Game version
RENEWAL DATABASE

Ragnarok Online Renewal Item Database

Browse Ragnarok Online Renewal items. Check equipment, weapons, cards, effects, requirements, slots, prices and drop sources.

Reset

Effect filters include conditional bonuses and stat foods. Check each item for its exact requirements; a set bonus requires the listed combination.

Results for “MATK+3%” in Renewal

Page 15 of 33
Hyunrok Breeze Spirit Shadow Shoes

Hyunrok Breeze Spirit Shadow Shoes

#1270034 · Shadow Gear · Shadow footgear
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
Shoes that can be worn over regular footwear. They can be used alone, but their effect is limited. ------------------------ Hyunrok Breeze damage +8%. ------------------------ For every 2 refine levels, MATK + 7. ------------------------ For every 3 refine levels, Damage of Hyunrok Breeze additionally increased by 2%. ------------------------ Location: Shoes
Full item details & effects
Hyunrok Cannon Shadow Earring

Hyunrok Cannon Shadow Earring

#1270031 · Shadow Gear · Shadow right accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy earring said to protect its wearer. It draws out the wearer's latent abilities. Damage of Hyunrok Cannon increased by 5%. ------------------------ For every 2 Refine Levels, MATK + 10. ------------------------ For every 3 Refine Levels, Damage of Hyunrok Cannon additionally increased by 1%. ------------------------ Set Bonus: Hyunrok Cannon Shadow Earring Hyunrok Cannon Shadow Pendant MATK + 2%, S.MATK + 2, If the sum of refine levels is 15 or higher, Increased magical damage to all size enemies by 7%, If the sum of refine levels is 18 or higher, Ignores 50% magical defense of all races (excluding players). ------------------------ Set Bonus: Hyunrok Cannon Shadow Earring Hyunrok Cannon Shadow Pendant Master Shadow Weapon Increase magical damage of all properties by 3%, S.MATK + 2. When total refine level of set is 27 or higher, Ignore magical resistance of all race enemies (except players) by 10%. ------------------------ Location: Earring
Full item details & effects
Hyunrok Cannon Shadow Pendant

Hyunrok Cannon Shadow Pendant

#1270032 · Shadow Gear · Shadow left accessory
Required Lv.
200
Slots
0
Weight
0
Buy value
0 z
Sell value
0 z
A holy pendant said to protect its wearer. It draws out the wearer's latent abilities. Damage of Hyunrok Cannon increased by 5%. ------------------------ For every 2 Refine Levels, MATK + 10. ------------------------ For every 3 Refine Levels, Damage of Hyunrok Cannon additionally increased by 1%. ------------------------ Location: Pendant
Full item details & effects
Ice Crystal Circle

Ice Crystal Circle [1]

#490603 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
170
Slots
1
Weight
20
Buy value
0 z
Sell value
0 z
A crystal manifestation of the everlasting winter. It holds the power of absolute zero. ------------------------ Reduce After Cast Delay by 5%. ------------------------ SPL + 15. ------------------------ MATK + 100, MATK + 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Circlet of Time (Warlock) [1] Reduce After Cast Delay by 5%. For every 2 refine level of Helmet, increase Jack Frost and Chain Lightning damage by 10%. For every 3 refine level of Helmet, increase magic damage against all size enemies by 4%. When refined to +11 or higher, reduce Jack Frost cooldown by 2.5 seconds and reduce Variable Casting Time by 30%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Int) lv.3 Reduce Frost Misty cooldown by 3 seconds. For every 2 refine level of Helmet, increase Jack Frost damage by 10%. ------------------------ Set Bonus: Ice Crystal Circle [1] Temporal Jewel (Agi) lv.3 Reduce After Cast Delay by 10%. ASPD + 10%. For every 2 refine level of Helmet, increase Chain Lightning damage by 10%. ------------------------ Def : 0
Full item details & effects
Ice Gangu Card

