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RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

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Results for “Level 5 Two-Handed Axe” in Renewal

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Avenger-LT

Avenger-LT [2]

#620015 · Two-Handed Axe · Weapon (Two-Handed)
ATK
290
Weapon Lv.
5
Required Lv.
190
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
Indestructible. ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK +15. For every 3 refine level, increases Axe Tornado damage by 10%. When refined to +7 or higher, increases Axe Boomerang damage by 40%, reduces cooldown of Axe Tornado by 1 second. When refined to +9 or higher, Increases meele and long range physical damage by 15%, increases physical damage against all size enemies by 20%. When refined to +11 or higher, Reduces physical/magical damage received from enemies of all attributes by 20% ------------------------ Set Bonus: Avenger-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases meele and long ranged physical damage by 15%, P.ATK +1. [Grade B] POW +3, P.ATK +2. ------------------------ Weapon Lv: 5 Required Lv: 190
Full item details & effects
Blasti-OSAD

Blasti-OSAD [2]

#620018 · Two-Handed Axe · Weapon (Two-Handed)
ATK
400
Weapon Lv.
5
Required Lv.
170
Slots
2
Weight
450
Buy value
0 z
Sell value
0 z
Blasti-OS remodeled with Team Atnad's technology added. ------------------------ Can't be destroyed in battle Reduces damage taken from medium and large enemies by 15%. If refine rate is 7 or higher, reduces damage taken from medium and large enemies by additional 15%. If refine rate is 9 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by 25%. If refine rate is 11 or higher, reduces global cooldown by 15%. ------------------------ ATK : 400 Weapon Lv : 5
Full item details & effects
Bradium Stone Hammer

Bradium Stone Hammer

#1385 · Two-Handed Axe · Weapon (Two-Handed)
ATK
210
Weapon Lv.
4
Required Lv.
75
Slots
0
Weight
270
Buy value
20 z
Sell value
10 z
A stone hammer made out of Bradium. Element: Neutral Required Job: Mastersmith Jobs Adds a 5% chance of inflicting Stun on the target when using Hammerfall. Adds an additional 2% chance of inflicting Stun on the target when using Hammerfall per upgrade level of the item. This item is indestructible in battle.
Full item details & effects
Brave Insane Battle Axe

Brave Insane Battle Axe

#1380 · Two-Handed Axe · Weapon (Two-Handed)
ATK
200
Weapon Lv.
3
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A terrifying two-handed axe that is said to stimulate the nerves in order to kill humans, once it's in the wearer's hands. Account Bound Property: Neutral Str + 3 Increases physical damage on Demi-Human race targets by 55%. Increases physical damage on Human Player race targets by 55%. Adds a 2% chance of damaging the targets armor when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Burning Night Card

Burning Night Card

#300441 · Card · Weapon
Weight
1
Buy value
0 z
Sell value
0 z
ATK + 5%. ------------------------ When compounded on One-handed Axe or Two-handed Axe, gain the following effects: ------------------------ Increase long-range physical damage by 10%. For every 3 refine level of Weapon, increase long-range physical damage by additional 2%. When Base level is 200 or higher, for every 3 refine level of Weapon, increase long-range physical damage by additional 3%. ------------------------
Full item details & effects
Crimson Two-Handed Axe

Crimson Two-Handed Axe [2]

#28106 · Two-Handed Axe · Weapon (Two-Handed)
ATK
200
Weapon Lv.
3
Required Lv.
70
Slots
2
Weight
200
Buy value
20 z
Sell value
10 z
A two-handed axe emitting a red aura. Property: Neutral Required Job: Swordman Jobs, Merchant Jobs ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. This item is indestructible in battle. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5.
Full item details & effects
Dim Glacier Armor

Dim Glacier Armor [1]

