] Reduces damage taken from Demi-Human race enemies by 3%. If Giant Axe [1] upgrade level is +7 or higher, Increases physical damage on Boss monsters by 5%. Increases the damage of High Speed Cart Ram by 5%. If Giant Axe [1] upgrade level is +9 or higher, Increases physical damage on Boss monsters by an additional 10%. Increases the damage of High Speed Cart Ram by an additional 10%.
Full item details & effects
Giant's Protection

Giant's Protection [1]

#28521 · Armor · Accessory
Armor Lv.
1
Required Lv.
1
Slots
1
Weight
50
Buy value
20 z
Sell value
10 z
A ring worn by the giant who was the protector of ancient temples. ------------------------ Max HP + 5% if the users base Str is 120 or higher. Max SP + 5% if the users base Str is 120 or higher. ATK + 50 if the users base Str is 120 or higher. Physical damage against all class enemies + 5% ------------------------ Set Bonus Giant Axe Giant's Protection Reduces damage taken from Demi-Human race enemies by 3%. If Giant Axe upgrade level is +7 or higher, Increases physical damage on boss monsters by 5%. Increases the damage of High Speed Cart Ram by 5%. If Giant Axe upgrade level is +9 or higher, Increases the damage of High Speed Cart Ram by an additional 10%. Increases physical damage on boss monsters by an additional 10%. ------------------------
Full item details & effects
Glacier Axe

Glacier Axe

#520017 · One-Handed Axe · Weapon
ATK
240
MATK
210
Weapon Lv.
5
Required Lv.
210
Slots
0
Weight
500
Buy value
0 z
Sell value
0 z
A axe crafted from ice harvested from the glaciers of Isgard. You can enchant it with Ice Flower Magic Stones for special abilities. ------------------------ Indestructible in battle MATK +210 ------------------------
Full item details & effects
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