Ice Gangu Card

#300359 · Card · Headgear
Weight
1
Buy value
0 z
Sell value
0 z
MATK +10, S.MATK +1 Increases Water property magic damage by 4%. Increases SP Consumption by 7%. When headgear refined to +9 or higher, Increases Water property magic damage by additional 3%. When headgear refined to +11 or higher, Reduce variable casting time by 5%. ------------------------
Full item details & effects
Ice Magic Orb (Caster)

Ice Magic Orb (Caster)

#311107 · Enchant
Weight
0
Buy value
0 z
Sell value
0 z
Matk + 30, reduces variable casting time by 8%. If refine rate is 7 or higher, reduces variable casting time by additional 8%. If refine rate is 9 or higher, reduces variable casting time by additional 8%. If refine rate is 11 or higher, reduces variable casting time by additional 8%.
Full item details & effects
Ice Magic Stone (Caster)

Ice Magic Stone (Caster)

#1000726 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Matk + 30, reduces variable casting time by 8%. If refine rate is 7 or higher, reduces variable casting time by additional 8%. If refine rate is 9 or higher, reduces variable casting time by additional 8%. If refine rate is 11 or higher, reduces variable casting time by additional 8%. [Enchantable equipment] Snow Flower Manteau (3rd slot) Snow Flower Muffler (3rd slot)
Full item details & effects
Ice Magic Stone (Mage)

Ice Magic Stone (Mage)

#1000721 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Matk + 6%, Matk + 100. If refine rate is 7 or higher, increases all property magical damage by additional 5%. If refine rate is 9 or higher, increases all property magical damage by additional 5%. If refine rate is 11 or higher, increases all property magical damage by additional 5%. [Enchantable equipment] Snow Flower Armor (3rd slot) Snow Flower Robe (3rd slot))
Full item details & effects
Ice Magic Stone (Magic)

Ice Magic Stone (Magic)

#1000749 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Matk + 30, reduces variable casting time by 10%. [Enchantable equipment] Snow Flower Pendant (2nd slot) Snow Flower Necklace (2nd slot) Snow Flower Ring (2nd slot) Snow Flower Earring (2nd slot)
Full item details & effects
Ice Magic Stone (Power Force)

Ice Magic Stone (Power Force)

#1000723 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Atk + 2%, Matk + 2%. If refine rate is 7 or higher, additional Atk + 2%, Matk + 2%. If refine rate is 9 or higher, additional Atk + 2%, Matk + 2%. If refine rate is 11 or higher, additional Atk + 4%, Matk + 4%. [Enchantable equipment] Snow Flower Armor (3rd slot) Snow Flower Robe (3rd slot)
Full item details & effects
Ice Magic Stone (Spell Buster)

Ice Magic Stone (Spell Buster)

#1000740 · Miscellaneous
Weight
0
Buy value
0 z
Sell value
0 z
A mana stone brimming with the frigid power of Ice Flower. Can be enchanted onto Snow Flower equipment. Has a 3% chance to gain Int + 50 and Matk + 25% for 10 seconds when dealing magical damage. [Enchantable equipment] Snow Flower Boots (2nd slot) Snow Flower Shoes (2nd slot)
Full item details & effects
Icewind Card

Icewind Card

#300458 · Card · Footgear
Weight
1
Buy value
0 z
Sell value
0 z
MATK + 5%. ------------------------ Reduces Variable Casting Time by 5%. ------------------------ Increases SP consumption of skills by 7%. ------------------------ When Armor Level is 2, SPL + 3, CON + 3, reduces Variable Casting Time by 3%. ------------------------ Set Bonus: Grey Icewind Card Copo Card Increases magical damage against large size monsters by 10%. For every 2 refine levels, increases magical damage against large size monsters by additional 3%. ------------------------
Full item details & effects
Icewind Egg

Icewind Egg

#9147 · Pet Egg
Weight
0
Buy value
0 z
Sell value
0 z
An egg containing the Cute Pet Icewind. You can awaken the sleeping monster using a [Pet Incubator]. ------------------------ When Intimacy is Awkward or Shy, MATK + 1%. When Intimacy is Neutral, MATK + 2%. When Intimacy is Cordial, MATK + 2%, SPL + 1. When Intimacy is Loyal, MATK + 3%, SPL + 2. ------------------------
Full item details & effects
Illusion Ancient Dagger