#450270 · Armor · Armor
DEF
203
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
240
Buy value
0 z
Sell value
0 z
Armor that has lost its light after being consumed by toxic demonic magic. ------------------------ ATK + 140. ------------------------ For every 2 refinement levels, POW + 1, CON + 1. ------------------------ At refinement level 7, ATK + 3%, P.ATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, melee/ranged physical damage + 10%. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] melee/ranged physical damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, ATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Armor [1] Dim Glacier Manteau [1] Dim Glacier Boots [1] Dim Glacier Weapons [1] for every 3 weapon refinement levels, ATK + 10, if the weapon is Grade C or higher, P.ATK + 6, POW + 5, CON + 5, if the weapon is Grade B or higher, P.ATK + 5, POW + 5, CON + 5 additional increase, if the weapon is Grade A or higher, P.ATK + 4, POW + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, physical damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] ATK + 5%, POW + 5, CON + 5. [Grade C] melee/ranged physical damage + 10%. [Grade B] ATK + 1% additional increase. [Grade A] ATK + 2% additional increase. ------------------------
Full item details & effects
Dim Glacier Robe

Dim Glacier Robe [1]

#450271 · Armor · Armor
DEF
145
Armor Lv.
2
Required Lv.
230
Slots
1
Weight
120
Buy value
0 z
Sell value
0 z
Robe that has lost its light after being consumed by toxic demonic magic. ------------------------ MATK + 140. ------------------------ For every 2 refinement levels, SPL + 1, CON + 1. ------------------------ At refinement level 7, MATK + 3%, S.MATK + 2. ------------------------ At refinement level 9, After Cast Delay - 5%, Variable Casting Time - 5%. ------------------------ At refinement level 11, increases all property magic damage by 10%. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] All property magic damage + 5%, Variable Casting Time - 5%, After Cast Delay - 5%, MATK increases by twice the total refinement level of this set. ------------------------ Set Bonus: Dim Glacier Robe [1] Dim Glacier Muffler [1] Dim Glacier Shoes [1] Dim Glacier Weapon For every 3 weapon refinement levels, MATK + 10, If the weapon is Grade C or higher, S.MATK + 6, SPL + 5, CON + 5, If the weapon is Grade B or higher, S.MATK + 5, SPL + 5, CON + 5 additional increase, If the weapon is Grade A or higher, S.MATK + 4, SPL + 5, CON + 5 additional increase, and when using Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken, or Firearms, magic damage to all property enemies + 20%. ------------------------ [Grade Bonus] [Grade D] MATK + 5%, SPL + 5, CON + 5. [Grade C] All property magic damage + 10%. [Grade B] MATK + 1%. [Grade A] MATK + 2%. ------------------------
Full item details & effects
Divine Buster

Divine Buster [2]

#620022 · Two-Handed Axe · Weapon (Two-Handed)
ATK
330
Weapon Lv.
5
Required Lv.
215
Slots
2
Weight
660
Buy value
0 z
Sell value
0 z
A two-handed axe imbued with holy power, once wielded by the Divine Order. ------------------------ Indestructible in battle. ------------------------ ATK + 5%, POW + 2. ------------------------ Increases Mighty Smash damage by 5%. ------------------------ When refined to +5 or higher, increases Mighty Smash damage by 10%. ------------------------ When refined to +7 or higher, increases melee physical damage by 5%. ------------------------ When refined to +9 or higher, increases Mighty Smash damage by 10%. ------------------------ When refined to +10 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, increases Mighty Smash damage by 5%, and Axe Stomp damage by 15%. ------------------------ [Grade Bonus] [Grade D] Increases melee physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. ------------------------
Full item details & effects
Doom Slayer

Doom Slayer

#1370 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe that requires great strength to use it properly. 1 ASPD - 40% Increases SP cost of skills by 100%. This item is indestructible in battle. If base STR is 95 or higher ATK + 340 Adds a 5% chance of Breaking Armor on targets when performing a physical attack. Adds a 30% chance of inflicting Stun on the target when performing a physical attack.
Full item details & effects
Doom Slayer

Doom Slayer [1]

#1371 · Two-Handed Axe · Weapon (Two-Handed)
ATK
10
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
600
Buy value
20 z
Sell value
10 z
A gigantic and ridiculously heavy axe which requires great strength to use properly. Property: Neutral ATK + 340, if the users base Str is 95 or higher. Aspd - 40% Increases the SP cost of skills by 100%. Adds a 30% chance of inflicting Stun on the target when performing a physical attack. Adds a 5% chance of inflicting Coma on Demi-Human race target when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Flush Saw Axe

Flush Saw Axe [2]

