Compounds On: Headgear
MATK + 10
Increases the damage of Earth property magical attacks on targets by 5%.
If upgrade level of the compounded item is +9 or higher,
Increases the damage of Earth property magical attacks on targets by an additional 5%.
A modification cube that awakens a weapon.
Uses Light Blade that is refined to +9 at least.
Awakened Light Blade +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
ATK +10, P.ATK +1
Increases Ranged Physical Damage by 3%.
Increases SP Consumption by 7%.
------------------------
When headgear refined to +9 or higher,
Increases Ranged Physical Damage by additional 2%.
------------------------
When headgear refined to +11 or higher,
Reduce variable casting time by 5%.
------------------------
Compounds On: Armor
ATK + 20
Armor and Weapon are indestructible in battle.
Set Bonus
Restless Dead Card
Vampire's Familiar [1]
ATK + 1% per 3 upgrade levels of the compounded armor.
Compounds On: Armor
Adds a 5% chance of casting Level 3 Heal on the user when receiving a physical attack.
Set Bonus
Loli Ruri Card
Parasite Card
Miyabi Doll Card
Evil Nymph
Harpy Card
Bloody Butterfly Card
Max HP + 500
Def + 5
Mdef + 5
Increases the damage of
Cold Bolt,
Fire Bolt, and
Lightning Bolt by 10%.
Mage Bonus
MATK + 3%
Reduces the variable casting time of skills by 15%.
The Helm of the Lord of Death
MDEF + 5.
Increase Damage to Boss Type Monsters by 10%
Take 5% more damage from normal Monsters and Players.
For every upgrade 5 and higher add 1% more damage to Boss Class monsters.
Set Bonus
Lord of the Dead Helm
Abysmal Knight Card
Increase Damage to Boss Type Monster by additional 5%.
If Lord of the Dead Helm +11 negates the damage from normal Monsters and Players.
The Abysmal Knight Card effect is only effective once.
Location: Upper Middle
Account Bound
Compounds On: Weapon
Adds a chance of inflicting Coma on the target when performing a physical attack.
Adds a chance of inflicting the following status on the target when performing a short-ranged attack;
Bleed
Curse
Poison
Silence
Stun
P.ATK+5, S.MATK+5,
Increases damage against demihuman race enemies and angel race monster by 5%.
Reduces damage taken from demihuman race enemies and angel race monster by 3%.
When equipped with Darklord Essence Force 3,
Increases melee physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Intelligence 3,
Increases all property magical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Speed 3,
Reduces global cooldown by 10%.
MaxHP -20%.
When equipped with Darklord Essence Concentration 3,
Increases long ranged physical damage by 20%.
Increases damage taken from all race enemies by 15%.
When equipped with Darklord Essence Vitality 3,
MaxHP +30%.
ASPD -50%.
When equipped with Darklord Essence Luck 3,
Increases critical damage by 20%.
Increases heal efffectiveness by 20%.
Increases global cooldown by 10%.
------------------------
Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Shnaim Card
Increases physical and magical damage against all race enemies by 15%.
------------------------
Set Bonus
Loyal Servant of Morroc
Demon God's Apostle Ahat Card
Increases physical and magical damage against all size enemies by 15%.
------------------------
Set Bonus
Loyal Servant of Morroc
Despair God Morocc Card
MaxHP + 50%.
Increases physical damage against all race enemies by 40%.
------------------------
Def : 0
Location : Lower
The RWC Groove Pack contains many items of pure win. It is advised to use with caution.
RWC Groove pack is not meant to be consumed internally.
Using RWC Groove Pack will certainly give you:
- 1x Bloody Dead Branch
And randomly give you one of the following item sets.
- 1x Old Card Album
- 1x Abyss Helm
- 1x Ifrit Mask
- 1x Bloody Dead Branch
- 1x Spirit Auger
- 4x Old Coffin
- 1x Battle Manual X3
- 1x Safe to 7 Headgear Certificate
- 1x Safe to 7 Body Armor Certificate
- 1x Safe to 7 Weapon Certificate
RWC Groove pack cannot be traded, but may be stored.
Lude Card.
Has 20% chance of auto
casting Level 1 Endure
on Novice Jobs when receiving Physical
Damage. If the user is
equipped with an item
to the Quve card, it
adds +300 Max HP.
When equipped by Novice or Super Novice, MATK + 10%, MaxSP + 500,
------------------------
When equipped with Ghost Cube Card and both are equipped by Novice or Super Novice, has a chance to increase water and fire property magical damage by 40% for 7 seconds dealing magical damage.
------------------------
Armor said to contain the power of the Great Wolf that captured the moon.