Illusion Ancient Dagger [2]

#510034 · Dagger · Weapon
ATK
107
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
60
Buy value
0 z
Sell value
0 z
A dagger is said to have been used in ancient sacrifices and ceremonies. You can feel its mysterious power when holding it. ------------------------ MATK + 180, MSP + 100. ------------------------ Increase SP recovery rate by 10%. ------------------------ There's a chance to gain MATK + 10% and MATK + 70 for 10 seconds when dealing physical attacks. ------------------------ When refined to +7 or higher, increase all property magical damage by 15%. ------------------------ When refined to +9 or higher, increase magical damage against Medium and Large size enemies by 20%. ------------------------ When refined to +11 or higher, there's a chance to increase magical damage against all race monsters by 15% for 10 seconds when dealing magical attacks. ------------------------ Set Bonus: Illusion Ancient Dagger [2] Illusion Guard [1] MATK + 50. ------------------------ When the refine level of each item in the set is 7 or higher, Perfect Hit + 10. ------------------------ When the total refine level of set is 18 or higher, increase all property magical damage by 15%, there's a chance to cast Killing Cloud Level 3 when dealing melee physical attacks. ------------------------ When the total refine level of set is 22 or higher, upon casting Killing Cloud, there's a chance to cast Poison Burst Level 4 when dealing magical attacks for 30 seconds. ------------------------
Full item details & effects
Illusion Bazerald

Illusion Bazerald [2]

#28762 · Dagger · Weapon
ATK
120
MATK
170
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A formal dress dagger, engraved with luxurious emblems. People of noble status often use it for decoration or ceremonial purposes. ------------------------ INT + 5, MATK + 170. ------------------------ For every 2 refine level, MATK + 1%. ------------------------ When refined to +7 or higher, increase Fire property magic damage by 10%. ------------------------ When refined to +9 or higher, increase Fire Bolt and Fire Ball damage by 40%. ------------------------ When refined to +11 or higher, increase Meteor Storm and Crimson Rock damage by 30%. ------------------------ Set Bonus: Illusion Bazerald [2] Illusion Fancy Flower [1] MATK + 50. ------------------------ When the both items are refined to +7 or higher, Reduce variable casting time by 10%. ------------------------ When the total refine level of set are 18 or higher, Increase magic damage against Small and Medium sized enemies by 15%. ------------------------ When the total refine level of set are 22 or higher, When dealing magic damage, there's a chance to gain MATK + 50 and increase Fire property magic damage by 20% for 10 seconds. ------------------------ Property : Fire
Full item details & effects
Illusion Dea Staff

Illusion Dea Staff [2]

#550031 · One-Handed Staff · Weapon
ATK
50
MATK
190
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
100
Buy value
0 z
Sell value
0 z
A long staff carved with the image of the Holy Goddess of Light. ------------------------ Indestructible in battle. ------------------------ MATK + 190, INT + 6, VIT + 2. ------------------------ There's a low chance to recover 150 SP every second, up to 4 times when dealing magical attacks. ------------------------ For every 3 refine level, increase Judex damage by 20%. ------------------------ When refined to +7 or higher, increase Holy property magical damage by 15%. ------------------------ When refined to +9 or higher, increase Judex damage by 30%, reduce After Cast Delay by 15%. ------------------------ When refined to +11 or higher, increase magical damage against all size enemies by 20% for 15 seconds when casting Magnus Exorcismus. ------------------------ Set Bonus: Illusion Dea Staff [2] Illusion Saint Robe [1] MATK + 50, reduce After Cast Delay by 10%. ------------------------ When the refine level of each item in the set is 7 or higher, MATK + 10%, ASPD + 2. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against all race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, reduce Variable Casting Time by 15%, reduce After Cast Delay by additional 10%. ------------------------ Property : Holy
Full item details & effects
Illusion Electric Eel