#620020 · Two-Handed Axe · Weapon (Two-Handed)
ATK
370
Weapon Lv.
5
Required Lv.
250
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Saw Axe strengthened by the energy of Mjolnir. ATK +15%, Can't be destroyed. Increases Arm Cannon damage by 20%, increases Spark Blaster damage by 20%. If refine rate is 7 or higher, Atk + 90, increases attack speed (reduces delay after attack by 15%). If refine rate is 9 or higher, increases long ranged physical damage by 10%, increases Spark Blaster damage by additional 10%, increases physical damage against all size enemies by 20%, increases SP consumption of Arm Cannon and Explosion Blaster by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%, increases SP consumption of Arm Cannon and Spark Blaster by additional 25. ------------------------ [Grade Bonus] [Grade D] P.Atk + 10. [Grade C] Increases Arm Cannon damage by 10%, increases Spark Blaster damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Arm Cannon damage by additional 10%, increases Spark Blaster damage by additional 10%. ------------------------ Weapon Lv : 5
Full item details & effects
Giant Axe

Giant Axe [1]

#1387 · Two-Handed Axe · Weapon (Two-Handed)
ATK
330
Weapon Lv.
3
Required Lv.
50
Slots
1
Weight
400
Buy value
20 z
Sell value
10 z
This giant axe seems like it's impossible to pick up and wave. Property: Neutral Increases the damage of High Speed Cart Ram by 15%. If the user's base Str is 95 or higher, Hit + 10 Aspd + 3% Set Bonus Giant Axe [1] Giant's Protection [1] Reduces damage taken from Demi-Human race enemies by 3%. If Giant Axe [1] upgrade level is +7 or higher, Increases physical damage on Boss monsters by 5%. Increases the damage of High Speed Cart Ram by 5%. If Giant Axe [1] upgrade level is +9 or higher, Increases physical damage on Boss monsters by an additional 10%. Increases the damage of High Speed Cart Ram by an additional 10%.
Full item details & effects
Glorious Two-Handed Axe

Glorious Two-Handed Axe

#1382 · Two-Handed Axe · Weapon (Two-Handed)
ATK
220
Weapon Lv.
4
Required Lv.
80
Slots
0
Weight
0
Buy value
20 z
Sell value
10 z
A weapon that has been designed specifically for battles against humans. Account Bound Property: Neutral Increases physical damage on Demi-Human race targets by 70%. Bypass 25% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 70%. Bypass 25% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle. If upgrade level is +6 or higher, Bypass an additional 5% of hard defense of Demi-Human race targets when performing a physical attack. Bypass an additional 5% of hard defense of Human Player race targets when performing a physical attack. Enables Level 2 Slaughter. Adds a 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. If upgrade level is +9 or higher, Adds an additional 5% chance of casting Level 1 Fatal Wound on the target when performing a physical attack. Adds a 20% chance of casting Level 2 Fatal Wound on the target when using High Speed Cart Ram or Mammonite.
Full item details & effects
Guardian Knight Battle Axe

Guardian Knight Battle Axe [2]

#28141 · Two-Handed Axe · Weapon (Two-Handed)
ATK
270
Weapon Lv.
4
Required Lv.
170
Slots
2
Weight
500
Buy value
0 z
Sell value
0 z
Huge Two-handed ax used by the Guards of Glastheim. It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy. ------------------------ Can't be destroyed, ATK + 5%. Reduces damage taken from medium and large size enemies by 10%. Increases long ranged physical damage by 1% per refine rate. ------------------------ If refine rate is 9 or higher, increases Axe Tornado and Lava Flow damage by 20%, reduces skill cooldown of Axe Tornado by 1 second. ------------------------ If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%. ------------------------ Set Bonus Guardian Knight Battle Axe King Schmidt's Suit King Schmidt's Manteau ATK + 30, Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage. If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%. ------------------------ Weapon Lv : 4
Full item details & effects
Heart Breaker

Heart Breaker [1]

#1376 · Two-Handed Axe · Weapon (Two-Handed)
ATK
175
Weapon Lv.
4
Required Lv.
70
Slots
1
Weight
200
Buy value
20 z
Sell value
10 z
A special two-handed axe that was crafted by a great blacksmith. It seems capable of destroying any kind of armor. Property: Neutral Crit + 20 CRIT + 1 per upgrade level of the item. Aspd + 5% This item is indestructible in battle. Merchant Bonus Adds a 3% chance of casting Level 3 Hammerfall on the target when performing a physical attack.
Full item details & effects
Hurricane's Fury