Can't be destroyed in Battle
------------------------
MaxHP + 15% , MaxSP + 15%
------------------------
Every refine level of Armor,
After Cast Delay -1%.
------------------------
When refined to +7 or higher,
Fix cast time -50%.
When refined to +9 or higher,
Additional Fix cast time reduction 20%.
------------------------
Set Bonus
Lunar Eclipse Armor
Hatii Card
Immune to frozen.
Max HP +50%.
When receiving physical attack,
there is 20% chance that the target will be frozen.
Physical/magical damage received from medium and large sized enemy -15%.
Incoming damage received from New Moon Kick and Full Moon Kick -20%.
------------------------
Def : 120
A beautiful moon rainbow which is caused by the moonlight.
A +10 version of this hat will casts a level 10 skill at 10% chance.
Position: Upper
Agi + 3
MATK + 10 per upgrade level of the item.
Mdef + 10
Set Bonus
Lunar Rainbow [1]
Ring of the Ancient Wise King
Adds a 4% chance of casting Level 4 Water Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Pitman Card
Adds a 4% chance of casting Level 4 Earth Spike or Level 4 Heaven's Drive on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Hill Wind Card
Adds a 4% chance of casting Level 4 Lightning Bolt or Level 4 Thunderstorm on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Laurell Weinder Card
Adds a 4% chance of casting Level 4 Cold Bolt or Level 4 Frost Nova on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
Set Bonus
Lunar Rainbow [1]
Red Ferus Card
Adds a 4% chance of casting Level 4 Fire Bolt or Level 4 Fire Ball on the target when performing a physical attack, where the level of the skill is equal to and where the chance to cast is increased by 1% per upgrade level of the item past the upgrade level of 4 to a maximum upgrade level of 10.
A cute and fluffy mantle that does not match its powerful name.
It's said something like, 'Release your inner fury!!'?
------------------------
Reduce damage taken from Normal and Boss enemies by 7%.
------------------------
For every 10 Base Level, increasse Triangle Shot and Frenzy Shot damage by 10%, up to Base Level 250.
------------------------
For every 2 refine level, MHP + 3%, MSP + 3%.
------------------------
When refined to +11 or higher, increase melee and long-range physical damage by 20%.
------------------------
When refined to +13 or higher,
ATK + 50,
increase melee and long-range physical damage by additional 30%.
------------------------
Set Bonus:
Lycanthrope Armor [1]
Atroce Card
Increase melee and long-range physical damage by 30%.
When performing physical attack, there's a 5% chance to gain POW + 40 and CON + 40 for 15 seconds.
------------------------
Set Bonus:
Lycanthrope Armor [1]
Wolf Card
All Basic Status + 10.
ATK + 50.
------------------------
[Grade Bonus]
[Grade D] MHP + 10%, MSP + 10%.
[Grade C] Increase melee and long-range physical damage by 20%.
[Grade B] Reduce After Cast Delay by 15%.
[Grade A] POW + 15, CON + 15.
------------------------
Def : 60
Set Bonus:
M. Cardinal Shadow Armor
Master Shadow Shield
All Talent Status + 2.
------------------------
Set Bonus:
M. Cardinal Shadow Armor
M. Cardinal Shadow Shoes
Master Shadow Shield
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Set Bonus:
M. Cardinal Shadow Armor
M. Cardinal Shadow Shoes
M. Cardinal Shadow Earring
M. Cardinal Shadow Pendant
Master Shadow Shield
Master Shadow Weapon
Ignore physical and magical resistance of all race monsters (except Player) by 20%.
------------------------
Location: Armor
Set Bonus:
M. Cardinal Shadow Earring
Master Shadow Weapon
All Talent Status + 2.
------------------------
Set Bonus:
M. Cardinal Shadow Earring
M. Cardinal Shadow Pendant
Master Shadow Weapon
P.ATK + 1, S.MATK + 1.
When the total refine level of set is 27 or higher,
ignore physical and magical defense of all race monsters (except Player) by 50%.
------------------------
Location: Earring
A modification cube that awakens a weapon.
Uses Madogum that is refined to +9 at least.
Awakened Madogum +7 will be obtained.
Caution! - when modified, equipped card and random options will be removed.
Increase fire, water, wind, earth property magic damage by 5%.
When refined to +7 or higher, additional increase in fire, water, wind, earth property magic damage by 2%, increase ASPD by 10%
When refined to +8 or higher, additional increase in fire, water, wind, earth property magic damage by 3%, armor cannot be destroyed.
When refined to +9 or higher, additional increase in fire, water, wind, earth property magic damage by 5%, adds a chance to increase damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 100% for 10 sec.
SET BONUS
Magical Cloth
True Celia Alde Card
MATK +5%, ignores magical defense of all races by 50%.