Illusion Electric Eel [2]

#580008 · Whip · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
A whip made from a creature that emits powerful electrical energy. Its slippery texture is really unpleasant. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Eel [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Eel [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------
Full item details & effects
Illusion Electric Guitar

Illusion Electric Guitar [2]

#570008 · Musical Instrument · Weapon
ATK
170
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
180
Buy value
0 z
Sell value
0 z
Although it looks like a guitar, it uses steel strings and is equipped with an amplifier that changes the vibrations into electrical energy. ------------------------ MATK + 180. ------------------------ For every 2 refine level, MATK + 6, increase long ranged physical damage by 3%. ------------------------ When refined to +7 or higher, Increase Neutral property magical damage by 10%. Reduce SP consumption of Severe Rainstorm by 10%. ------------------------ When refined to +9 or higher, increase Reverberation and Severe Rainstorm damage by 15%. ------------------------ When refined to +11 or higher, Increase magical damage against Water property monsters by 10%. Reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Muffler [1] ATK + 30. When the refine level of each item in the set is 7 or higher, increase long ranged physical damage by 5%. When the total refine level of set is 18 or higher, increase Severe Rainstorm damage by 20%. When the total refine level of set is 22 or higher, reduce Severe Rainstorm cooldown by 1 second. ------------------------ Set Bonus: Illusion Electric Guitar [2] Illusion Shoes [1] MATK + 40. When the refine level of each item in the set is 7 or higher, increase Neutral property magical damage by 5%. When the total refine level of set is 18 or higher, increase Reverberation damage by 20%. When the total refine level of set is 22 or higher, reduce Fixed Casting Time of Reverberation by 0.5 seconds. ------------------------
Full item details & effects
Illusion Immaterial Sword

Illusion Immaterial Sword [2]

#13469 · One-Handed Sword · Weapon
ATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
90
Buy value
0 z
Sell value
0 z
A sword with an intangible blade that seems to have no form but has no shape. Attack the spirit of the subject and destroy it. Unbreakable. Drains 1 SP when dealing normal physical attacks. Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate. If the refine rate is 12 or higher, the drain effect is increased in 20%. If Rogue Classes equip this item, player can get additional effect below. If equipped with Illusion Ancient Cape, MATK + 100. If the refine rate of both is 7 or higher, additional MATK + 50. If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage. If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
Full item details & effects
Illusion Long Mace

Illusion Long Mace [2]

#16063 · Mace · Weapon
ATK
185
Weapon Lv.
4
Required Lv.
99
Slots
2
Weight
80
Buy value
20 z
Sell value
10 z
A long, thin mace built like a spear. Property: Neutral Attack Range + 3 Reduces damage taken from long-ranged attacks by 10%. Reduces damage taken from long-ranged attacks by an additional 3% per 2 upgrade levels of the item. Set Bonus Illusion Long Mace Illusion Puente Robe MATK + 100 Increases the recovery rate of recovery skills by 20%. If Illusion Long Mace and Illusion Puente Robe upgrade level is +7 or higher, Additional MATK + 50 If the combined upgrade levels of Illusion Long Mace and Illusion Puente Robe are +18 or higher, Increases the recovery rate of recovery skills by an additional 15%. If the combined upgrade levels of Illusion Long Mace and Illusion Puente Robe are +22 or higher, Reduces the global delay of skills by 15%.
Full item details & effects
Illusion Moonlight Dagger

Illusion Moonlight Dagger [1]

#28725 · Dagger · Weapon
ATK
150
Weapon Lv.
4
Required Lv.
99
Slots
1
Weight
70
Buy value
20 z
Sell value
10 z
A dagger imbued with lunar spirit and the power to drain an enemy's soul. Property: Neutral Max SP + 10% Restores 3 SP to the user when performing a physical attack. If upgrade level is +10 or higher, Restores an additional 4 SP to the user when performing a physical attack. Set Bonus Illusion Ancient Cape [1] Illusion Moonlight Dagger [1] Shadow Chaser Bonus MATK + 80 If Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] upgrade levels are +7 or higher, Additional MATK + 80 If the combined upgrade levels of Illusion Ancient Cape [1] and Illusion Moonlight Dagger [1] are +18 or higher, Additional MATK + 40 If the combined upgrade levels are +22 or higher, Increases the damage of Fire property magical attacks on targets by 15%.
Full item details & effects
Illusion Morpheus's Bracelet