Hurricane's Fury [1]

#1377 · Two-Handed Axe · Weapon (Two-Handed)
ATK
332
Weapon Lv.
4
Required Lv.
80
Slots
1
Weight
350
Buy value
20 z
Sell value
10 z
A massive two-handed axe that is embedded with an orb imbued with the power of a hurricane. Property: Neutral Aspd + 1% per upgrade level of the item. Reduces damage taken from Medium size enemies by 10%. Reduces damage taken from Medium size enemies by an additional 1% per upgrade level of the item. Adds a 2% chance of casting Level 5 Pulse Strike on the target when performing a physical attack. This item is indestructible in battle.
Full item details & effects
Illusion Doom Slayer

Illusion Doom Slayer [2]

#620010 · Two-Handed Axe · Weapon (Two-Handed)
ATK
250
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
700
Buy value
0 z
Sell value
0 z
Indestructible. Reduces variable casting time by 5%. If base STR is 100 or higher, ATK +75. When refined +7 or higher, reduces variable casting time by additional 10%. When refined +9 or higher, increases melee and long ranged physical damage by 15%, increases physical damage against all size enemies by 20%. When refined to +11 or higher, reduces global cooldown by 10%. ------------------------ Set Bonus: Illusion Doom Slayer Illusion Chain Mail ATK +50, reduces global cooldown by 15%. When each equipment refined +7 or higher, increases ASPD by 15%. If the sum of refine rate is 18 or higher, increases physical damage against all race monsters by 20%. If the sum of refine rate is 22 or higher, ATK +15%, reduces variable casting time by 10%. ------------------------ ATK : 250 weapon Lv : 4
Full item details & effects
Mine Worker's Pickaxe

Mine Worker's Pickaxe [2]

#28116 · Two-Handed Axe · Weapon (Two-Handed)
ATK
300
Weapon Lv.
3
Required Lv.
100
Slots
2
Weight
400
Buy value
10 z
Sell value
5 z
A pickax used by the miners of some gold mine. Its heavy weight adds to its destructive power. Property: Neutral Required Jobs: Mechanic Adds a 0.5% chance of buffing the user for 7 seconds when performing a short-ranged attack; Crit + 20. This item is indestructible in battle. If upgrade level is +7 or higher, Increases critical damage on targets by 5%. If upgrade level is +9 or higher, Increases critical damage on targets by an additional 10%. Set Bonus Mine Worker's Backpack Mine Worker's Pickaxe Mine Worker's Vest ATK + 5% Aspd + 10% Increases critical damage on targets by 10%.
Full item details & effects
Poenitentia Ascia

Poenitentia Ascia [2]

#620006 · Two-Handed Axe · Weapon (Two-Handed)
ATK
325
Weapon Lv.
5
Required Lv.
230
Slots
2
Weight
320
Buy value
0 z
Sell value
0 z
A two-handed axe filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ ATK + 10%. Increase Axe Stomp damage by 10%. ------------------------ For every 2 refine level, increase Axe Tornado damage by 3%. ------------------------ When refined to +7 or higher, ASPD + 10%. ------------------------ When refined to +9 or higher, increase Axe Tornado damage by additional 25%. ------------------------ When refined to +11 or higher, increase physical damage against all size enemies by 15%. ------------------------ [Grade Bonus] [Grade D] Increase Axe Stomp damage by additional 5%. [Grade C] Increase Axe Stomp damage by additional 8%. P.ATK + 1. [Grade B] Increase Axe Stomp damage by additional 12%. POW + 2. ------------------------
Full item details & effects
Relapse Axe

Relapse Axe [2]

#620005 · Two-Handed Axe · Weapon (Two-Handed)
ATK
280
Weapon Lv.
5
Required Lv.
200
Slots
2
Weight
300
Buy value
0 z
Sell value
0 z
A weapon whose corrupted energy has been cleansed by the power of Ether. It started demonstrating new abilities that had never been seen before. Indestructible Axe Stomp damage +5% for every 2 upgrade levels Melee Physical damage +2% for every 4 upgrade levels
Full item details & effects
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