Illusion Morpheus's Bracelet [1]

#32239 · Armor · Accessory (Left)
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
One of the keys to unlocking the power of Morpheus. This bracelet is said to be a memento of Morpheus's loved one. ------------------------ INT + 3, MSP + 5%. ------------------------ Set Bonus: Illusion Morpheus's Bracelet [1] Illusion Morpheus's Ring [1] MATK + 10%. ------------------------ Def : 0
Full item details & effects
Illusion Morpheus's Hood

Illusion Morpheus's Hood [1]

#19428 · Armor · Headgear (Top)
DEF
15
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
20
Buy value
20 z
Sell value
10 z
A hood said to contain the true power of Morpheus. Legend says several items are needed to break the seal. ------------------------ INT + 10, MDEF + 15, MSP + 20%. ------------------------ For every 2 refine level, reduce variable casting time by 3%. ------------------------ When refined to +7 or higher, MATK + 30. ------------------------ When refined to +9 or higher, casting will not be interrupted. ------------------------ Set Bonus: Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] Illusion Morpheus's Ring [1] Illusion Morpheus's Bracelet [1] INT + 5, MSP + 10%, DEF + 100. Increase Water, Earth, and Neutral property magic damage by 10%. ------------------------ When the following items are refined to +7 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. ------------------------ When the total refine level of following items are 18 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 40. Increase Ghost, Wind, and Holy property magic damage by 15%. ------------------------ When the total refine level of following items are 22 or higher, Illusion Morpheus's Hood [1] Illusion Morpheus's Shawl [1] MATK + 10%. Ignore magic defense of Formless, Brute, and Demon race enemies by 50%. ------------------------ Def : 15 Location : Upper
Full item details & effects
Illusion Shield II

Illusion Shield II [1]

#460014 · Armor · Shield
DEF
60
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
40
Buy value
20 z
Sell value
10 z
A combat shield created by collecting the essence of Illusion technology. MaxHP + 10% , MaxSP + 10%, When above BaseLv170, increase resistance of neutral property attacks by 5%. ATK + 15 , MATK + 15 per 3 refine rates.
Full item details & effects
Illusion Staff of Bordeaux

Illusion Staff of Bordeaux [2]

#26109 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
99
Slots
2
Weight
50
Buy value
20 z
Sell value
10 z
A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. Property: Neutral Int + 3 Dex + 2 MATK + 5%, if Dragonology is at maximum level. Additional MATK + 1% per 3 upgrade levels of the item, if Dragonology is at maximum level. Reduces the SP cost of skills by 15%, if Dragonology is at maximum level. Reduces the SP cost of skills by an additional 5% per 3 upgrade levels of the item, if Dragonology is at maximum level. Set Bonus Illusion Muffler Illusion Staff of Bordeaux Increases the damage of Psychic Wave by 10%. If Illusion Muffler and Illusion Staff of Bordeaux upgrade level is +7 or higher, Increases the damage of Earth Grave by 40%. If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +18 or higher, Increases the damage of Neutral and Earth property magical attacks on targets by 10%. If the combined upgrade levels of Illusion Muffler and Illusion Staff of Bordeaux are +22 or higher, Increases the damage of Water property magical attacks on targets by 10%.
Full item details & effects
Illusion Survivor Manteau

Illusion Survivor Manteau [1]

#20847 · Armor · Garment
DEF
30
Armor Lv.
1
Required Lv.
130
Slots
1
Weight
55
Buy value
0 z
Sell value
0 z
A manteau that protects its wearer from the elements. Eligible Survivor's Rod for set combo: Survivor's Rod (Dex) [1] Survivor's Rod (Int) [1] Vit + 15 Set Bonus Illusion Survivor's Manteau [1] Survivor's Rod [1] Max HP + 1000 MATK - 50 MATK + 20 per upgrade level of Survivor's Rod [1] up to maximum upgrade of +10. Reduces the global delay of skills by 3% per 3 upgrade levels of Survivor's Rod [1]. Reduces damage taken from Neutral property attacks by 1% per 2 upgrade levels of Illusion Survivor's Manteau [1] up to a maximum upgrade of +10.
Full item details & effects
Illusion Thorn Staff of Darkness

Illusion Thorn Staff of Darkness [2]

#550030 · One-Handed Staff · Weapon
ATK
60
MATK
180
Weapon Lv.
4
Required Lv.
120
Slots
2
Weight
120
Buy value
0 z
Sell value
0 z
A staff which is covered with thorns, containing strong meanings of sorcery. ------------------------ Indestructible in battle. ------------------------ MATK + 180, INT + 3, DEX + 3. ------------------------ For every refine level, ignore magical defense of all race monsters (except players) by 3%. ------------------------ For every 2 refine level, reduce After Cast Delay by 3%. ------------------------ When refined to +7 or higher, MATK + 7%, reduce Variable Casting Time by 7%. ------------------------ When refined to +9 or higher, increase magical damage against Holy property and Angel race monsters by 20%. ------------------------ When refined to +11 or higher, increase Poison, Shadow, Undead and Ghost property magical damage by 15%. ------------------------ Set Bonus: Illusion Thorn Staff of Darkness [2] Illusion Morpheus's Hood [1] MATK + 20. ------------------------ When the refine level of each item in the set is 7 or higher, increase magical damage against all property monsters by 10%. ------------------------ When the total refine level of set is 18 or higher, increase magical damage against Shadow property enemies and Demon race monsters by 20%. ------------------------ When the total refine level of set is 22 or higher, increase magical damage against all size monsters by 15%, reduces Fixed Casting Time by 0.5 seconds. ------------------------
Full item details & effects
Immortal Dog Tag

Immortal Dog Tag [1]

#32204 · Armor · Accessory
Armor Lv.
1
Required Lv.
100
Slots
1
Weight
10
Buy value
20 z
Sell value
10 z
A rusty old identification tag, perhaps it was used to distinguish immortal entities. ATK + 50 MATK + 50 Reduces damage taken from Undead race enemies by 4%. Set Bonus Immortal Dog Tag [1] Juliette D Rachel [2] Increases physical damage on targets by 5% per upgrade levels of Juliette D Rachel [2]. If Juliette D Rachel [2] upgrade level is +9 or higher, Adds a 10% chance of casting Level 10 Oratio on the target when using Rolling Cutter. Set Bonus Immortal Dog Tag [1] Sunflower Boy [2] For every upgrade level of Sunflower Boy [2], Int + 2 Increases the damage of Crimson Rock by 1%. If Sunflower Boy [2] upgrade level is +9 or higher, Adds a 1% chance to increase the damage of Fire property magical attacks on targets by 50% for 10 seconds when performing a magical attack. Restores 500 HP to the user when a monster is killed. Set Bonus Immortal Dog Tag [1] Lindy Hop [2] Critical damage +3% per upgrade levels of Lindy Hop [2]. If Lindy Hop [2] upgrade level is +9 or higher, Crit + 50 Increases physical damage on boss monsters by 25%.
Full item details & effects
MAKE IT YOURS

Your server. Your rates.

See experience and drop chances adjusted to your server.

Drop chances are capped at 100%. These are base-rate estimates; server caps, level penalties, VIP and event bonuses can change the final result. MVP reward drops have their own multiplier.

PRIVACY

Cookie settings

A functional cookie remembers your database, theme, rates and notice acknowledgement for up to 180 days. Google Analytics and Google AdSense may use additional cookies and process usage information.

You can clear your saved site preferences below. This does not change choices made in a Google consent message or remove Google cookies. Read our Privacy & cookies page for Google privacy controls.